Hochstapler wrote: »Haha Fred knows his ESO.
In the end, the most important factor that decides a PVP fight is player skill and experience, especially in ESO with the awesome active blocking and dodging mechanics that I like so much.
A good and experienced player can make any gear/class and race work and can probably kill potatos naked.
Most important thing is to keep your composure and not panic when ambushed or attacked ( you KNOW you button smash sometimes when jumped, we all do)
Gear is just a bonus, skill choices matter a bit more, player skill level and experience is paramount.
I'm done with this thread, tyvm and have a good night, GG
I like stam absorb, which I recently switched to on other builds. I was running an Infused Oblivion enchant on the DK 1H+S.I ran my DK DW / 2H for the longest time. Then I looked at combat logs from DKs who easily defeated me. They ran 1H+S. I switched. It is far superior. The stats on Ransack / Pierce Armor look terrible. No matter. You get the penetration. You incorporate bash into your weave. You CC and defile all the time with Reverb Bash. You synergise with DK blocking passive. It works better. Trust me. There are two ways of running that. Ransack + Venomous Claw or Heroic Slash + Noxious Breath. Take your pick. DboS is neck and neck with Take Flight. Either works well. Reverse Slash to finish.As for the gameplay, I also lean towards a high pressure build with a lot of dots. Breath for fracture, making up for my lack of pen, claw, quick cloak and twin slashes. Disease enchant on main hand for a chance at major defile. Dbos at low health for execute. The only thing I cant decide on is my spammable. I can’t land dizzy consistently, so for now I rely on flying blade, altough not optimal. Hardest opponent is templar that can just purge all this with the press of a button.
Shrouded Daggers is a super nice skill to use in vMA, but poor against players. Just doesn't do enough damage. Flurry is decent-ish, but probably only a good choice on stamsorc, where it helps to activate Implosion, or if you are running an Infused Torug's build. Rending Slashes / Blood Craze, Quick Cloak and Steel Tornado are all good, I just don't think that playstyle suits DK.Yeah, that's just a flat out no. It's a DOT. A long time back I duelled people who ran procs, such as Overwhelming Surge, and spammed the magicka morph of that skill to heal. That was once quite strong, but basically ... just ... no.I saw someone suggest venom claw as a spammable, given how cheap it is now, but the damage seems lackluster, and you miiss the dmg increase with duration, so I’m not sold.
Nice... Now I have to craft a *** shield What enchant do you run on your snb weapon? Stam absorb? And WD on 2H? Also, I'm not sure if I'll be able to reliably land la+skill+bash every second with a controller. Guess I'll have to git gud. For now Torugs is still broken on console, so I'll keep my DW, but when it's fixed I'll definitely try out snb more seriously.
Bahraha is actually available to buy in guild stores in any weight, though I don't think in all traits (without transmutation). Great set, possibly very underrated, but not for PvP. For some reason the AOE damage "from trap" reduction doesn't work againt IC bosses, whereas it works against many dungeon AOEs. I doubt it works against siege.Hochstapler wrote: »Bahraha's Curse is my go to VMA set on my Magblade and it's a decent dot+heal proc set that might work well on a tank but the overland set is light only and I don't have the melee weapon set to try it on my DKs.
Never ever run Infused on gear! The reason you would do that is to wring the last bit of damage out of your PvE build or, pre-Murkmire, to stack magicka on a light armor shielding build. The good traits for PvP are:When you run impreg, do you run impen trait on all your gear, or do you switch to infused for the big pieces?
I mostly go Sturdy as a matter of principle. It's a shield, right? Impen or Well-Fitted also works. IMO the enchant comes down to balancing your bars. Do you have more health on your other bar due to NB shadow skills or Structured Entropy? Use a health enchant. Otherwise, use a primary resource enchant for more damage and heals, e.g. stamina.What trait / enchant on your shield?
My skill layout has been (not saying it's better, just for reference):@fred4 I tried to think about my skill loadout with snb / 2h and I'm not sure about a couple of things... That's what I was thinking so far :
Reverb bash ; Heroic slash; Ransack; Frag shield; Vigor; Spell Wall
Stampede; Executioner; Venow claw; Volatile armor; Forward Momentum; DBoS
I do too.1- I really love my fossilize.
No.I know reverb bash is super strong because of the defile, but is it as easy to land as fossilize?
Yes.I think people can block it right?
YES.Overall, is it still worth it?
That kind of depends on the fight and your playstyle. Ulti gen is not minor for 1vXers who typically live from ulti to ulti. Minor Maim is also very strong. People run Riposte for that debuff, but Riposte is effectively AOE and free, whereas Heroic Slash debuffs one target at a time and is rather costly as a spammable. I tend to not run it, because having two spammables (Ransack + Heroic Slash) tends to waste bar space. Ransack is the better aggressive skill and feels much better for sustain. That said, you can absolutely run both and I'm sure I've seen people do that in my combat log.2- Is heroic slash worth it? DK already has good snare and ulti gen seems pretty minor. Is minor maim really good enough to justify a skill slot?
That's one of the mysteries of ESO. I genuinely don't know why this works as well as it does. Noxious Breath is wonky and hard to apply. Ransack is possibly the easier to apply debuff and, like Suprise Attack, it's an all in one attack and debuff skill, which tends to be strong. Defile is just really strong. An Oblivion enchant hits beneath shields, but could be used with DW as well.3- With the DW build I was thinking about, I had 3 DoTs. Breath (low damage, I slotted it for fracture, but still damage), twin slashes and venom claw. With this build, I only have 1 dot, since breath isn't worth it anymore with fracture on ransack. How can you still apply good pressure with only 1 DoT? Genuine question, I'm really curious to know, I don't mean to question snb build.
Never ever run Infused on gear! The reason you would do that is to wring the last bit of damage out of your PvE build or, pre-Murkmire, to stack magicka on a light armor shielding build. The good traits for PvP are:When you run impreg, do you run impen trait on all your gear, or do you switch to infused for the big pieces?
Impenetrable: Nothing wrong with stacking that sky-high. At 3300 you mitigate the 1.5 base crit modifier, but nasty NBs and templars can have way more. There is no hard cap. Anything up to around 5K Impen is still valuable. It takes the burst out of players. You become harder to execute, even when you are close to death.
Well-Fitted: If you roll dodge and sprint a lot, use this. People who don't use Impreg and use this trait typically build up to half Well-Fitted, half Impenetrable. With Impreg you have the flexibility to use more.
Sturdy: Since you are a blocking DK, this may be for you. Same rule of thumb as Well-Fitted in regard to quantity.I mostly go Sturdy as a matter of principle. It's a shield, right? Impen or Well-Fitted also works. IMO the enchant comes down to balancing your bars. Do you have more health on your other bar due to NB shadow skills or Structured Entropy? Use a health enchant. Otherwise, use a primary resource enchant for more damage and heals, e.g. stamina.What trait / enchant on your shield?My skill layout has been (not saying it's better, just for reference):@fred4 I tried to think about my skill loadout with snb / 2h and I'm not sure about a couple of things... That's what I was thinking so far :
Reverb bash ; Heroic slash; Ransack; Frag shield; Vigor; Spell Wall
Stampede; Executioner; Venow claw; Volatile armor; Forward Momentum; DBoS
Pierce Armor (since also a PvE dungeon tank with gear change, and for Flames of Oblivion)
Vigor
Reverb Bash
Venomous Claw
Flames of Oblivion
Spell Wall or Corrosive Armor (Corrosive is kind of crap in a 1vX, but it gives back more resources. It also catches out tanky players who don't know what it does.)
Reverse Slice (since I play IC a lot, it's good to have some AOE)
Forward Momentum
Shuffle
Hardened Armor (I like not shooting out spikes when I buff, while crouched)
Dragon Fire Scales (Difficult for ranged magicka and bow gankers to deal with and just too much fun. Also reflects the fireballs of the IC Arena Daedroth boss to do huge damage to him, as he subsequently stands in his own AOE.)
Take Flight
I agree a gap closer may be necessary again after the Swift and speed potions nerfs.I do too.1- I really love my fossilize.No.I know reverb bash is super strong because of the defile, but is it as easy to land as fossilize?Yes.I think people can block it right?YES.Overall, is it still worth it?That kind of depends on the fight and your playstyle. Ulti gen is not minor for 1vXers who typically live from ulti to ulti. Minor Maim is also very strong. People run Riposte for that debuff, but Riposte is effectively AOE and free, whereas Heroic Slash debuffs one target at a time and is rather costly as a spammable. I tend to not run it, because having two spammables (Ransack + Heroic Slash) tends to waste bar space. Ransack is the better aggressive skill and feels much better for sustain. That said, you can absolutely run both and I'm sure I've seen people do that in my combat log.2- Is heroic slash worth it? DK already has good snare and ulti gen seems pretty minor. Is minor maim really good enough to justify a skill slot?That's one of the mysteries of ESO. I genuinely don't know why this works as well as it does. Noxious Breath is wonky and hard to apply. Ransack is possibly the easier to apply debuff and, like Suprise Attack, it's an all in one attack and debuff skill, which tends to be strong. Defile is just really strong. An Oblivion enchant hits beneath shields, but could be used with DW as well.3- With the DW build I was thinking about, I had 3 DoTs. Breath (low damage, I slotted it for fracture, but still damage), twin slashes and venom claw. With this build, I only have 1 dot, since breath isn't worth it anymore with fracture on ransack. How can you still apply good pressure with only 1 DoT? Genuine question, I'm really curious to know, I don't mean to question snb build.
I use Flames of Oblivion. Don't underestimate that skill for three reasons. One: The crit. Two: Because it is pre-buffed, before combat, it has no opportunity cost. Three: It can't be purged.
Don't forget Impreg was nerfed from 2.5K to 2K.Hochstapler wrote: »I think you hit the 'soft cap' or close to it on crit resists with Impreg + 3x Impen if you have them on gold pieces.
Don't forget Impreg was nerfed from 2.5K to 2K.Hochstapler wrote: »I think you hit the 'soft cap' or close to it on crit resists with Impreg + 3x Impen if you have them on gold pieces.
Kristofer ESO has demonstrated a crit build with an up to 2.17 modifier in CP. You would need 7K+ impen to fully mitigate that. Of course, at the other end of the spectrum, you have high weapon damage low crit / bleed / Oblivion damage builds, but I keep thinking there is nothing magical about shooting for that 3.3K (or is it 3.4K?) 'soft cap' number. Decent amount, though, especially in no CP.
Why choose between 7th and Fury when you can use both
Tried? Yes. Is it good in PvP? Yes. Don't forget it's a root, not a hard CC. There is no cooldown. I kind of regard it as an advanced PvP skill. Not that easy to use, as you have to be positionally aware and lure people into it, but can be very effective and a pain to fight against. Good both offensively and defensively.I also just saw another post in another thread suggesting rearming trap, but I would never have dared use this in pvp, where people move so much. Any of you ever tried it?
True. You need to invest into some mag sustain, e.g. Shacklebreaker and 1x mag regen glyph, or Atro mundus. It just goes well with the medium armor "I sprint when in trouble" philosophy.I played around with wings a little but it just felt so situational and expensive to keep up.
I used Fossilize for the longest time along with wings. No mag sustain for more, and I've personally never been sold on the effectiveness of Igneous / Fragmented shield in PvP. If I used Rally, I might feel differently, but I typically use Forward Momentum and Troll King. Vigor is a proactive heal. Are you really going to spend 2 out of every 5 seconds casting both Fragmented and Vigor? In truth, I never gave Fragmented / Igneous a long term chance outside of PvE tanking. I'm not the best person for advice on this, but yeah, I don't use it.Biggest surprise, by far, is you not using fragmented shield. I really thought this was a staple no-brainer in any dk build, due to major mending. Also the 1k stam restore on use is pretty handy.
Great. Fortified Brass + Troll King + Nord, but my friend runs this build on a Redguard and sometimes switches to Selene. 1H+S DK is just tanky anyway. Sometimes I run Shackle + Spriggan, medium.I also didn't catch yet that you were running medium armor. How is your survivability?
I am actually not aware of what the bugs with it are. The problem in a 1vX is the amount of individual attacks you get hit with. DOT heavy builds that rely on stacking lots of small attacks hit right through Corrosive Armor. Flurry and Jabs also fall into that category, e.g. stamsorcs and templars. It is good, however, against magsorcs and nightblades.@fred4 I guess this bug is the reason you say Corrosive is crap in 1vx?
Ragnarock41 wrote: »Why choose between 7th and Fury when you can use both
Mostly because its unsustainable in no-cp and leaves you very weak when ignored.
Sustain is ez in cp thou.
Still , its very easy to understand why fury+sevent isnt popular in a low ttk meta where even the tanks cant last very long and mobility is gutted.
Much smarter to run something like cowards/crest/bone pirate etc , and seventh is a lot better than fury unless you have a healer or enemy has really low pressure.
@Hochstapler Why do you say corrosive armor is buggy? Is it become the limit is more than 3% or because sometimes this limit just doesn't work at all?
Hah! You're my man. I like it!Hochstapler wrote: »I also dont use fragmented because I'm trying to save my magicka for flaping those wings in BGs.
You might ask why I run 1H+S when I clearly don't block that much. Reason 1 is, paradoxically, the damage, as Ransack / Bash / Reverb Bash just works in PvP. Reason 2 is that it counters that bane of medium armor builds, Soul Assault. There are just some situations where blocking is the best response. Waiting for that NB to re-emerge from cloak is another.
Hah! You're my man. I like it!Hochstapler wrote: »I also dont use fragmented because I'm trying to save my magicka for flaping those wings in BGs.
Ragnarock41 wrote: »Why choose between 7th and Fury when you can use both
Mostly because its unsustainable in no-cp and leaves you very weak when ignored.
Sustain is ez in cp thou.
Still , its very easy to understand why fury+sevent isnt popular in a low ttk meta where even the tanks cant last very long and mobility is gutted.
Much smarter to run something like cowards/crest/bone pirate etc , and seventh is a lot better than fury unless you have a healer or enemy has really low pressure.
Ragnarock41 wrote: »Why choose between 7th and Fury when you can use both
Mostly because its unsustainable in no-cp and leaves you very weak when ignored.
Sustain is ez in cp thou.
Still , its very easy to understand why fury+sevent isnt popular in a low ttk meta where even the tanks cant last very long and mobility is gutted.
Much smarter to run something like cowards/crest/bone pirate etc , and seventh is a lot better than fury unless you have a healer or enemy has really low pressure.
I had CP in mind when suggesting that set-combo. For no-CP I don´t find Fury to be that useful. 7th Legion is still useful for no-CP in my opinion.
Ragnarock41 wrote: »Ragnarock41 wrote: »Why choose between 7th and Fury when you can use both
Mostly because its unsustainable in no-cp and leaves you very weak when ignored.
Sustain is ez in cp thou.
Still , its very easy to understand why fury+sevent isnt popular in a low ttk meta where even the tanks cant last very long and mobility is gutted.
Much smarter to run something like cowards/crest/bone pirate etc , and seventh is a lot better than fury unless you have a healer or enemy has really low pressure.
I had CP in mind when suggesting that set-combo. For no-CP I don´t find Fury to be that useful. 7th Legion is still useful for no-CP in my opinion.
It is , sevent and veiled are perfect sets for non cp however meta is changing in favour of more utility and mobility over weapon damage and fights end so fast in no cp that something like sloads can outperform sevent heavily because it does free damage or something like shackle could solve your potential sustain issues , or cowards gear can give you much needed mobility. You get the idea. Seventh is still strong but using it is a sacrifice of other stuff cause stamDk lacks built in mobility/utility.