End of campaign reward changing to per account?

GCVDJ11T
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I've seen it posted in 4 discords now that the transmute crystals for the end of campaign rewards is changing to one reward per account (changing from per character) for a campaign. Can anyone confirm this or is it a rumor?
  • Mureel
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    Yes pls confirm or deny. Thank you!
  • Vapirko
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    That’ll really encourage PvP participation.
  • starlizard70ub17_ESO
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    Vapirko wrote: »
    That’ll really encourage PvP participation.

    They foolishly think it would stop faction hopping, but in reality it would just encourage people to join whatever faction they could grind the most AP with. It would drop the PvP population by 30-40% since people would go to Cryodiil only for the 2-3 days it'd take to get their end of campaign rewards and then be gone.
    "We have found a cave, but I don't think there are warm fires and friendly faces inside."
  • Vapirko
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    Vapirko wrote: »
    That’ll really encourage PvP participation.

    They foolishly think it would stop faction hopping, but in reality it would just encourage people to join whatever faction they could grind the most AP with. It would drop the PvP population by 30-40% since people would go to Cryodiil only for the 2-3 days it'd take to get their end of campaign rewards and then be gone.

    Honestly? That’s the idea behind it? It takes one decent session to get to level 3. Then you can faction hop your ass off to grind AP.
  • zaria
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    Now how will this work if you have one character in an 1 week campaign and one in an 1 month one?
    See it as pretty unlikely, for one players with multiple characters need more gear than one with just one character.
    Some other nerf is more likely. For one simply waiting an day between opening the reward of the worthy give you 4 or more geodes.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Leeched
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    I hope its not true but seeing ZOS recent actions regarding geodes (making rewards of the worthy geodes only drop 100% once per account, per day) makes me worry. I change setups a lot since I have 15 chars and like to test new things. This would moat likely stop me from doing so and only focus on 1 or 2 characters since I cant be bothered to farm BoP gear again for weeks just to test something...
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  • zaria
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    Vapirko wrote: »
    Vapirko wrote: »
    That’ll really encourage PvP participation.

    They foolishly think it would stop faction hopping, but in reality it would just encourage people to join whatever faction they could grind the most AP with. It would drop the PvP population by 30-40% since people would go to Cryodiil only for the 2-3 days it'd take to get their end of campaign rewards and then be gone.

    Honestly? That’s the idea behind it? It takes one decent session to get to level 3. Then you can faction hop your ass off to grind AP.
    You only need to get to level 1, changing it to level 3 would be an far better idea.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Vapirko
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    zaria wrote: »
    Vapirko wrote: »
    Vapirko wrote: »
    That’ll really encourage PvP participation.

    They foolishly think it would stop faction hopping, but in reality it would just encourage people to join whatever faction they could grind the most AP with. It would drop the PvP population by 30-40% since people would go to Cryodiil only for the 2-3 days it'd take to get their end of campaign rewards and then be gone.

    Honestly? That’s the idea behind it? It takes one decent session to get to level 3. Then you can faction hop your ass off to grind AP.
    You only need to get to level 1, changing it to level 3 would be an far better idea.

    Or you know, faction lock for a campaign. But apparently no one can handle that.
  • RodneyRegis
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    Sorry for the noob question. What is faction hopping? I thought each character was locked to a faction.
  • Tsar_Gekkou
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    That 50 crystal geode on multiple characters is the only reason why me and many others even bother with lagodiil. If that gets axed then there's no point. The least they could do is make it so vet trials award transmute crystals after every completion like how vMA and vDSA do.
    Xbox NA healer main
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  • Siohwenoeht
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    Sorry for the noob question. What is faction hopping? I thought each character was locked to a faction.

    @RodneyRegis faction hopping reauires you have multiple characters in different factions but on the same campaign. Some use it to cap a keep then log into another character in a different faction to cap the same keep for instance. Or just log in to whichever faction has the most population to zerg surf etc.
    "It is a lovely language, but it takes a very long time saying anything in it, because we do not say anything in it, unless it is worth taking a long time to say, and to listen to." - Treebeard
  • idk
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    Ask the people in those 4 discords. If they cannot provide anything to back it up then they are just spreading wild rumors.

    We see the effects of people spreading rumors in the forums from time to time. It is why we often say link it or it did not happen.
  • Kel
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    This would be stupid.
    I've been slowly checking out of PvP as it is...the lag in Cyrodiil is horrific and the snare/stun/AoE meta in BG's has flat out killed what fun I used to have there....getting crystals is all I play PvP for now.

    Really hope this isn't true.
  • ccfeeling
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    When I enter into Cyroidiil , 6 scrolls held by RED again ...they seized over 2/3 of map again ...

    Logout .

    Honestly those faction hopper may have fun with it , I miss GW2 .
  • Acrolas
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    I have a few uncracked x50 geodes from the last Vivec campaign so I can't back the one-per-account claim.
    signing off
  • russelmmendoza
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    Link or you got nothing.
  • Tasear
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    Who said so ...?
  • TheYKcid
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    And they still haven't fixed the end-campaign reward mail to give the updated jewelry sets, either...
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
  • Lokirules
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    ccfeeling wrote: »
    When I enter into Cyroidiil , 6 scrolls held by RED again ...they seized over 2/3 of map again ...

    Logout .

    Honestly those faction hopper may have fun with it , I miss GW2 .

    Yet again it was ok for Yellow to do this for a year and a half? Edit in reference to PS4 Na
    Edited by Lokirules on December 19, 2018 6:05AM
    I’m a Farmer so what
  • idk
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    Tasear wrote: »
    Who said so ...?

    No one said anything. It is just some players trying to start a baseless rumor. Small minds do it often. We then get questions about it in the forums.
  • russelmmendoza
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    No link no truth.
  • Ackwalan
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    If it is true, it has nothing to do with faction hopping. ZOS did a scan to see how many 50 geodes people had saved up, and decided it was too many. So they decided to nerf the drop rate.
  • themaddaedra
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    I got them on multiple characters too, and never heard about such nonsense till now. All my friends do tier 1 on multiple characters for geodes and all of them got it.
    PC|EU
  • zaria
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    Ackwalan wrote: »
    If it is true, it has nothing to do with faction hopping. ZOS did a scan to see how many 50 geodes people had saved up, and decided it was too many. So they decided to nerf the drop rate.
    Yes, however it would make more sense to increase the requirement from level 1 up to 2 or 3.
    Probably easier to do than to limit to account to as its just score at end of campaign.

    Says this is an stupid rumor put out.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • RodneyRegis
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    Sorry for the noob question. What is faction hopping? I thought each character was locked to a faction.

    @RodneyRegis faction hopping reauires you have multiple characters in different factions but on the same campaign. Some use it to cap a keep then log into another character in a different faction to cap the same keep for instance. Or just log in to whichever faction has the most population to zerg surf etc.

    Yeah, it would seem sensible to have 3 separate campaigns for each level, and you're faction locked for the duration. Might solve some lag too, but as they won't publish pop caps it's hard to know if they'd just be a wasteland.
  • starkerealm
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    Vapirko wrote: »
    zaria wrote: »
    Vapirko wrote: »
    Vapirko wrote: »
    That’ll really encourage PvP participation.

    They foolishly think it would stop faction hopping, but in reality it would just encourage people to join whatever faction they could grind the most AP with. It would drop the PvP population by 30-40% since people would go to Cryodiil only for the 2-3 days it'd take to get their end of campaign rewards and then be gone.

    Honestly? That’s the idea behind it? It takes one decent session to get to level 3. Then you can faction hop your ass off to grind AP.
    You only need to get to level 1, changing it to level 3 would be an far better idea.

    Or you know, faction lock for a campaign. But apparently no one can handle that.

    Because that worked so well the first time. To be fair, that might have been a little before your time.

    Here's what happened. Dominion took a campaign, Pact took a campaign, and Covenant took a campaign. If you were smart, you'd lock your characters in the dominant campaigns. If you weren't smart, you'd come onto the boards crying about how the other two alliances were working together, in spite of the fact that one of them held no territory and consisted entirely of gankers.

    It wasn't immediate, but people simply started gravitating towards the servers that favored their faction the most.
  • Mr_Walker
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    Ackwalan wrote: »
    If it is true, it has nothing to do with faction hopping. ZOS did a scan to see how many 50 geodes people had saved up, and decided it was too many. So they decided to nerf the drop rate.

    Which would be stupid, as it affects those who've saved very little, but those trying to earn some a great deal. Just another nail in the coffin for PvP in this game sadly.

    *disclaimer* I play across 3 different factions each campaign to get the trans stones, but I always play to win, and being in Australia, that choice comes in handy because we are playing at a dead time of day for NA server, so sometimes have to run with whomever is on (and usually end up spending a good amount of time in there). Were it changed to 1 per account I probably woudn't be as keen to play PvP.
  • daemonios
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    Vapirko wrote: »
    zaria wrote: »
    Vapirko wrote: »
    Vapirko wrote: »
    That’ll really encourage PvP participation.

    They foolishly think it would stop faction hopping, but in reality it would just encourage people to join whatever faction they could grind the most AP with. It would drop the PvP population by 30-40% since people would go to Cryodiil only for the 2-3 days it'd take to get their end of campaign rewards and then be gone.

    Honestly? That’s the idea behind it? It takes one decent session to get to level 3. Then you can faction hop your ass off to grind AP.
    You only need to get to level 1, changing it to level 3 would be an far better idea.

    Or you know, faction lock for a campaign. But apparently no one can handle that.

    Apologies in advance for the rant, but this is what has me convinced that some people at ZOS' decision-making level are brain damaged. They are so out of it that they can't see the damage done by unfair practices in a competitive setting, even though some things are easily solved. Faction hopping, underdog mechanic exploitation, outright cheating with Cheat Engine... This contributed greatly to my taking a 2 year leave of the game and not having been back to Cyrodiil since I came back. And that's before even getting to the in-combat bugs, loading screens, lag, etc.
  • Bam_Bam
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    idk wrote: »
    Ask the people in those 4 discords. If they cannot provide anything to back it up then they are just spreading wild rumors.

    We see the effects of people spreading rumors in the forums from time to time. It is why we often say link it or it did not happen.

    Agreed 1001%

    I think this is just rumour-mongering because, if it was true, it would be one of the biggest and most damaging things you could do, not only to PvP but the game in general.

    Especially at the moment, when the game is losing people hand over fist, with many more getting ready to make the switch to AoC. The game needs some serious TLC, instead of the usual hard-headed corporate mindset. ZoS need to be incentivising the game. Not make making stupid ham-handed decisions.

    For example, the upcoming changes to racial passives could actually be a really excellent breath of fresh air. But the transmute geodes are an already excellent reward and they really don't need changing. If you have spent thousands of on writs to take time out of your 'proper gaming' to complete them and buy that 1500WV Transmute Station, it's nice to have something to do every four weeks and put it to actual use.

    I still think it's just rumour-mongering but it's the kind of stupid idea that has come to fruition in the past.
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  • Bam_Bam
    Bam_Bam
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    Vapirko wrote: »
    zaria wrote: »
    Vapirko wrote: »
    Vapirko wrote: »
    That’ll really encourage PvP participation.

    They foolishly think it would stop faction hopping, but in reality it would just encourage people to join whatever faction they could grind the most AP with. It would drop the PvP population by 30-40% since people would go to Cryodiil only for the 2-3 days it'd take to get their end of campaign rewards and then be gone.

    Honestly? That’s the idea behind it? It takes one decent session to get to level 3. Then you can faction hop your ass off to grind AP.
    You only need to get to level 1, changing it to level 3 would be an far better idea.

    Or you know, faction lock for a campaign. But apparently no one can handle that.

    Because that worked so well the first time. To be fair, that might have been a little before your time.

    Here's what happened. Dominion took a campaign, Pact took a campaign, and Covenant took a campaign. If you were smart, you'd lock your characters in the dominant campaigns. If you weren't smart, you'd come onto the boards crying about how the other two alliances were working together, in spite of the fact that one of them held no territory and consisted entirely of gankers.

    It wasn't immediate, but people simply started gravitating towards the servers that favored their faction the most.

    If you incentivise representing a single particular alliance for a campaign, there is absolutely no reason faction-locking can't be successful.

    Just because the first time it was done, it was excuted poorly, doesn't mean that a new fresh approach couldn't work.
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