PouletRico wrote: »FG1 is the fastest because can skip 2 bosses and a lot of adds by jumping off the cliff in the last room. There is a little spot near the last bridge where you can get out of the water, and get directly in front of the last boss without aggroing any mobs.
freespirit wrote: »I do Spindleclutch 1 but on my Templar...…….
Jabby, Jab, Jab!!
Those spiders love to hide Decorative Wax!
How do you deal with ghost/banshee (room with 3 altars and 2 scrolls)? It has inescapable stun/dot/kill mechanics. You need at least 2 more people (or probably 1 crazy fast).Ozzymandius wrote: »Wayrest 1 is easy but not quick - at least for a tank. The inspector has a lot of adds which are tedious at low DPS.
How do you deal with ghost/banshee (room with 3 altars and 2 scrolls)? It has inescapable stun/dot/kill mechanics. You need at least 2 more people (or probably 1 crazy fast).
freespirit wrote: »I do Spindleclutch 1 but on my Templar...…….
Jabby, Jab, Jab!!
Those spiders love to hide Decorative Wax!
How do you deal with ghost/banshee (room with 3 altars and 2 scrolls)? It has inescapable stun/dot/kill mechanics. You need at least 2 more people (or probably 1 crazy fast).
AcadianPaladin wrote: »
WR1 does not have that mechanic; I solo it routinely. It is WR2 that has the stun which requires others to hit altars to free you; I can't get through that one with less than a trio.
Ah, yes, I think I understand - it's your tank build that saves you. On non-tank builds we can't even outheal her in pair: first damage ticks are no problem at all - 100% hp, but the last tick - insta-kill. On normal btw, with max health food and about 300 CP. So I wouldn't say WS II (edited: it's actually about WS2...) is easy for solo. Tank build requirement (or close) isn't very easy.Ozzymandius wrote: »Didn’t do anything special. Avoided red areas where possible. Killed ghosts fairly quickly. I did get stunned a few tines but was never in danger of dying. Perhaps it is the build - I have high physical and spell resistance. Took an age for inspector to go down but got there eventually. By the way did it on normal.
Ehm... I was sure it was WS1... But yes, there were siblings as a final boss, so it probably was WS2. Sorry for confusion.AcadianPaladin wrote: »WR1 does not have that mechanic; I solo it routinely. It is WR2 that has the stun which requires others to hit altars to free you; I can't get through that one with less than a trio.
No, it's a different version/continuation of WS1. They both have a veteran version.Ozzymandius wrote: »Well that explains why it wasn’t a problem. Is WR2 the veteran mode of WR1?