I play almost every day, and spend a decent amount of time farming resources, and since Summerset release, have only found enough chromium grains to make 2 platings... that's ridiculous. I haven't found enough to upgrade even ONE piece of jewelry.
At an absolute minimum, it must be above 150k for any upgrade to a gold ring, otherwise the golden vendor, an important gold/AP sink in this game becomes useless.
Also, running trials is expensive (the potions, the upgrades to gear), this give 1 more source of income to those that can complete vet content, as they can deconstruct the jewelry and get grains out of it to sell.
You used to be able to sell the gold jewelry and gear that dropped from trials and that provided gold for those players, but they took it away a long time ago and replaced it with the "plunder". Trust me, 10k in plunder doesn't make up for the loss of 200k if you got the right ring at the end of vAA back in the day (and neither does the 1 grain you might get, that costs 7k).
Here are some suggestions:
Do more writs, run more trials and decon jewelry. I have gotten enough chromium platings to make at least 15 necks/rings at this point, from doing writs, deconning jewelry, and refining platinum from survey drops. I HAVE LITERALLY BOUGHT 0 (ZERO!!) jewelry mats and have done that.
I have sold some, I've used some to upgrade gear, and I even did 1 max level master writ (for the achievement)
It's not meant to be easy. jewelry is expensive, it needs to be, or it could destabilize a large part of the economy of the game
it doesn't require but it's nice to have full bonuses instead of half assed bonuses
At an absolute minimum, it must be above 150k for any upgrade to a gold ring, otherwise the golden vendor, an important gold/AP sink in this game becomes useless.
Also, running trials is expensive (the potions, the upgrades to gear), this give 1 more source of income to those that can complete vet content, as they can deconstruct the jewelry and get grains out of it to sell.
You used to be able to sell the gold jewelry and gear that dropped from trials and that provided gold for those players, but they took it away a long time ago and replaced it with the "plunder". Trust me, 10k in plunder doesn't make up for the loss of 200k if you got the right ring at the end of vAA back in the day (and neither does the 1 grain you might get, that costs 7k).
Here are some suggestions:
Do more writs, run more trials and decon jewelry. I have gotten enough chromium platings to make at least 15 necks/rings at this point, from doing writs, deconning jewelry, and refining platinum from survey drops. I HAVE LITERALLY BOUGHT 0 (ZERO!!) jewelry mats and have done that.
I have sold some, I've used some to upgrade gear, and I even did 1 max level master writ (for the achievement)
It's not meant to be easy. jewelry is expensive, it needs to be, or it could destabilize a large part of the economy of the game
so if purple to gold required 2 platings, then it would cost more than the golden seller, without being abusive as it is today.
But tbh, I still think it should cost only 1 plating, because you need not only 90~100k of gold but also lvl50 upgraded jewelry crafting. Golden seller doesn't require any investment in crafting skills.
it doesn't require but it's nice to have full bonuses instead of half assed bonuses
half assed? most purple to gold doesn't even upgrade the 5 pc bonus (on percentage sets (worm, for example)) I remember when worm necks were finally in the golden, before you could upgrade jewelry, I literally gained 6 magicka, 1 recovery, and 1 spell damage moving 1 piece from purple to gold. Doing all 3 pieces would have been like 20 magicka, and 3 recovery/SD. Again, you don't NEED it. (are there one of two sets where it would be to gold it out, yes, siroira and relequen are two examples)At an absolute minimum, it must be above 150k for any upgrade to a gold ring, otherwise the golden vendor, an important gold/AP sink in this game becomes useless.
Also, running trials is expensive (the potions, the upgrades to gear), this give 1 more source of income to those that can complete vet content, as they can deconstruct the jewelry and get grains out of it to sell.
You used to be able to sell the gold jewelry and gear that dropped from trials and that provided gold for those players, but they took it away a long time ago and replaced it with the "plunder". Trust me, 10k in plunder doesn't make up for the loss of 200k if you got the right ring at the end of vAA back in the day (and neither does the 1 grain you might get, that costs 7k).
Here are some suggestions:
Do more writs, run more trials and decon jewelry. I have gotten enough chromium platings to make at least 15 necks/rings at this point, from doing writs, deconning jewelry, and refining platinum from survey drops. I HAVE LITERALLY BOUGHT 0 (ZERO!!) jewelry mats and have done that.
I have sold some, I've used some to upgrade gear, and I even did 1 max level master writ (for the achievement)
It's not meant to be easy. jewelry is expensive, it needs to be, or it could destabilize a large part of the economy of the game
so if purple to gold required 2 platings, then it would cost more than the golden seller, without being abusive as it is today.
But tbh, I still think it should cost only 1 plating, because you need not only 90~100k of gold but also lvl50 upgraded jewelry crafting. Golden seller doesn't require any investment in crafting skills.
at 2 platings, it'd be at cost (PC/NA, they are about 75k each right now) for rings. Necks cost 250k, so you'd pay 300k to get what you want golded out, or wait until it comes out at the vendor and play RNG...
If you're not at lvl 50 jewelry crafting by this time on at least 1 toon, you've not done any work on it.. and you've been selling your rings, instead of deconning them. Summerset has been out for 6 months, that's no longer an excuse.
it doesn't require but it's nice to have full bonuses instead of half assed bonuses
half assed? most purple to gold doesn't even upgrade the 5 pc bonus (on percentage sets (worm, for example)) I remember when worm necks were finally in the golden, before you could upgrade jewelry, I literally gained 6 magicka, 1 recovery, and 1 spell damage moving 1 piece from purple to gold. Doing all 3 pieces would have been like 20 magicka, and 3 recovery/SD. Again, you don't NEED it. (are there one of two sets where it would be to gold it out, yes, siroira and relequen are two examples)At an absolute minimum, it must be above 150k for any upgrade to a gold ring, otherwise the golden vendor, an important gold/AP sink in this game becomes useless.
Also, running trials is expensive (the potions, the upgrades to gear), this give 1 more source of income to those that can complete vet content, as they can deconstruct the jewelry and get grains out of it to sell.
You used to be able to sell the gold jewelry and gear that dropped from trials and that provided gold for those players, but they took it away a long time ago and replaced it with the "plunder". Trust me, 10k in plunder doesn't make up for the loss of 200k if you got the right ring at the end of vAA back in the day (and neither does the 1 grain you might get, that costs 7k).
Here are some suggestions:
Do more writs, run more trials and decon jewelry. I have gotten enough chromium platings to make at least 15 necks/rings at this point, from doing writs, deconning jewelry, and refining platinum from survey drops. I HAVE LITERALLY BOUGHT 0 (ZERO!!) jewelry mats and have done that.
I have sold some, I've used some to upgrade gear, and I even did 1 max level master writ (for the achievement)
It's not meant to be easy. jewelry is expensive, it needs to be, or it could destabilize a large part of the economy of the game
so if purple to gold required 2 platings, then it would cost more than the golden seller, without being abusive as it is today.
But tbh, I still think it should cost only 1 plating, because you need not only 90~100k of gold but also lvl50 upgraded jewelry crafting. Golden seller doesn't require any investment in crafting skills.
at 2 platings, it'd be at cost (PC/NA, they are about 75k each right now) for rings. Necks cost 250k, so you'd pay 300k to get what you want golded out, or wait until it comes out at the vendor and play RNG...
If you're not at lvl 50 jewelry crafting by this time on at least 1 toon, you've not done any work on it.. and you've been selling your rings, instead of deconning them. Summerset has been out for 6 months, that's no longer an excuse.
if you have 3 pieces of the same set as purple jewelry the bonuses losses are far higher than "6 magicka 1 recovery 1 spell dmg", Netch's touch for example, spinner's, mother's sorrow, destruction mastery, necropotence, etc.
a lot of players don't sub to ESO+ and don't have jewelry crafting leveled. I'm not included since I'm a master crafter but there are a lot of players that aren't. leveling jewelry crafting can take a while, especially if you are a casual player
You can't just assume that everyone is equal as you (or else they are doing something wrong), that everyone makes the same gold as you, that's not real life. So far i've only managed to upgrade to gold a single piece of jewelry, and i don't even use this set anymore, poor choice, builds are constantly changing.
I think it being hard/expensive is intended. They stated they didn't want to devalue the gold drops from trials/vendor by making upgrades easy.
MasterSpatula wrote: »At the very least, there really shouldn't be Master Writs for Gold Jewelry. I still don't have enough platings to Gold out a single piece of jewelry, yet I have about 8 Master Jewelry Writs calling for Legendary.
John_Falstaff wrote: »All right. So the idea is to make upgrading jewelry to gold as hard or harder than buying it from Golden or getting from trials. Why not give multiple grains (or whole platings) from deconstruction then? It won't hurt golden, and it will give people more incentive to run vet trials - since currently, a chance of getting 7k worth of a grain plus 10k worth of plunder from a vet trial run isn't much of a reward. I know it will adjust plating prices downward some, but only as long as people keep running vet trials, so... mission accomplished?
I am pretty sure Turelus is aware of that. They are probably also aware that Zos specifically stated they wanted the ability to have upgraded jewelry from this system to be more special than upgraded armor and weapons which is likely why Zos made this more challenging.
John_Falstaff wrote: »@tmbrinks , I think just how much the prices will adjust can be fine-tuned by number of grains given after deconstruction. Maybe stop at several grains to keep the plating price above 55k. Maybe have Golden tone down her pricing some to follow the market. General idea is to make golden jewelry a reward for endgame content too, not just for mindless grind for platinum dust and making max number of characters work as crafting slaves.
Alternative idea is to make legendary quality actually matter. Have it be a significant bump (like in case with transition between epic and legendary weapons) to stats, not just vanity.