Maintenance for the week of May 18:
· [COMPLETE] NA megaservers for maintenance – May 18, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
· [COMPLETE] EU megaservers for maintenance – May 18, 8:00 UTC (4:00AM EDT) - 13:00 UTC (9:00AM EDT)
The issues on the North American megaservers have been resolved at this time. If you continue to experience difficulties at login, please restart your client. Thank you for your patience!
One small change suggestion for the racial changes
I actually really like the new racial changes and I applaud the balance team and whoever else is in charge of these decisions for giving it a fairly good first pass.
My recommendation/suggestion is for a small tweak to Dunmer. In my opinion, they should get a small increase to their weapon/spell damage bonus to make up for their lack of a sustain bonus. This will bring them closer in line with their current place on live: better for damage if sustain isn't a concern.
I won't claim to be a balance expert so I won't have a solid numbers suggestion, but I think this is a fair approach. Maybe remove the health bonus as it stands in the current pass to allow for the increase to the damage bonus.
This will allow the new "meta" Magicka races to fill niches while not being as impactful as they are on live.
Altmer for well-balanced between sustain and damage
Breton for sustain focus
Dunmer for raw damage focus
Khajiit for crit damage focus
Thanks for listening!