I never seen anything like this on any other games. Ever.
Tanks are balanced (in any game) by having a massive health pool compared to other classes. This is compensated by reducing their damage output AND mobility.
I read about some mobility nerfs, but I feel it's not even near enough. I suggest including a core speed debuff on the class (Dragonknight and others), since including it on gear will make Tanks choose Medium or Light Armor.
I never seen anything like this on any other games. Ever.
Tanks are balanced (in any game) by having a massive health pool compared to other classes. This is compensated by reducing their damage output AND mobility.
I read about some mobility nerfs, but I feel it's not even near enough. I suggest including a core speed debuff on the class (Dragonknight and others), since including it on gear will make Tanks choose Medium or Light Armor.