We should only use 1 plating to upgrade jewelry (for all rarities)

Benemime
Benemime
✭✭✭✭
"Plating Expertise" passive should decrease the cost of upgrading jewelry from 4 to 3 at rank 1, then 3 to 2 at rank 2 and finally 2 to 1 at rank 3. This should be for any upgrade (blue to purple, purple to yellow, white to green etc). It's still nonsense the way it is, 4 platings are expensive as hell yet and the price will never drop
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    I think it being hard/expensive is intended. They stated they didn't want to devalue the gold drops from trials/vendor by making upgrades easy.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Saladin
    Saladin
    ✭✭✭
    I play almost every day, and spend a decent amount of time farming resources, and since Summerset release, have only found enough chromium grains to make 2 platings... that's ridiculous. I haven't found enough to upgrade even ONE piece of jewelry.
  • Deep_01
    Deep_01
    ✭✭✭✭
    No. Gold/purple jewels shouldn't be easy.
    @Deepan on PC-EU
  • Luigi_Vampa
    Luigi_Vampa
    ✭✭✭✭✭
    ✭✭
    Saladin wrote: »
    I play almost every day, and spend a decent amount of time farming resources, and since Summerset release, have only found enough chromium grains to make 2 platings... that's ridiculous. I haven't found enough to upgrade even ONE piece of jewelry.

    Make money and buy them. I can sell you grains.
    PC/EU DC
  • Crafts_Many_Boxes
    Crafts_Many_Boxes
    ✭✭✭✭✭
    Gold is fine, just make a bunch of alts, get them to 50 and max out your JC on them. Do dailies, get 3-4 chromium a day. I think the chromium grain drop rates are actually higher than other gold upgrade mats for daily writs.

    Purple is kinda expensive for what it is though.

    The whole point of making gold jewelry cost a lot of mats is to keep costs in line with HM vet trials and the gold vendor. That being said, gold jewelry upgrade costs are still much higher than golden vendor costs, with no sign of decreasing in sight, so maybe we need to go down to 3 plates for gold and 2 plates for purple.
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    At an absolute minimum, it must be above 150k for any upgrade to a gold ring, otherwise the golden vendor, an important gold/AP sink in this game becomes useless.

    Also, running trials is expensive (the potions, the upgrades to gear), this give 1 more source of income to those that can complete vet content, as they can deconstruct the jewelry and get grains out of it to sell.

    You used to be able to sell the gold jewelry and gear that dropped from trials and that provided gold for those players, but they took it away a long time ago and replaced it with the "plunder". Trust me, 10k in plunder doesn't make up for the loss of 200k if you got the right ring at the end of vAA back in the day (and neither does the 1 grain you might get, that costs 7k).

    Here are some suggestions:

    Do more writs, run more trials and decon jewelry. I have gotten enough chromium platings to make at least 15 necks/rings at this point, from doing writs, deconning jewelry, and refining platinum from survey drops. I HAVE LITERALLY BOUGHT 0 (ZERO!!) jewelry mats and have done that.

    I have sold some, I've used some to upgrade gear, and I even did 1 max level master writ (for the achievement)

    It's not meant to be easy. jewelry is expensive, it needs to be, or it could destabilize a large part of the economy of the game
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • Benemime
    Benemime
    ✭✭✭✭
    Deep_01 wrote: »
    No. Gold/purple jewels shouldn't be easy.

    Boo elitist booo. Not everyone has 1.2m of gold everytime they want a new build
    Edited by Benemime on October 30, 2018 4:16PM
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    Benemime wrote: »
    Deep_01 wrote: »
    No. Gold/purple jewels shouldn't be easy.

    Boo elitist booo. Not everyone has 1.2m of gold everytime they want a new build

    no build requires gold jewelry, unless you are in one of the 3 score pushing guilds per server.
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • Benemime
    Benemime
    ✭✭✭✭
    tmbrinks wrote: »
    Benemime wrote: »
    Deep_01 wrote: »
    No. Gold/purple jewels shouldn't be easy.

    Boo elitist booo. Not everyone has 1.2m of gold everytime they want a new build

    no build requires gold jewelry, unless you are in one of the 3 score pushing guilds per server.

    it doesn't require but it's nice to have full bonuses instead of half assed bonuses
    Edited by Benemime on October 30, 2018 5:36PM
  • Benemime
    Benemime
    ✭✭✭✭
    tmbrinks wrote: »
    At an absolute minimum, it must be above 150k for any upgrade to a gold ring, otherwise the golden vendor, an important gold/AP sink in this game becomes useless.

    Also, running trials is expensive (the potions, the upgrades to gear), this give 1 more source of income to those that can complete vet content, as they can deconstruct the jewelry and get grains out of it to sell.

    You used to be able to sell the gold jewelry and gear that dropped from trials and that provided gold for those players, but they took it away a long time ago and replaced it with the "plunder". Trust me, 10k in plunder doesn't make up for the loss of 200k if you got the right ring at the end of vAA back in the day (and neither does the 1 grain you might get, that costs 7k).

    Here are some suggestions:

    Do more writs, run more trials and decon jewelry. I have gotten enough chromium platings to make at least 15 necks/rings at this point, from doing writs, deconning jewelry, and refining platinum from survey drops. I HAVE LITERALLY BOUGHT 0 (ZERO!!) jewelry mats and have done that.

    I have sold some, I've used some to upgrade gear, and I even did 1 max level master writ (for the achievement)

    It's not meant to be easy. jewelry is expensive, it needs to be, or it could destabilize a large part of the economy of the game

    so if purple to gold required 2 platings, then it would cost more than the golden seller, without being abusive as it is today.

    But tbh, I still think it should cost only 1 plating, because you need not only 90~100k of gold but also lvl50 upgraded jewelry crafting. Golden seller doesn't require any investment in crafting skills.
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    Benemime wrote: »
    tmbrinks wrote: »
    Benemime wrote: »
    Deep_01 wrote: »
    No. Gold/purple jewels shouldn't be easy.

    Boo elitist booo. Not everyone has 1.2m of gold everytime they want a new build

    no build requires gold jewelry, unless you are in one of the 3 score pushing guilds per server.

    it doesn't require but it's nice to have full bonuses instead of half assed bonuses

    half assed? most purple to gold doesn't even upgrade the 5 pc bonus (on percentage sets (worm, for example)) I remember when worm necks were finally in the golden, before you could upgrade jewelry, I literally gained 6 magicka, 1 recovery, and 1 spell damage moving 1 piece from purple to gold. Doing all 3 pieces would have been like 20 magicka, and 3 recovery/SD. Again, you don't NEED it. (are there one of two sets where it would be to gold it out, yes, siroira and relequen are two examples)
    Benemime wrote: »
    tmbrinks wrote: »
    At an absolute minimum, it must be above 150k for any upgrade to a gold ring, otherwise the golden vendor, an important gold/AP sink in this game becomes useless.

    Also, running trials is expensive (the potions, the upgrades to gear), this give 1 more source of income to those that can complete vet content, as they can deconstruct the jewelry and get grains out of it to sell.

    You used to be able to sell the gold jewelry and gear that dropped from trials and that provided gold for those players, but they took it away a long time ago and replaced it with the "plunder". Trust me, 10k in plunder doesn't make up for the loss of 200k if you got the right ring at the end of vAA back in the day (and neither does the 1 grain you might get, that costs 7k).

    Here are some suggestions:

    Do more writs, run more trials and decon jewelry. I have gotten enough chromium platings to make at least 15 necks/rings at this point, from doing writs, deconning jewelry, and refining platinum from survey drops. I HAVE LITERALLY BOUGHT 0 (ZERO!!) jewelry mats and have done that.

    I have sold some, I've used some to upgrade gear, and I even did 1 max level master writ (for the achievement)

    It's not meant to be easy. jewelry is expensive, it needs to be, or it could destabilize a large part of the economy of the game

    so if purple to gold required 2 platings, then it would cost more than the golden seller, without being abusive as it is today.

    But tbh, I still think it should cost only 1 plating, because you need not only 90~100k of gold but also lvl50 upgraded jewelry crafting. Golden seller doesn't require any investment in crafting skills.

    at 2 platings, it'd be at cost (PC/NA, they are about 75k each right now) for rings. Necks cost 250k, so you'd pay 300k to get what you want golded out, or wait until it comes out at the vendor and play RNG...

    If you're not at lvl 50 jewelry crafting by this time on at least 1 toon, you've not done any work on it.. and you've been selling your rings, instead of deconning them. Summerset has been out for 6 months, that's no longer an excuse.

    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • Benemime
    Benemime
    ✭✭✭✭
    tmbrinks wrote: »
    Benemime wrote: »
    tmbrinks wrote: »
    Benemime wrote: »
    Deep_01 wrote: »
    No. Gold/purple jewels shouldn't be easy.

    Boo elitist booo. Not everyone has 1.2m of gold everytime they want a new build

    no build requires gold jewelry, unless you are in one of the 3 score pushing guilds per server.

    it doesn't require but it's nice to have full bonuses instead of half assed bonuses

    half assed? most purple to gold doesn't even upgrade the 5 pc bonus (on percentage sets (worm, for example)) I remember when worm necks were finally in the golden, before you could upgrade jewelry, I literally gained 6 magicka, 1 recovery, and 1 spell damage moving 1 piece from purple to gold. Doing all 3 pieces would have been like 20 magicka, and 3 recovery/SD. Again, you don't NEED it. (are there one of two sets where it would be to gold it out, yes, siroira and relequen are two examples)
    Benemime wrote: »
    tmbrinks wrote: »
    At an absolute minimum, it must be above 150k for any upgrade to a gold ring, otherwise the golden vendor, an important gold/AP sink in this game becomes useless.

    Also, running trials is expensive (the potions, the upgrades to gear), this give 1 more source of income to those that can complete vet content, as they can deconstruct the jewelry and get grains out of it to sell.

    You used to be able to sell the gold jewelry and gear that dropped from trials and that provided gold for those players, but they took it away a long time ago and replaced it with the "plunder". Trust me, 10k in plunder doesn't make up for the loss of 200k if you got the right ring at the end of vAA back in the day (and neither does the 1 grain you might get, that costs 7k).

    Here are some suggestions:

    Do more writs, run more trials and decon jewelry. I have gotten enough chromium platings to make at least 15 necks/rings at this point, from doing writs, deconning jewelry, and refining platinum from survey drops. I HAVE LITERALLY BOUGHT 0 (ZERO!!) jewelry mats and have done that.

    I have sold some, I've used some to upgrade gear, and I even did 1 max level master writ (for the achievement)

    It's not meant to be easy. jewelry is expensive, it needs to be, or it could destabilize a large part of the economy of the game

    so if purple to gold required 2 platings, then it would cost more than the golden seller, without being abusive as it is today.

    But tbh, I still think it should cost only 1 plating, because you need not only 90~100k of gold but also lvl50 upgraded jewelry crafting. Golden seller doesn't require any investment in crafting skills.

    at 2 platings, it'd be at cost (PC/NA, they are about 75k each right now) for rings. Necks cost 250k, so you'd pay 300k to get what you want golded out, or wait until it comes out at the vendor and play RNG...

    If you're not at lvl 50 jewelry crafting by this time on at least 1 toon, you've not done any work on it.. and you've been selling your rings, instead of deconning them. Summerset has been out for 6 months, that's no longer an excuse.

    if you have 3 pieces of the same set as purple jewelry the bonuses losses are far higher than "6 magicka 1 recovery 1 spell dmg", Netch's touch for example, spinner's, mother's sorrow, destruction mastery, necropotence, etc.

    a lot of players don't sub to ESO+ and don't have jewelry crafting leveled. I'm not included since I'm a master crafter but there are a lot of players that aren't. leveling jewelry crafting can take a while, especially if you are a casual player

    You can't just assume that everyone is equal as you (or else they are doing something wrong), that everyone makes the same gold as you, that's not real life. So far i've only managed to upgrade to gold a single piece of jewelry, and i don't even use this set anymore, poor choice, builds are constantly changing.
    Edited by Benemime on October 30, 2018 6:29PM
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    Benemime wrote: »
    tmbrinks wrote: »
    Benemime wrote: »
    tmbrinks wrote: »
    Benemime wrote: »
    Deep_01 wrote: »
    No. Gold/purple jewels shouldn't be easy.

    Boo elitist booo. Not everyone has 1.2m of gold everytime they want a new build

    no build requires gold jewelry, unless you are in one of the 3 score pushing guilds per server.

    it doesn't require but it's nice to have full bonuses instead of half assed bonuses

    half assed? most purple to gold doesn't even upgrade the 5 pc bonus (on percentage sets (worm, for example)) I remember when worm necks were finally in the golden, before you could upgrade jewelry, I literally gained 6 magicka, 1 recovery, and 1 spell damage moving 1 piece from purple to gold. Doing all 3 pieces would have been like 20 magicka, and 3 recovery/SD. Again, you don't NEED it. (are there one of two sets where it would be to gold it out, yes, siroira and relequen are two examples)
    Benemime wrote: »
    tmbrinks wrote: »
    At an absolute minimum, it must be above 150k for any upgrade to a gold ring, otherwise the golden vendor, an important gold/AP sink in this game becomes useless.

    Also, running trials is expensive (the potions, the upgrades to gear), this give 1 more source of income to those that can complete vet content, as they can deconstruct the jewelry and get grains out of it to sell.

    You used to be able to sell the gold jewelry and gear that dropped from trials and that provided gold for those players, but they took it away a long time ago and replaced it with the "plunder". Trust me, 10k in plunder doesn't make up for the loss of 200k if you got the right ring at the end of vAA back in the day (and neither does the 1 grain you might get, that costs 7k).

    Here are some suggestions:

    Do more writs, run more trials and decon jewelry. I have gotten enough chromium platings to make at least 15 necks/rings at this point, from doing writs, deconning jewelry, and refining platinum from survey drops. I HAVE LITERALLY BOUGHT 0 (ZERO!!) jewelry mats and have done that.

    I have sold some, I've used some to upgrade gear, and I even did 1 max level master writ (for the achievement)

    It's not meant to be easy. jewelry is expensive, it needs to be, or it could destabilize a large part of the economy of the game

    so if purple to gold required 2 platings, then it would cost more than the golden seller, without being abusive as it is today.

    But tbh, I still think it should cost only 1 plating, because you need not only 90~100k of gold but also lvl50 upgraded jewelry crafting. Golden seller doesn't require any investment in crafting skills.

    at 2 platings, it'd be at cost (PC/NA, they are about 75k each right now) for rings. Necks cost 250k, so you'd pay 300k to get what you want golded out, or wait until it comes out at the vendor and play RNG...

    If you're not at lvl 50 jewelry crafting by this time on at least 1 toon, you've not done any work on it.. and you've been selling your rings, instead of deconning them. Summerset has been out for 6 months, that's no longer an excuse.

    if you have 3 pieces of the same set as purple jewelry the bonuses losses are far higher than "6 magicka 1 recovery 1 spell dmg", Netch's touch for example, spinner's, mother's sorrow, destruction mastery, necropotence, etc.

    a lot of players don't sub to ESO+ and don't have jewelry crafting leveled. I'm not included since I'm a master crafter but there are a lot of players that aren't. leveling jewelry crafting can take a while, especially if you are a casual player

    You can't just assume that everyone is equal as you (or else they are doing something wrong), that everyone makes the same gold as you, that's not real life. So far i've only managed to upgrade to gold a single piece of jewelry, and i don't even use this set anymore, poor choice, builds are constantly changing.

    You didn't even read what I said. I said 1 piece was that bonus, with 3 pieces being more (20, 3, 3). I also said that some sets had better bonuses that the 5pc would upgrade with making it gold.

    By no means am I saying everybody is equal to me. (I have 12 toons at max jewelry crafting), but to not have 1, after 6 months, come on, that's ultra casual, which if somebody is ultra casual, they have literally zero need for gold jewelry. I know that I play this game more than most, but even taking when I do and dividing it by 10 (I do not play 10x as much as a "casual") would put them comfortably with a toon leveled in jewelry, most traits researched. I wouldn't upgrade a set of jewelry unless I KNOW it's a staple. (I also main a healer, so there's a lot less turnover with sets, but I did gold out a necklace of perfect Olorime, since that's a big part of a healer's build)
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Turelus wrote: »
    I think it being hard/expensive is intended. They stated they didn't want to devalue the gold drops from trials/vendor by making upgrades easy.

    This is in line with the statement Zos made before Summerset was launched. Zos said they wanted the ability to craft and upgrade jewelry to be something more special than what we have with regular crafting.

    Considering we have gold jewelry available in trials and from the gold vendor I expect Zos wants to keep both of those sources, shall we say, special.
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    I spent a lot of time (and gold) to level up all of my toons so that they could craft. All 15 on my main account are 50 in all 6 skills (11/15 are in jewelry). All are 8-trait (all but nirn), all know the common motifs and basic purple one. I know that's not normal. I know I'm a little weird with it. But, I understood early, that crafting, and especially the writs, were a great source of income, resources, and with jewelry crafting, the grains. I put the time and effort into leveling toons to be able to take advantage of the system as it is.

    Why should it change, when the pricing is reasonable for what you get at this time, making all the work I've done worth less? They already did it with the outfit system, taking away the benefit of my character that knows all the motifs.
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • MasterSpatula
    MasterSpatula
    ✭✭✭✭✭
    ✭✭✭✭✭
    At the very least, there really shouldn't be Master Writs for Gold Jewelry. I still don't have enough platings to Gold out a single piece of jewelry, yet I have about 8 Master Jewelry Writs calling for Legendary.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    At the very least, there really shouldn't be Master Writs for Gold Jewelry. I still don't have enough platings to Gold out a single piece of jewelry, yet I have about 8 Master Jewelry Writs calling for Legendary.

    If they increased jewelry master writ voucher values by another 50% they'd be reasonable to do, and you could buy the platings and be able to make a profit selling the things you can buy with vouchers.
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • TheCyberDruid
    TheCyberDruid
    ✭✭✭✭✭
    I have three max level jewelry crafters and the amount of Chronium grains that I receive from the daily writs boxes is more than enough. Sure if you only craft on one character then it does take a couple of days to get a grain, but you should have a plating in two months. Yes it is very slow (if you don't harvest/refine too), but like many people have already said that was intentional.
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    Turelus wrote: »
    I think it being hard/expensive is intended. They stated they didn't want to devalue the gold drops from trials/vendor by making upgrades easy.

    You cant get crafted jewelry from drops. Besides gold jewelry isnt all that much better than purple.
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    Why is every other crafting section thread an idea to cut corners or a plea for a ZOS handout?

    Edited by Taleof2Cities on October 30, 2018 8:08PM
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Mojmir wrote: »
    Turelus wrote: »
    I think it being hard/expensive is intended. They stated they didn't want to devalue the gold drops from trials/vendor by making upgrades easy.

    You cant get crafted jewelry from drops. Besides gold jewelry isnt all that much better than purple.

    I am pretty sure Turelus is aware of that. They are probably also aware that Zos specifically stated they wanted the ability to have upgraded jewelry from this system to be more special than upgraded armor and weapons which is likely why Zos made this more challenging.
  • Deep_01
    Deep_01
    ✭✭✭✭
    Benemime wrote: »
    Deep_01 wrote: »
    No. Gold/purple jewels shouldn't be easy.

    Boo elitist booo. Not everyone has 1.2m of gold everytime they want a new build

    Blue and purple jewels are good enough ( I do use blue, purple and gold jewels) if you are not an elitist xD
    @Deepan on PC-EU
  • ZonasArch
    ZonasArch
    ✭✭✭✭✭
    ✭✭
    Benemime wrote: »
    Deep_01 wrote: »
    No. Gold/purple jewels shouldn't be easy.

    Boo elitist booo. Not everyone has 1.2m of gold everytime they want a new build

    If you're not at that level, a simple idea would be to do them purple or blue. For not competitive game, the difference between blue and purple and gold isn't that great. You can close that gap by simply having a slightly better rotation, for example.

    The reason for gold Jewelry to not be ways isn't elitism, it's the gold sink from gold vendor. The game requires gold sink to fight off inflation. It helps keep the economy stable. Believe me as a RuneScape player of old... You don't want your economy to break, it ruins the game for real. Appreciate the gold sinks and hope they never remove them.

    Now... Some elitists *do* use their gold Jewelry to flash off their gear and might and stuff, and *think* they are the reason for gold rings to be a hard thing to get, so they can keep their exclusivity, but these people are just downright ignorant. Worry not.
  • RABIDxWOLVERINE
    RABIDxWOLVERINE
    ✭✭✭✭
    Sure platings are annoying to collect and refine and everything but Im glad its more difficult than upgrading weapons. Its a hard to get gold jewelry so it should also be hard to craft gold jewelry. Im perfectly fine with how it is although a slight reduction wouldnt be horrible but I find it largely unnecessary. In a year we will all be complaining about how much jewelry crafting mats we have.
    Rhaegar Gregorson, The Ebonheart Centurion - Imperial Dragonknight
    RABIDxWOLVERINE - Xbox One, NA, Ebonheart Pact

    Loreseekers

    BLOOD FOR THE PACT!
  • vesselwiththepestle
    vesselwiththepestle
    ✭✭✭✭✭
    I am doing crafting writs for jewelry on 7 characters.

    So as I have more characters to do daily writs and since the increase of chromium grains from daily writs I may be getting enough chromium to upgrade a ring or necklance once in a while, I also have more demand for them for very different sets.

    I just got a 432 vouchers jewelry writ (Legendary, Swift, Pelinal's Aptitude). I don't think I will do it :). It's just not worth it.

    Some parts of jewelry crafting are still just wrong.
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
  • John_Falstaff
    John_Falstaff
    ✭✭✭✭✭
    ✭✭
    All right. So the idea is to make upgrading jewelry to gold as hard or harder than buying it from Golden or getting from trials. Why not give multiple grains (or whole platings) from deconstruction then? It won't hurt golden, and it will give people more incentive to run vet trials - since currently, a chance of getting 7k worth of a grain plus 10k worth of plunder from a vet trial run isn't much of a reward. I know it will adjust plating prices downward some, but only as long as people keep running vet trials, so... mission accomplished?
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    All right. So the idea is to make upgrading jewelry to gold as hard or harder than buying it from Golden or getting from trials. Why not give multiple grains (or whole platings) from deconstruction then? It won't hurt golden, and it will give people more incentive to run vet trials - since currently, a chance of getting 7k worth of a grain plus 10k worth of plunder from a vet trial run isn't much of a reward. I know it will adjust plating prices downward some, but only as long as people keep running vet trials, so... mission accomplished?

    If platings go down much from where they are at, the necklace purchases in the golden will become more expensive. They cost 250k gold, so figure 55k per plating (for 220k, plus 10k each for purple platings), gives you your 250k. That is the MINIMUM they should ever go. We're only at 75k (on PC/NA), and (I think, 25k for purple, which I agree is a bottleneck right now)

    If they make a change to the platings needed, I could get behind a reduction of purple platings from 3 to 2 for upgrade, that'd be the only change I'd make
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • Mojmir
    Mojmir
    ✭✭✭✭✭
    ✭✭✭✭✭
    idk wrote: »
    Mojmir wrote: »
    Turelus wrote: »
    I think it being hard/expensive is intended. They stated they didn't want to devalue the gold drops from trials/vendor by making upgrades easy.

    You cant get crafted jewelry from drops. Besides gold jewelry isnt all that much better than purple.

    I am pretty sure Turelus is aware of that. They are probably also aware that Zos specifically stated they wanted the ability to have upgraded jewelry from this system to be more special than upgraded armor and weapons which is likely why Zos made this more challenging.

    one more reason to put crafted gear below dropped gear. if they want it too be more special, the difference from purple to gold should have more significance not just ridiculous in cost or attainability.
  • John_Falstaff
    John_Falstaff
    ✭✭✭✭✭
    ✭✭
    @tmbrinks , I think just how much the prices will adjust can be fine-tuned by number of grains given after deconstruction. Maybe stop at several grains to keep the plating price above 55k. Maybe have Golden tone down her pricing some to follow the market. General idea is to make golden jewelry a reward for endgame content too, not just for mindless grind for platinum dust and making max number of characters work as crafting slaves.

    Alternative idea is to make legendary quality actually matter. Have it be a significant bump (like in case with transition between epic and legendary weapons) to stats, not just vanity.
    Edited by John_Falstaff on October 31, 2018 4:35PM
  • tmbrinks
    tmbrinks
    ✭✭✭✭✭
    ✭✭✭✭✭
    @tmbrinks , I think just how much the prices will adjust can be fine-tuned by number of grains given after deconstruction. Maybe stop at several grains to keep the plating price above 55k. Maybe have Golden tone down her pricing some to follow the market. General idea is to make golden jewelry a reward for endgame content too, not just for mindless grind for platinum dust and making max number of characters work as crafting slaves.

    Alternative idea is to make legendary quality actually matter. Have it be a significant bump (like in case with transition between epic and legendary weapons) to stats, not just vanity.

    I would venture that doubling the drop rate of platinum dust would halve the price (2x the supply, price drops by half) I know it's not exact. But that alone would push it well under the current rate (75k->37.5k a plating) making it less. They would have to manipulate the drop rates as well, which would be a net zero change.

    I think people would be more upset if they made legendary jewelry matter, because then they would feel required to upgrade to gold at those prices, rather than it being for niche, score pushing individuals.
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
Sign In or Register to comment.