You would end up attracting the worst type of people and creating the most toxic guild on the server. Fighting fire with fire is not the solution boi. Fighting for peace is like *** for virginity.
I don't think it's needed. It's not like people get emotional scars and quits the game, because killed and tbagged in PvP. Who even cares? I never did. After a couple of minutes, most people forget about it and move on.
Killing someone and looting their stones in IC isn't toxic, it's indented gameplay. People avoid IC because the mechanic sucks or balance sucks, not because enemy players are toxic.
I wanna flame myself(for even going there) or ZoS when i loose stones, not the NB's that jumped me lol.
As a newbie in PvP you're likely being farmed anyhow and people see you as AP, not as an actual person. They wont even bother being toxic. You're more likely to be showered in toxicity and hate in PvP if you get a bunch of kills and stay alive.
Well I can't see how THIS could go wrong.....sarcasm off. Seriously? Eventually it'll be a mercenary guild for hire. Not just tbag but every form of griefing will increase especially with alt accounts making pests of their self to drive people to pay the mercenary guild for "protection". This guild or a copycat will make what toxic behavior you see now seem like a Sunday stroll compared to the increase. All I can say is thank goodness this game doesn't have corpse runs and corpse camping.
That's ridiculous, I'm sorry. Didn't anyone ever teach you that two wrongs don't make a right? The only way to be anti-toxic in PvP is to be the better person and just walk away.
This is a Great idea, and would eventually make People nicer to each other.
Eh, why not? The morons and trolls will never stop unless zos steps in, so if someone wants to go vigilante then so be it. If justice is not in the cards, then vengeance will suffice.