Wait, so... what's the PSA here? Being good at an easy play style doesn't make you good?
Like in a larger combat sense? Or in a morality or spiritual sense, or...? Do I even have the point you're trying to make right?
Kind of just sounds like: PSA - I hate getting ganked, everyone!
salty
RaddlemanNumber7 wrote: »"You're different and that's bad."
LinearParadox wrote: »
Point is very simple, and obvious. If you're gonna insist on running a gankblade, don't act like a pompus fool in PMs like you're some kind of "uber1337proplayer260noscope" clown. No one respects you or your playstyle.
JaselUmena wrote: »There should be threads like this one for every playstyle the game has to offer. "Tanks, you got no skill, you hide behind max mitigation and hp, with little to no way of dealing with you". Sure, high damage builds feel cheap for anything with low HP and resistances, that's what they are supposed to kill. Then they struggle against classes that can live their burst and hit back. I am no experienced player, but this is how I do things:
-If I play low resistance characters, I am sneaking the entire time unless I want to engage someone I think i can kill. I do understand that being discovered is pretty much equal to getting stunned and killed instantly.
-If I play a tanky character, i try to stand out to get attacked, kill back the squishies who didn't calculate their damage well enough. I also don't waste my time fighting other tanks unless I know there's backup for me.
Then again, I just play battlegrounds, as cyrodiil is devoid of most strategy and all goes down to sheer team size, so what do I know.
BigBadVolk wrote: »*Image snipped for space*
VaranisArano wrote: »TLDR: OP couldn't think of a snippy retort to the tells in Cyrodiil so they wrote a forum post instead.
Fair enough. Upon rereading my comment, I want to clarify that I wasn't intending it to come off as attacking or snarky as it may have. I tend to agree, people sniping you is generally annoying and somewhat cowardly of a play style... so if some a**hat is sprinkling a s**** attitude on top of it, that's extra lame. Not sure your PSA will sway people like that, though
On the other hand, ganking people is fun on occasion. But I don't want to do it in places like IC, where you're obviously being predatory and actively taking away from other people's fun and in-game earnings. The people who DO want to do that are not going to be reached by your PSA, unfortunately.
VaranisArano wrote: »TLDR: OP couldn't think of a snippy retort to the tells in Cyrodiil so they wrote a forum post instead.
LinearParadox wrote: »You're not wrong, but you're not entirely right either; "super tanks", the silly-ass builds that can tank 10+ people and all that nonsense are annoying, sure, but they're basically harmless and can be ignored.
I'm not talking about people with high damage vs low survivability, I'm talking about builds that can 1-shot.
Emma_Overload wrote: »
Yeah, maybe... or maybe he's like me and all the nasty gankblades have already blocked his whispers
Seriously, while I'm not surprised at the scorn OP's salty post is getting, there isn't one word of it that isn't true. These guys are cowardly scumbags! Maybe my opinion is biased because I only play in the Imperial City, where clownblades are a dime-a-dozen, but I don't think these guys deserve any respect whatsoever.
Emma_Overload wrote: »
Yeah, maybe... or maybe he's like me and all the nasty gankblades have already blocked his whispers
Seriously, while I'm not surprised at the scorn OP's salty post is getting, there isn't one word of it that isn't true. These guys are cowardly scumbags! Maybe my opinion is biased because I only play in the Imperial City, where clownblades are a dime-a-dozen, but I don't think these guys deserve any respect whatsoever.
oXI_Viper_IXo wrote: »Gankers feed off of triggering people like you; you're only adding fuel to the fire with this post.
I don't have any respect for gankblades either, but this thread doesn't put you in a positive light.
JaselUmena wrote: »*Snip*
I currently enjoy playing a dragon knight who's got capped resistances (goes above that when hp is lowered) and I have never been truly one-shot in a real pvp environment. Most similar thing I had to getting one-shot by a nightblade was them throwing in their stun when my hp was low enough to kill me afterwards.
I don't have any respect for gankblades either, but this thread doesn't put you in a positive light.
KingExecration wrote: »Good thing I’m a gankplar with dark flare and soul assault, so this doesn’t apply to me. Rip gankblades pride.
KingExecration wrote: »This person gets it. Makes me smile getting hate tells from a fat snipe or dark flare target. But hey maybe roasting us as noobs is getting something accomplished.
Agreed. Makes the OP look like a bad player that can't survive a gank unless they're on a "tank build". Also makes the OP look like someone who thinks all NBs are gankers, and that you have to be a NB to be a ganker.
LinearParadox wrote: »But when you NB players get mouthy in PMs like you're some kind of god at this game, or some masterfully skillful player, you're only embarrassing yourself.
LinearParadox wrote: »
No offense, but you're proving my point. Of course tanky builds can deal with gankers more esily, that's a big part of what's promoting this "tank meta" everyone claims to hate.
Ganking builds, particularly NBs because they're in many ways the best at it, reduce build diversity because there's a certain point where surviving a gank is a sheer numbers game.
In some cases, it's possible to break free, roll, heal, block, ult, etc and try to survive. But the "best" ganks are the kind where your target doesn't get a chance to react (removing agency, which is a huge issue of it's own, but that's not my current point) and it's simply a matter of; Does your build have X amount of health/resists. No? You're dead before you can break free.
This is only exacerbated by lag, which can bake breaking free unreliable.
The result is that the majority of players are pushed toward a homogeneous build style (tankiness) in order to adapt to the minority of players (gankers) and avoid an uncommon but extremely frustrating and often-times unavoidable result (insta-death by gank)
Which leads to asinine situations like if your StamDK and mine were to meet... I can pretty much guarantee you that'd be a stalemate until backup showed up for either side and turned it into a 1vX. I'm NOT commenting on your skill, I don't know you, haven't fought you, etc. But in terms of sheer numbers, a capped-resist build has basically no chance of killing another capped-resist build.
Having those kinds of fights is unhealthy for the game balance.
It's not about a positive or negative light. I can be the best saint or worst sinner on these forums and either way I'll get some people that agree, some that troll, some that hate me, etc.
It's about awareness.
Awareness is the first step to discussion, and problem-solving. The ganking playstyle is hurting this game and it needs to be looked at seriously.
And if you're thinking to yourself "They can't remove ganking from the game, they can't just remove an entire playstyle!" Well bud... permablocking was a playstyle, it was deemed unhealthy and tossed out. Templars used to build around "Blinding Flashes" and blinds in general and that was a sort of playstyle, it was found to be unbalanced and it was thrown out.
Sorcs stack shields... that's getting nerfed and likely canned.
Sorcs used to have Overload builds, and many Sorc build relied on having a third bar for their playstyle... that's getting completely removed.
THINGS CAN CHANGE, and sometimes they SHOULD.
XD dude, if I died to that, I'd just laugh at myself. That's just raw damage, and if I can't find a way to block that or mitigate the damage from it, then it's my own damn fault. You also don't get to use a single ability to walk past people in stealth whenever you want, or disappear immediately following a gank and get away without effort.
Lets not apple to oranges here even if they're both fruit; Killing someone with a 3 second channel is nothing like killing someone in under a second before they can even break free from your opening stun.
The two ganks I talked about surviving in the opening post, I was in LA on a Magplar with no shields, and was fighting an IC boss. I can survive some of them, maybe even many of them, but that's not the issue. The issue is that there's a break point, as I said above to Jasel, where skill is taken out of the equations and it becomes "Does your build have X amount of health/resists. No? You're dead before you can break free."
I don't think that "all NBs are gankers, and that you have to be a NB to be a ganker." But NBs are uniquely suited to it and are generally the only ones I see capable of pulling off that "1-shot" style gank that is the main issue here. They're also easily the safest to do it with, being able to stay undetected with ease, and having a whole bag of trick to get back out scott-free after a failed gank, resulting in a nearly risk-free playstyle that's not found anywhere else than NBs.
Anyway, sorry for the rant... Do you think that stealth is the issue, or just the damage that can be done in a short time, or what?
JaselUmena wrote: »There should be threads like this one for every playstyle the game has to offer.
oXI_Viper_IXo wrote: »Gankers feed off of triggering people like you; you're only adding fuel to the fire with this post.