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A lot of us want the Necromancer Class, but what would it look like?

ESO_Nightingale
ESO_Nightingale
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I think that the best way we could include a necromancer would be a Sload Magic necromancer. Reason being is because Warden is the class with ice magic. a common trope associated with necromancers. plus, the ideas could be really interesting and unique to the game, we don't exactly have water magic yet, so why not on our Sload Necromancers? PLEASE keep in mind that this is my opinion. i really enjoy making fun stuff and this was an example of that!

also please note that my "List of Ideas" section is a bunch of different skills. i grabbed what i thought was the coolest and i also grabbed a base skill.

The three lines come straight to me!

Aquatic Manipulation:(The power of the sea!)

What things would this skill Line include?
  • Armor Buff
  • Class Specific Magicka Area of Effect
  • Movement Skill
  • Area of Effect Ultimate

What would be the purpose of this line?:
the purpose of the line is to act as both a tank line and a magic DPS line and to include a water motif.

List of Ideas:
  • Coral Crab Armor (MORPH):
    You gain Major Resolve, increasing Physical Resistance, and Major Ward, increasing Spell Resistance for 18 seconds.
    Taking melee damage summons a Coral Crab to attack your enemies. You can have only one Coral Crab at a time.
  • Ocean Current (MORPH): Spring a geyser beneath you launching you into the air for a very brief time and knocking back any enemies close-by, you then come crashing down to damage enemies for 400 magic damage. When you land, you gain major expedition for 6 seconds
  • Shallow Pool (BASE SKILL): Well up a pool of swirling water dealing 170 magic damage every 1 second for 10 seconds. While you stand in the field you gain minor resolve and ward

Necromantic Power: (The bread and butter skill line for necromancers!)

What things would this skill line include?
  • Unique Pet(s)
  • Major Sorcery/ Brutality buff and Resource Recovery skills
  • Self Burst Heal
  • Ally Specific Burst Heal and AoE heal skills.


What would be the purpose of this line?:
the purpose of this line is for magicka users to gain a unique resource as well as an indirect and highly disposable form of damage in the form of Zombies! it is also the healing line and the buff line.

List of Ideas:
  • Reanimating wave (MORPH):
    Swell up a wave of dark magic that radiates outwards from the caster healing allies for 135 health a second for 9 seconds. Reanimates an undead corpse every 3 seconds for the duration. the zombies last until the end of combat or they are killed. Allies are granted a synergy that heals them in proportion to the severity of their wounds.
  • Evil Sustain (MORPH): Sacrifice a zombie or 8% of your max magicka to heal 820 health and gain major sorcery for 22 seconds. Zombie takes priority. Your next Necromantic Power skill costs 10% less to cast.
  • Reanimate(BASE SKILL): reanimate a nearby corpse with necromantic magic until it dies.
    It attacks enemies for 230 Magicka Damage

Spreading Plague: (The disgusting power of viruses!)

What things would this skill line include?
  • Spreading DoT
  • Spammable Burst Damage
  • Debuffs
  • Class CC

What would be the purpose of this line?:
the purpose of this line is to act as a dps line for both magicka and stamina. it also tries to utilise healing negation as a small debuff

List Of Ideas:
  • Mutated Trap (MORPH):
    Trap an enemy in a capsule of flesh stunning them for 3.5 seconds, when they emerge they are negated for 850 points of healing
  • Flesh Rot(MORPH):
    the target’s flesh dies dealing 300 magic damage over 4 seconds and inflicting the enemy with major defile for 4 seconds. The targets healing is negated for 800 points increasing up to 200% depending on the severity of the targets wounds. This negation effect does not scale
  • Spreading Plague(BASE SKILL): Conjure a mystical virus that infects an enemy dealing 130 magic damage a second, it spreads to another 2 enemies after a tick of damage. the virus can only last up to 30 seconds.

General Purpose:

This class is intended to be a melee range dps healer and tank with skills relying on proximity. it is also intended to be a fun alternative to other classes for healing tanking and DPSing.


NOTE: my ideas are here purely for ideas. i am not too great at balancing numbers. so please don't berate me!
Edited by ESO_Nightingale on November 26, 2018 12:12PM
PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Cpt_Teemo
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    I think something like 3 skill tree's along the lines of

    Decay / Necromancy / Death maybe with certain skills for each one
  • RavenSworn
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    That's a unique take on the necromancer class. Sload magic is necromantic in nature, I fully agree with the idea. Perhaps the execution needs more?
    Ingame: RavenSworn, Pc / NA.


    Of Wolf and Raven
    Solo / Casual guild for beginners and new players wanting to join the game. Pst me for invite!
  • Nerftheforums
    Nerftheforums
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    I'm pretty sure the majority of people would prefer to see much more before a necromancer class tbh
  • ESO_Nightingale
    ESO_Nightingale
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    RavenSworn wrote: »
    That's a unique take on the necromancer class. Sload magic is necromantic in nature, I fully agree with the idea. Perhaps the execution needs more?

    Sure! I was working on it today but its so tiring to make interesting and unique skills. A lot of the aquatic manipulation skills are not finished. The class lacks an execute, passives and synergies. It also lacks a few more tank skills which are the last thing i need to incorporate. Its not done but i thought it would be good to see what people think now. Of course its hard to judge a class off like 9 skills but i am working towards completion.
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • ESO_Nightingale
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    I'm pretty sure the majority of people would prefer to see much more before a necromancer class tbh

    Are you refering to new weapons? I certainly think we could make use out of 1h and rune as a weapon. But as for a class? Its all i really ever see on the forums. However i have another class idea i worked on a long time ago where i knew even less about the game. So i dont think it would hold up well. But it is all about metal and the dwarven technology that can be found in those damn ruins.
    Edited by ESO_Nightingale on November 26, 2018 12:13PM
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • BNOC
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    Interesting ideas, not too fussed about new classes myself as I think that would only complicate things more but I can appreciate the thought that's gone into this.

    One thing I would suggest is that whilst I appreciate this is all in theory and understand it's your opinion - Giving a class access to everything beneficial in the game wouldn't be a good idea.

    Here you're got:
    1. Burst and a non-directional AOE heal-with-synergy (Not tied to resto)
    2. Access to Defile (Class) with built in minor healing negation
    3. Access to Major Expedition (Class)
    4. Class unique stun with minor healing negation added on top
    5. Multiple Pets
    6. Resistance stacking
    7. AOE knock-back
    8. Spreadable dots that need cast 1 time per 30s (unless cleansed)

    That's just on what's there as well - Looking at that, it seems a bit strong. Almost like a cross-breed between a Shadow Priest and a Death Knight in WoW.

    Good ideas nonetheless.
    Edited by BNOC on November 26, 2018 12:14PM
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    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • HappyLittleTree
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    Maybe something like that?

    Redguard-Necromancer

    1448824104257.png
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • ESO_Nightingale
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    BNOC wrote: »
    Interesting ideas, not too fussed about new classes myself as I think that would only complicate things more but I can appreciate the thought that's gone into this.

    One thing I would suggest is that whilst I appreciate this is all in theory and understand it's your opinion - Giving a class access to everything beneficial in the game wouldn't be a good idea.

    Here you're got:
    1. Burst and a non-directional AOE heal-with-synergy (Not tied to resto)
    2. Access to Defile (Class) with built in minor healing negation
    3. Access to Major Expedition (Class)
    4. Class unique stun with minor healing negation added on top
    5. Multiple Pets
    6. Resistance stacking
    7. AOE knock-back
    8. Spreadable dots that need cast 1 time per 30s (unless cleansed)

    That's just on what's there as well - Looking at that, it seems a bit strong. Almost like a cross-breed between a Shadow Priest and a Death Knight in WoW.

    Good ideas nonetheless.

    i understand what you mean! balance is key even with skill ideas. i really would like to keep the healing negation and reduction theme on my Spreading plague skills as i think that if balanced right, it can make the skills potent and pretty interesting. the pets are built to be very weak but numerous. Expedition or some form of gap closer are needed for a melee range class especially in pvp. i think the resistance stacking could be taken off though, and i can justify the DoT with perhaps a very large cost or something else. i do appreciate your concern! thanks!
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • ESO_Nightingale
    ESO_Nightingale
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    Maybe something like that?

    Redguard-Necromancer

    1448824104257.png

    i feel like that armor is something a WoW female character would wear lol.
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Nerftheforums
    Nerftheforums
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    I'm pretty sure the majority of people would prefer to see much more before a necromancer class tbh

    Are you refering to new weapons? I certainly think we could make use out of 1h and rune as a weapon. But as for a class? Its all i really ever see on the forums. However i have another class idea i worked on a long time ago where i knew even less about the game. So i dont think it would hold up well. But it is all about metal and the dwarven technology that can be found in those damn ruins.

    I am referring to fixes of 4 year old bugs still present in the game, *** up lag in cyro, *** ass performance in trials, broken animations, health desyncs, exploits, long term vision of the game, *** up hitboxes...shall I go on?
  • ESO_Nightingale
    ESO_Nightingale
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    I'm pretty sure the majority of people would prefer to see much more before a necromancer class tbh

    Are you refering to new weapons? I certainly think we could make use out of 1h and rune as a weapon. But as for a class? Its all i really ever see on the forums. However i have another class idea i worked on a long time ago where i knew even less about the game. So i dont think it would hold up well. But it is all about metal and the dwarven technology that can be found in those damn ruins.

    I am referring to fixes of 4 year old bugs still present in the game, *** up lag in cyro, *** ass performance in trials, broken animations, health desyncs, exploits, long term vision of the game, *** up hitboxes...shall I go on?

    ah.... that. yeah im pretty vocal on warden's side. but lets think about a hopefully brighter future. right? lol that'd be a miracle.
    Edited by ESO_Nightingale on November 26, 2018 1:16PM
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • ESO_Nightingale
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    Would anyone like this type of necromancer? I think that the sload thing is the best too because its unique and it works for the time better than any other game in the series. Plus warden was given ice too.
    Edited by ESO_Nightingale on November 26, 2018 9:30PM
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    Hopefully, something like this:

    6aa6430ec6da728809027e2d9cb39b5d.jpg

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2320+
  • ESO_Nightingale
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    Hopefully, something like this:

    6aa6430ec6da728809027e2d9cb39b5d.jpg

    Why would she wear something like that? You gotta be protected by armor! I mean at the very least she would be cold.
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • fastolfv_ESO
    fastolfv_ESO
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    how about No necromancer while a class already exists with a daedra summoning tree?
  • ESO_Nightingale
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    how about No necromancer while a class already exists with a daedra summoning tree?

    I dont see sorc summoning zombies. There might be a daedra summoning tree but that isn't undeath.
    Edited by ESO_Nightingale on November 26, 2018 9:58PM
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • AlboMalefica
    AlboMalefica
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    I would love more classes & I can see the appeal of necromancy, unfortunately it would be lore breaking as necromancy is abhorrent to most races in good old Tamriel.

    Honestly love the thought behind the Sload necromancy though, a lot of good thought went into it 😊

    The only way I could see necromancy used with a class is if they introduce a “class specialisation” skill line. But I do feel the necromancy boat has sailed as it would’ve been perfect timing with the arrival of the Sload
  • ESO_Nightingale
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    I would love more classes & I can see the appeal of necromancy, unfortunately it would be lore breaking as necromancy is abhorrent to most races in good old Tamriel.

    Honestly love the thought behind the Sload necromancy though, a lot of good thought went into it 😊

    The only way I could see necromancy used with a class is if they introduce a “class specialisation” skill line. But I do feel the necromancy boat has sailed as it would’ve been perfect timing with the arrival of the Sload

    I know it's an abomination but if you think about it people really desire it as a new class. Maybe people want to be morally ambiguous with their class choice. Many nords see magic as poxy but you can still make a nord mage for example. Necromancy has been apart of the elder scrolls for a long time and its never really frowned upon. I can perhaps see a Pyandonea/Elsweyr chapter that involves the sload again. But at the very least, a necro guild line would do.
    PvE Frost Warden Main and teacher for ESO-U. Frost Warden PvE Build Article: https://eso-u.com/articles/nightingales_warden_dps_guide__frost_knight. Come Join the ESO Frost Discord to discuss everything frost!: https://discord.gg/5PT3rQX
  • AlboMalefica
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    I would love more classes & I can see the appeal of necromancy, unfortunately it would be lore breaking as necromancy is abhorrent to most races in good old Tamriel.

    Honestly love the thought behind the Sload necromancy though, a lot of good thought went into it 😊

    The only way I could see necromancy used with a class is if they introduce a “class specialisation” skill line. But I do feel the necromancy boat has sailed as it would’ve been perfect timing with the arrival of the Sload

    I know it's an abomination but if you think about it people really desire it as a new class. Maybe people want to be morally ambiguous with their class choice. Many nords see magic as poxy but you can still make a nord mage for example. Necromancy has been apart of the elder scrolls for a long time and its never really frowned upon. I can perhaps see a Pyandonea/Elsweyr chapter that involves the sload again. But at the very least, a necro guild line would do.

    Whilst Nord culture tends to treat mages in general with disdain, magic is tolerated whilst necromancy with the vast majority of the 10 playable races isn’t tolerated.

    It would be great if there was more things to do for the morally ambiguous players to do (the DB dlc still made you feel like the hero tbh) but I honestly don’t see necromancy working as a class, it would be too similar to the sorcerers. If we are to get a new class it should be something that feels different, although I don’t have any suggestions as to what that can be.

  • starkerealm
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    It'd grant you the ability to revive dead threads on the forums, years after they've run their course.
  • mlstevens42_ESO
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    While it might be nice to be morally gray I would think that necromancy is basically outlawed. If all of the balance issues it would cause could be fixed I still think there ought to be a huge penalty for playing one more like if one plays a vamp or were. I also see the pet thing being more limited like it is a sorc. To me really it would be a sorc that summons a dead thing instead of a clannfear or other daedra.
  • ParaNostram
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    I just wanna play a Necromancer on ESO before I die.
    "Your mistake is you begged for your life, not for mercy. I will show you there are many fates worse than death."

    Para Nostram
    Bosmer Sorceress
    Witch of Evermore

    "Death is a privilege that can be denied by it's learned scholars."
    Order of the Black Worm
  • AlboMalefica
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    I just wanna play a Necromancer on ESO before I die.

    Hahahahaha knowing Zos, they will introduce the class on the very last day of the servers running
  • SilverIce58
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    Hopefully, something like this:

    6aa6430ec6da728809027e2d9cb39b5d.jpg

    Why would she wear something like that? You gotta be protected by armor! I mean at the very least she would be cold.

    That chest armor is actually super close to the Fang Lair chest armor for females. So thats something.

    For me personally, I'd like a necromancer class to be a magic/disease damage tree, a self healing/befouling tree, and a tree for summoning skellys and undead. If the water magic could be worked into the first tree, id be cool with it, but just as long as my necromancer gets a few disease dots and direct damage too.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • SilverIce58
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    I would love more classes & I can see the appeal of necromancy, unfortunately it would be lore breaking as necromancy is abhorrent to most races in good old Tamriel.

    Honestly love the thought behind the Sload necromancy though, a lot of good thought went into it 😊

    The only way I could see necromancy used with a class is if they introduce a “class specialisation” skill line. But I do feel the necromancy boat has sailed as it would’ve been perfect timing with the arrival of the Sload

    So is the Dark Brotherhood, but we can still join it. So is the Thieve Guild, but we can still join it. Our character uses quite a lot of necromantic magic throughout the quests. Heck, even one of our skill lines, Soul Magic, is a little necromantic in style.
    PC - NA
    CP 1125
    Veric Blackwood - Breton Magsorc DC
    Xhiak-Qua'cthurus - Argonian Frost Warden EP
    Kujata-qa - Khajiit Magplar AD
    Suunleth-dar - Khajiit Stamblade AD
    Teldryn Antharys - Dunmer Flame DK EP
    Strikes-With-Venom - Argonian Poison DK EP
    Rur'san-ra - Khajiit WW Stamsorc AD
    Ilianos Solinar - Altmer Stamplar AD
    Iscah Silver-Heart - Reachman Magden DC
  • AlboMalefica
    AlboMalefica
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    I would love more classes & I can see the appeal of necromancy, unfortunately it would be lore breaking as necromancy is abhorrent to most races in good old Tamriel.

    Honestly love the thought behind the Sload necromancy though, a lot of good thought went into it 😊

    The only way I could see necromancy used with a class is if they introduce a “class specialisation” skill line. But I do feel the necromancy boat has sailed as it would’ve been perfect timing with the arrival of the Sload

    So is the Dark Brotherhood, but we can still join it. So is the Thieve Guild, but we can still join it. Our character uses quite a lot of necromantic magic throughout the quests. Heck, even one of our skill lines, Soul Magic, is a little necromantic in style.

    Assassins are employed by all the 3 factions in the eso storyline, they’re feared but deemed a necessary evil. Thieves guild are a grey area tbh. The main issue with necromancy is that the “hero” being one wouldn’t make sense to the story of eso & lore itself. I mean look at the Alik’r desert story line, it really wouldn’t make sense if you were saving the province from necromancy by using necromancy. I know necromancy is up there with desecrating their honoured dead but what the Ashbalah do is, again viewed by the redguards as an necessary “evil”. And this isn’t even going into details regarding Mannimarco. Necromancy as a whole isnt deemed a necessity for any of the 10 playable races.
    You are right however that it is used in the minor of ways during the story line but that’s pretty much the limit I feel
  • LeHarrt91
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    What if instead of another class, it was a Skill line and Sets like with Summerset. Then you could pair it with NB skills etc.
    PS NA
    Have played all classes.
    Warden Main
  • AlboMalefica
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    LeHarrt91 wrote: »
    What if instead of another class, it was a Skill line and Sets like with Summerset. Then you could pair it with NB skills etc.

    I feel a skill line is the most they could get away with, a dabble into necromancy (like how altmer culture will study it only not to be caught out by it) could make sense 😊
  • LeHarrt91
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    LeHarrt91 wrote: »
    What if instead of another class, it was a Skill line and Sets like with Summerset. Then you could pair it with NB skills etc.

    I feel a skill line is the most they could get away with, a dabble into necromancy (like how altmer culture will study it only not to be caught out by it) could make sense 😊

    And I remember Abnur Tharn told my Warden, 'we'll make a Necromancer of you yet' so a skill line would also make that possible lol
    PS NA
    Have played all classes.
    Warden Main
  • AlboMalefica
    AlboMalefica
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    LeHarrt91 wrote: »
    LeHarrt91 wrote: »
    What if instead of another class, it was a Skill line and Sets like with Summerset. Then you could pair it with NB skills etc.

    I feel a skill line is the most they could get away with, a dabble into necromancy (like how altmer culture will study it only not to be caught out by it) could make sense 😊

    And I remember Abnur Tharn told my Warden, 'we'll make a Necromancer of you yet' so a skill line would also make that possible lol

    I remember Abs telling me, never met your warden 😜
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