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Queues are taking way too long as a DPS...

Maulclaw
Maulclaw
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I've been trying to queue to random normal dungeons as a DPS, and I've gone as far as waiting 40 minutes in the middle of an afternoon and I'm just baffled by this. I had to cheat my way around it by queuing as a tank, which would lend me a spot in seconds. Hopefully, these dungeons are easy enough that the party doesn't mind, but it sucks that I have to do this in the first place. Alliance War queues have gone as far as two hours without anything as well.

Are the EU-PC servers that dead?
  • Sergykid
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    never stood more than 16 mins in que as dps ... eu-pc

    try to avoid pugs and join random with ur guild, there u can do even vet as 3 dds and a heal
    -PC EU- / battlegrounds on my youtube
  • MooseKnuckles88
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    Healers/tanks are generally always the easiest and fasted queues. Dps are usually 30 mins or more for me for a random normal dungeon, for dps vet random dungeon its usually about 10mins tops. I'm on console.
  • Katahdin
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    The reason it takes 40 minutes is because there are too many DPS qued and not enough healers and/or tanks

    Reroll a tank then you will have to wait 10 seconds
    Edited by Katahdin on November 8, 2018 6:24PM
    Beta tester November 2013
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    I've never had to wait more than 5-6 minutes on PC/NA.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
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  • Psyonico
    Psyonico
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    Roll a tank
  • therift
    therift
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    Damage-Dealers are as common as dirt on a farm.

    A 40 minute queue for a DD is very fast.

    I've gone through Group Finder enough times to know that 90% of the DDs in queue suck.

    With 1700 active players among 5 guilds, Guild Chat is the only way to group for dungeons.



  • DaveMoeDee
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    Maulclaw wrote: »
    I've been trying to queue to random normal dungeons as a DPS, and I've gone as far as waiting 40 minutes in the middle of an afternoon and I'm just baffled by this. I had to cheat my way around it by queuing as a tank, which would lend me a spot in seconds. Hopefully, these dungeons are easy enough that the party doesn't mind, but it sucks that I have to do this in the first place. Alliance War queues have gone as far as two hours without anything as well.

    Are the EU-PC servers that dead?

    Hopefully they do mind since the DPS in those groups were waiting in the same queue you skipped.
  • SpacemanSpiff1
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    Don't be a dps.
  • Mancombe_Nosehair
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    The problem is that just about everyone wants to do the dps role. Seeing that a lot of these people are actually not very good at it, they would be better off learning to tank, like I did. I can't dps for toffee, and I have found tanking to be quite fun.
    Edited by Mancombe_Nosehair on November 8, 2018 6:39PM
  • Gatviper
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    The problem is that just about everyone wants to do the dps role. Seeing that a lot of these people are actually not very good at it, they would be better off learning to tank, like I did. I can't dps for toffee, and I have found tanking to be quite fun.
    And then there's people who would be better off learning to dps or heal, as they're queuing in as fake tanks, like the OP (even if for a good enough reason), and depending on the dungeon make the life miserable for the other 3 people, who have to decide whether they should leave that group, or incure a vote to kick the "tank".

    There's always 2 sides to everything, good / bad DDs, good / bad tanks, good / bad healers (who don't heal but stand around, or try to dps instead).
    Edited by Gatviper on November 8, 2018 6:48PM
    Life is a ride, like days in a train, cities rush by, like ghosts in the night.
    The rhythm of wheels, time fades away, stations of a journey, destination unknown.
  • DaveMoeDee
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    The problem is that just about everyone wants to do the dps role. Seeing that a lot of these people are actually not very good at it, they would be better off learning to tank, like I did. I can't dps for toffee, and I have found tanking to be quite fun.

    The problem is that dd is the default, even for people who don't do much damage. Some groups are tank, healer, other 1, other 2.
  • StormChaser3000
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    After the Sorc nerf I made a DK tank. Instant access to the pugs for me since then. Love it so far if to ignore periodic lame dps in groups who can't pull combined 18k...
  • tonemd
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    After the Sorc nerf I made a DK tank. Instant access to the pugs for me since then. Love it so far if to ignore periodic lame dps in groups who can't pull combined 18k...

    Well! I'm sorry I cannot pull 18K. I'm an old man.

    Seriously, just equip S & B and a taunt and get in. You may even actually learn mechanics. But please DON'T queue tank without a taunt.
    Edited by tonemd on November 8, 2018 6:56PM
  • Odovacar
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    PS4 can take a while here and there usually its 10-15 minutes on average but on weekends/nights it can be >20mins.
  • StormChaser3000
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    tonemd wrote: »

    Well! I'm sorry I cannot pull 18K. I'm an old man.

    Seriously, just equip S & B and a taunt and get in. You may even actually learn mechanics. But please DON'T queue tank without a taunt.
    You see, the horror of the situation is that number is combined dps.
    I have CM addon installed and multiple times it showed that total group dps is ~18-20k, while my tank pulls 5k on its own...which means that the rest 2 dps and healer pull ~13-15k together. Divide that by appropriate number now..
    Those pugs feel quite slow but they are lucky that I'm a patient person. I quit only if all they die all the time by standing in aoe and keep dying 2 sec after I rez them.
  • GreenhaloX
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    Yeah.. it can be long, but.. I just let it sit queued while I do other dailies and eventually it hits. Maybe after a couple or few attempts at forming group, it does actually form; well, maybe 30-40 minutes later. Damn, queuing in with my tanks are always practically instantaneous. Ha ha
  • CatchMeTrolling
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    Because everyone thinks they’re dps, why I queue on my “healer” instead I usually do most of the damage while managing to off heal on a pvp build.
  • Tornaad
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    The problem is simple. DPS is one of the most universally appealing roles, especially to new people. Tanks and Healers don't sound fun to the novice. From there you end up with an over abundance of DPS characters all trying to queue at the same time with but a very few tanks and healers.

    Further compounding the problem, because of too many experiences with people queuing for the wrong roles, or simply not knowing what they are doing, many of the more experienced players (who are the only ones who can play a good healer or tank) avoid the pug generator and just queue with their friends.

    As one who plays DPS a lot, when I am going to use the pug generator, I just plan a few hours and then queue up right away and then go complete some quest. If I get into a dungeon before I get done, great. If not, I had fun anyway.

    I'm in the early phases of learning to play a healer or tank. I am doing this specifically with the idea of being able to get into dungeons easier but right now I still suck and have no idea what I am doing, so it will be a while before I get there. What might be easier is to actually develop a few friends in the multi player game that I am essentially treating as a single player game and then run with friends, but I like my single player games so that might be a very long time out.
  • Fleshreaper
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    The problem is that just about everyone wants to do the dps role. Seeing that a lot of these people are actually not very good at it, they would be better off learning to tank, like I did. I can't dps for toffee, and I have found tanking to be quite fun.

    And therein lies the problem. You spec as tank and tank delves but what happens when you want to run quests. It takes you 45 minutes to clear solo delves (Not really 45 minutes but it does take longer). You can't really expect people to re-spec and re-gear every time they want to enjoy a different aspect of the game. I have adjusted my skills and attributes to tank and even though I still switch back to my DD gear, my DPS is crap as a result. Maybe, tanks should get damage modifier added to their skills when not in group, so they can still solo play, solo content. Of course, the problem with that is how will the game know when you are in tank spec to get the modifier. A possible solution to that is to allow a second spec slot (something like back bar for skills or dressing room type feature), that does not cost gold to change back and forth to.
  • ImmortalCX
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    Maulclaw wrote: »
    I've been trying to queue to random normal dungeons as a DPS, and I've gone as far as waiting 40 minutes in the middle of an afternoon and I'm just baffled by this. I had to cheat my way around it by queuing as a tank, which would lend me a spot in seconds. Hopefully, these dungeons are easy enough that the party doesn't mind, but it sucks that I have to do this in the first place. Alliance War queues have gone as far as two hours without anything as well.

    Are the EU-PC servers that dead?

    IME, veteran dps queue is much better. I suspect 90% of the player base are running veterans for daily pledge. There is no reason to run normal dungeons except for the experience.
  • Wolfpaw
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    Either they adopt a GW2 like lfg system, or add dual specialization to the game to help move lfg queue time along.
    https://forums.elderscrollsonline.com/en/discussion/444806/is-dual-specialization-a-possible-outcome-for-eso#latest
  • Aarlur
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    Maulclaw wrote: »
    I've been trying to queue to random normal dungeons as a DPS, and I've gone as far as waiting 40 minutes in the middle of an afternoon and I'm just baffled by this. I had to cheat my way around it by queuing as a tank, which would lend me a spot in seconds. Hopefully, these dungeons are easy enough that the party doesn't mind, but it sucks that I have to do this in the first place. Alliance War queues have gone as far as two hours without anything as well.

    Are the EU-PC servers that dead?

    You will go to coldharbor for queuing as fake tank. Roll a tank or a healer, or get use to long queues. Fake tanks ruin the game for the other teammembers.
  • Salvas_Aren
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    Fakepug as tank+heal for the content you can solo or do just you two. The other two rarely complain if you can carry them anyway.

    If they do, well, get creative. As a team of two, you won't get kicked. >:)
  • heaven13
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    The problem is that just about everyone wants to do the dps role. Seeing that a lot of these people are actually not very good at it, they would be better off learning to tank, like I did. I can't dps for toffee, and I have found tanking to be quite fun.

    And therein lies the problem. You spec as tank and tank delves but what happens when you want to run quests. It takes you 45 minutes to clear solo delves (Not really 45 minutes but it does take longer). You can't really expect people to re-spec and re-gear every time they want to enjoy a different aspect of the game. I have adjusted my skills and attributes to tank and even though I still switch back to my DD gear, my DPS is crap as a result. Maybe, tanks should get damage modifier added to their skills when not in group, so they can still solo play, solo content. Of course, the problem with that is how will the game know when you are in tank spec to get the modifier. A possible solution to that is to allow a second spec slot (something like back bar for skills or dressing room type feature), that does not cost gold to change back and forth to.

    Depends on where you're at and what kind of content you've specced for. My poor tank was a pita to quest with because it took so long to kill things solo. No danger of dying but, man, it took forever!

    She's an imperial stamSorc, with pretty much (or all) attributes dumped into stamina, not health. Since I'm not planning on doing endgame hardmode trials and such, this hasn't been an issue.

    With tanking gear and food, health sits at 36k and when I swap to a dps loadout it's a little over 19k and that's without the second tier passive in Undaunted Mettle (we're still working on that). She's got enough skill points that I've maxed out s&b, dual wield, and bow so I can swap between those. She can tank vet dungeons (though I haven't attempted DLC ones yet). I'm not pulling any amazing dps, certainly not enough for group content but that's why she's primarily a tank. My dps is enough to get things done on my own.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • lokulin
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    I'd respec my main (sorc dps) as tank more often to help shorten the queue but I've already burned through hundreds of thousands of gold the last few weeks changing my setups post nerfmire and am now so low on gold I can't really afford to continue respecing multiple times a day. Would be great if ESO supported dps/tank/heals/PvP loadouts. Might help with some of these queue times.
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  • lokulin
    lokulin
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    The problem is that just about everyone wants to do the dps role. Seeing that a lot of these people are actually not very good at it, they would be better off learning to tank, like I did. I can't dps for toffee, and I have found tanking to be quite fun.

    And therein lies the problem. You spec as tank and tank delves but what happens when you want to run quests. It takes you 45 minutes to clear solo delves (Not really 45 minutes but it does take longer). You can't really expect people to re-spec and re-gear every time they want to enjoy a different aspect of the game. I have adjusted my skills and attributes to tank and even though I still switch back to my DD gear, my DPS is crap as a result. Maybe, tanks should get damage modifier added to their skills when not in group, so they can still solo play, solo content. Of course, the problem with that is how will the game know when you are in tank spec to get the modifier. A possible solution to that is to allow a second spec slot (something like back bar for skills or dressing room type feature), that does not cost gold to change back and forth to.

    Loadouts (attributes, skills, CP, gear etc) is the answer. Be like other MMOs and provide two free Loadout slots and have more available for purchase in the crown store.
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  • Wolfpaw
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    lokulin wrote: »
    The problem is that just about everyone wants to do the dps role. Seeing that a lot of these people are actually not very good at it, they would be better off learning to tank, like I did. I can't dps for toffee, and I have found tanking to be quite fun.

    And therein lies the problem. You spec as tank and tank delves but what happens when you want to run quests. It takes you 45 minutes to clear solo delves (Not really 45 minutes but it does take longer). You can't really expect people to re-spec and re-gear every time they want to enjoy a different aspect of the game. I have adjusted my skills and attributes to tank and even though I still switch back to my DD gear, my DPS is crap as a result. Maybe, tanks should get damage modifier added to their skills when not in group, so they can still solo play, solo content. Of course, the problem with that is how will the game know when you are in tank spec to get the modifier. A possible solution to that is to allow a second spec slot (something like back bar for skills or dressing room type feature), that does not cost gold to change back and forth to.

    Loadouts (attributes, skills, CP, gear etc) is the answer. Be like other MMOs and provide two free Loadout slots and have more available for purchase in the crown store.

    couldn't agree more!
  • zaria
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    Sergykid wrote: »
    never stood more than 16 mins in que as dps ... eu-pc

    try to avoid pugs and join random with ur guild, there u can do even vet as 3 dds and a heal
    10-20 minutes, 16 as average, this is one year old data, shorter on vet pledges as its more healer and tanks in vet, this one don't do random vet.
    Or you can make an healer and get 1-2 minutes.
    An tank queue length depends on the finder time to find an group but you rater ask in guilds.
    However tanking and healing require special gear and any fail will cause an wipe so don't do it.
    (it will also increase queue times for this one)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • heaven13
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    lokulin wrote: »
    I'd respec my main (sorc dps) as tank more often to help shorten the queue but I've already burned through hundreds of thousands of gold the last few weeks changing my setups post nerfmire and am now so low on gold I can't really afford to continue respecing multiple times a day. Would be great if ESO supported dps/tank/heals/PvP loadouts. Might help with some of these queue times.

    Are you talking skills or attributes or CP points here?

    I do agree CP would be great to switch on the fly, though I haven't personally really needed to do that because the higher up in CP points, the more neglibile the returns.

    If you're talking skill points, there are plenty in the game that it shouldn't be costing hundreds of thousands to continuously respec, especially multiple times a day. My stamSorc is also my master crafter and has nearly all the passives in every profession. If you're low on the those, I'd recommend doing all the group and public dungeons as they each award a skill point the first time through. If you don't have ESO+ and don't purchase DLC, try to use the time during the upcoming trial period to grind out as many skill points as you can from those zones.

    I'm not a minmaxer so I only do respecs for fairly massive overhauls to my builds. If you want tiny tweaks to get the most optimal build, the live servers are probably not the most efficient way to do that but, if that's what you're aiming towards, that's probably not the character you want to be switching back and forth anyway.
    PC/NA
    Mountain God | Leave No Bone Unbroken | Apex Predator | Pure Lunacy | Depths Defier | No Rest for the Wicked | In Defiance of Death
    Defanged the Devourer | Nature's Wrath | Relentless Raider | True Genius | Bane of Thorns | Subterranean Smasher | Ardent Bibliophile

    vAA HM | vHRC HM | vSO HM | vDSA | vMoL HM | vHoF HM | vAS+2 | vCR+2 | vBRP | vSS HM | vKA | vRG
    Meet my characters :
    IT DOESN'T MATTER BECAUSE THEY'RE ALL THE SAME NOW, THANKS ZOS
  • lokulin
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    heaven13 wrote: »
    lokulin wrote: »
    I'd respec my main (sorc dps) as tank more often to help shorten the queue but I've already burned through hundreds of thousands of gold the last few weeks changing my setups post nerfmire and am now so low on gold I can't really afford to continue respecing multiple times a day. Would be great if ESO supported dps/tank/heals/PvP loadouts. Might help with some of these queue times.

    Are you talking skills or attributes or CP points here?

    I do agree CP would be great to switch on the fly, though I haven't personally really needed to do that because the higher up in CP points, the more neglibile the returns.

    If you're talking skill points, there are plenty in the game that it shouldn't be costing hundreds of thousands to continuously respec, especially multiple times a day. My stamSorc is also my master crafter and has nearly all the passives in every profession. If you're low on the those, I'd recommend doing all the group and public dungeons as they each award a skill point the first time through. If you don't have ESO+ and don't purchase DLC, try to use the time during the upcoming trial period to grind out as many skill points as you can from those zones.

    I'm not a minmaxer so I only do respecs for fairly massive overhauls to my builds. If you want tiny tweaks to get the most optimal build, the live servers are probably not the most efficient way to do that but, if that's what you're aiming towards, that's probably not the character you want to be switching back and forth anyway.

    Gear updates have been the single item gold sink since the last update. Several hundred thousand on materials, tempers and set pieces. CP and attribute reallocation is the biggest ongoing gold and time sink tho. If I switch between dps and tank setup it is a minimum of about 6.5k gold for attributes and CP. Do that twice an evening and it is 13k. Over 10 days 130k at a minimum.
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