the engine for a 5 year old game is not gonna get updated. lol.
They really should have an intro to gave development and intro to business video play before you're allowed to sign up to these forums. That would erradicate like 90% of the posts by people who have no concept of what's involved.
Well it was one of the 20 games who brought in most revenue on steam and steam is just one of the channels for ESO.Maybe ESO isn't worth investing in anymore. They may not see anymore profit.
nafensoriel wrote: »Leaving this as a second post just because it's not really on the same topic...
One thing about textures and the future. I've personally had multiple talks about the future possibility of streaming and how we can support textures in the newer gen titles. One thing I keep hearing repeated is that there is exactly ZERO reason to keep the same textures on the clients' systems. In the future(5+years) you might see games where during install you are given your graphics options BEFORE YOU DOWNLOAD THE GAME. The ideas being tossed around so far have been to keep multiple solutions. The end user only downloads what they use and only one master file needs to be an absurd size.
Is that future possible? Eh. Maybe? It's being toyed with. Depends on if development costs continue to bloody skyrocket honestly.
It's beside the point, but this isn't Applies to Apples because Cyrodiil is the most optimized zone in the game in terms of frame time because that's important for PVP.You can clearly see overal graphics difference between, let's say, Cyrodiil and Summerset.
You can tell they go out of their way to add that, so im not sure why its not better incorporated in game. In short, I do think if they wanted to they could enhance this all to get a sort of unity/unreal engine feel.