Lightspeedflashb14_ESO wrote: »now that the the ward on the other morph lasts for 6.9 seconds, i would not say that is completely useless as well, 15% of 35k us about a 5k ward. that is pretty good, especially since wards now take armor into consideration.
Lightspeedflashb14_ESO wrote: »now that the the ward on the other morph lasts for 6.9 seconds, i would not say that is completely useless as well, 15% of 35k us about a 5k ward. that is pretty good, especially since wards now take armor into consideration.
So an equivalent of a 2.5k heal, at the cost of more than 1/2 GDB that when timed well can heal for 10k+ and can crit, as well as double-dip on Argonian passives and CPs. And it's also weaker than Igneous Shield that would also protect people around you and give you stam.
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »now that the the ward on the other morph lasts for 6.9 seconds, i would not say that is completely useless as well, 15% of 35k us about a 5k ward. that is pretty good, especially since wards now take armor into consideration.
So an equivalent of a 2.5k heal, at the cost of more than 1/2 GDB that when timed well can heal for 10k+ and can crit, as well as double-dip on Argonian passives and CPs. And it's also weaker than Igneous Shield that would also protect people around you and give you stam.
what makes it the "equivalent of a 2.5k heal"? only thing that wards don't take into consideration is block and you do not block all the time. and if you followed the plot, i said to take the other morph first. look i am not comparing Hardened Armor to other skills, i am comparing Hardened Armor to chudan. so come at me with reasons why chudan is better then Hardened Armor or the one i said to use, Volatile Armor.
only thing that wards don't take into consideration is block
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »now that the the ward on the other morph lasts for 6.9 seconds, i would not say that is completely useless as well, 15% of 35k us about a 5k ward. that is pretty good, especially since wards now take armor into consideration.
So an equivalent of a 2.5k heal, at the cost of more than 1/2 GDB that when timed well can heal for 10k+ and can crit, as well as double-dip on Argonian passives and CPs. And it's also weaker than Igneous Shield that would also protect people around you and give you stam.
what makes it the "equivalent of a 2.5k heal"? only thing that wards don't take into consideration is block and you do not block all the time. and if you followed the plot, i said to take the other morph first. look i am not comparing Hardened Armor to other skills, i am comparing Hardened Armor to chudan. so come at me with reasons why chudan is better then Hardened Armor or the one i said to use, Volatile Armor.
Volatile armor is useless on anything but trash fights, and even then you don't want to rely on volatile to hold aggro, you're better off using talons.
And yes, you have to compare it to other skills, because they all use magicka, and you're wasting it on the resist buff if you don't use Chudan.only thing that wards don't take into consideration is block
Exactly. You may not block all the time, but you do most of the time, especially when there is a lot of damage coming in, which is when you need it.
Lightspeedflashb14_ESO wrote: »but what do I get to lock down mobs on Templar?
https://en.uesp.net/wiki/Online:Time_Stop
https://en.uesp.net/wiki/Online:Arrow_Spray, bombard morph
So I have finally decided to role a Tank after playing since launch. Just wondering on gear choices ,race and Stam/mag.
1. Leaning Nord or Argonian
2. Leaning Stam Build
3. I have Full sets of Ebon and dragonguard plus I can craft anything.
4. I will not for the life of me farm vMOL for Alkosh. Lol
5. PVE
Any advice and tips greatly welcomed and a big thanks as always.
Ebon is a good starter set but its overrated IMHO.....here is my Tank build. Not Meta but its getting the job done for now.
https://youtu.be/ekK9tkC4p9Y
Also I’m considering using my Warden who is collecting dust for normal/fun tanking. Using the DK for Vet bases content, what do you guys/gals think ?
Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »Lightspeedflashb14_ESO wrote: »now that the the ward on the other morph lasts for 6.9 seconds, i would not say that is completely useless as well, 15% of 35k us about a 5k ward. that is pretty good, especially since wards now take armor into consideration.
So an equivalent of a 2.5k heal, at the cost of more than 1/2 GDB that when timed well can heal for 10k+ and can crit, as well as double-dip on Argonian passives and CPs. And it's also weaker than Igneous Shield that would also protect people around you and give you stam.
what makes it the "equivalent of a 2.5k heal"? only thing that wards don't take into consideration is block and you do not block all the time. and if you followed the plot, i said to take the other morph first. look i am not comparing Hardened Armor to other skills, i am comparing Hardened Armor to chudan. so come at me with reasons why chudan is better then Hardened Armor or the one i said to use, Volatile Armor.
Volatile armor is useless on anything but trash fights, and even then you don't want to rely on volatile to hold aggro, you're better off using talons.
And yes, you have to compare it to other skills, because they all use magicka, and you're wasting it on the resist buff if you don't use Chudan.only thing that wards don't take into consideration is block
Exactly. You may not block all the time, but you do most of the time, especially when there is a lot of damage coming in, which is when you need it.
if you want to start talking saving magic, since you and everyone in your Lord Warden blue circle get ~3.8k armor, which is ~5.8% damage reduction for you and up to five other players, you save the healer and your dps way more magic then whatever you think you save by not casting whichever skill you want to get the buffs. i actually run base 30k resists on my dk tank, in 6/1 heavy/medium, so i do not even need to cast any skill to have lord warden put me over the cap, this is with an infused weapon and all armor and shield sturdy, ebon/alkosh/LW. i use immovable brute as well, weird i know, for those moments when i don't want to get knocked down and the 24% cost reduction of break free.
i also do not block "most of the time". you simply need to watch for big hits, the one that knock you down.
Lightspeedflashb14_ESO wrote: »but what do I get to lock down mobs on Templar?
https://en.uesp.net/wiki/Online:Time_Stop
https://en.uesp.net/wiki/Online:Arrow_Spray, bombard morph
Bring a bow to tank a pug? In this game? Why would I invite that toxicity?
Time Stop is a great idea though thanks for that. None of my characters have done Summerset yet, time to get my Templar butt in gear
It hurts me seeing all these "Chudan vs. Hardened Armour" talk when the best way is Balance. Come on people, you play tanks! Don't be scared of 5k damage every once in a while ^^ You gain Magicka for using it and allows you to run a monster set that's actually useful.
It hurts me seeing all these "Chudan vs. Hardened Armour" talk when the best way is Balance. Come on people, you play tanks! Don't be scared of 5k damage every once in a while ^^ You gain Magicka for using it and allows you to run a monster set that's actually useful.