YamiKuruku wrote: »well you still can do random normals, they give the same reward/XP and you don't get one shot
if you can't handle dlc dungeons better don't go random vet
Just ask your group to port to fungal grotto 1 or something. Worst case scenario, wait 15 minutes and queue again.
Veteran DLC dungeons aren’t meant to be casual. They are endgame. But I wouldn’t complain about a “non-dlc” toggle in randoms.
I hate all the DLC dungeons with a passion! They all suck, reallly lousy dungeon design with convoluted mechanics, bosses that can't be taunted and one shot kills even on a tank. I don't want them when choosing random veteran.
Just ask your group to port to fungal grotto 1 or something. Worst case scenario, wait 15 minutes and queue again.
Veteran DLC dungeons aren’t meant to be casual. They are endgame. But I wouldn’t complain about a “non-dlc” toggle in randoms.
It's good idea, except the others might not be there for a random. I have gotten CoS twice today, it's the orc's pledge, they don't want to do another one. If they took away the 15 minute penalty it wouldn't matter much.
Just ask your group to port to fungal grotto 1 or something. Worst case scenario, wait 15 minutes and queue again.
Veteran DLC dungeons aren’t meant to be casual. They are endgame. But I wouldn’t complain about a “non-dlc” toggle in randoms.
It's good idea, except the others might not be there for a random. I have gotten CoS twice today, it's the orc's pledge, they don't want to do another one. If they took away the 15 minute penalty it wouldn't matter much.
Have you considered asking the group to kick you so you can requeue?
I don't think I follow. What's the dlc dungeons got to do with punishing eso plus members?
I don't think I follow. What's the dlc dungeons got to do with punishing eso plus members?
redspecter23 wrote: »I don't think I follow. What's the dlc dungeons got to do with punishing eso plus members?
Non subs can queue random dungeons without having the possibility of any DLC in the dungeon pool. This leads to higher success rates and faster runs, especially on veteran mode. Plenty of pugs still struggle on normal DLC dungeons, which can lead to frustration. Even if the group was full of 4 elite players, the non DLC dungeons will nearly always be faster, leading to greater xp/minute. Having the ability to pay ZOS less money (cancel subscription) for an easier dungeon queue could be perceived as punishing subscribers.
Diabolus1989 wrote: »The monthly crowns more than cover the subscription cost. The craft bag is legendary.
Everything else given is just gravy as far as I'm concerned.
What if players with ESO+ but without the DLC dungeons had the option of manually locking/unlocking the desired dungeon DLC's? A way to opt out of the content if they really don't want it? Make it so that the DLCs get locked/unlocked upon subbing but then only be able to be unlocked/locked when the sub is renewed so that they can't turn it on for pledges and off for randoms. You either want to run them or you don't.
Some players want Plus to give access to DLC dungeons. Some don't. Having choices wouldn't be that bad a thing I think.