THE_BIG_BOSS wrote: »GO AD OR GO CRY
Waylander07 wrote: »I have been playing in Cyridiil since launch and outside of the lag and bugs have enjoyed the experience. I have supported AD all the way, but the toxicity levels in chat have become so bad when things go bad for us that its hard to ignore. Everyday these so-called great players start their daily everyone’s an idiot rants when thing go against us.
While AD was well outnumbered defending Alessia this morning one of these great players was telling everyone to stop being an idiot and attack roe. After our failed defence this great player started telling all AD that we were idiots. I asked why that was and was told that it’s the same pattern everyday and that players like me never learn (now I’m pretty sure that player doesn’t know me but who am I to argue with their self-perceived greatness)
Now I can handle one or even a few of these idiot callers in chat, but I swear they are breading like rabbits. For years I have seen them grow like mould in a damp bathroom. I have tried putting them on my ignore list but more just pop up and they all shout the same insults.
Let me make my opinion clear on these egotistical chuckleheads, calling you fellow teammates idiots, cowards or pathetic when things turn against us does not make you exempt from the blame. When AD fail you fail with them, it’s called being a team.
Now unlike you idiot callers I’m going to provide you with an answer to the your I’m surrounded by idiot’s mentality that you have. Here it is ….
Instead of typing insults while the rest of us fight, form your own group and lead by example or just get professional help for those inflated egos, either way will help
Have a good day folks
All three factions have fallen significantly from where they were years ago. There is little to no coordination other than between a few guild groups (when those groups are playing), and the majority of small groups of experienced players don't care about the map - nor do they want to fight 50+ opponents if they try to care about the map. That leaves the vocal minority who tries to direct and give advice - many of whom have zero grasp of strategy or understanding of the other factions (who is online, what decisions they will make, and what motivates them). That vocal minority doesn't care what you tell them, and many seem to be entertained by calling out others on their own factions. AD is the worst for this, but I've seen it on DC and to a limited extent on EP as well.
The main challenges with leading PuGs are:
- If you don't have a regular group of players who know each other and coordinate builds, you're going to have a bad composition.
- If you have a bad composition, you're only as effective as a group a fraction of the size.
- If you don't have everyone in voice comms and willing/able to follow directions, you're going to spend more energy herding squirrels than having fun.
- If you don't have everyone in proper PvP gear, you're going to get blown up by vicious death procs.
- If you don't have everyone in proper PvP builds, you're not going to do enough damage to be effective as a group.
- The people who are in solo, gank, PvE, or even some small group builds are not going to contribute very much to a large group's success (think bow / light attack spamming in a group of 15 trying to fight a zerg).
The main challenges with leading guild groups are:
- There aren't many solid guilds around anymore.
- More competent guild players have left the game than are still around.
- Players don't want to or can't commit to raid times.
- You have to constantly work to keep a solid group composition with rotating and variable availability by members.
- Players don't want to put the time into working together to practice.
- Players get frustrated when as a new group they can't take on an established min/max group.
- Players don't want to give up their prima donna attitudes ("all the killing blows are MINE") for the benefit of the group.
- Players don't want to play within the confines of their roles and responsibilities.
- There are always the "good people but bad players" who who bring down the group, but you don't want to get rid of them.
- Until you reach a perfect balance of min/maxed composition and have players with a good attitude, leading is more work than it is fun.
I've thought about starting something up again, but don't have the time or inclination to put the work in. I'm happy raiding Tuesdays and Thursdays, then other evenings that I play chillax in a small group of friends.
HaroniNDeorum wrote: »What guild you are raiding with, Crown?
THE_BIG_BOSS wrote: »GO AD OR GO CRY
What is with you and your "do this or cry" posts.