What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
Meanwhile Fear
1) Stuns you,
2) Slows you,
3) Applies Minor Main on you,
4) Has no counter (goes through dodge and block) and is not telegraphed prior (unlike Rune Cage).
Oh and it passively basically gives them Major Ward and Resolve ... you know the thing sorcs have to sacrifice a monster set (Chudan) or a bar slot (boundless)for.
But hey, it's a NB skill so we can't nerf that. Afterall, they are governed by a different standard!
If you look up double standards you'll find a picture of Wrobel!
usmguy1234 wrote: »
What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
Meanwhile Fear
1) Stuns you,
2) Slows you,
3) Applies Minor Main on you,
4) Has no counter (goes through dodge and block) and is not telegraphed prior (unlike Rune Cage).
Oh and it passively basically gives them Major Ward and Resolve ... you know the thing sorcs have to sacrifice a monster set (Chudan) or a bar slot (boundless)for.
But hey, it's a NB skill so we can't nerf that. Afterall, they are governed by a different standard!
If you look up double standards you'll find a picture of Wrobel!
Same goes for Crippling Grasp, which
- roots
- snares
- deals impact damage
- deals DoT
- grants caster Major Expedition
- grants caster Magicka Flood 8% max mag passive (sorcs need an otherwise useless slot skill for that)
Of course, that's because Nightblades are designed to have the most and best secondary effects on skills. And have the best passives. And highest burst. And highest sustained dps. And unique buffs. And unique debuffs. And unique defense. And good mobility. And good crowd control. And good stealth. And can make bombers. And can make gankers. And can make duelists. And can make off-healers. With a god tier pet to proc Necro. With many great arcane skills to proc Warmaiden. With sustainable dodge spam to use 7th or Fury or whatever, really.
Totally not overloaded, nope.
What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
Meanwhile Fear
1) Stuns you,
2) Slows you,
3) Applies Minor Main on you,
4) Has no counter (goes through dodge and block) and is not telegraphed prior (unlike Rune Cage).
Oh and it passively basically gives them Major Ward and Resolve ... you know the thing sorcs have to sacrifice a monster set (Chudan) or a bar slot (boundless)for.
But hey, it's a NB skill so we can't nerf that. Afterall, they are governed by a different standard!
If you look up double standards you'll find a picture of Wrobel!
Same goes for Crippling Grasp, which
- roots
- snares
- deals impact damage
- deals DoT
- grants caster Major Expedition
- grants caster Magicka Flood 8% max mag passive (sorcs need an otherwise useless slot skill for that)
Of course, that's because Nightblades are designed to have the most and best secondary effects on skills. And have the best passives. And highest burst. And highest sustained dps. And unique buffs. And unique debuffs. And unique defense. And good mobility. And good crowd control. And good stealth. And can make bombers. And can make gankers. And can make duelists. And can make off-healers. With a god tier pet to proc Necro. With many great arcane skills to proc Warmaiden. With sustainable dodge spam to use 7th or Fury or whatever, really.
Totally not overloaded, nope.
Master_Kas wrote: »What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
Meanwhile Fear
1) Stuns you,
2) Slows you,
3) Applies Minor Main on you,
4) Has no counter (goes through dodge and block) and is not telegraphed prior (unlike Rune Cage).
Oh and it passively basically gives them Major Ward and Resolve ... you know the thing sorcs have to sacrifice a monster set (Chudan) or a bar slot (boundless)for.
But hey, it's a NB skill so we can't nerf that. Afterall, they are governed by a different standard!
If you look up double standards you'll find a picture of Wrobel!
Same goes for Crippling Grasp, which
- roots
- snares
- deals impact damage
- deals DoT
- grants caster Major Expedition
- grants caster Magicka Flood 8% max mag passive (sorcs need an otherwise useless slot skill for that)
Of course, that's because Nightblades are designed to have the most and best secondary effects on skills. And have the best passives. And highest burst. And highest sustained dps. And unique buffs. And unique debuffs. And unique defense. And good mobility. And good crowd control. And good stealth. And can make bombers. And can make gankers. And can make duelists. And can make off-healers. With a god tier pet to proc Necro. With many great arcane skills to proc Warmaiden. With sustainable dodge spam to use 7th or Fury or whatever, really.
Totally not overloaded, nope.
The sorc version of the forumblades here. The sky is not falling, good sorcs still kick a**. Noob ones cry in the forums Nerfing cripple? LOL
What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
Meanwhile Fear
1) Stuns you,
2) Slows you,
3) Applies Minor Main on you,
4) Has no counter (goes through dodge and block) and is not telegraphed prior (unlike Rune Cage).
Oh and it passively basically gives them Major Ward and Resolve ... you know the thing sorcs have to sacrifice a monster set (Chudan) or a bar slot (boundless)for.
But hey, it's a NB skill so we can't nerf that. Afterall, they are governed by a different standard!
If you look up double standards you'll find a picture of Wrobel!
Brutusmax1mus wrote: »What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
Meanwhile Fear
1) Stuns you,
2) Slows you,
3) Applies Minor Main on you,
4) Has no counter (goes through dodge and block) and is not telegraphed prior (unlike Rune Cage).
Oh and it passively basically gives them Major Ward and Resolve ... you know the thing sorcs have to sacrifice a monster set (Chudan) or a bar slot (boundless)for.
But hey, it's a NB skill so we can't nerf that. Afterall, they are governed by a different standard!
If you look up double standards you'll find a picture of Wrobel!
Runecage
Is ranged
Is a target (fear is only 2 ppl, what if there's more and it impacts 2 that aren't the ones you wanted)
Deals timed damage
Is a delayed stun
Heals the user for 4% hp
Can proc instant frags
Gives 2% spel dmg increase
Grants minor prophecy
Every skill looks good when you put it out like that. That makes runecage look op.
Well, I need yet another defensive set to compensate crit. It's doable, but this means even less sustain on a class people have already been struggling with sustain. And it means less damage, on the class that was supposed to be a glassy high-damage nuker.
Sorc/mage design in this game is just awful.
Well, I need yet another defensive set to compensate crit. It's doable, but this means even less sustain on a class people have already been struggling with sustain. And it means less damage, on the class that was supposed to be a glassy high-damage nuker.
Sorc/mage design in this game is just awful.
Spot on how i feel. Overall I'm harder to kill now, before if wards down pop i was dead. No resists, no impen.
But the trade off is sustain or damage or less mitigation (i.e. Well fitted gone) and I'm just unsure on that
I'll caveat I've only played a couple sessions
Brutusmax1mus wrote: »What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
Meanwhile Fear
1) Stuns you,
2) Slows you,
3) Applies Minor Main on you,
4) Has no counter (goes through dodge and block) and is not telegraphed prior (unlike Rune Cage).
Oh and it passively basically gives them Major Ward and Resolve ... you know the thing sorcs have to sacrifice a monster set (Chudan) or a bar slot (boundless)for.
But hey, it's a NB skill so we can't nerf that. Afterall, they are governed by a different standard!
If you look up double standards you'll find a picture of Wrobel!
Runecage
Is ranged
Is a target (fear is only 2 ppl, what if there's more and it impacts 2 that aren't the ones you wanted)
Deals timed damage
Is a delayed stun
Heals the user for 4% hp
Can proc instant frags
Gives 2% spel dmg increase
Grants minor prophecy
Every skill looks good when you put it out like that. That makes runecage look op.
Well, I need yet another defensive set to compensate crit. It's doable, but this means even less sustain on a class people have already been struggling with sustain. And it means less damage, on the class that was supposed to be a glassy high-damage nuker.
Sorc/mage design in this game is just awful.
Spot on how i feel. Overall I'm harder to kill now, before if wards down pop i was dead. No resists, no impen.
But the trade off is sustain or damage or less mitigation (i.e. Well fitted gone) and I'm just unsure on that
I'll caveat I've only played a couple sessions
Well, I need yet another defensive set to compensate crit. It's doable, but this means even less sustain on a class people have already been struggling with sustain. And it means less damage, on the class that was supposed to be a glassy high-damage nuker.
Sorc/mage design in this game is just awful.
Spot on how i feel. Overall I'm harder to kill now, before if wards down pop i was dead. No resists, no impen.
But the trade off is sustain or damage or less mitigation (i.e. Well fitted gone) and I'm just unsure on that
I'll caveat I've only played a couple sessions
You're not killing anyone good if you're building a tank, unless they are playing glass cannon blade builds and you get lucky and they don't just reset the fight every 20 seconds with cloaking.
It just isn't possible to hit 3k+ spell damage, 35% crit - and still build for sustain & tank. Mines + Streak is the only thing that we have as defense now that damage shields have been so ridiculously nerfed. Hardened Ward needs to be buffed. Maybe it should give Minor Intellect to help with Sustain on Sorc's? Or they should make our root actually worth slotting - not sure why the hell they chose major vitality, but the damage version should be buffed significantly to compete with frost staff root, if it gave Major Maim for 3 seconds or something everyone would use it, and it wouldn't be to ridiculously OP because we have very limited bar space for something like this.
This is the complete opposite of what Templars and DK's can do - their self heals are absolutely ridiculous - their durability when coupled with their sustain and ability to self heal + spam shock clench or whip is just insane.
Let's not talk about NB's. Everyone knows NB's are over performing, *** 20k Incap tool tips on 20k hp 36k stam and 2.2k stam regen builds, it's not even fair, especially because it's disease damage.
Master_Kas wrote: »What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
Meanwhile Fear
1) Stuns you,
2) Slows you,
3) Applies Minor Main on you,
4) Has no counter (goes through dodge and block) and is not telegraphed prior (unlike Rune Cage).
Oh and it passively basically gives them Major Ward and Resolve ... you know the thing sorcs have to sacrifice a monster set (Chudan) or a bar slot (boundless)for.
But hey, it's a NB skill so we can't nerf that. Afterall, they are governed by a different standard!
If you look up double standards you'll find a picture of Wrobel!
Same goes for Crippling Grasp, which
- roots
- snares
- deals impact damage
- deals DoT
- grants caster Major Expedition
- grants caster Magicka Flood 8% max mag passive (sorcs need an otherwise useless slot skill for that)
Of course, that's because Nightblades are designed to have the most and best secondary effects on skills. And have the best passives. And highest burst. And highest sustained dps. And unique buffs. And unique debuffs. And unique defense. And good mobility. And good crowd control. And good stealth. And can make bombers. And can make gankers. And can make duelists. And can make off-healers. With a god tier pet to proc Necro. With many great arcane skills to proc Warmaiden. With sustainable dodge spam to use 7th or Fury or whatever, really.
Totally not overloaded, nope.
The sorc version of the forumblades here. The sky is not falling, good sorcs still kick a**. Noob ones cry in the forums Nerfing cripple? LOL
What a dumb argument. Good sorcs still beat bad players? Shocking. But ask those sorcs (which you're obviously not one of) how they fare against good players. Most will tell you that they have to work much harder for way less payoff.
Also, reading comprehension? Where did I say I wanted Cripple nerfed? I said that NBs are overloaded with effects, something ZOS have been taking away from sorcs for no good reason.
Please don't waste our time and let the real minds think.
IMO there are way less sorcs in Cyrodiil PC NA vivec.
BUT
The 3 or so running around that I run into are mostly god mode stronger than before.
The options I see here are:
1) they’re cheating; possibly but no proof
2) they’ve found a build that’s made them stronger than before; good on them although it’s probably cheese & needs tuned
3) the vast majority of pre-Murkmire sorcs were crutching on game-breakingly easy playstyle since launch; imagine if we had viper + velidreth since launch & it was never toned down; now their toys been taken away & they’re outraged at being told to git gud because they’ve never had to.
It could even be all 3 or any combination; fact is players gravitate to what’s easy b/c they just want to win, they don’t want to “try”.
Master_Kas wrote: »Master_Kas wrote: »What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
Meanwhile Fear
1) Stuns you,
2) Slows you,
3) Applies Minor Main on you,
4) Has no counter (goes through dodge and block) and is not telegraphed prior (unlike Rune Cage).
Oh and it passively basically gives them Major Ward and Resolve ... you know the thing sorcs have to sacrifice a monster set (Chudan) or a bar slot (boundless)for.
But hey, it's a NB skill so we can't nerf that. Afterall, they are governed by a different standard!
If you look up double standards you'll find a picture of Wrobel!
Same goes for Crippling Grasp, which
- roots
- snares
- deals impact damage
- deals DoT
- grants caster Major Expedition
- grants caster Magicka Flood 8% max mag passive (sorcs need an otherwise useless slot skill for that)
Of course, that's because Nightblades are designed to have the most and best secondary effects on skills. And have the best passives. And highest burst. And highest sustained dps. And unique buffs. And unique debuffs. And unique defense. And good mobility. And good crowd control. And good stealth. And can make bombers. And can make gankers. And can make duelists. And can make off-healers. With a god tier pet to proc Necro. With many great arcane skills to proc Warmaiden. With sustainable dodge spam to use 7th or Fury or whatever, really.
Totally not overloaded, nope.
The sorc version of the forumblades here. The sky is not falling, good sorcs still kick a**. Noob ones cry in the forums Nerfing cripple? LOL
What a dumb argument. Good sorcs still beat bad players? Shocking. But ask those sorcs (which you're obviously not one of) how they fare against good players. Most will tell you that they have to work much harder for way less payoff.
Also, reading comprehension? Where did I say I wanted Cripple nerfed? I said that NBs are overloaded with effects, something ZOS have been taking away from sorcs for no good reason.
Please don't waste our time and let the real minds think.
I'm all for tuning down NBs but when you mentioned cripple is made me lol.
Don't put words in my mouth bru.
"Real minds" ? You're the loudest crying sorc on these forums. Which makes me believe you're not a very good one.
Master_Kas wrote: »Master_Kas wrote: »What I'm saying is that Wroebel STILL looks at the game on his blackboard only. He sees skills that fall out of his vision of order (Healing Ward and Frags being "overloaded" or whatever)...
Meanwhile Fear
1) Stuns you,
2) Slows you,
3) Applies Minor Main on you,
4) Has no counter (goes through dodge and block) and is not telegraphed prior (unlike Rune Cage).
Oh and it passively basically gives them Major Ward and Resolve ... you know the thing sorcs have to sacrifice a monster set (Chudan) or a bar slot (boundless)for.
But hey, it's a NB skill so we can't nerf that. Afterall, they are governed by a different standard!
If you look up double standards you'll find a picture of Wrobel!
Same goes for Crippling Grasp, which
- roots
- snares
- deals impact damage
- deals DoT
- grants caster Major Expedition
- grants caster Magicka Flood 8% max mag passive (sorcs need an otherwise useless slot skill for that)
Of course, that's because Nightblades are designed to have the most and best secondary effects on skills. And have the best passives. And highest burst. And highest sustained dps. And unique buffs. And unique debuffs. And unique defense. And good mobility. And good crowd control. And good stealth. And can make bombers. And can make gankers. And can make duelists. And can make off-healers. With a god tier pet to proc Necro. With many great arcane skills to proc Warmaiden. With sustainable dodge spam to use 7th or Fury or whatever, really.
Totally not overloaded, nope.
The sorc version of the forumblades here. The sky is not falling, good sorcs still kick a**. Noob ones cry in the forums Nerfing cripple? LOL
What a dumb argument. Good sorcs still beat bad players? Shocking. But ask those sorcs (which you're obviously not one of) how they fare against good players. Most will tell you that they have to work much harder for way less payoff.
Also, reading comprehension? Where did I say I wanted Cripple nerfed? I said that NBs are overloaded with effects, something ZOS have been taking away from sorcs for no good reason.
Please don't waste our time and let the real minds think.
I'm all for tuning down NBs but when you mentioned cripple is made me lol.
Don't put words in my mouth bru.
"Real minds" ? You're the loudest crying sorc on these forums. Which makes me believe you're not a very good one.
1. I am for tuning other classes UP, to match NBs. As is any sane player, really.
2. Ask DKs without wings how they feel about Cripple. You've obviously never dueled a good NB.
3. Or maybe I'm someone with knowledge, who doesn't hold back. Instead of insulting others without actually giving any insightful feedback, like you.
4. Yeah, that emoticon suits you.