Maintenance for the week of March 3:
• PC/Mac: No maintenance – March 3
• NA megaservers for maintenance – March 5, 4:00AM EST (9:00 UTC) - 11:00AM EST (16:00 UTC)
• EU megaservers for maintenance – March 5, 9:00 UTC (4:00AM EST) - 16:00 UTC (11:00AM EST)
• ESO Store and Account System for maintenance – March 6, 6:00AM EST (11:00 UTC) - 4:00PM EST (21:00 UTC)

Please Stop the nerfs and start buffing

THE_BIG_BOSS
THE_BIG_BOSS
✭✭✭✭✭
It would be much more fun to Buff everything instead of nerfing.

Stamblade and stamden overperforming? Bring all classes on Par instead of nerfing stamblade.

Magblade bis for DPS? Make every class bis

WE need the Times Back where you Had only a few static and Solid Set Options Like julianos/hundings/night mothers and Not this proc madness.

Why is relequen doing 7k DPS? Thats crazy. Just an example.
  • regime211
    regime211
    ✭✭✭✭✭
    Buff standard of might, and shifting standard.
  • THE_BIG_BOSS
    THE_BIG_BOSS
    ✭✭✭✭✭
    regime211 wrote: »
    Buff standard of might, and shifting standard.

    Standard is pretty Strong for dps
  • Cadbury
    Cadbury
    ✭✭✭✭✭
    ✭✭✭✭✭
    Buff Nightblades
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • MakeMeUhSamich
    MakeMeUhSamich
    ✭✭✭✭✭
    #BuffSorcs
  • Parrot1986
    Parrot1986
    ✭✭✭✭✭
    I agree in class abilities for the most part, would much rather see improvements to rarely used morphs and underperforming skills to help bring them on par with other classes.

    On the sets, I think we are too far down the line, every update it’s expected there’s some new set released to grind for and use to make us tank, heal, damage more effectively.

    relequin is over performing in certain situations but when cloudrest was released the original sets were trashed and no one would dream farm them so ZoS did what it does best and took a sledgehammer to them to make them desirable, I would say it’s balanced to an extent in that you can’t use it in some situations as effectively as other sets.
  • Biro123
    Biro123
    ✭✭✭✭✭
    ✭✭✭✭
    Yay, buff everything.. I have to 2-shot overland mobs, let's get it to one!
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Mintaka5
    Mintaka5
    ✭✭✭✭✭
    Yes #buffcorcs!!!!
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    When one nail is sticking out of your fence, you hammer it in, you don't pull all others out to match.
  • redspecter23
    redspecter23
    ✭✭✭✭✭
    ✭✭✭✭✭
    We just got a huge buff to dual wield enchantments. That seemed to turn out well.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Biro123 wrote: »
    Yay, buff everything.. I have to 2-shot overland mobs, let's get it to one!
    Poisons arrow one shot them.
    Note if they buff anything they would also buff overland mob.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Haashhtaag
    Haashhtaag
    ✭✭✭✭✭
    How about stop the nerfs and buffing and start fixing broken mechanics.
  • Shinshadow
    Shinshadow
    ✭✭✭✭
    Haashhtaag wrote: »
    How about stop the nerfs and buffing and start fixing broken mechanics.

    I second this notion.
  • Starlock
    Starlock
    ✭✭✭✭✭
    ✭✭✭✭✭
    There are plenty of players out there who disagree with your assessment. It seems that precious few actually read patch notes with objectivity in mind and realize that every patch comes with both "nerfs" and "buffs." Or more accurately, it comes with changes, the classification of which into "nerfs" and "buffs" seems to be subjectively determined by whatever someone's flavor of the month is.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    Parrot1986 wrote: »
    I agree in class abilities for the most part, would much rather see improvements to rarely used morphs and underperforming skills to help bring them on par with other classes.

    On the sets, I think we are too far down the line, every update it’s expected there’s some new set released to grind for and use to make us tank, heal, damage more effectively.

    relequin is over performing in certain situations but when cloudrest was released the original sets were trashed and no one would dream farm them so ZoS did what it does best and took a sledgehammer to them to make them desirable, I would say it’s balanced to an extent in that you can’t use it in some situations as effectively as other sets.
    Yes, and looks like spell strategist now, Olorime on the other hand is nice as in SPC with an mechanic better for many trials.
    relequin even the inperfect one require some dedication to get and it looks like its mostly good on long boss fights without much mechanics to interrupt you.
    Spell strategist fills up cyrodil however so its always upsides :)

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • DMuehlhausen
    DMuehlhausen
    ✭✭✭✭✭
    ✭✭
    Sharee wrote: »
    When one nail is sticking out of your fence, you hammer it in, you don't pull all others out to match.

    Wow I don't want to party with you on a Saturday night...
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
    ✭✭✭✭✭
    ✭✭
    Haashhtaag wrote: »
    How about stop the nerfs and buffing and start fixing broken mechanics.

    If they were capable of actually doing that we wouldn't be getting nerf/buff cycles anyway.


    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • nursingninja
    nursingninja
    ✭✭✭
    I think they should buff thief mundus stone to 20% and make the crit build a thing again.

    Also sorc shields need to be about three times stronger than they are.
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Sharee wrote: »
    When one nail is sticking out of your fence, you hammer it in, you don't pull all others out to match.

    When the fence is falling apart you replace it.

    Right now ZOS fence looks like a spiked baseball bat
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    The problem with only buffing is you end up with power creeps when you keep buffing everything to keep up, then you have to rebalance monsters etc.

    Nerfs are not fun, but they're a better choice sometimes to keep a game balanced.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Turelus wrote: »
    The problem with only buffing is you end up with power creeps when you keep buffing everything to keep up, then you have to rebalance monsters etc.

    Nerfs are not fun, but they're a better choice sometimes to keep a game balanced.

    Here is the problem. I prefer fun over balance in a game. You play to have fun.

    No more fun No more players

    You’ll lose more players removing fun that you will with imbalances.
  • Casul
    Casul
    ✭✭✭✭✭
    Koolio wrote: »
    Turelus wrote: »
    The problem with only buffing is you end up with power creeps when you keep buffing everything to keep up, then you have to rebalance monsters etc.

    Nerfs are not fun, but they're a better choice sometimes to keep a game balanced.

    Here is the problem. I prefer fun over balance in a game. You play to have fun.

    No more fun No more players

    You’ll lose more players removing fun that you will with imbalances.

    Fun is subjective, the thing that will keep people playing is if the game plays nicely.

    At this point I believe it is
    performance > balance
    PvP needs more love.
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    BuildMan wrote: »
    Koolio wrote: »
    Turelus wrote: »
    The problem with only buffing is you end up with power creeps when you keep buffing everything to keep up, then you have to rebalance monsters etc.

    Nerfs are not fun, but they're a better choice sometimes to keep a game balanced.

    Here is the problem. I prefer fun over balance in a game. You play to have fun.

    No more fun No more players

    You’ll lose more players removing fun that you will with imbalances.

    Fun is subjective, the thing that will keep people playing is if the game plays nicely.

    At this point I believe it is
    performance > balance

    I’ll agree that performance > balance

    Performance can cause it to not be fun even if balanced

    Last time I checked ( I could be wrong) Destiny 2 performance is great it’s just not fun and is tanking badly
  • DKsUnite
    DKsUnite
    ✭✭✭✭✭
    Problem with that logic is that things become ridiculous and band aid fixes are applied because of all the buffing and that screws everyone/thing over.

    Imagine the ridiculous state of the game if something like the morrowind sustain nerfs never happened or the proc meta nerfs never happened.
    Vyr Cor | Magicka Dragonknight | DC
    Vir Cor | Stamina Dragonknight | DC

    Latest Videos:
    Magicka Dragonknight: Vyr Cor | "A Dragon's Fury" | Magicka Dragonknight PvP
    Stamina Dragonknight: Vir Cor | "Heathen" | Stamina Dragonknight PvP

    Youtube: CorGaming
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    DKsUnite wrote: »
    Problem with that logic is that things become ridiculous and band aid fixes are applied because of all the buffing and that screws everyone/thing over.

    Imagine the ridiculous state of the game if something like the morrowind sustain nerfs never happened or the proc meta nerfs never happened.

    Referring to Proc nerfs

    I would heal through most of them because BoL would

    Have Full Aoe Heals
    For 20% Stronger
    To another ally
    For less cost x2
    With more regen

    So not only did the nerfs to your specific items help but we also got classes nerfed at the same time thus breaking even imo
    Edited by Koolio on November 6, 2018 11:21PM
  • Ling
    Ling
    ✭✭✭
    example: i would understand the dmg nerf to magblade, but i dont get it why the destroyed nearly our (im a magblade) whole defensive, sustain and heals!

    just reduce our dmg but not destroy our survivability, because it was way not OP!!!

    just my opinion ...
    Lìng ~ Ebonheart-Pact
    Achievement points: 33290
    Alliance rank: Grand Overlord (50)(since 2016)
    Soloplayer
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Ling wrote: »
    example: i would understand the dmg nerf to magblade, but i dont get it why the destroyed nearly our (im a magblade) whole defensive, sustain and heals!

    just reduce our dmg but not destroy our survivability, because it was way not OP!!!

    just my opinion ...

    Which the Dps was only an issue on a Destro/Resto build as far as PvP is concerned.

    Melee MNB with concealed weapon (Without calluurions) is now bottom of the pile. Now with less defense as before.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Koolio wrote: »
    Turelus wrote: »
    The problem with only buffing is you end up with power creeps when you keep buffing everything to keep up, then you have to rebalance monsters etc.

    Nerfs are not fun, but they're a better choice sometimes to keep a game balanced.

    Here is the problem. I prefer fun over balance in a game. You play to have fun.

    No more fun No more players

    You’ll lose more players removing fun that you will with imbalances.
    Right, but just buffing doesn't guarantee that you will always be on top with the buffs, nor that it makes the gameplay more fun.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Koolio
    Koolio
    ✭✭✭✭✭
    ✭✭
    Turelus wrote: »
    Koolio wrote: »
    Turelus wrote: »
    The problem with only buffing is you end up with power creeps when you keep buffing everything to keep up, then you have to rebalance monsters etc.

    Nerfs are not fun, but they're a better choice sometimes to keep a game balanced.

    Here is the problem. I prefer fun over balance in a game. You play to have fun.

    No more fun No more players

    You’ll lose more players removing fun that you will with imbalances.
    Right, but just buffing doesn't guarantee that you will always be on top with the buffs, nor that it makes the gameplay more fun.

    But Nerfing them always ruins someone’s fun.

    This is the balance trifecta of this game

    Performance-Fun-Balance

    For me it’s not about being “top”

    I just don’t want to be weaker than I was last year in the sale of “balance” it just doesn’t work well imo
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Turelus wrote: »
    The problem with only buffing is you end up with power creeps when you keep buffing everything to keep up, then you have to rebalance monsters etc.

    Nerfs are not fun, but they're a better choice sometimes to keep a game balanced.

    At that, we are much stronger than we were before Morrowind. That shows that overall Zos has buffed us and CP is still below what we had pre-morrowind, I would expect.
  • DanteYoda
    DanteYoda
    ✭✭✭✭✭
    ✭✭
    Buff purple dungeon weapon drops in overland.
Sign In or Register to comment.