dwemer_paleologist wrote: »i sure hope you are wrong.
many of us have thought this was happening for years, but we have no proof.
is it happening in eso?
even if this was happening in eso how could it be fixed?
Metemsycosis wrote: »Despite using basic English I don't understand what anyone here is saying and i am sorry for that.
If you are worried about a "lag switcher" dont be:) lag switching only works if you are the host of a server like a peer to peer system like call of duty:) what you are dealing with is ZOS servers.
Correct me if I am wrong, but from reading the comments on those vids, TERA devs made game file with client-sided trust checks available to players, which ended up in people making 3rd party software to remove the delay between abilities, correct? Pretty horrible way to attempt to fix desyncs if you ask me.
If so, by definition it's not a lag switch in TERA (nor ESO for that matters), since you are not actively taking control / hosting a game, but modifying variables that should have been server-sided, which is a large part of what happened with Cheat Engine in ESO.
If that reassures you, you can't break the cooldown between abilities in ESO since that part is on the server side. On the less reassuring side: you can hide to your opponent's client that your are casting abilities. While the end result looks extremely similar, they are extremely different in how they execute it. Latency spikes in ESO are more due to the downright horrible network infrastructure and extremely silly things such as this feature, literally DDOS'ing their own servers at every refresh.
Either way we would need some proof for zos to prioritize addressing any assumed (at this point) cheating
Either way we would need some proof for zos to prioritize addressing any assumed (at this point) cheating
it's hard to see if you're not looking for it or playing the game
I hopped on youtube the other day and watched a guy play CS:GO's new battle royale with hidden cheats
he live streams it and has hundreds of thousands of views and is really clearly a cheat
people still defend phoon even if he cheated because he did with style
hackers aren't particularly keen on keeping one game as their primary target
they should accept any proof from any (recent) game frankly as enough evidence to ditch the existing paradigm
I bet they contracted devs that weren't currently employed by any other company to throw together ESO netcode lul
ik it's a sin to hate on devs, but u gotta realize ur facing a moving thinking group of people
gotta adapt your strategy. I'm sure the fact these guys are novices could work out to our advantage decently because they're not entirely cemented in the current anticheat meta of practical ignorance.
hackers aren't particularly keen on keeping one game as their primary target
they should accept any proof from any (recent) game frankly as enough evidence to ditch the existing paradigm
I bet they contracted devs that weren't currently employed by any other company to throw together ESO netcode lul
ik it's a sin to hate on devs, but u gotta realize ur facing a moving thinking group of people
gotta adapt your strategy. I'm sure the fact these guys are novices could work out to our advantage decently because they're not entirely cemented in the current anticheat meta of practical ignorance.
They should but that hasn't been how they have acted in the past. It took extremely blatant cheating for them to address cheat engine. So I encourage anyone who is concerned about this, like I am, to make sure you can record any cheater that might kill you using this.