PVE nerfs often happen as a result of Zos internal stats indicating balance issues.
These were specifically to give PVE healers more of a role.
Do you think the Devs themselves don't want their game to be balanced?
PVE nerfs often happen as a result of Zos internal stats indicating balance issues.
These were specifically to give PVE healers more of a role.
Do you think the Devs themselves don't want their game to be balanced?
My magsorc healer was pretty much perfect for keeping weak groups or fake tanks alive or tank the boss while ressing them then failing. CP 180 tank who did not know mechanic to the degree of activating HM in vCoS as he did not know that it was was my crowning moment of awesomeness.PVE nerfs often happen as a result of Zos internal stats indicating balance issues.
These were specifically to give PVE healers more of a role.
Do you think the Devs themselves don't want their game to be balanced?
PVE nerfs often happen as a result of Zos internal stats indicating balance issues.
These were specifically to give PVE healers more of a role.
Do you think the Devs themselves don't want their game to be balanced?
You don’t really believe everything you’re told by people in positions of authority do you? You should analyze the logic. Anything illogical is based in lies/mallace. Truth is always logical. Lies are always illogical.
PVE nerfs often happen as a result of Zos internal stats indicating balance issues.
These were specifically to give PVE healers more of a role.
Do you think the Devs themselves don't want their game to be balanced?
You don’t really believe everything you’re told by people in positions of authority do you? You should analyze the logic. Anything illogical is based in lies/mallace. Truth is always logical. Lies are always illogical.
That's a huge fallacy. Lies are most often logical, that's why they are believed. If lies were always illogical, they most definitely wouldn't work.
To OP.
We were told shields were nerfed due to PvE reasons. But regardless, does it really matter? This line of thinking only serves to wedge the community futher apart. Point the finger where it belongs...at the combat team. The reality is the state of the game is what it is until the next changes come to pass.
No one has to like it, but it is what it is...if players decide this game is no longer for them, so be it.
ForsakenSin wrote: »PVE nerfs often happen as a result of Zos internal stats indicating balance issues.
These were specifically to give PVE healers more of a role.
Do you think the Devs themselves don't want their game to be balanced?
You don’t really believe everything you’re told by people in positions of authority do you? You should analyze the logic. Anything illogical is based in lies/mallace. Truth is always logical. Lies are always illogical.
That's a huge fallacy. Lies are most often logical, that's why they are believed. If lies were always illogical, they most definitely wouldn't work.
To OP.
We were told shields were nerfed due to PvE reasons. But regardless, does it really matter? This line of thinking only serves to wedge the community futher apart. Point the finger where it belongs...at the combat team. The reality is the state of the game is what it is until the next changes come to pass.
No one has to like it, but it is what it is...if players decide this game is no longer for them, so be it.
IF we just accept things when changes are made for us in life , without question it , without protesting it , without raising our concerns , this is when humanity fails.
ForsakenSin wrote: »IF we just accept things when changes are made for us in life , without question it , without protesting it , without raising our concerns , this is when humanity fails.
ForsakenSin wrote: »PVE nerfs often happen as a result of Zos internal stats indicating balance issues.
These were specifically to give PVE healers more of a role.
Do you think the Devs themselves don't want their game to be balanced?
You don’t really believe everything you’re told by people in positions of authority do you? You should analyze the logic. Anything illogical is based in lies/mallace. Truth is always logical. Lies are always illogical.
That's a huge fallacy. Lies are most often logical, that's why they are believed. If lies were always illogical, they most definitely wouldn't work.
To OP.
We were told shields were nerfed due to PvE reasons. But regardless, does it really matter? This line of thinking only serves to wedge the community futher apart. Point the finger where it belongs...at the combat team. The reality is the state of the game is what it is until the next changes come to pass.
No one has to like it, but it is what it is...if players decide this game is no longer for them, so be it.
IF we just accept things when changes are made for us in life , without question it , without protesting it , without raising our concerns , this is when humanity fails.
VaranisArano wrote: »Okay, now I feel a little bad for the players who didn't pay attention to the PTS cycle, didn't read the Patch Notes, and jumped in game after the Update expecting it to be business as usual.
Oreyn_Bearclaw wrote: »
as stated, FACT
dwemer_paleologist wrote: »shields in PvP are now even stronger then they were before the parch.
this has been the only patch in all of history of MMO's where it was intended to nerf something and in the end actually Buffed it instead.
Builds glass cannon, cries about balance when it dies easy.
Shields were overperforming, they are now inline FACT.
Builds glass cannon, cries about balance when it dies easy.
Shields were overperforming, they are now inline FACT.
PLEASE PLEASE TELL ME HOW I WAS A GLASS CANNON BUILD???
I wear 511 light shackle with infernal and alteration all divines, ya i have divs but thats no different then any stam wearing 2 damage sets with impen and reinforced, hell the stam is probably better off
a full damage glass cannon build is wearing some like skoria calurrion and spell strat all div
I HAVE 2 NON OFFENSIVE SETS.... these idiots at zos want me to give up all divs and lower my mag pool for health, where the hell am i suppose to get my damage from???
I might as well be a tank, oh wait IM TRYING TO PLAY A LIGHT ARMOR DPS
THIS *** IS WRONG AND ITS THE STUPIDEST *** DECISION ZOS HAS EVER MADE
im not a glass cannon, ive build for some defense but now they have removed so much from light armor you have to build like a tank to get actual survivablility
i have spec into defense and im dying so fast i get 3 ft from the last time i was down... this is *** stupid
dwemer_paleologist wrote: »shields in PvP are now even stronger then they were before the parch.
this has been the only patch in all of history of MMO's where it was intended to nerf something and in the end actually Buffed it instead.
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »
as stated, FACT
Actually it's not. But keep using all caps if it makes you feel better. The necessity of shields in PVE is 90% a result of content design. ZOS can say they changed them to make healers feel useful, but the abundance of one-shot mechanics wildly contradicts that.
As to PVP, well, shields are one of the weaker forms of damage mitigation in PVE. They have the advantage of being simple and straightforward to use, but they are expensive and do not scale with multiple opponents. They are also an active defense which forces a very binary playstyle, as you are either on offense or you are on deffense. Again, simple, but by no means the most powerful or effective way to defend in PVP.
I fundamentally disagree with your OPINION (oh that is fun) that shields were over performing.
dwemer_paleologist wrote: »shields in PvP are now even stronger then they were before the parch.
this has been the only patch in all of history of MMO's where it was intended to nerf something and in the end actually Buffed it instead.
its only buffed if your trying to buff it by losing all your damage,