ZarkingFrued wrote: »Just tired of nerfs to every single skill. You think this is to powerful, I can assure you there are plenty who think whatever you run is to powerful. Cant we all just agree that snipe is what really sucks 😂.
ZarkingFrued wrote: »Just tired of nerfs to every single skill. You think this is to powerful, I can assure you there are plenty who think whatever you run is to powerful. Cant we all just agree that snipe is what really sucks 😂.
If a bleed could be purged, I would not have made this post at all. Currently a bleed can not be purged and ignores mitigation, making it extremely powerful in no CP. Couple that damage with the Slaughter passive, and master axe bleeds are just performing so much higher than any other combo. Nearly all of my kills come from bleeds when I use master axes, the DoT damage is ridiculous. Not to mention the fact that Steel Tornado is a double execute ability! It has increased damage in the skill itself AND THAN another increase in damage from Slaughter. This is why everyone uses master axes in bgs, it's way too strong. You don't have to agree, but just look at your combat logs next time you play a battleground, you'll see.
Also I wouldn't say lethal arrow is a large issue. If I see someone casting that, I'm going to gap close and kill them every time, defile can be purged so not a huge issue unless you don't have a purge or can't gap close
This is now officially a Nerf Sorc thread.
If a bleed could be purged, I would not have made this post at all. Currently a bleed can not be purged and ignores mitigation, making it extremely powerful in no CP. Couple that damage with the Slaughter passive, and master axe bleeds are just performing so much higher than any other combo.
1v1 a NB with master axes should kill any stam sorc everytime due to how easily and how often they can get major defile on their opponent. Sorcs are not the issue, Master Axe bleed damage is the issue
I'm afraid I have to disagree with @del9 on this one - bleed damage is way too high right now. Part of the issue is Master Dual Wield, but it's also the fact that the proc'd bleeds from DW and 2h (and most Stam builds now use both) are so powerful. Proc'd DOTs shouldn't be comparable to my reflectable and slow-moving class DOT, even when I double cast it for the +50% damage (and bleeds are probably better against high armor targets). The incoming damage I experience from Stamina builds vs what I get from Magicka builds is just night and day, and it's largely due to bleeds.
Emma_Overload wrote: »I'm afraid I have to disagree with @del9 on this one - bleed damage is way too high right now. Part of the issue is Master Dual Wield, but it's also the fact that the proc'd bleeds from DW and 2h (and most Stam builds now use both) are so powerful. Proc'd DOTs shouldn't be comparable to my reflectable and slow-moving class DOT, even when I double cast it for the +50% damage (and bleeds are probably better against high armor targets). The incoming damage I experience from Stamina builds vs what I get from Magicka builds is just night and day, and it's largely due to bleeds.
Agreed. This wouldn't be such a big issue if EVERYBODY had access to bleeds, but we don't. Bleeds need to be toned down or magicka builds need to be offered a similar mechanic.
Werewolf bleed with infused torugs is wayyy more of a problem than a weapon set that’s already been nerfed.
heng14rwb17_ESO wrote: »GET GUD OR GET REKT!
The OP makes a post about everything that kills him and I do not condone it.
I agree that bleeds are very powerful in no-cp. But not overpowered. They provide counterplay to certain tanky healy builds- especially magwardens, who are the current meta in BGs. So nothing should be touched here.
L2P Issue
The OP makes a post about everything that kills him and I do not condone it.
I agree that bleeds are very powerful in no-cp. But not overpowered. They provide counterplay to certain tanky healy builds- especially magwardens, who are the current meta in BGs. So nothing should be touched here.
L2P Issue
Coming from the stam sorc who always running MA axes ^ don't get mad at me for calling out your BS
"I don't even use it, so how can it be OP?"SupremeRissole wrote: »hate to tell you not everyone runs master dw, and those that do sacrifice either a 5pc or a monster set so it's pretty balanced imo. I havent run master dw in about 4 patches and every patch I try it.
l2p
SupremeRissole wrote: »hate to tell you not everyone runs master dw, and those that do sacrifice either a 5pc or a monster set so it's pretty balanced imo. I havent run master dw in about 4 patches and every patch I try it.
l2p
SupremeRissole wrote: »hate to tell you not everyone runs master dw, and those that do sacrifice either a 5pc or a monster set so it's pretty balanced imo. I havent run master dw in about 4 patches and every patch I try it.
l2p
Hate to tell You but back bars exist. You can run master dual wield + 5pc set + 5 pc set + 2pc monster set. You can slot master dual wield on back bar and have one 5pc bonus from other set on front bar or vice versa in any weapon combinations since two handed weapons were changed to count as 2 items. So no sacrifices just pure benefits since master dual wield dmg increase is comparable to whole 5 pc set.
L2Theorycraft