agasaagasai wrote: »You have always been the strongest voice fighting for frost dps! It'll be an uphill battle but you will always have support from all the ice mages out there! Bon courage!
As you know I am a big supporter of the ice mage play style I loved my ice mage tank she could do all the vet content fine what the people at Zos did to Arctic Blast just showed disrespect to an entire player base
You have my support but I don’t like the term master plan I prefer fix a broken skill that Zos created
Your new Arctic Blast proposal, I personal would either remove the stun and leave it based off Magicka or remove the frost damage every 2 seconds and leave it as a stun one of frost damage and heal. I think this would make a balance between the two options
ESO_Nightingale wrote: »As you know I am a big supporter of the ice mage play style I loved my ice mage tank she could do all the vet content fine what the people at Zos did to Arctic Blast just showed disrespect to an entire player base
You have my support but I don’t like the term master plan I prefer fix a broken skill that Zos created
Your new Arctic Blast proposal, I personal would either remove the stun and leave it based off Magicka or remove the frost damage every 2 seconds and leave it as a stun one of frost damage and heal. I think this would make a balance between the two options
Its the master plan because its a pretty catchy name and we want it to "catch on". As for the stun, yeah it would be great if it wasnt in that skill. But we are trying to make do with what zos has put there. While it would be better if it was instead on growing swarm, we dont have that luxury. Anywho. This is the best thing we could think of as a compromise for everyone. Magdps, tanks and zos's vision.
ESO_Nightingale wrote: »As you know I am a big supporter of the ice mage play style I loved my ice mage tank she could do all the vet content fine what the people at Zos did to Arctic Blast just showed disrespect to an entire player base
You have my support but I don’t like the term master plan I prefer fix a broken skill that Zos created
Your new Arctic Blast proposal, I personal would either remove the stun and leave it based off Magicka or remove the frost damage every 2 seconds and leave it as a stun one of frost damage and heal. I think this would make a balance between the two options
Its the master plan because its a pretty catchy name and we want it to "catch on". As for the stun, yeah it would be great if it wasnt in that skill. But we are trying to make do with what zos has put there. While it would be better if it was instead on growing swarm, we dont have that luxury. Anywho. This is the best thing we could think of as a compromise for everyone. Magdps, tanks and zos's vision.
Honestly I can’t call it that, this is on me as a take on words. History is full of master plans and they never worked out well for some, so I will call it the improvement. Again this is just me and not meant to be disrespectful
With the Arctic Blast I get the work with what we have been shafted with but you did see I gave a second option for the skill and maybe to help it, if it a targeted stun with frost damage and 50% splash damage to nearby enemies and just 15% instant heal and heal overtime
Great proposal.
But what’s shocking is all this wasted effort... and what should have happened is simply revert it to how it was, give Deep Fissure its Stun back ontop of Breach, make swarm a Dot execute - done, Magden would have been fine. But nope, they messed up almost every class unique playstyle Magden had.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »As you know I am a big supporter of the ice mage play style I loved my ice mage tank she could do all the vet content fine what the people at Zos did to Arctic Blast just showed disrespect to an entire player base
You have my support but I don’t like the term master plan I prefer fix a broken skill that Zos created
Your new Arctic Blast proposal, I personal would either remove the stun and leave it based off Magicka or remove the frost damage every 2 seconds and leave it as a stun one of frost damage and heal. I think this would make a balance between the two options
Its the master plan because its a pretty catchy name and we want it to "catch on". As for the stun, yeah it would be great if it wasnt in that skill. But we are trying to make do with what zos has put there. While it would be better if it was instead on growing swarm, we dont have that luxury. Anywho. This is the best thing we could think of as a compromise for everyone. Magdps, tanks and zos's vision.
Honestly I can’t call it that, this is on me as a take on words. History is full of master plans and they never worked out well for some, so I will call it the improvement. Again this is just me and not meant to be disrespectful
With the Arctic Blast I get the work with what we have been shafted with but you did see I gave a second option for the skill and maybe to help it, if it a targeted stun with frost damage and 50% splash damage to nearby enemies and just 15% instant heal and heal overtime
we are trying to give people back something they loved along with cutting back work that ZoS needs to do, they don't have to completely redo animations again with this etc. this makes it much more likely to be implemented if we push it hard enough. I'm finding it hard to understand your original idea, would you please mind rewording it for me?
Arctic BlastESO_Nightingale wrote: »
New Arctic Blast:
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The winds freeze enemies around you and the targeted enemy dealing 349 Frost Damage every 2 seconds for 10 seconds
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and enemies around target
Great proposal.
But what’s shocking is all this wasted effort... and what should have happened is simply revert it to how it was, give Deep Fissure its Stun back ontop of Breach, make swarm a Dot execute - done, Magden would have been fine. But nope, they messed up almost every class unique playstyle Magden had.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »As you know I am a big supporter of the ice mage play style I loved my ice mage tank she could do all the vet content fine what the people at Zos did to Arctic Blast just showed disrespect to an entire player base
You have my support but I don’t like the term master plan I prefer fix a broken skill that Zos created
Your new Arctic Blast proposal, I personal would either remove the stun and leave it based off Magicka or remove the frost damage every 2 seconds and leave it as a stun one of frost damage and heal. I think this would make a balance between the two options
Its the master plan because its a pretty catchy name and we want it to "catch on". As for the stun, yeah it would be great if it wasnt in that skill. But we are trying to make do with what zos has put there. While it would be better if it was instead on growing swarm, we dont have that luxury. Anywho. This is the best thing we could think of as a compromise for everyone. Magdps, tanks and zos's vision.
Honestly I can’t call it that, this is on me as a take on words. History is full of master plans and they never worked out well for some, so I will call it the improvement. Again this is just me and not meant to be disrespectful
With the Arctic Blast I get the work with what we have been shafted with but you did see I gave a second option for the skill and maybe to help it, if it a targeted stun with frost damage and 50% splash damage to nearby enemies and just 15% instant heal and heal overtime
we are trying to give people back something they loved along with cutting back work that ZoS needs to do, they don't have to completely redo animations again with this etc. this makes it much more likely to be implemented if we push it hard enough. I'm finding it hard to understand your original idea, would you please mind rewording it for me?Arctic BlastESO_Nightingale wrote: »
New Arctic Blast:
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The winds freeze enemies around you and the targeted enemy dealing 349 Frost Damage every 2 seconds for 10 seconds
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and enemies around target
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The targeted enemy is dealt 349 Frost Damage And 50% splash damage to nearby enemies
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and 50% splash damage to enemies around target
Hope this helps I am typing on a phone so that was all fun lol
It would make it a more offensive skill for mages and then tanks would take polar winds for their heal and aoe utility
I just think having the stun and direct damage then a aoe damage is a bit much as you would be able to stun a target deal damage and deal at least the first tick of the aoe damage before they break free
ESO_Nightingale wrote: »ESO_Nightingale wrote: »ESO_Nightingale wrote: »As you know I am a big supporter of the ice mage play style I loved my ice mage tank she could do all the vet content fine what the people at Zos did to Arctic Blast just showed disrespect to an entire player base
You have my support but I don’t like the term master plan I prefer fix a broken skill that Zos created
Your new Arctic Blast proposal, I personal would either remove the stun and leave it based off Magicka or remove the frost damage every 2 seconds and leave it as a stun one of frost damage and heal. I think this would make a balance between the two options
Its the master plan because its a pretty catchy name and we want it to "catch on". As for the stun, yeah it would be great if it wasnt in that skill. But we are trying to make do with what zos has put there. While it would be better if it was instead on growing swarm, we dont have that luxury. Anywho. This is the best thing we could think of as a compromise for everyone. Magdps, tanks and zos's vision.
Honestly I can’t call it that, this is on me as a take on words. History is full of master plans and they never worked out well for some, so I will call it the improvement. Again this is just me and not meant to be disrespectful
With the Arctic Blast I get the work with what we have been shafted with but you did see I gave a second option for the skill and maybe to help it, if it a targeted stun with frost damage and 50% splash damage to nearby enemies and just 15% instant heal and heal overtime
we are trying to give people back something they loved along with cutting back work that ZoS needs to do, they don't have to completely redo animations again with this etc. this makes it much more likely to be implemented if we push it hard enough. I'm finding it hard to understand your original idea, would you please mind rewording it for me?Arctic BlastESO_Nightingale wrote: »
New Arctic Blast:
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The winds freeze enemies around you and the targeted enemy dealing 349 Frost Damage every 2 seconds for 10 seconds
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and enemies around target
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The targeted enemy is dealt 349 Frost Damage And 50% splash damage to nearby enemies
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and 50% splash damage to enemies around target
Hope this helps I am typing on a phone so that was all fun lol
It would make it a more offensive skill for mages and then tanks would take polar winds for their heal and aoe utility
I just think having the stun and direct damage then a aoe damage is a bit much as you would be able to stun a target deal damage and deal at least the first tick of the aoe damage before they break free
Ah, now I understand. Yes. That works very well, but from what I see is that you believe that the initial projectile has damage on it. It does not from our original idea. but it was included with other suggestions I listed under "2". It would only do the first tick of damage from our original idea. Our original idea also makes arctic blast for DPS characters while polar is used by tanks. I like your idea but the 50% splash thing is a very shock damage-like effect. It almost seems like shock touch's thing. again, I like it. But we are catering towards the original wants from the magdens while also trying to keep work on the lower side for ZoS. still it would be much more valued than the current crap we see with blast.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »ESO_Nightingale wrote: »As you know I am a big supporter of the ice mage play style I loved my ice mage tank she could do all the vet content fine what the people at Zos did to Arctic Blast just showed disrespect to an entire player base
You have my support but I don’t like the term master plan I prefer fix a broken skill that Zos created
Your new Arctic Blast proposal, I personal would either remove the stun and leave it based off Magicka or remove the frost damage every 2 seconds and leave it as a stun one of frost damage and heal. I think this would make a balance between the two options
Its the master plan because its a pretty catchy name and we want it to "catch on". As for the stun, yeah it would be great if it wasnt in that skill. But we are trying to make do with what zos has put there. While it would be better if it was instead on growing swarm, we dont have that luxury. Anywho. This is the best thing we could think of as a compromise for everyone. Magdps, tanks and zos's vision.
Honestly I can’t call it that, this is on me as a take on words. History is full of master plans and they never worked out well for some, so I will call it the improvement. Again this is just me and not meant to be disrespectful
With the Arctic Blast I get the work with what we have been shafted with but you did see I gave a second option for the skill and maybe to help it, if it a targeted stun with frost damage and 50% splash damage to nearby enemies and just 15% instant heal and heal overtime
we are trying to give people back something they loved along with cutting back work that ZoS needs to do, they don't have to completely redo animations again with this etc. this makes it much more likely to be implemented if we push it hard enough. I'm finding it hard to understand your original idea, would you please mind rewording it for me?Arctic BlastESO_Nightingale wrote: »
New Arctic Blast:
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The winds freeze enemies around you and the targeted enemy dealing 349 Frost Damage every 2 seconds for 10 seconds
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and enemies around target
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The targeted enemy is dealt 349 Frost Damage And 50% splash damage to nearby enemies
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and 50% splash damage to enemies around target
Hope this helps I am typing on a phone so that was all fun lol
It would make it a more offensive skill for mages and then tanks would take polar winds for their heal and aoe utility
I just think having the stun and direct damage then a aoe damage is a bit much as you would be able to stun a target deal damage and deal at least the first tick of the aoe damage before they break free
Ah, now I understand. Yes. That works very well, but from what I see is that you believe that the initial projectile has damage on it. It does not from our original idea. but it was included with other suggestions I listed under "2". It would only do the first tick of damage from our original idea. Our original idea also makes arctic blast for DPS characters while polar is used by tanks. I like your idea but the 50% splash thing is a very shock damage-like effect. It almost seems like shock touch's thing. again, I like it. But we are catering towards the original wants from the magdens while also trying to keep work on the lower side for ZoS. still it would be much more valued than the current crap we see with blast.
Yeah the splash damage was 50/50 on really being needed as it kind does make it like frags (I realised after typing it all) but yep single damage with stun and no aoe damage would make it not over powered to the point of sorcerers wanting a nerf (not that sorcerers get what they want at all, disclaimer my first toon and main crafter is a sorcerer, I have one of every race and class and enjoy them all in their own way)
ESO_Nightingale wrote: »ESO_Nightingale wrote: »ESO_Nightingale wrote: »ESO_Nightingale wrote: »As you know I am a big supporter of the ice mage play style I loved my ice mage tank she could do all the vet content fine what the people at Zos did to Arctic Blast just showed disrespect to an entire player base
You have my support but I don’t like the term master plan I prefer fix a broken skill that Zos created
Your new Arctic Blast proposal, I personal would either remove the stun and leave it based off Magicka or remove the frost damage every 2 seconds and leave it as a stun one of frost damage and heal. I think this would make a balance between the two options
Its the master plan because its a pretty catchy name and we want it to "catch on". As for the stun, yeah it would be great if it wasnt in that skill. But we are trying to make do with what zos has put there. While it would be better if it was instead on growing swarm, we dont have that luxury. Anywho. This is the best thing we could think of as a compromise for everyone. Magdps, tanks and zos's vision.
Honestly I can’t call it that, this is on me as a take on words. History is full of master plans and they never worked out well for some, so I will call it the improvement. Again this is just me and not meant to be disrespectful
With the Arctic Blast I get the work with what we have been shafted with but you did see I gave a second option for the skill and maybe to help it, if it a targeted stun with frost damage and 50% splash damage to nearby enemies and just 15% instant heal and heal overtime
we are trying to give people back something they loved along with cutting back work that ZoS needs to do, they don't have to completely redo animations again with this etc. this makes it much more likely to be implemented if we push it hard enough. I'm finding it hard to understand your original idea, would you please mind rewording it for me?Arctic BlastESO_Nightingale wrote: »
New Arctic Blast:
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The winds freeze enemies around you and the targeted enemy dealing 349 Frost Damage every 2 seconds for 10 seconds
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and enemies around target
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The targeted enemy is dealt 349 Frost Damage And 50% splash damage to nearby enemies
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and 50% splash damage to enemies around target
Hope this helps I am typing on a phone so that was all fun lol
It would make it a more offensive skill for mages and then tanks would take polar winds for their heal and aoe utility
I just think having the stun and direct damage then a aoe damage is a bit much as you would be able to stun a target deal damage and deal at least the first tick of the aoe damage before they break free
Ah, now I understand. Yes. That works very well, but from what I see is that you believe that the initial projectile has damage on it. It does not from our original idea. but it was included with other suggestions I listed under "2". It would only do the first tick of damage from our original idea. Our original idea also makes arctic blast for DPS characters while polar is used by tanks. I like your idea but the 50% splash thing is a very shock damage-like effect. It almost seems like shock touch's thing. again, I like it. But we are catering towards the original wants from the magdens while also trying to keep work on the lower side for ZoS. still it would be much more valued than the current crap we see with blast.
Yeah the splash damage was 50/50 on really being needed as it kind does make it like frags (I realised after typing it all) but yep single damage with stun and no aoe damage would make it not over powered to the point of sorcerers wanting a nerf (not that sorcerers get what they want at all, disclaimer my first toon and main crafter is a sorcerer, I have one of every race and class and enjoy them all in their own way)
I don't mind what you like to play! i find it stupid that people judge others for liking something.
ESO_Nightingale wrote: »ESO_Nightingale wrote: »ESO_Nightingale wrote: »ESO_Nightingale wrote: »As you know I am a big supporter of the ice mage play style I loved my ice mage tank she could do all the vet content fine what the people at Zos did to Arctic Blast just showed disrespect to an entire player base
You have my support but I don’t like the term master plan I prefer fix a broken skill that Zos created
Your new Arctic Blast proposal, I personal would either remove the stun and leave it based off Magicka or remove the frost damage every 2 seconds and leave it as a stun one of frost damage and heal. I think this would make a balance between the two options
Its the master plan because its a pretty catchy name and we want it to "catch on". As for the stun, yeah it would be great if it wasnt in that skill. But we are trying to make do with what zos has put there. While it would be better if it was instead on growing swarm, we dont have that luxury. Anywho. This is the best thing we could think of as a compromise for everyone. Magdps, tanks and zos's vision.
Honestly I can’t call it that, this is on me as a take on words. History is full of master plans and they never worked out well for some, so I will call it the improvement. Again this is just me and not meant to be disrespectful
With the Arctic Blast I get the work with what we have been shafted with but you did see I gave a second option for the skill and maybe to help it, if it a targeted stun with frost damage and 50% splash damage to nearby enemies and just 15% instant heal and heal overtime
we are trying to give people back something they loved along with cutting back work that ZoS needs to do, they don't have to completely redo animations again with this etc. this makes it much more likely to be implemented if we push it hard enough. I'm finding it hard to understand your original idea, would you please mind rewording it for me?Arctic BlastESO_Nightingale wrote: »
New Arctic Blast:
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The winds freeze enemies around you and the targeted enemy dealing 349 Frost Damage every 2 seconds for 10 seconds
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and enemies around target
Envelop yourself in winter winds healing yourself for 15% of your max health instantly and an additional 2% health every 2 seconds for 10 seconds and launching an icy projectile at a target, stunning them for 3 seconds.The targeted enemy is dealt 349 Frost Damage And 50% splash damage to nearby enemies
New Effect:
Damage now scales off max magicka and spell damage, stuns and damages targeted enemy and 50% splash damage to enemies around target
Hope this helps I am typing on a phone so that was all fun lol
It would make it a more offensive skill for mages and then tanks would take polar winds for their heal and aoe utility
I just think having the stun and direct damage then a aoe damage is a bit much as you would be able to stun a target deal damage and deal at least the first tick of the aoe damage before they break free
Ah, now I understand. Yes. That works very well, but from what I see is that you believe that the initial projectile has damage on it. It does not from our original idea. but it was included with other suggestions I listed under "2". It would only do the first tick of damage from our original idea. Our original idea also makes arctic blast for DPS characters while polar is used by tanks. I like your idea but the 50% splash thing is a very shock damage-like effect. It almost seems like shock touch's thing. again, I like it. But we are catering towards the original wants from the magdens while also trying to keep work on the lower side for ZoS. still it would be much more valued than the current crap we see with blast.
Yeah the splash damage was 50/50 on really being needed as it kind does make it like frags (I realised after typing it all) but yep single damage with stun and no aoe damage would make it not over powered to the point of sorcerers wanting a nerf (not that sorcerers get what they want at all, disclaimer my first toon and main crafter is a sorcerer, I have one of every race and class and enjoy them all in their own way)
I don't mind what you like to play! i find it stupid that people judge others for liking something.
I knew you wouldn’t mind but you do get those elitist that get offended when you make a joke and it always seem to be the sorcerers that get uptight about jokes although I am glad they never got that 1 second cast time to their shields just miffed that Zos listens to them and not any other class when they said it would kill the class
Yeah I'd prefer a single target frost DoT attached to the stun morph tbh.I would much prefer some instant single-target damage on Arctic Blast instead. It is named "Blast" after all. Could even add some splash damage at the point of impact.
I don't think Warden really needs any more pbaoe damage. JMO though.
I would much prefer some instant single-target damage on Arctic Blast instead. It is named "Blast" after all. Could even add some splash damage at the point of impact.
I don't think Warden really needs any more pbaoe damage. JMO though.
But doesn't the new Polar Wind already solve that problem? Tanks and health-based PvP builds (who were, I'm guessing, the primary users of the old Arctic Blast) can use Polar Wind, and the new Arctic Blast can be the morph for ranged magicka builds w/ single target frost damage.