ESO seems like it's doing its thing fine, for the exception of lag.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
The hero engine screen comes up every time you launch the game
This article is from June: https://forums.mmorpg.com/discussion/474236/hero-engine-employee-confirms-elder-scrolls-online-does-indeed-run-on-the-hero-engine/p2
The hero engine screen comes up every time you launch the game
This article is from June: https://forums.mmorpg.com/discussion/474236/hero-engine-employee-confirms-elder-scrolls-online-does-indeed-run-on-the-hero-engine/p2
Except if they were using Hero Engine still they'd have to have the hero splash screen still..... which they don't.
The hero engine screen comes up every time you launch the game
This article is from June: https://forums.mmorpg.com/discussion/474236/hero-engine-employee-confirms-elder-scrolls-online-does-indeed-run-on-the-hero-engine/p2
Except if they were using Hero Engine still they'd have to have the hero splash screen still..... which they don't.
I think there is some confusion that needs clearing up:Are you in an echo chamber? You literally see a dev from Hero Engine confirming this and you still deny it even when everytime you launch the game you get the Hero engine logo and the Havoc oneExcept if they were using Hero Engine still they'd have to have the hero splash screen still..... which they don't.The hero engine screen comes up every time you launch the game
This article is from June: https://forums.mmorpg.com/discussion/474236/hero-engine-employee-confirms-elder-scrolls-online-does-indeed-run-on-the-hero-engine/p2
it doesnt matter as the lag is due to cheater and ddos countermeasures. Cant blame zos for that.
the only thing the engine fails miserably at is going underwater which cant be done in eso.
AzraelKrieg wrote: »The engine they are using is a proprietary one developed in-house. Seems to work fine. Works better than the engine Bethesda are using for FO76
The hero engine screen comes up every time you launch the game
This article is from June: https://forums.mmorpg.com/discussion/474236/hero-engine-employee-confirms-elder-scrolls-online-does-indeed-run-on-the-hero-engine/p2
Except if they were using Hero Engine still they'd have to have the hero splash screen still..... which they don't.
Are you in an echo chamber? You literally see a dev from Hero Engine confirming this and you still deny it even when everytime you launch the game you get the Hero engine logo and the Havoc one
lordrichter wrote: »The hero engine screen comes up every time you launch the game
This article is from June: https://forums.mmorpg.com/discussion/474236/hero-engine-employee-confirms-elder-scrolls-online-does-indeed-run-on-the-hero-engine/p2
Except if they were using Hero Engine still they'd have to have the hero splash screen still..... which they don't.
Actually, if you install ESO, there is a Hero Engine splash screen. I just installed it on a new computer about a month ago.
it doesnt matter as the lag is due to cheater and ddos countermeasures. Cant blame zos for that.
the only thing the engine fails miserably at is going underwater which cant be done in eso.
You can absolutely blame ZOS for that. Their countermeasures need to be properly designed to not lag the game. To take it to the level of absurdity: if the fix requires a complete rewrite of the game’s code, then it is still ZOS’s fault for not doing that.
Yes, even if failure is unavoidable, it’s still your fault if you didn’t succeed. This is lost on modern society.
When it comes to MMOs, the engines most developers ending up choosing aren't really the best. They might accomplish the majority of goals that these teams have in mind but at a cost. Here are some examples:
- Star Wars: The Old Republic rolled with the Hero Engine. Even though the game managed to accomplish what BioWare had in mind, the engine itself is dated and has brought more problems than solutions over the years.
- Guild Wars 2 is still relying on its predecessor's original engine, which leads to an incredible mess of a code. This means that it took ArenaNet almost a decade to come up with "sitting on chairs" animations. It works fine for environments, but it's rather sketchy for mechanics and especially animations.
- TERA Online, Blade & Soul and other eastern MMOs that used Unreal Engine 3. Apparently, this engine has a ton of issues when it comes to optimization and forces the developers to use cheap tricks to hide their games' worst textures.
What about The Elder Scrolls Online? What engine is ZOS using to work on their game? ESO seems like it's doing its thing fine, for the exception of lag. Even though I play on the European servers, my ping is worse than the one I'd get on the north american counterparts GW2, SWTOR, and TERA. I do know they were planning to use Hero Engine at first, but then switched over to their own engine down the line? What do you think are the flaws of this so-called new engine?
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing.”
― Robert E. Howard
As I understand Hero engine was only used early in developement for testing until they got their own engine up an running.lordrichter wrote: »The hero engine screen comes up every time you launch the game
This article is from June: https://forums.mmorpg.com/discussion/474236/hero-engine-employee-confirms-elder-scrolls-online-does-indeed-run-on-the-hero-engine/p2
Except if they were using Hero Engine still they'd have to have the hero splash screen still..... which they don't.
Actually, if you install ESO, there is a Hero Engine splash screen. I just installed it on a new computer about a month ago.
Yes, when you do the fresh install since the game was designed on the hero engine. if you launch the game after the install, there is no splash screen. if they were still using the Hero Engine they are required to credit it, hence splash screens. The fact that a HE dev states that ESO uses it and the fact that ZOS says they don't makes me question who benefits from the lie more? The engine dev or the game dev. Pretty sure the engine team gets more benefit for saying ESO runs their engine than ESO gets from saying they don't.