... whom I intended to be a Magicka DD...
... whom I intended to be a Magicka DD...
A lot of Mag Sorcs maximized their builds for DPS using shields so they could use their CP/Enchants/Gear/Whatever towards DPS. They ran low base resistances and relatively low base health and let the shields do the most of the damage mitigation.
Those builds have been gutted by the changes ...
Ragnarock41 wrote: »Most magsorcs still try to face tank melee builds alone and die a much quicker death. ( no more half hour face tanking sessions)
Some of them adapted though, and streak seems like a really stronk kite tool now.
A lot of the responses seem to focus about PvP. I don't particularly care about PvP, as I think it's a toxic crowd that's far too competitive for relaxed, fun gameplay, but that's besides the point.
What kind of DPS can a Magicka Sorcerer pull off in PvE environment, and how does it compare to other classes?
The only Stamina character I've ever had got to level 50, did a single Veteran Dungeon and was never touched again, so I can't say much on the topic. What's good about the "fair/not fair" discussion in PvE is that you don't have to worry about enemies exploiting bugs or using overpowered classes or whatever, so by choosing a class that "sucks" you're only gimping yourself and your team, which in most cases leads to more entertaining fights as not everything dies in 2 seconds.And if PvE is your focus, how is it fair that mags have to build for defence when stamina does not?
A lot of the responses seem to focus about PvP. I don't particularly care about PvP, as I think it's a toxic crowd that's far too competitive for relaxed, fun gameplay, but that's besides the point.
What kind of DPS can a Magicka Sorcerer pull off in PvE environment, and how does it compare to other classes?
We are just nearly above mag wardens. DK, nightblade and templar is above us. And keep in mind, we are supposed to be a pure DPS class.
And if PvE is your focus, how is it fair that mags have to build for defence when stamina does not?
I was openly critical of the shield and pet changes during the PTS phase. This is an alt account, but I have one max CP mag pet sorc and another at 450+ CP. What I've found on live since patch is that I can still solo some world bosses and easily run public dungeons and Craglorn group delves solo. Pets die sometimes. I can run normal Maelstrom arena without even trying - pets die regularly. Though I have VMA clears on mag-blade and pet sorc, I haven't even considered trying vet Maelstrom with shield nerf. I was laughed at (in a good-natured way?) for bringing a pet sorc to a normal trial. Pets needed to be re-summoned a few times (what?! not sure what happened there). I did a bit over 14.7% of total DPS on the 4+ minutes spent on the last boss. I had never run the trial before, but it was also a PUG group, so it is likely many others were inexperienced as well.What kind of DPS can a Magicka Sorcerer pull off in PvE environment, and how does it compare to other classes?
SirLeeMinion wrote: »I was openly critical of the shield and pet changes during the PTS phase. This is an alt account, but I have one max CP mag pet sorc and another at 450+ CP. What I've found on live since patch is that I can still solo some world bosses and easily run public dungeons and Craglorn group delves solo. Pets die sometimes. I can run normal Maelstrom arena without even trying - pets die regularly. Though I have VMA clears on mag-blade and pet sorc, I haven't even considered trying vet Maelstrom with shield nerf. I was laughed at (in a good-natured way?) for bringing a pet sorc to a normal trial. Pets needed to be re-summoned a few times (what?! not sure what happened there). I did a bit over 14.7% of total DPS on the 4+ minutes spent on the last boss. I had never run the trial before, but it was also a PUG group, so it is likely many others were inexperienced as well.What kind of DPS can a Magicka Sorcerer pull off in PvE environment, and how does it compare to other classes?
My overall impression is that pet-sorc is a viable, if lower DPS, option in most situations. It has become harder to run difficult solo content (shield nerf, loss of pet taunt, squishy pet bug); I now have sustain issues due to over-spamming heals since I no longer run shields. It is likely not a great option for high-end content.
For comparison, I'd consider myself a mid-tier player with ping that averages maybe 200 ms and mid-tier gear (necro + julianos + illambris, purple gear except for monster and weapons). I generally parse about 27K dps on test dummy and around 15K when soloing harder content. YMMV.
Respec most bastion CP into defense.
Wear a few tri-glyph pieces for health, impen on armor.
Spec into some protective jewels.
Done.
This is not the end of the Sorc PvP world, but its unplayable right now mostly due to the broken enchant mechanics. Someone else can give you those details.
Ragnarock41 wrote: »Most magsorcs still try to face tank melee builds alone and die a much quicker death. ( no more half hour face tanking sessions)
Some of them adapted though, and streak seems like a really stronk kite tool now.
Half hour tanking sessions were already the outlier even before Update 20 and a sure sign that Sorc was facing fruits of the earth.
As for Streak, it’s still the same skill as before. The Speedy Gonzales era may be over, but people will start using gap closers again soon. It’s not a strong kiting tool unless you build for 4k mag Regen.
A lot of the responses seem to focus about PvP. I don't particularly care about PvP, as I think it's a toxic crowd that's far too competitive for relaxed, fun gameplay, but that's besides the point.
What kind of DPS can a Magicka Sorcerer pull off in PvE environment, and how does it compare to other classes?
We are just nearly above mag wardens. DK, nightblade and templar is above us. And keep in mind, we are supposed to be a pure DPS class.
And if PvE is your focus, how is it fair that mags have to build for defence when stamina does not?
With respect to group content, that depends on how much you trust your healer. When running trials or dungeons, my stam friends tend to still have some healing or defensive skill on their bar, just like magicka would slot shield. If you don’t feel the need to be self reliant, you can take the shield off, just like stam would take their defensive skill off.
Horowonnoe wrote: »Sorc DPS are viable for everything except competitive endgame content. In competitive endgame content sorcs are healers / buff ***.
If all you want to do is dolmens and world bosses and whatever dungeons, you dont really need to worry about meta and whatnot.
A lot of the responses seem to focus about PvP. I don't particularly care about PvP, as I think it's a toxic crowd that's far too competitive for relaxed, fun gameplay, but that's besides the point.
What kind of DPS can a Magicka Sorcerer pull off in PvE environment, and how does it compare to other classes?
We are just nearly above mag wardens. DK, nightblade and templar is above us. And keep in mind, we are supposed to be a pure DPS class.
And if PvE is your focus, how is it fair that mags have to build for defence when stamina does not?
With respect to group content, that depends on how much you trust your healer. When running trials or dungeons, my stam friends tend to still have some healing or defensive skill on their bar, just like magicka would slot shield. If you don’t feel the need to be self reliant, you can take the shield off, just like stam would take their defensive skill off.
Stamina slots Vigor, magica slots shields. Both take up a bar slot, both are defence. Difference is shields are capped at 40/50% and vigor stacks the more you have.
All mag and stam builds for pure dmg... And both stam and mag uses one ability for defence. Difference is shields are capped at 40/50% and vigor stacks the more you have.