BBOORRRIINNGG!
Run around waiting for things to spawn with a few other people racing to get them too, then run somewhere else without any challenge what so ever.
This is the least entertaining thing to have ever been implemented!
CHALLENGE ME GAME!!! Whoever implements game content give me something to hold my interest, not just run to point x and collect y over and over and over and over and over and over and over.....
You get 1 more month ZOS, 1 more!.
Feels like you are TRYING to fail this game.
Fleshreaper wrote: »BBOORRRIINNGG!
Run around waiting for things to spawn with a few other people racing to get them too, then run somewhere else without any challenge what so ever.
This is the least entertaining thing to have ever been implemented!
CHALLENGE ME GAME!!! Whoever implements game content give me something to hold my interest, not just run to point x and collect y over and over and over and over and over and over and over.....
You get 1 more month ZOS, 1 more!.
Feels like you are TRYING to fail this game.
Well, I love them and wish we had more just like them.
PS. Can I have your stuff when you leave?
Fleshreaper wrote: »BBOORRRIINNGG!
Run around waiting for things to spawn with a few other people racing to get them too, then run somewhere else without any challenge what so ever.
This is the least entertaining thing to have ever been implemented!
CHALLENGE ME GAME!!! Whoever implements game content give me something to hold my interest, not just run to point x and collect y over and over and over and over and over and over and over.....
You get 1 more month ZOS, 1 more!.
Feels like you are TRYING to fail this game.
Well, I love them and wish we had more just like them.
PS. Can I have your stuff when you leave?
Earn them numb mind.
blacksghost wrote: »Shows how easy it is to get a large group of human beings doing ridiculous things for minimal rewards (some of which are offensive to some of us). Rats in a lab much?
blacksghost wrote: »Shows how easy it is to get a large group of human beings doing ridiculous things for minimal rewards (some of which are offensive to some of us). Rats in a lab much?
This.
I'm getting that feeling more and more with new content
sudaki_eso wrote: »Note to zos for any upcoming prologue or events, dont design quests where i have to wait for a respawn because another player just grabbed the node - dont make me compete for those nodes with others players
They might have done a stealth-fix on that, because I hardly got any meat from mammoths on the first day as well, and we weren't the only ones. I saw several more people complaining about the same thing. Now I'm getting meat from every kill.well actually now somehow I get meat from mammoths, but didnt on the first day (second day available). The only thing I changed is I put my pve amor on, so maybe its related to the amount of damage? or they fixed that. so now I actually like the mammoth quest better than the rest, because its faily close to a wayshrine, no backtracking, just one zone, and second marker close to first area.. , still dreading to do so many more.. but probably will be just doing it until I got all the swanp jelly stuff (4/7 now).
The dailies, like any open world quest in this game, is not intended to be challenging, by design. This will not be changing anytime soon.
If you are interested in a solo challenge then vMA is the place to go. In a few weeks it should become more challenging for some.
VMA is NOT challenging, I can light attack through that place now.
If not challenging then should be faster to save the boredom of running to places I've already run to 5 billion times.
Unless ZOS's idea of challenging is a personal battle of not falling asleep and forcing my brain to accept lazy ass quest writing. ZOS is king of copy/paste quests.
OP put so much time into this game and is now complaining about booring stuff?
Should have switched games long time ago.
Juju_beans wrote: »VMA is NOT challenging, I can light attack through that place now.
If not challenging then should be faster to save the boredom of running to places I've already run to 5 billion times.
Unless ZOS's idea of challenging is a personal battle of not falling asleep and forcing my brain to accept lazy ass quest writing. ZOS is king of copy/paste quests.
If you are light attacking your way through vMA then maybe you should try solo'ing trials/vDSA.
Dailies aren't supposed to be challenging.
I have found a use for these dailies:
I do them while waiting for the dungeon queue.
Not while I still have surveys to do - those are more exciting than the Murkmire dailies. But at some point, I'm out of surveys.
I could also just stand around watching the sun go up and down. But sometimes, I'm in the mood for something even more mind-numbingly boring.
So I do Murkmire dailies.
This is the least entertaining thing to have ever been implemented!
They don't learn very well do they. Boring content after boring content.