MaleAmazon wrote: »And you would implement this how? Stunlock the player at the chest? I have to say I dont know if it is just me though but this isnt a problem on PC EU imo... I cannot even remember the last time I saw a half looted container. It must literally be months.
MaleAmazon wrote: »And you would implement this how? Stunlock the player at the chest? I have to say I dont know if it is just me though but this isnt a problem on PC EU imo... I cannot even remember the last time I saw a half looted container. It must literally be months.
Simply just when you loot something to be auto-looted instant, not stunlock, and I'm on PC EU too encountering this everyday especialy of thiefs troves and silks, just worms and lockpicks...
radudraq93 wrote: »So we all daily encountered with looting nodes ,chests,thiefs trove, or crafting etc... Being left with a junky item like worms (for plant),lockpick (for trove) etc.. is that very unfair and I encounter this everyday! This must stop now and all players must be forced to loot all the content from that chest, plant,ore vein etc...
I autoloot everything. Ain't nobody got time for standing around sorting stuff out. While you're standing around pondering what to take and what to leave, I've already looted the next one.
I always heard that the respawn time was longer when people left items in the chest.The respawn timer starts when the node is opened. It doesn't matter if something was taken from it or not. It will still respawn after the same time. So you either find a node with some worms and lockpicks (hey, free money!) or find nothing.
Yeah, I definitely want nothing! /s
SydneyGrey wrote: »I always heard that the respawn time was longer when people left items in the chest.The respawn timer starts when the node is opened. It doesn't matter if something was taken from it or not. It will still respawn after the same time. So you either find a node with some worms and lockpicks (hey, free money!) or find nothing.
Yeah, I definitely want nothing! /s
The respawn timer starts when the node is opened. It doesn't matter if something was taken from it or not. It will still respawn after the same time. So you either find a node with some worms and lockpicks (hey, free money!) or find nothing.
Yeah, I definitely want nothing! /s
SydneyGrey wrote: »I always heard that the respawn time was longer when people left items in the chest.The respawn timer starts when the node is opened. It doesn't matter if something was taken from it or not. It will still respawn after the same time. So you either find a node with some worms and lockpicks (hey, free money!) or find nothing.
Yeah, I definitely want nothing! /s
That is a misconception and a lie. It was confirmed several times by ZOS and you can also test it yourself. Go to some remote location, open a node and leave it without picking anything up. It will respawn after the same time as a fully looted node.
It is a bit different with chests since there are other factors affecting their spawn. A partially looted chest will still despawn but it is not guaranteed to respawn at the same location. That has nothing to do with being partially looted. Just the way chest spawns work.
MaleAmazon wrote: »And you would implement this how? Stunlock the player at the chest? What if their inventory was full? I have to say I dont know if it is just me though but this isnt a problem on PC EU imo... I cannot even remember the last time I saw a half looted container. It must literally be months.
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
lordrichter wrote: »I autoloot everything. Ain't nobody got time for standing around sorting stuff out. While you're standing around pondering what to take and what to leave, I've already looted the next one.
Ahh, so your point is really nothing about leaving stuff behind, but that all* containers, bags, furniture, dead NPCs, etc should be auto-loot, with no option to turn it off? Not judging, but not a typical suggestion.
* except maybe when thieving or pickpocketing?