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Experienced DD wants to tank for event

  • Sevn
    Sevn
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    Kanar wrote: »
    Lul @ farming ebon to tank normal dungs. Wtf guys come on. Are you serious? You could tank normal dungs in non-set armor without enchantments.

    Ya know, I was thinking the same thing. No disrespect to the suggestion, it's a great one
    and a great tanking set, but for normals? Hardly worth farming for me thinks.

    My frost tank, and to be fair it is a hybrid, uses warrior poet, fortified brass, and iceheart with 2hd, ice staff.

    I have: 18k mag, 30k health, and 22k stam with 33k resistance, 37k-39k depending on other buffs. My tanking bar wp damage is 2500 and sp damage 1500. Unbuffed. This is only for tanking, immobilizing and general crowd control, damage output is irrelevant though I do nice damage with gripping shards since damage is based off of health. I change skills and monster sets, depending on the dungeon. Though I mostly use and prefer iceheart for the ice theme.

    My dd bar has 3k wp damage and 2k sp damage. Unbuffed. Other stats are identical except resistance which sits at 30k unbuffed when on that bar. I do have low regen, about 1100 base, but my rotation is full of heavy attacks, both stam and mag. I only do more dding when the group dps is low, but she can solo these so I know she is pulling her weight. My health never even drops below 90% if that most times with a decent group. Standing in red the whole time mind you, completely ignoring most attacks. So much fun!

    No need to change cp unless you plan on moving on up to vets. All the fancy debuffs and buffs really don't shine in normals because everything already dies so quickly. Bosses are down in like 40 secs or something with just a decent group. I probably should rez more often, but by the time I even notice they are all dead I've already almost killed the boss myself, so I just finish them off.
    Edited by Sevn on November 28, 2018 1:02AM
    There is nothing noble in being superior to your fellow man, true nobility is being superior to your former self
    -Hemingway
  • static_recharge
    static_recharge
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    ArchMikem wrote: »
    kathandira wrote: »
    Marcus684 wrote: »
    I’m a long time player with almost 1000 CP and have always queued for dungeons as a stamDK DD, but am considering switching to tanking for the upcoming Undaunted event just to improve queue times. My question is, what easily farmable or craftable sets can I throw on to be able to tank normal dungeons? I’m not going to bother trying to tank harder content, I just want to speed up my (and everyone else’s) queue times and not be one of those hated “fake tanks”.

    Plague Doctor from Deshaan.

    Fortified Brass (Crafted) From CWC.

    There's actually a few crafted sets alone without even going into the dropped overland sets like Plague Doctor and Green Pact. But what ^ said is good. Just remember though to actually Tank as well. Keep aggro, keep the boss in one place etc.

    Try looking into Akaviri Dragonguard you get from one of the Skyrim zones...i forget. But it cheapens everyone's Ultimate so that's good support gear.

    Dragongaurd only reduces the cost of your ultimate. Still good, just not as good as you said.
  • Porter_H
    Porter_H
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    Ebon (CoH 1 and 2), Plague Doctor (overland) for health sets. Shacklebreaker (crafted) is good for sustain.... need mag and stam both as a tank. Mix and match 1 pc bonuses from monster sets... max health or even one health and one stam/stam regen.
  • disintegr8
    disintegr8
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    It's not the sets that make a tank, it's the player and the skills. A good tank with 30k health is better than a bad tank with 50 - even in vet content.

    If you queue as a tank for a normal dungeon, just make sure you have a taunt on your bar, keep the boss aggro'd, keep the boss still (don't keep running away from him) and ensure you can survive a couple of hits. A good player can do that in medium/light armour with the right setup.

    In a normal dungeon I don't care what you are wearing or how much health you have, if you can do the above so the DPS can attack the boss, job done.
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Linaleah
    Linaleah
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    What’s a fake tank? I’ve queued in normal before and the dungeon was completed. It doesn’t matter with normal .

    if my healer ends up holding the boss at least half the time (notice I didn't say trash, i specifically said boss) and usually its more then half the time? we have a fake tank situation. IMO if you are not made of tissue paper and actualy taunt/hold the boss in place as much as possible so that dps can go all out easier? you are fine. I've had dps with under 20k health with undaunted taunt slotted do a fantastic job tanking, becasue they actualy bothered to use aforementioned taunt and knew how to use their defensive abilities well enough to not get one shot (I can heal through quite a bit, but I can NOT heal through one shot damage, not a miracle worker here)

    @OP just by making an effort to gear and spec for tanking - you are way WAY ahead of most tanks that show up in dungeons, so good on you. you honestly don't need to minmax to be able to do normals.
    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
    Lois McMaster Bujold "A Civil Campaign"
  • Vildebill
    Vildebill
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    The guy wants to tank normal dungeons and people suggest farming ebon? SMH

    OP, the only thing you need to get going is a taunt, preferably the sword and shield one so you can block effectively as well. Otherwise gear is not important at all in normal dungeons since they are a faceroll. Just taunt big bad enemies and bosses, and keep them still so the DD:s can slap them to death.

    If you're more into serious tanking, this guide is great: https://woeler.eu/tanking-eso-beginners-guide/
    EU PC
  • resdayn00
    resdayn00
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    Depending on how experienced you are, it might be better to just fake tank. Players who do vet DLC dungeon achievements can typically solo normal dungeons anyway. Vet trial and vMA hardy guys casually solo normals. Makes everything a lot quicker even if you get two low-dps dds. Which has an extremely high chance of occurring during this event, as many non-pve players will do dungeons daily as well as low-lvl alts to get the maximum amount of boxes.
    PC EU - Ebonheart Pact
    Resdayn Indoril, Dunmer Magicka Nightblade - Main

    Pactum Dunmeri | Ard Feainn | Aetherius Art | Kley Guild

    Achievement points: 26k+
  • D0PAMINE
    D0PAMINE
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    I like Torugs, Plague Doctor and Lord Warden
  • Mr_Walker
    Mr_Walker
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    Just craft some good tanking sets at cp150 so as to not wate mats and bin them after the event.

    As long as you're just doing normal dungeons and can attract boss aggro there'll be no drama.
  • KaiDynasty
    KaiDynasty
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    Have you tanked before? Because just gearing up for the event will still make you a 'fake tank'.

    I think you have no idea of the difference between "noob" and "fake".
    If a player has tanky gears but low skill level in tanking, he is called noob.
    If a player behave like a dd, doesn't taunt, hasn't the right gears, he is called fake.
    Just for the fact that OP made a post to ask what gear would be good to tank, it made him not a fake tank.
  • MartiniDaniels
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    Normal dungeons tanking is extremely easy, no need to re-spec for heavy armor. You may just go with S&B, 25k resistance, 30k health, 30k stamina and vigor.
  • MartiniDaniels
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    And dont waste time farming ebon, it’s trial set, absolutely no point to use it in 4-man dungeons, especially normals.
  • zaria
    zaria
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    Sevn wrote: »
    Have you tanked before? Because just gearing up for the event will still make you a 'fake tank'.

    So a person who is wearing tank gear and actually taunting and tanking the dungeon, is a fake tank because they are new to it? So every tank who never tanked before was a fake tank? Wow.

    Tanking normals is easy, my frost tank is soloing them and I even carried a group of lowbies thru MoS. Been tanking less than a week when I did it. Gtfoh with that bs.
    This, I'm pretty new to tanking myself, found that just a couple of the non dlc vet dungeons give any problems at all.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Sparr0w
    Sparr0w
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    Non dungeon sets I'd go with Torugs, Dragon, Plague primarily. 2pc health/regen set, or monster sets Warden, Bloodspawn, Rkugamz, Earthgore, 1pc shadowrend 1pc chokethorn
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Tan9oSuccka
    Tan9oSuccka
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    I personally think Ebon is overrated.

    Brass, Bloodspawn and choice of another. I’ve been using 7th for the cheap health proc.
  • Sparr0w
    Sparr0w
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    I personally think Ebon is overrated.

    Brass, Bloodspawn and choice of another. I’ve been using 7th for the cheap health proc.

    Dungeons = about 6k effective group health.
    Trials = about 18k effective group health.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Tan9oSuccka
    Tan9oSuccka
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    Sparr0w wrote: »
    I personally think Ebon is overrated.

    Brass, Bloodspawn and choice of another. I’ve been using 7th for the cheap health proc.

    Dungeons = about 6k effective group health.
    Trials = about 18k effective group health.

    I can see it being better for trials, but looks like he’s going to be doing normal dungeons.

    I still think Ebon is kind of a waste for even Vet dungeons.
  • Marcus684
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    Sparr0w wrote: »
    Non dungeon sets I'd go with Torugs, Dragon, Plague primarily. 2pc health/regen set, or monster sets Warden, Bloodspawn, Rkugamz, Earthgore, 1pc shadowrend 1pc chokethorn

    Thanks for all the great suggestions. I’ve seen Torug’s mentioned a few times, but am not sure I understand why it’s good for a stam tank. Is it to buff a Crusher enchantment?
  • HazelRose
    HazelRose
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    Most of this advice is so overkill. Its a normal dungeon. Switch one bar to one hand and shield, slot a taunt and an extra heal, preferably a heal over time. I prefer to stay in medium for tanking normals and have never had a problem. Then everything else can stay dps focused. Its more than sufficient to clear every dungeon except maybe some of the new dlcs. If you're worried about those, carry a set of heavy armor to boost health. If you want to debuff, switch to crusher enchants and warhorn.
  • Protossyder
    Protossyder
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    Srsly, wth is going on here? We are still talking about a "random normal dungeon", right? The bosses die before they can even "decide" which player gets aggro. Just queue as tank and deal dps for the next 5-10 min
    Characters worth mentioning:
    Daedrós - Magicka DK - Altmer - PvE & PvP - Emperor - IR - GH - TTT
    Dragybor - Stamblade - Redguard - PvE (first char)
    Yondaime Raikage - Stamsorc - Redguard - PvP
    Zerg Overmind - Magblade - Altmer - PvE - GH
    Yenari - Magsorc - Altmer - PvE - Flawless Conqueror
    Devoured-his-siblings - DK Tank - Argonian - PvE - Unchained
    Valkyrja Valhalla - StamDK - Redguard - PvE
    Hyperion der Obere - Magplar - Altmer - PvE
    Affa al'Dschinni - Stamplar - Orc - PvP
    Enjoys-the-slaughter - Templar Healer - Argonian - PvE
    Hades Adamastos - Stamcro - Orc - PvE
    Khaba the Cruel - Magsorc- Altmer - PvP
    Hekate Ourania - Magcro - Atlmer - PvE - TTT
    Arenas: vDSA (~46k) - vMA (~586k)
    Trials: vAA hm - vHRC hm - vSO hm - vMoL hm (~161k) - vHoF hm (~218k) - vAS+2 (~114k) - vCR+3 - vSS hm - vKA hm

    PC - EU
  • vamp_emily
    vamp_emily
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    I wouldn't worry about gear for normal dungeons, anything will do. I often do pug runs with a low level tank( no cp ) and I never have any issues. Most the time I am grouped with high level dps that just burn through the content. If I am with a bunch of low characters I just have to taunt the boss a few times and maybe help dps when needed.

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Tasear
    Tasear
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    You will enjoy the experience more if you figure out how to be a tank/DPS hybrid. I know some proper tanks who output more DPS then some DPS you find I in queue.


    P.S for dps who want a easier time join werewolf pack and output 20k to 70k DPS with ease.
  • Jimmy
    Jimmy
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    Unless it's a DLC normal dungeon, you can easily run 3 DPS and 1 Healer in all Normal dungeons. Just have 1 DPS put on a taunt.

    I ALWAYS queue as a tank in normal group finder, but as a DPS spec with a taunt. I've NEVER had a problem unless it's a DLC dungeon, then it doesn't work.

    Normal dungeons are just way too easy. No tank necessary.
    PC NA
    @SkruDe
  • BejaProphet
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    I love DPS that thinks they are so good they can throw common sense out the window, throw the group into chaos, then think the group is the problem. I especially love it in harder dungeons when they think they are good enough dps to skip mechanics and wipe the group because they aren’t as good as they think and turns out they don’t actually know how to play apart from their elite trial buddies.

    /end sarcastic rant ;)
  • FlyingSwan
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    Marcus684 wrote: »
    Sparr0w wrote: »
    Non dungeon sets I'd go with Torugs, Dragon, Plague primarily. 2pc health/regen set, or monster sets Warden, Bloodspawn, Rkugamz, Earthgore, 1pc shadowrend 1pc chokethorn

    Thanks for all the great suggestions. I’ve seen Torug’s mentioned a few times, but am not sure I understand why it’s good for a stam tank. Is it to buff a Crusher enchantment?

    Yes, it means Crusher's uptime is significantly extended, meaning more group DPS. Make sure you have Crusher on a weapon so you know you're certainly applying it, then join in the DPS fun.

    As others say, I tank normals in medium armour that's DPS focused. When a DLC drops I switch to some heavier gear with more health but still have 50% medium, so I can add to DPS. Most groups in normal have weak DPS, this is not an issue for the non-DLC dungeons but some of the normal DLC have higher requirements.

    I'm a 'proper' tank, in that I've tanked in ESO since release, but I realise most content does not benefit from a really focused tank as the game largely features content that is based upon doing damage. It's only vet-DLC and vet trials where a full-on tank build shines, the rest of the time it's a hindrance as it's all about the damage (not a design decision I agree with, but do accept).
  • BejaProphet
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    On an easy dungeon nothing is needed at all. I have soloed vet fungal 1 HM on my tank build with unselfish sets(ebon/alkosh) just to see what it’s like. And truth is that isn’t impressive to anyone. My point is nobody is NEEDED in an easy dungeon, not even dps is needed in an easy dungeon. That’s not a good question then.

    The good question is what is optimal? What is wanted? And I am persuaded that a good tank is optimal in all content. Unless you can kill so fast that you are done before I can stack them, then I’m going to be an advantage to the team. I debuff resistances by up to 10k, stack them and hold them still and throw them the occasional war horn to see crazy crits. I also provide major spell/weapon damage buffs if they don’t have it in their build. And there is no good way to measure the insane increase that comes with stationary stacked mobs. Tell me a group of 3 dps wanting to lawl at their damage numbers wouldn’t rather have that than having a fourth guy dps’ing and need to chase down the mobs.

    So even when a tank isn’t Needed, a GOOD tank is almost always optimal.
  • FlyingSwan
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    So even when a tank isn’t Needed, a GOOD tank is almost always optimal.

    It is true but I think the point people are making is 'good' is contextual. In normal mode, good is taunting, CCing, surviving. This means more resources and skills can be devoted to attacking, but not at the cost of 'good' tanking. In normal dungeons DPS is usually low, that's just a by product of where people are in their learning and levelling, so buffs are of limited effect. For a CP capped DD char, it's therefore usually more effective to devote those skill slots and resources to doing proper damage. e.g. my NB tank can still pull 30k DPS while also self-healing, and taunting, stacking & debuffing adds, so once that's done I may as well move onto dealing damage as generally I'll be thankful if the two DDs are pulling 10k between them, and therefore is not worth buffing with Warhorn or whatever, might as well land your own potent ulti.

    In a vet trial however, I go with a hand-picked group who are all better DDs than my char, so I use a 'proper' tank who'll be lucky to pull 5k DPS, but can provide maximum utility and damage buffs across 8xDDs, so those buffs of course add up to way more than my paltry damage, and the cost vs benefit trade off works, and hence a fully focused trials tank is 'good' in that context but a burden in nWGT.

    So for the OP, who is CP capped DD, he's really best off taunting, CCing, debuffing, then churning out the damage, and that doesn't need him to farm any specific gear really. Any edge on farmed tank sets over crafted will be so tiny as not to make a difference in a typical normal PUG group.
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