I think that the best way we could include a necromancer would be a Sload Magic necromancer. Reason being is because Warden is the class with ice magic. a common trope associated with necromancers. plus, the ideas could be really interesting and unique to the game, we don't exactly have water magic yet, so why not on our Sload Necromancers? PLEASE keep in mind that this is my opinion. i really enjoy making fun stuff and this was an example of that!
also please note that my "List of Ideas" section is a bunch of different skills. i grabbed what i thought was the coolest and i also grabbed a base skill.
The three lines come straight to me!
Aquatic Manipulation:(The power of the sea!)
What things would this skill Line include?
- Armor Buff
- Class Specific Magicka Area of Effect
- Movement Skill
- Area of Effect Ultimate
What would be the purpose of this line?:
the purpose of the line is to act as both a tank line and a magic DPS line and to include a water motif.
List of Ideas:
- Coral Crab Armor (MORPH):
You gain Major Resolve, increasing Physical Resistance, and Major Ward, increasing Spell Resistance for 18 seconds.
Taking melee damage summons a Coral Crab to attack your enemies. You can have only one Coral Crab at a time.
- Ocean Current (MORPH): Spring a geyser beneath you launching you into the air for a very brief time and knocking back any enemies close-by, you then come crashing down to damage enemies for 400 magic damage. When you land, you gain major expedition for 6 seconds
- Shallow Pool (BASE SKILL): Well up a pool of swirling water dealing 170 magic damage every 1 second for 10 seconds. While you stand in the field you gain minor resolve and ward
Necromantic Power: (The bread and butter skill line for necromancers!)
What things would this skill line include?
- Unique Pet(s)
- Major Sorcery/ Brutality buff and Resource Recovery skills
- Self Burst Heal
- Ally Specific Burst Heal and AoE heal skills.
What would be the purpose of this line?:
the purpose of this line is for magicka users to gain a unique resource as well as an indirect and highly disposable form of damage in the form of Zombies! it is also the healing line and the buff line.
List of Ideas:
- Reanimating wave (MORPH):
Swell up a wave of dark magic that radiates outwards from the caster healing allies for 135 health a second for 9 seconds. Reanimates an undead corpse every 3 seconds for the duration. the zombies last until the end of combat or they are killed. Allies are granted a synergy that heals them in proportion to the severity of their wounds.
- Evil Sustain (MORPH): Sacrifice a zombie or 8% of your max magicka to heal 820 health and gain major sorcery for 22 seconds. Zombie takes priority. Your next Necromantic Power skill costs 10% less to cast.
- Reanimate(BASE SKILL): reanimate a nearby corpse with necromantic magic until it dies.
It attacks enemies for 230 Magicka Damage
Spreading Plague: (The disgusting power of viruses!)
What things would this skill line include?
- Spreading DoT
- Spammable Burst Damage
- Debuffs
- Class CC
What would be the purpose of this line?:
the purpose of this line is to act as a dps line for both magicka and stamina. it also tries to utilise healing negation as a small debuff
List Of Ideas:
- Mutated Trap (MORPH):
Trap an enemy in a capsule of flesh stunning them for 3.5 seconds, when they emerge they are negated for 850 points of healing
- Flesh Rot(MORPH):
the target’s flesh dies dealing 300 magic damage over 4 seconds and inflicting the enemy with major defile for 4 seconds. The targets healing is negated for 800 points increasing up to 200% depending on the severity of the targets wounds. This negation effect does not scale
- Spreading Plague(BASE SKILL): Conjure a mystical virus that infects an enemy dealing 130 magic damage a second, it spreads to another 2 enemies after a tick of damage. the virus can only last up to 30 seconds.
General Purpose:
This class is intended to be a melee range dps healer and tank with skills relying on proximity. it is also intended to be a fun alternative to other classes for healing tanking and DPSing.
NOTE: my ideas are here purely for ideas. i am not too great at balancing numbers. so please don't berate me!
Edited by ESO_Nightingale on November 26, 2018 12:12PM PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article:
https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!:
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