If you’ve ever uttered anything along the lines of “Cyrodiil is meant for large scale fights” or “You shouldn’t be able to 1vx go duel or do bugs” then
Waiting for an explanation why thinking such a thing would be wrong...you’re likely a cloak spamming snipe spammer who runs in a 24 man and thinks Xv1ing and chasing someone for 10 minutes until you kill them is fun and engaging gameplay.
... nope, just insults.
Cyrodiil is designed for large armies (zergs)
Solo and small scale players are using the zone in ways it wasn't designed for. This is ok but expecting support for it is not terribly reasonable outside of battlegrounds and dueling.
its an mmo cyro was never designed for solo play tired of reading all the whining about it or the hate tells from the fools about getting zerged in an mmo. Common.
Hateanthem wrote: »If you’ve ever uttered anything along the lines of “Cyrodiil is meant for large scale fights” or “You shouldn’t be able to 1vx go duel or do bugs” then
Waiting for an explanation why thinking such a thing would be wrong...you’re likely a cloak spamming snipe spammer who runs in a 24 man and thinks Xv1ing and chasing someone for 10 minutes until you kill them is fun and engaging gameplay.
... nope, just insults.
I quit listening to anyone that screams, "But muh 1veeX's tho!" a long time ago. Those people complain about zerglings, but they are the ones who intentionally look for groups of noobish or terrible players so they can film themselves and flex their epeens on twitch or youtube.
"How is da sheeeld changes fare tho'? How will I WonVeeeeeEx people tho'?"
Drummerx04 wrote: »VaranisArano wrote: »Drummerx04 wrote: »VaranisArano wrote: »I suspect we'll still see plenty of gankers and tower farming small-man groups.
But if you were wanting to 1vX or take your small man and win against larger organized groups, no, I don't think thats going to work out that well.
Mind you, I'm sure that 1vPotatoes and organized small man vs disorganized mob still works okay, within limits, as long as the lag doesnt strike too hard.
It's not that small scalers expect to "win" against an entire enemy faction, but we do expect to have the ability to harass a siege line of inexperienced players and not have set procs completely negate all healing or deal more damage than the actual enemy player does.
We just expect to be able to hold off an unorganized blob of players for more than 2 seconds with kiting, healing, defensive measures, LoS etc... and maybe kill a few that get to far ahead of the mob before getting overwhelmed.
That's fair, small organized groups ought to be able to tackle larger numbers of disorganized opponents.
Tackling large numbers of organized opponents is another matter. I just want to clarify that, because sometimes people get sloppy with defining a zerg. It makes a big difference whether the opponents are a larger disorganized or larger organized group.
Well I'm glad we agree there. The main problem is that organized raids have the tools available to be horrendously imbalanced, and the two primary culprits are actually purge and rapids. Both of these skills (unless something has changed in the last few months) only target group members, so a large guild group with appropriate composition can make themselves nigh imperious to snares, roots, CC, negates, and all other negative effects.
That is such a mind bogglingly unfair mechanical advantage over the unorganized masses. I'm surprised people don't complain more lol
Haashhtaag wrote: »Cyrodiil is clearly intended for large-scale combat. There are base camps, faction zones, strategic choke points, structures that can be captured and held, a rapid deployment network (i.e. transitus), supply stations (farm, mill, mine), and so on. I find it curious that people demand small-scale combat in Cyro when the map isn't setup that way. But whatever.
Then implement some small scale servers with a max cap for group at 12. BG's are boring, the MMR system is broken, and not everyone wants to play no CP.
I agree with this. Maybe not a cap on group size but a place where you can participate in smaller-scale activities that contribute to the AvA effort without having to worry so much about getting zerg'd down. Good idea!
its an mmo cyro was never designed for solo play tired of reading all the whining about it or the hate tells from the fools about getting zerged in an mmo. Common.
If you’ve ever uttered anything along the lines of “Cyrodiil is meant for large scale fights” or “You shouldn’t be able to 1vx go duel or do bugs” then
Waiting for an explanation why thinking such a thing would be wrong...you’re likely a cloak spamming snipe spammer who runs in a 24 man and thinks Xv1ing and chasing someone for 10 minutes until you kill them is fun and engaging gameplay.
... nope, just insults.
What's funny is the only pvp exposure I saw before I played was these large awesome battles taking place, looked like it was hundreds of them fighting it out. Apparently if that's what brought you to ESO you're a casual and suck so that's why we enjoy playing cyro the way we saw it advertised. Whatever.
I play BG's and IC for my small scale fix and cyro for that large army versus army fix. I've been in large groups and just got decimated by a handful of better players, maybe some of you just aren't as good as you think you are? Again, whatever, I apologize for nothing for enjoying playing cyro the way I saw it advertised.
Really hope those of you with better manners get some love and find the small scale stuff you are looking for.
Hateanthem wrote: »If you’ve ever uttered anything along the lines of “Cyrodiil is meant for large scale fights” or “You shouldn’t be able to 1vx go duel or do bugs” then
Waiting for an explanation why thinking such a thing would be wrong...you’re likely a cloak spamming snipe spammer who runs in a 24 man and thinks Xv1ing and chasing someone for 10 minutes until you kill them is fun and engaging gameplay.
... nope, just insults.
I quit listening to anyone that screams, "But muh 1veeX's tho!" a long time ago. Those people complain about zerglings, but they are the ones who intentionally look for groups of noobish or terrible players so they can film themselves and flex their epeens on twitch or youtube.
"How is da sheeeld changes fare tho'? How will I WonVeeeeeEx people tho'?"
My god, the posts only get worse the more you read in this thread. You've completely missed the point here. It has nothing to
do with anything that you're babbling about. Its about a play style that has been here since day one, and is supported by the devs of the game (at least on paper), being destroyed for no reason at all..
Some of us like a challenge. Some of us like to simply play alone, for one reason or another. Some of us dont want to crutch on other players. Some of us want to try and survive based on our own build and skill alone.. And some of us are not just looking for "noobish" players to kill, we are just looking for a good fight and we arent going to get it lagging with 30 other people in a ball zerg..
Its sad how people will just *** on someone else play style because they like to play differently. While i dont run into many good zerglings, ive always said I respect the fact that they're having fun. Doing what they like to do in this game. And the game has gone in the favor of the zerg.. Too bad a lot of people cant give us the same respect.
And just to reiterate, not everyone is fighting noobs. I heard this somewhere once a long time ago and it stuck with me. "you cant 1vx good players but you can 1vx players who think theyre good"... Id like to think you could 1vx good players with enough damage, timing, and luck, but thats besides the point..
Its become much harder to even do that. You used to be able to, get ready for this one, out play people based on your own skill, build, and experience at the game. That isnt so much the case anymore. Too much lag and too many busted sets.
It used to be fun to fight a few decent players and survive by the skin of your teeth. More fun than just killing 10 cp 200s who are light attacking. Thats not what most solo players are out to do.. I mean maybe more are now, but thats because of the direction the game has gone in.
its an mmo cyro was never designed for solo play tired of reading all the whining about it or the hate tells from the fools about getting zerged in an mmo. Common.
Kind of agree. Small skilled groups working well together is one thing. A solo player should not be able to wreck a 'zerg' (so many have different definitions of what a zerg is, too). Often see this in live streams too. The streamer complaining about being zerged down, then doing exactly what they were complaining about.
Also agree Cyrodiil is designed for large scale warfare. Yet, how many times since release have we read on the forum, players asking for group sizes to be restricted? Limit groups to 4 or 8, or 12, etc. Why? As other stated in this discussion, because the game should be played how they want. Imperial City would be a classic example after release. People trying to dictate how many should run in each group.
I'm certainly not a very talented players when it comes to pvp. I die, a lot. Whether to good solo players, small groups or running into the middle of a zerg. Such is life.
No. Solo players doing 1vX don't like challange. They like exploiting broken mechanics that allow them beat up solo group of other players. They ain't any better than many of "zerglings" when it comes to skill. They just use OP potions, OP roll-dodge, OP evasion, OP movement speed and OP dawnbreaker and forward monumentum combination. Literally everything that's getting a nerf.Some of us like a challenge. Some of us like to simply play alone, for one reason or another. Some of us dont want to crutch on other players. Some of us want to try and survive based on our own build and skill alone.. And some of us are not just looking for "noobish" players to kill, we are just looking for a good fight and we arent going to get it lagging with 30 other people in a ball zerg..
Game isn't going "in favor of zergs". Game is going just for balance. And if some special build allows you to beat a lot of EQUALLY GOOD players - it is broken build.And the game has gone in the favor of the zerg.. Too bad a lot of people cant give us the same respect.
Lag is the problem for skillfull play, that's something I agree with.Its become much harder to even do that. You used to be able to, get ready for this one, out play people based on your own skill, build, and experience at the game. That isnt so much the case anymore. Too much lag and too many busted sets.
That will be still sometimes possible, but now it will require extremaly good skill, proper timing of potions, precise roll dodging and a good sustain gear. Not just a broken potions with skills combination that provide you everything passively.It used to be fun to fight a few decent players and survive by the skin of your teeth. More fun than just killing 10 cp 200s who are light attacking. Thats not what most solo players are out to do.. I mean maybe more are now, but thats because of the direction the game has gone in.
Hateanthem wrote: »Hateanthem wrote: »If you’ve ever uttered anything along the lines of “Cyrodiil is meant for large scale fights” or “You shouldn’t be able to 1vx go duel or do bugs” then
Waiting for an explanation why thinking such a thing would be wrong...you’re likely a cloak spamming snipe spammer who runs in a 24 man and thinks Xv1ing and chasing someone for 10 minutes until you kill them is fun and engaging gameplay.
... nope, just insults.
I quit listening to anyone that screams, "But muh 1veeX's tho!" a long time ago. Those people complain about zerglings, but they are the ones who intentionally look for groups of noobish or terrible players so they can film themselves and flex their epeens on twitch or youtube.
"How is da sheeeld changes fare tho'? How will I WonVeeeeeEx people tho'?"
My god, the posts only get worse the more you read in this thread. You've completely missed the point here. It has nothing to
do with anything that you're babbling about. Its about a play style that has been here since day one, and is supported by the devs of the game (at least on paper), being destroyed for no reason at all..
Some of us like a challenge. Some of us like to simply play alone, for one reason or another. Some of us dont want to crutch on other players. Some of us want to try and survive based on our own build and skill alone.. And some of us are not just looking for "noobish" players to kill, we are just looking for a good fight and we arent going to get it lagging with 30 other people in a ball zerg..
Its sad how people will just *** on someone else play style because they like to play differently. While i dont run into many good zerglings, ive always said I respect the fact that they're having fun. Doing what they like to do in this game. And the game has gone in the favor of the zerg.. Too bad a lot of people cant give us the same respect.
And just to reiterate, not everyone is fighting noobs. I heard this somewhere once a long time ago and it stuck with me. "you cant 1vx good players but you can 1vx players who think theyre good"... Id like to think you could 1vx good players with enough damage, timing, and luck, but thats besides the point..
Its become much harder to even do that. You used to be able to, get ready for this one, out play people based on your own skill, build, and experience at the game. That isnt so much the case anymore. Too much lag and too many busted sets.
It used to be fun to fight a few decent players and survive by the skin of your teeth. More fun than just killing 10 cp 200s who are light attacking. Thats not what most solo players are out to do.. I mean maybe more are now, but thats because of the direction the game has gone in.
Well I guess that was a good first chapter in the Whining and Crying Handbook to ESO.
Thanks for the read!
Inbetween your "muh WonVeeEx's brah!" you should write the second chapter.
Hateanthem wrote: »Hateanthem wrote: »If you’ve ever uttered anything along the lines of “Cyrodiil is meant for large scale fights” or “You shouldn’t be able to 1vx go duel or do bugs” then
Waiting for an explanation why thinking such a thing would be wrong...you’re likely a cloak spamming snipe spammer who runs in a 24 man and thinks Xv1ing and chasing someone for 10 minutes until you kill them is fun and engaging gameplay.
... nope, just insults.
I quit listening to anyone that screams, "But muh 1veeX's tho!" a long time ago. Those people complain about zerglings, but they are the ones who intentionally look for groups of noobish or terrible players so they can film themselves and flex their epeens on twitch or youtube.
"How is da sheeeld changes fare tho'? How will I WonVeeeeeEx people tho'?"
My god, the posts only get worse the more you read in this thread. You've completely missed the point here. It has nothing to
do with anything that you're babbling about. Its about a play style that has been here since day one, and is supported by the devs of the game (at least on paper), being destroyed for no reason at all..
Some of us like a challenge. Some of us like to simply play alone, for one reason or another. Some of us dont want to crutch on other players. Some of us want to try and survive based on our own build and skill alone.. And some of us are not just looking for "noobish" players to kill, we are just looking for a good fight and we arent going to get it lagging with 30 other people in a ball zerg..
Its sad how people will just *** on someone else play style because they like to play differently. While i dont run into many good zerglings, ive always said I respect the fact that they're having fun. Doing what they like to do in this game. And the game has gone in the favor of the zerg.. Too bad a lot of people cant give us the same respect.
And just to reiterate, not everyone is fighting noobs. I heard this somewhere once a long time ago and it stuck with me. "you cant 1vx good players but you can 1vx players who think theyre good"... Id like to think you could 1vx good players with enough damage, timing, and luck, but thats besides the point..
Its become much harder to even do that. You used to be able to, get ready for this one, out play people based on your own skill, build, and experience at the game. That isnt so much the case anymore. Too much lag and too many busted sets.
It used to be fun to fight a few decent players and survive by the skin of your teeth. More fun than just killing 10 cp 200s who are light attacking. Thats not what most solo players are out to do.. I mean maybe more are now, but thats because of the direction the game has gone in.
Well I guess that was a good first chapter in the Whining and Crying Handbook to ESO.
Thanks for the read!
Inbetween your "muh WonVeeEx's brah!" you should write the second chapter.
It makes sense that some zerg players are like this.. If theres one thing ive learned playing solo over the years its that there is plenty of salt in eso and plenty of salt when a person, and a few of their friends, get killed by a single player.. And you do seem like the hate mail type. Although it seems to be more of a personality flaw.
Either way, theres a fine line between being salty and ignorant for no reason.
No. Solo players doing 1vX don't like challange. They like exploiting broken mechanics that allow them beat up solo group of other players. They ain't any better than many of "zerglings" when it comes to skill. They just use OP potions, OP roll-dodge, OP evasion, OP movement speed and OP dawnbreaker and forward monumentum combination. Literally everything that's getting a nerf.Some of us like a challenge. Some of us like to simply play alone, for one reason or another. Some of us dont want to crutch on other players. Some of us want to try and survive based on our own build and skill alone.. And some of us are not just looking for "noobish" players to kill, we are just looking for a good fight and we arent going to get it lagging with 30 other people in a ball zerg..
Is that a definition of being "good player"? The one that uses only extremaly OP mechanics? Just swich characters of Mr. Solo Player with any of zerglings and Mr. Solo Player will get rekt by a Zergling Player without a doubt.Game isn't going "in favor of zergs". Game is going just for balance. And if some special build allows you to beat a lot of EQUALLY GOOD players - it is broken build.And the game has gone in the favor of the zerg.. Too bad a lot of people cant give us the same respect.Lag is the problem for skillfull play, that's something I agree with.Its become much harder to even do that. You used to be able to, get ready for this one, out play people based on your own skill, build, and experience at the game. That isnt so much the case anymore. Too much lag and too many busted sets.That will be still sometimes possible, but now it will require extremaly good skill, proper timing of potions, precise roll dodging and a good sustain gear. Not just a broken potions with skills combination that provide you everything passively.It used to be fun to fight a few decent players and survive by the skin of your teeth. More fun than just killing 10 cp 200s who are light attacking. Thats not what most solo players are out to do.. I mean maybe more are now, but thats because of the direction the game has gone in.
Hateanthem wrote: »Hateanthem wrote: »Hateanthem wrote: »If you’ve ever uttered anything along the lines of “Cyrodiil is meant for large scale fights” or “You shouldn’t be able to 1vx go duel or do bugs” then
Waiting for an explanation why thinking such a thing would be wrong...you’re likely a cloak spamming snipe spammer who runs in a 24 man and thinks Xv1ing and chasing someone for 10 minutes until you kill them is fun and engaging gameplay.
... nope, just insults.
I quit listening to anyone that screams, "But muh 1veeX's tho!" a long time ago. Those people complain about zerglings, but they are the ones who intentionally look for groups of noobish or terrible players so they can film themselves and flex their epeens on twitch or youtube.
"How is da sheeeld changes fare tho'? How will I WonVeeeeeEx people tho'?"
My god, the posts only get worse the more you read in this thread. You've completely missed the point here. It has nothing to
do with anything that you're babbling about. Its about a play style that has been here since day one, and is supported by the devs of the game (at least on paper), being destroyed for no reason at all..
Some of us like a challenge. Some of us like to simply play alone, for one reason or another. Some of us dont want to crutch on other players. Some of us want to try and survive based on our own build and skill alone.. And some of us are not just looking for "noobish" players to kill, we are just looking for a good fight and we arent going to get it lagging with 30 other people in a ball zerg..
Its sad how people will just *** on someone else play style because they like to play differently. While i dont run into many good zerglings, ive always said I respect the fact that they're having fun. Doing what they like to do in this game. And the game has gone in the favor of the zerg.. Too bad a lot of people cant give us the same respect.
And just to reiterate, not everyone is fighting noobs. I heard this somewhere once a long time ago and it stuck with me. "you cant 1vx good players but you can 1vx players who think theyre good"... Id like to think you could 1vx good players with enough damage, timing, and luck, but thats besides the point..
Its become much harder to even do that. You used to be able to, get ready for this one, out play people based on your own skill, build, and experience at the game. That isnt so much the case anymore. Too much lag and too many busted sets.
It used to be fun to fight a few decent players and survive by the skin of your teeth. More fun than just killing 10 cp 200s who are light attacking. Thats not what most solo players are out to do.. I mean maybe more are now, but thats because of the direction the game has gone in.
Well I guess that was a good first chapter in the Whining and Crying Handbook to ESO.
Thanks for the read!
Inbetween your "muh WonVeeEx's brah!" you should write the second chapter.
It makes sense that some zerg players are like this.. If theres one thing ive learned playing solo over the years its that there is plenty of salt in eso and plenty of salt when a person, and a few of their friends, get killed by a single player.. And you do seem like the hate mail type. Although it seems to be more of a personality flaw.
Either way, theres a fine line between being salty and ignorant for no reason.
Except I'm not a Zergling, but please, continue crying on the forums in between making inaccurate assumptions. The only time I have ever sent mail in this game was to sell something C.O.D. a couple of times.
And I'm not ignorant, I just don't agree with you. That isn't ignorance, it's a difference of opinion.
You are the exact same as the other whiners on these forums.
Your second chapter sucked compared to the first btw.
@itzTJ
So you say you've done it always and it was always possible with different meta, differend builds and classes... And now, after a potion change and without permanent CC immunity suddenly you can't? Maybe what was "carrying you" was not the skill but exactly those mechanics ;>?
I believe speed potion granting movement speed for 40s was always broken and I'm quite sure you've been always using mechanics like those.
What is then going to stop multiple groups of 12 from forming a larger combined group?
I'm not sure what was broken, but guy running around a castle 3x faster than everyone else, immune to all CC, roll dodging 20 times per minute, taking little damage and dealing huge damage... Yeah, something definitely was broken about it. I blame mostly movement speed and CC immunity.Thats what you think was broken? Well ill have to disagree with you there. Yes i do use speed pots but only when im not using a bow, rapids, or quick cloak.
You're right. It's swift trait which is the issue. You have swift trait - you can escape and reset battle everytime you f*ck up something and nobody can escape you when you win.Speed has never been an issue until they put swift into the game. And its not that its impossible now, or will be in murkmire, but its that solo keeps getting nerfed worse than any other play style in this game. Eventually, yes, you wont be able to do it at all. Sooner rather than later i think.
Yeah, I mean forward monumentum. Insane 8s duration snare immunity along with over 30s major brutality and healing over time. For a laughable price of 3k stamina. Why it doesn't restores resources and provides a shield though?Also permanent cc immunity? Do you mean forward momentum? Thats just snares thats not stuns. And what of it? You forget that if you are a group player, which i am assuming you are, then you and your friends have access to all the same tools.
We don't want to nerf you. We just don't want unkillable builds, uncounterable builds etc. to be available in game. Group of 30 people should never be forced to waste 20 mins for a single player. Fights should be quick. And if you want a 1vX - don't fight 30 people, fight less then 5. Then it makes sense. 30 people always should be able to burn you in a second almost no matter how bad they are. Otherwise game feels bugged and imbalanced.The only difference is that a solo player has to do everything. We dont have a healer buffing us or casting retreating maneuvers or purging dots/negative effects. Or just healing us through whatever happens. We dont have a tank bashing revives or constantly rooting the enemy. We are doing it all alone. And thats fine, thats a choice. But dont nerf things that hurt us the most. Dont call skills broken when they are not.
Most of MMORPGs that followed "no-nerfs" strategy to not provoke all the crying from kids ended up with completely broken and unplayable mechanics. PvP with 0 balance. I could mention multiple examples of MMO who started with balanced setups and ended up with 1-2 classes from out of 10+ being able to do PvP.Forward momentum was fine. In fact shuffle should have had a snare buff instead of FM getting nerfed but zos does love its nerfs.
I do realize other potions are good as well. But movement is extremaly important in PvP. That's what provides you full safety and allows you do what you want with other players. And currently I've seen tons of people running with speed like motorcycles. It's not a Need For Speed. It's an MMORPG. Nobody should run like that. It even looks glitchy. In other games when you see somebody moving with speed like that - it's just a hacker.Also let me go back to these speed pots. You do realize that there are other, stronger, potions in the game. Running speed pots sacrifices other things that you could be using. Tri pots for example. And up until summerset, lingering health pots. Now you can get lingering health with speed but those are way too expensive for me. Detection pots as well... Being in a group you have a much wider variety of things you can use and builds you can run...
Of course solo player is always at huge disadvantage! The thing is - he decides when and how to fight. Because nobody, not even same built character with the same speed as him - can reach him - because of reaction time, jumping from floor to floor, obstacles etc. So in the end it's just run-run-run-run-run do a quick 1v1, repeat for next 20mins of wasted zerglings time. Boring and feels annoying for all the zerglings who just have in mind "What the f*ck is wrong with this game, 20 people spam skills on a single guy and he is all fine. We can't catch him, we can't stun him, we can't damage him, can't snare him. That's broken." And they're right. That's broken.Can you honestly tell me that, with every broken set/build in this game, you think one player has an advantage over multiple players? I dont care what build they run, if your group is using any of the broken sets in the game (or even if they arent) they have an advantage. In numbers alone.
VaranisArano wrote: »To the solo players here, what are you looking for in Cyrodiil?
I'm curious, because ZOS has been trying to nerf the 1vX play style ever since Morrowind when they nerfed sustain and destroyed the Blazeplars. ZOS really doesn't like one player tanking and then beating multiple opponents and that doesnt seem to be changing anytime soon so besides ganking and bombing, what else is there?
(Yes, I'm fully aware that 1vXing is much harder to do successfully against skilled players and that 1vXers look more unbalanced than they are because they often fight potatoes with no clue how to handle it.)
I dont get it either. I think a lot of it comes down to that some people just dont care about anything other than what they do in game..
And i forgot to answer the original question now that i think of it.. I dont think solo pvp is completely dead, yet.. But to say its a shell of its former self would be an understatement.
VaranisArano wrote: »To the solo players here, what are you looking for in Cyrodiil?
I'm curious, because ZOS has been trying to nerf the 1vX play style ever since Morrowind when they nerfed sustain and destroyed the Blazeplars. ZOS really doesn't like one player tanking and then beating multiple opponents and that doesnt seem to be changing anytime soon so besides ganking and bombing, what else is there?
(Yes, I'm fully aware that 1vXing is much harder to do successfully against skilled players and that 1vXers look more unbalanced than they are because they often fight potatoes with no clue how to handle it.)
