https://forums.elderscrollsonline.com/en/discussion/432889/hdr-broke-on-xbox-since-wolfhunter-edit-patch-coming-early-october/p10On the development side, we have a strict policy to never change art assets once they have been in the live game, except – and this is important – if they are obviously “wrong”. Think bad animations, shoulder pads clipping through armor, weapons hanging too far off a character model’s hip – that kind of thing.
This falls on the side of personal preference, which goes against stated development policy on art assets.https://forums.elderscrollsonline.com/en/discussion/432889/hdr-broke-on-xbox-since-wolfhunter-edit-patch-coming-early-october/p10On the development side, we have a strict policy to never change art assets once they have been in the live game, except – and this is important – if they are obviously “wrong”. Think bad animations, shoulder pads clipping through armor, weapons hanging too far off a character model’s hip – that kind of thing.