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Queues are taking way too long as a DPS...

  • Facefister
    Facefister
    ✭✭✭✭✭
    ✭✭
    The problem is that just about everyone wants to do the dps role. Seeing that a lot of these people are actually not very good at it, they would be better off learning to tank, like I did. I can't dps for toffee, and I have found tanking to be quite fun.
    Everyone wants to be a DD until it's time to do DD stuff.
  • heaven13
    heaven13
    ✭✭✭✭✭
    ✭✭
    lokulin wrote: »
    heaven13 wrote: »
    lokulin wrote: »
    I'd respec my main (sorc dps) as tank more often to help shorten the queue but I've already burned through hundreds of thousands of gold the last few weeks changing my setups post nerfmire and am now so low on gold I can't really afford to continue respecing multiple times a day. Would be great if ESO supported dps/tank/heals/PvP loadouts. Might help with some of these queue times.

    Are you talking skills or attributes or CP points here?

    I do agree CP would be great to switch on the fly, though I haven't personally really needed to do that because the higher up in CP points, the more neglibile the returns.

    If you're talking skill points, there are plenty in the game that it shouldn't be costing hundreds of thousands to continuously respec, especially multiple times a day. My stamSorc is also my master crafter and has nearly all the passives in every profession. If you're low on the those, I'd recommend doing all the group and public dungeons as they each award a skill point the first time through. If you don't have ESO+ and don't purchase DLC, try to use the time during the upcoming trial period to grind out as many skill points as you can from those zones.

    I'm not a minmaxer so I only do respecs for fairly massive overhauls to my builds. If you want tiny tweaks to get the most optimal build, the live servers are probably not the most efficient way to do that but, if that's what you're aiming towards, that's probably not the character you want to be switching back and forth anyway.

    Gear updates have been the single item gold sink since the last update. Several hundred thousand on materials, tempers and set pieces. CP and attribute reallocation is the biggest ongoing gold and time sink tho. If I switch between dps and tank setup it is a minimum of about 6.5k gold for attributes and CP. Do that twice an evening and it is 13k. Over 10 days 130k at a minimum.

    Are you chasing leaderboard scores? If not, I really can't see why you'd need to be switching this often because you can clear content, even the harder stuff, without perfect loadout.

    Same with gear; you can do the content in suboptimal gear. People have cleared vMA with non BiS gear, non golded gear, etc. I've healed some vet DLC dungeons and I still don't have SPC, Worm, Mending, Olorime, Jorvuld's, etc. In fact, my healer still runs in Combat Physician because I just haven't felt up to farming gear lately. Content is still doable, including no death/hm/speed runs.

    With some tweaking, you could probably make your build functional for both roles without the complete respec switch. If it's something you're doing multiple times a day, it's worth looking into.

    It would be a definite QoL improvement to have CP loadouts that can be switched (when out of combat/Cyrodiil); same with morphs since some are trash for PVE but optimal PVP or reverse. That doesn't mean it's absolutely necessary for a character that can functionally handle more than one role.

    (Again, please note I am talking about functionally clearing content; not being top tier 1% player leaderboards)
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death | Defanged the Devourer | Nature's Wrath
    vAA HM | vHRC HM | vSO HM | vDSA | vMoL | vHoF HM | vAS+1 | vCR+1 | vBRP | vSS
    Meet my characters:
    Sorcha Velane | Breton templar dps/healer, Flawless Conqueror, Master Angler
    Camilla Caro | Imperial stamsorc tank, Master Angler, Stormproof
    Aindelwyn | Bosmer stamblade, Stormproof
    Bretilde the Unbroken | Nord stamdk, Stormproof
    Adelaisa Loche | Imperial magblade, Stormproof
    Alcaeus Thaevarian | Imperial stamplar/tank
    Yrsa Flame-Kissed | Nord warden tank
    Nyseilvei | Altmer Maormer magsorc, Stormproof
    Morrigan Le Guen | Breton magden/healer, Stormproof
    Vycentia Incendus | Imperial dragonknight tank
    Naima al-Janir | Redguard stamden
    Uvrissa Vilandrys | Dunmer magdk
    Maura Velane | Breton magcro/healer
    Aoife Erelié | Breton sorc healer
    Desdemona Opetreius | Imperial stamcro, Level 10 Master Angler
    Below CP
    Raenora Wraith-Breaker | Nord necro tank
    Cindaerinil | Altmer nightblade tank
  • heng14rwb17_ESO
    heng14rwb17_ESO
    ✭✭✭✭
    BAN FAKE TANK
  • sno_flah_ke
    sno_flah_ke
    ✭✭✭
    waited for as long as three hours. get used to it. 40 minutes is short
  • Facefister
    Facefister
    ✭✭✭✭✭
    ✭✭
    heaven13 wrote: »
    lokulin wrote: »
    heaven13 wrote: »
    lokulin wrote: »
    I'd respec my main (sorc dps) as tank more often to help shorten the queue but I've already burned through hundreds of thousands of gold the last few weeks changing my setups post nerfmire and am now so low on gold I can't really afford to continue respecing multiple times a day. Would be great if ESO supported dps/tank/heals/PvP loadouts. Might help with some of these queue times.

    Are you talking skills or attributes or CP points here?

    I do agree CP would be great to switch on the fly, though I haven't personally really needed to do that because the higher up in CP points, the more neglibile the returns.

    If you're talking skill points, there are plenty in the game that it shouldn't be costing hundreds of thousands to continuously respec, especially multiple times a day. My stamSorc is also my master crafter and has nearly all the passives in every profession. If you're low on the those, I'd recommend doing all the group and public dungeons as they each award a skill point the first time through. If you don't have ESO+ and don't purchase DLC, try to use the time during the upcoming trial period to grind out as many skill points as you can from those zones.

    I'm not a minmaxer so I only do respecs for fairly massive overhauls to my builds. If you want tiny tweaks to get the most optimal build, the live servers are probably not the most efficient way to do that but, if that's what you're aiming towards, that's probably not the character you want to be switching back and forth anyway.

    Gear updates have been the single item gold sink since the last update. Several hundred thousand on materials, tempers and set pieces. CP and attribute reallocation is the biggest ongoing gold and time sink tho. If I switch between dps and tank setup it is a minimum of about 6.5k gold for attributes and CP. Do that twice an evening and it is 13k. Over 10 days 130k at a minimum.

    Are you chasing leaderboard scores? If not, I really can't see why you'd need to be switching this often because you can clear content, even the harder stuff, without perfect loadout.

    Same with gear; you can do the content in suboptimal gear. People have cleared vMA with non BiS gear, non golded gear, etc. I've healed some vet DLC dungeons and I still don't have SPC, Worm, Mending, Olorime, Jorvuld's, etc. In fact, my healer still runs in Combat Physician because I just haven't felt up to farming gear lately. Content is still doable, including no death/hm/speed runs.

    With some tweaking, you could probably make your build functional for both roles without the complete respec switch. If it's something you're doing multiple times a day, it's worth looking into.

    It would be a definite QoL improvement to have CP loadouts that can be switched (when out of combat/Cyrodiil); same with morphs since some are trash for PVE but optimal PVP or reverse. That doesn't mean it's absolutely necessary for a character that can functionally handle more than one role.

    (Again, please note I am talking about functionally clearing content; not being top tier 1% player leaderboards)

    Any Stam character:
    Warrior stone
    Kragh Set
    5x Purple Medium Hundings Divines
    3x Purple Spriggan Jewelry
    2x Gold Scarab Sting(Spriggan)
    1x Gold Spriggan Bow

    With this setup, you'll able to clear every single content in this game.
  • lokulin
    lokulin
    ✭✭✭✭✭
    heaven13 wrote: »
    lokulin wrote: »
    heaven13 wrote: »
    lokulin wrote: »
    I'd respec my main (sorc dps) as tank more often to help shorten the queue but I've already burned through hundreds of thousands of gold the last few weeks changing my setups post nerfmire and am now so low on gold I can't really afford to continue respecing multiple times a day. Would be great if ESO supported dps/tank/heals/PvP loadouts. Might help with some of these queue times.

    Are you talking skills or attributes or CP points here?

    I do agree CP would be great to switch on the fly, though I haven't personally really needed to do that because the higher up in CP points, the more neglibile the returns.

    If you're talking skill points, there are plenty in the game that it shouldn't be costing hundreds of thousands to continuously respec, especially multiple times a day. My stamSorc is also my master crafter and has nearly all the passives in every profession. If you're low on the those, I'd recommend doing all the group and public dungeons as they each award a skill point the first time through. If you don't have ESO+ and don't purchase DLC, try to use the time during the upcoming trial period to grind out as many skill points as you can from those zones.

    I'm not a minmaxer so I only do respecs for fairly massive overhauls to my builds. If you want tiny tweaks to get the most optimal build, the live servers are probably not the most efficient way to do that but, if that's what you're aiming towards, that's probably not the character you want to be switching back and forth anyway.

    Gear updates have been the single item gold sink since the last update. Several hundred thousand on materials, tempers and set pieces. CP and attribute reallocation is the biggest ongoing gold and time sink tho. If I switch between dps and tank setup it is a minimum of about 6.5k gold for attributes and CP. Do that twice an evening and it is 13k. Over 10 days 130k at a minimum.

    Are you chasing leaderboard scores? If not, I really can't see why you'd need to be switching this often because you can clear content, even the harder stuff, without perfect loadout.

    Same with gear; you can do the content in suboptimal gear. People have cleared vMA with non BiS gear, non golded gear, etc. I've healed some vet DLC dungeons and I still don't have SPC, Worm, Mending, Olorime, Jorvuld's, etc. In fact, my healer still runs in Combat Physician because I just haven't felt up to farming gear lately. Content is still doable, including no death/hm/speed runs.

    With some tweaking, you could probably make your build functional for both roles without the complete respec switch. If it's something you're doing multiple times a day, it's worth looking into.

    It would be a definite QoL improvement to have CP loadouts that can be switched (when out of combat/Cyrodiil); same with morphs since some are trash for PVE but optimal PVP or reverse. That doesn't mean it's absolutely necessary for a character that can functionally handle more than one role.

    (Again, please note I am talking about functionally clearing content; not being top tier 1% player leaderboards)

    Going for hard mode and no death achievements mostly. It is possible to just switch sets between DPS and tank for most content but I've found that newer DLC content is much less forgiving especially if you are doing something like tanking on a sorc.
    I've hidden your signature.
  • lokulin
    lokulin
    ✭✭✭✭✭
    Facefister wrote: »
    heaven13 wrote: »
    lokulin wrote: »
    heaven13 wrote: »
    lokulin wrote: »
    I'd respec my main (sorc dps) as tank more often to help shorten the queue but I've already burned through hundreds of thousands of gold the last few weeks changing my setups post nerfmire and am now so low on gold I can't really afford to continue respecing multiple times a day. Would be great if ESO supported dps/tank/heals/PvP loadouts. Might help with some of these queue times.

    Are you talking skills or attributes or CP points here?

    I do agree CP would be great to switch on the fly, though I haven't personally really needed to do that because the higher up in CP points, the more neglibile the returns.

    If you're talking skill points, there are plenty in the game that it shouldn't be costing hundreds of thousands to continuously respec, especially multiple times a day. My stamSorc is also my master crafter and has nearly all the passives in every profession. If you're low on the those, I'd recommend doing all the group and public dungeons as they each award a skill point the first time through. If you don't have ESO+ and don't purchase DLC, try to use the time during the upcoming trial period to grind out as many skill points as you can from those zones.

    I'm not a minmaxer so I only do respecs for fairly massive overhauls to my builds. If you want tiny tweaks to get the most optimal build, the live servers are probably not the most efficient way to do that but, if that's what you're aiming towards, that's probably not the character you want to be switching back and forth anyway.

    Gear updates have been the single item gold sink since the last update. Several hundred thousand on materials, tempers and set pieces. CP and attribute reallocation is the biggest ongoing gold and time sink tho. If I switch between dps and tank setup it is a minimum of about 6.5k gold for attributes and CP. Do that twice an evening and it is 13k. Over 10 days 130k at a minimum.

    Are you chasing leaderboard scores? If not, I really can't see why you'd need to be switching this often because you can clear content, even the harder stuff, without perfect loadout.

    Same with gear; you can do the content in suboptimal gear. People have cleared vMA with non BiS gear, non golded gear, etc. I've healed some vet DLC dungeons and I still don't have SPC, Worm, Mending, Olorime, Jorvuld's, etc. In fact, my healer still runs in Combat Physician because I just haven't felt up to farming gear lately. Content is still doable, including no death/hm/speed runs.

    With some tweaking, you could probably make your build functional for both roles without the complete respec switch. If it's something you're doing multiple times a day, it's worth looking into.

    It would be a definite QoL improvement to have CP loadouts that can be switched (when out of combat/Cyrodiil); same with morphs since some are trash for PVE but optimal PVP or reverse. That doesn't mean it's absolutely necessary for a character that can functionally handle more than one role.

    (Again, please note I am talking about functionally clearing content; not being top tier 1% player leaderboards)

    Any Stam character:
    Warrior stone
    Kragh Set
    5x Purple Medium Hundings Divines
    3x Purple Spriggan Jewelry
    2x Gold Scarab Sting(Spriggan)
    1x Gold Spriggan Bow

    With this setup, you'll able to clear every single content in this game.

    Not sure how you'd go tanking or healing some of the hard mode or no death achievements for DLC or trial content in that setup.
    I've hidden your signature.
  • Facefister
    Facefister
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    ✭✭
    "Any Stam character"
  • idk
    idk
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    It really makes sense to group up with others in support roles instead of queueing as a lone DPS.

    In every MMORPG I have played the raid content needs much more DPS than support roles so DPS are in demand yet for the small group content DPS are a dime a dozen.

    Of course in pretty much every decent MMORPG I have played most could change their role to a support role and ESO is no different, actually even more freedom with that. So there are more ways to get that fast queue without any issues.
    Really, idk
  • mocap
    mocap
    ✭✭✭✭✭
    you can roll as fake healer, though make sure you can burst heal when need it. BoL, Matriarch, don't know about DK and NB. Or just Vigor if stam. Works well only for vanila dungeons (norm/vet) and even normal DLC. For vet DLC just forget about it )

    Also you may want to know dungeons well and predict heavy damage to players. For example: if i see Rilis (BC1) face random player to launch his magick projectile i already hold my finger on BoL key. If i see some heavy AoE and player doesn't get out i already hold my finger on BoL key. Any other time i just DPS for my pleasure with pretty ok dps numbers.
    Edited by mocap on November 9, 2018 7:05AM
  • MaxJrFTW
    MaxJrFTW
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    ✭✭
    Queues taking a long time have nothing to do with the game being dead. WoW had 40 min dps queues back in cata and wotlk when the game had 12m subs. It has more to do with the fact there's way too many dps, and not enough tanks or healers.

    Let me share this bit of info though. I respecced? my main to a healer just to cut down on my queue times, and it worked. My queues are anywhere between 1-5 minutes. The problem is that now i get really bad damage dealers and group dps on bosses rarely passes 30k, and that's with me doing 10-15k as a dedicated healer. If you're thinking about going tank or healer, just keep that in mind. Dungeons that i completed in 10-12 mins as a dps, now take 20-30 mins as a healer.
    "I don't know you, and I don't care to know you."
    ―Ulrich Leland, 3E 433
  • mikemacon
    mikemacon
    ✭✭✭✭✭
    This.
    DaveMoeDee wrote: »
    Maulclaw wrote: »
    I've been trying to queue to random normal dungeons as a DPS, and I've gone as far as waiting 40 minutes in the middle of an afternoon and I'm just baffled by this. I had to cheat my way around it by queuing as a tank, which would lend me a spot in seconds. Hopefully, these dungeons are easy enough that the party doesn't mind, but it sucks that I have to do this in the first place. Alliance War queues have gone as far as two hours without anything as well.

    Are the EU-PC servers that dead?

    Hopefully they do mind since the DPS in those groups were waiting in the same queue you skipped.

    This.
  • Maulclaw
    Maulclaw
    ✭✭✭
    mikemacon wrote: »
    This.
    DaveMoeDee wrote: »
    Maulclaw wrote: »
    I've been trying to queue to random normal dungeons as a DPS, and I've gone as far as waiting 40 minutes in the middle of an afternoon and I'm just baffled by this. I had to cheat my way around it by queuing as a tank, which would lend me a spot in seconds. Hopefully, these dungeons are easy enough that the party doesn't mind, but it sucks that I have to do this in the first place. Alliance War queues have gone as far as two hours without anything as well.

    Are the EU-PC servers that dead?

    Hopefully they do mind since the DPS in those groups were waiting in the same queue you skipped.

    This.

    And here it comes...
    PC - EU
    • Ella Stonearm - Nord, Templar (Stamina DPS);
    • Trips-Into-Holes - Argonian, Warden (Magicka HEALER);
    • Dulfurn Moghar - Orc, Dragonknight (Health/Stamina TANK);
    • Katleen Brae - Redguard, Nightblade (Stamina DPS);
    • Julette Wickenard - Breton, Sorcerer (Magicka DPS);
    • Vallicarya Korwatch - High Elf, Dragonknight (Magicka DPS);
    • Hynne Lichenblossom - Wood Elf, Warden (Stamina DPS);
  • heaven13
    heaven13
    ✭✭✭✭✭
    ✭✭
    lokulin wrote: »
    heaven13 wrote: »
    lokulin wrote: »
    heaven13 wrote: »
    lokulin wrote: »
    I'd respec my main (sorc dps) as tank more often to help shorten the queue but I've already burned through hundreds of thousands of gold the last few weeks changing my setups post nerfmire and am now so low on gold I can't really afford to continue respecing multiple times a day. Would be great if ESO supported dps/tank/heals/PvP loadouts. Might help with some of these queue times.

    Are you talking skills or attributes or CP points here?

    I do agree CP would be great to switch on the fly, though I haven't personally really needed to do that because the higher up in CP points, the more neglibile the returns.

    If you're talking skill points, there are plenty in the game that it shouldn't be costing hundreds of thousands to continuously respec, especially multiple times a day. My stamSorc is also my master crafter and has nearly all the passives in every profession. If you're low on the those, I'd recommend doing all the group and public dungeons as they each award a skill point the first time through. If you don't have ESO+ and don't purchase DLC, try to use the time during the upcoming trial period to grind out as many skill points as you can from those zones.

    I'm not a minmaxer so I only do respecs for fairly massive overhauls to my builds. If you want tiny tweaks to get the most optimal build, the live servers are probably not the most efficient way to do that but, if that's what you're aiming towards, that's probably not the character you want to be switching back and forth anyway.

    Gear updates have been the single item gold sink since the last update. Several hundred thousand on materials, tempers and set pieces. CP and attribute reallocation is the biggest ongoing gold and time sink tho. If I switch between dps and tank setup it is a minimum of about 6.5k gold for attributes and CP. Do that twice an evening and it is 13k. Over 10 days 130k at a minimum.

    Are you chasing leaderboard scores? If not, I really can't see why you'd need to be switching this often because you can clear content, even the harder stuff, without perfect loadout.

    Same with gear; you can do the content in suboptimal gear. People have cleared vMA with non BiS gear, non golded gear, etc. I've healed some vet DLC dungeons and I still don't have SPC, Worm, Mending, Olorime, Jorvuld's, etc. In fact, my healer still runs in Combat Physician because I just haven't felt up to farming gear lately. Content is still doable, including no death/hm/speed runs.

    With some tweaking, you could probably make your build functional for both roles without the complete respec switch. If it's something you're doing multiple times a day, it's worth looking into.

    It would be a definite QoL improvement to have CP loadouts that can be switched (when out of combat/Cyrodiil); same with morphs since some are trash for PVE but optimal PVP or reverse. That doesn't mean it's absolutely necessary for a character that can functionally handle more than one role.

    (Again, please note I am talking about functionally clearing content; not being top tier 1% player leaderboards)

    Going for hard mode and no death achievements mostly. It is possible to just switch sets between DPS and tank for most content but I've found that newer DLC content is much less forgiving especially if you are doing something like tanking on a sorc.

    So it sounds like a similar situation to my stamSorc: main role is tanking, dps for solo questing?

    If so, I'd probably suggest making your CP loadout and attributes harmonious for tanking and then let them be.

    When you're bumbling around in overland, swap out your gear and skill bar for stam dps setup (again, my personal choice was to stack attributes in stam, make up difference in health using armor/enchants and stacking stam works out well when I'm in dps mode). Swapping between the two sets won't cost really anything beyond the initial gear investment and since overland isn't nearly as demanding, non-matching set pieces and blue gear will be sufficient until you find/craft/whatever better equipment and upgrade mats.

    I can't comment on tanking the newer DLC since I don't pug them and don't really have any groups that want to do them, but I'd probably see how it went and, if needed, then adjust attributes more toward health and leave them there once you get to a range that's doable for tanking the harder content since the missing stam will be fairly negligible for the easy solo overland stuff that you do on your own.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death | Defanged the Devourer | Nature's Wrath
    vAA HM | vHRC HM | vSO HM | vDSA | vMoL | vHoF HM | vAS+1 | vCR+1 | vBRP | vSS
    Meet my characters:
    Sorcha Velane | Breton templar dps/healer, Flawless Conqueror, Master Angler
    Camilla Caro | Imperial stamsorc tank, Master Angler, Stormproof
    Aindelwyn | Bosmer stamblade, Stormproof
    Bretilde the Unbroken | Nord stamdk, Stormproof
    Adelaisa Loche | Imperial magblade, Stormproof
    Alcaeus Thaevarian | Imperial stamplar/tank
    Yrsa Flame-Kissed | Nord warden tank
    Nyseilvei | Altmer Maormer magsorc, Stormproof
    Morrigan Le Guen | Breton magden/healer, Stormproof
    Vycentia Incendus | Imperial dragonknight tank
    Naima al-Janir | Redguard stamden
    Uvrissa Vilandrys | Dunmer magdk
    Maura Velane | Breton magcro/healer
    Aoife Erelié | Breton sorc healer
    Desdemona Opetreius | Imperial stamcro, Level 10 Master Angler
    Below CP
    Raenora Wraith-Breaker | Nord necro tank
    Cindaerinil | Altmer nightblade tank
  • lokulin
    lokulin
    ✭✭✭✭✭
    heaven13 wrote: »
    lokulin wrote: »
    heaven13 wrote: »
    lokulin wrote: »
    heaven13 wrote: »
    lokulin wrote: »
    I'd respec my main (sorc dps) as tank more often to help shorten the queue but I've already burned through hundreds of thousands of gold the last few weeks changing my setups post nerfmire and am now so low on gold I can't really afford to continue respecing multiple times a day. Would be great if ESO supported dps/tank/heals/PvP loadouts. Might help with some of these queue times.

    Are you talking skills or attributes or CP points here?

    I do agree CP would be great to switch on the fly, though I haven't personally really needed to do that because the higher up in CP points, the more neglibile the returns.

    If you're talking skill points, there are plenty in the game that it shouldn't be costing hundreds of thousands to continuously respec, especially multiple times a day. My stamSorc is also my master crafter and has nearly all the passives in every profession. If you're low on the those, I'd recommend doing all the group and public dungeons as they each award a skill point the first time through. If you don't have ESO+ and don't purchase DLC, try to use the time during the upcoming trial period to grind out as many skill points as you can from those zones.

    I'm not a minmaxer so I only do respecs for fairly massive overhauls to my builds. If you want tiny tweaks to get the most optimal build, the live servers are probably not the most efficient way to do that but, if that's what you're aiming towards, that's probably not the character you want to be switching back and forth anyway.

    Gear updates have been the single item gold sink since the last update. Several hundred thousand on materials, tempers and set pieces. CP and attribute reallocation is the biggest ongoing gold and time sink tho. If I switch between dps and tank setup it is a minimum of about 6.5k gold for attributes and CP. Do that twice an evening and it is 13k. Over 10 days 130k at a minimum.

    Are you chasing leaderboard scores? If not, I really can't see why you'd need to be switching this often because you can clear content, even the harder stuff, without perfect loadout.

    Same with gear; you can do the content in suboptimal gear. People have cleared vMA with non BiS gear, non golded gear, etc. I've healed some vet DLC dungeons and I still don't have SPC, Worm, Mending, Olorime, Jorvuld's, etc. In fact, my healer still runs in Combat Physician because I just haven't felt up to farming gear lately. Content is still doable, including no death/hm/speed runs.

    With some tweaking, you could probably make your build functional for both roles without the complete respec switch. If it's something you're doing multiple times a day, it's worth looking into.

    It would be a definite QoL improvement to have CP loadouts that can be switched (when out of combat/Cyrodiil); same with morphs since some are trash for PVE but optimal PVP or reverse. That doesn't mean it's absolutely necessary for a character that can functionally handle more than one role.

    (Again, please note I am talking about functionally clearing content; not being top tier 1% player leaderboards)

    Going for hard mode and no death achievements mostly. It is possible to just switch sets between DPS and tank for most content but I've found that newer DLC content is much less forgiving especially if you are doing something like tanking on a sorc.

    So it sounds like a similar situation to my stamSorc: main role is tanking, dps for solo questing?

    If so, I'd probably suggest making your CP loadout and attributes harmonious for tanking and then let them be.

    When you're bumbling around in overland, swap out your gear and skill bar for stam dps setup (again, my personal choice was to stack attributes in stam, make up difference in health using armor/enchants and stacking stam works out well when I'm in dps mode). Swapping between the two sets won't cost really anything beyond the initial gear investment and since overland isn't nearly as demanding, non-matching set pieces and blue gear will be sufficient until you find/craft/whatever better equipment and upgrade mats.

    I can't comment on tanking the newer DLC since I don't pug them and don't really have any groups that want to do them, but I'd probably see how it went and, if needed, then adjust attributes more toward health and leave them there once you get to a range that's doable for tanking the harder content since the missing stam will be fairly negligible for the easy solo overland stuff that you do on your own.

    Good advice but I do PvP, overland, trials and dungeons on the one magSorc character. With Magicka the story is a little different as I like to get my stamina pool higher than my magicka pool for tanking so I get stamina return from orbs and shards. It is possible to do with sets and glyphs but at the expense of over all stat pool sizes and group utility. I used to do this but I've found tanking trials and some DLC dungeons not particularly pleasant without redoing attributes and CP from a dps setup. And the same goes for dpsing with a tank attribute and CP allocation. I could leave my attributes and CP as tank and throw on dps gear but I'd be doing significantly less damage and have lower survivability. In a trial or harder dungeon that would mean I am being carried. All this is really beside the point as with loadouts all these crufty workarounds wouldn't be necessary. It's not like being a sorc tank would suddenly be optimal. It might just save some time and make filling multiple rolls in the game a bit more accessible.
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  • JiKama
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    Most MMOs I've played have the same issue. Not enough tanks/healers and a crowded population of DPS players. If only more people wanted to carry the banner as a healer or tank.
  • Facefister
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    JiKama wrote: »
    Most MMOs I've played have the same issue. Not enough tanks/healers and a crowded population of DPS players. If only more people wanted to carry the banner as a healer or tank.
    Because the error of a healer and/or tank is the most obvious when things go downhill. And usually those two roles also don't have room for shenanigans. Things change when you're a DD: You can easily hide inside the group of other DDs and even when you fail, it's not that bad... usually. And the the majority of DDs have the delusion that their role allows them to, how do I put it, "play how they want". In short: The majority plays DD because they think they have low responsibility, can do whatever they want and their failures are not that visible to the group. In reality, a DD bears the biggest responsibility because no matter how good you tank or heal, in the end, trash must be killed and a boss must be defeated.
  • Thalidar
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    Lol. The vast majority of random battle Dps players are a dime a dozen. However when you're lucky enough to have a high quality one in your team they're fun to watch and a sight to behold. Alas most players in game sadly believe they're at this level. (Ego definitely has them looking through rose tinted glasses.)

    I'll blame you-tubers for this, as all there truly superb builds make it look seriously easy. Viewers often fail to realise that it's there job and as such can walk in the park anything. Lets face it they're the creme de la creme of the player base.

    Then their are tanks and healers who basically have to do there own roles, dps and oversee everything that's happening in the battle. Ie: Sustain everyone, dps, buff everyone, dps, nerf the boss, dps, taunt, dps, keep everyone alive and did I say dps.

    So why even play a dps anyway as the other 2 options have you doing a heck of a lot of dps anyway and you're well in truly in the thick of it anyway.

    Edited by Thalidar on November 9, 2018 11:49PM
  • Mancombe_Nosehair
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    The problem is that just about everyone wants to do the dps role. Seeing that a lot of these people are actually not very good at it, they would be better off learning to tank, like I did. I can't dps for toffee, and I have found tanking to be quite fun.

    And therein lies the problem. You spec as tank and tank delves but what happens when you want to run quests. It takes you 45 minutes to clear solo delves (Not really 45 minutes but it does take longer). You can't really expect people to re-spec and re-gear every time they want to enjoy a different aspect of the game. I have adjusted my skills and attributes to tank and even though I still switch back to my DD gear, my DPS is crap as a result. Maybe, tanks should get damage modifier added to their skills when not in group, so they can still solo play, solo content. Of course, the problem with that is how will the game know when you are in tank spec to get the modifier. A possible solution to that is to allow a second spec slot (something like back bar for skills or dressing room type feature), that does not cost gold to change back and forth to.

    I just use the alpha gear add-on to put my dps gear on. I can kill delve bosses without too much difficulty, and can kill mobs of three enemies or less without too much difficulty. I just swap my taunt to the destruction staff skill that has magica steal.

    Bar one:
    Taunt swaps with above skill when solo
    Reflective light
    Dark flare
    Breath of life
    Repentence
    War horn or mages guild ultimate

    Bar two:
    Jesus beam
    Reflective light
    Javlin
    Breath of life
    Repentence
    War horn or mages guild ultimate

    Easy.
    Edited by Mancombe_Nosehair on November 10, 2018 12:22AM
  • firedrgn
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    The wait is way longer for dps then it was a 6 months ago. I rerolled a tank and a healer and a dps off healer. Really only need a specific set up for dlc vet.
  • temjiu
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    lokulin wrote: »

    Loadouts (attributes, skills, CP, gear etc) is the answer. Be like other MMOs and provide two free Loadout slots and have more available for purchase in the crown store.

    This x100. I'm still mystified as to why they haven't done this yet. And at the same time, they build multiple outfits into the game and charge us 1500cr per :P

    My guess is they'd make more money on loadouts.
  • Snipress
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    Aren't they always? Especially as a DPS. Hell, earlier it was taking a while when I was queued as a healer. And dungeons have been glitching out a lot, too. It spawns everyone into a dungeon where everything is dead already.
    Finding beauty in negative spaces.

    Officer & recruiter for Lunacy on the Xbox - NA server.
  • mongoLC
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    Thanks Nerfmire everyone quiting.
  • Karmanorway
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    Queue as a tank, just equip SnB and spam puncture xD

    This would only Work in normal mode though...
  • zaria
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    mocap wrote: »
    you can roll as fake healer, though make sure you can burst heal when need it. BoL, Matriarch, don't know about DK and NB. Or just Vigor if stam. Works well only for vanila dungeons (norm/vet) and even normal DLC. For vet DLC just forget about it )

    Also you may want to know dungeons well and predict heavy damage to players. For example: if i see Rilis (BC1) face random player to launch his magick projectile i already hold my finger on BoL key. If i see some heavy AoE and player doesn't get out i already hold my finger on BoL key. Any other time i just DPS for my pleasure with pretty ok dps numbers.
    Just have an healing staff with skill unlocked and you are an real healer. Change bar after need, has run as Healer / DD in vet dlc with good groups up to the last bosses.
    And yes as you say healing is about knowing the mechanics and also knowing the group. Who are squeezy, if so lay down breaht of life after DoT.
  • zaria
    zaria
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    Snipress wrote: »
    Aren't they always? Especially as a DPS. Hell, earlier it was taking a while when I was queued as a healer. And dungeons have been glitching out a lot, too. It spawns everyone into a dungeon where everything is dead already.
    This tend to be some farming an dungeon and forget to leave before queuing again. Very annoying if doing random dungeon.
  • NocturnalSonata
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    You should be able to have a respec template, that is FREE for dungeons. So I can take my DK Tank which is nice for dungeons/trials but completely worthless elsewhere, and as i enter/leave the dungeon as the chosen role, it automatically changes to suit e.g enter dungeon as tank build, leave dungeon as DD build. This should only be available for cp300, why? because that is what vet dlc is set at. The arbitrary number is just a hopeful assumption that the player has some idea what they are doing. - I get this idea has problems, but the way things are currently is hardly ideal either.

    The main problem with building a decent tank, is that it is just a tank, the same goes for my healer. Sure i can dps a little with my healer, but nothing dramatic, and certainly i find it no fun at all to play healer outside of dungeons. Not everyone has the time/ inclination to build 3 (minimum) characters to actually experience the game in its fullness.
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