Carbonised wrote: »What we need are the dwarven and ayleid plans. Rarest plans in the game atm.
IMO, the event was too generous last year.
It's well known that ESO is enjoyed at least somewhat competitively at a PVE and PVP combat level, but there is also a somewhat competitive trading scene that players enjoy. Events like these can be extremely disruptive to the trading game in ESO. Rare items give the trading game depth.
This is also true of the collecting game. As someone who has enjoyed that, it's been, at times, frustrating to see rare items I worked hard to obtain over the summer given away so frivolously during events.
I think ZOS can balance this better by giving away fewer dropped items by replacing them with Crown Store exclusive items.
IMO, the event was too generous last year.
It's well known that ESO is enjoyed at least somewhat competitively at a PVE and PVP combat level, but there is also a somewhat competitive trading scene that players enjoy. Events like these can be extremely disruptive to the trading game in ESO. Rare items give the trading game depth.
This is also true of the collecting game. As someone who has enjoyed that, it's been, at times, frustrating to see rare items I worked hard to obtain over the summer given away so frivolously during events.
I think ZOS can balance this better by giving away fewer dropped items by replacing them with Crown Store exclusive items.
MLGProPlayer wrote: »IMO, the event was too generous last year.
It's well known that ESO is enjoyed at least somewhat competitively at a PVE and PVP combat level, but there is also a somewhat competitive trading scene that players enjoy. Events like these can be extremely disruptive to the trading game in ESO. Rare items give the trading game depth.
This is also true of the collecting game. As someone who has enjoyed that, it's been, at times, frustrating to see rare items I worked hard to obtain over the summer given away so frivolously during events.
I think ZOS can balance this better by giving away fewer dropped items by replacing them with Crown Store exclusive items.
This is why I dislike the anniversary event. It completely kills the motif trading scene for months.
weedgenius wrote: »MLGProPlayer wrote: »IMO, the event was too generous last year.
It's well known that ESO is enjoyed at least somewhat competitively at a PVE and PVP combat level, but there is also a somewhat competitive trading scene that players enjoy. Events like these can be extremely disruptive to the trading game in ESO. Rare items give the trading game depth.
This is also true of the collecting game. As someone who has enjoyed that, it's been, at times, frustrating to see rare items I worked hard to obtain over the summer given away so frivolously during events.
I think ZOS can balance this better by giving away fewer dropped items by replacing them with Crown Store exclusive items.
This is why I dislike the anniversary event. It completely kills the motif trading scene for months.
The motif market is still dead right now from the Anniversary event in March I'm not sure if it's because there are more players every year, motifs were more abundant, or what... but the market did not recover this time.
weedgenius wrote: »MLGProPlayer wrote: »IMO, the event was too generous last year.
It's well known that ESO is enjoyed at least somewhat competitively at a PVE and PVP combat level, but there is also a somewhat competitive trading scene that players enjoy. Events like these can be extremely disruptive to the trading game in ESO. Rare items give the trading game depth.
This is also true of the collecting game. As someone who has enjoyed that, it's been, at times, frustrating to see rare items I worked hard to obtain over the summer given away so frivolously during events.
I think ZOS can balance this better by giving away fewer dropped items by replacing them with Crown Store exclusive items.
This is why I dislike the anniversary event. It completely kills the motif trading scene for months.
The motif market is still dead right now from the Anniversary event in March I'm not sure if it's because there are more players every year, motifs were more abundant, or what... but the market did not recover this time.
I'm still selling motif pages every week, I'm not sure what you're talking about. If you mean that they don't sell for as much, then that's normal and expected regardless of the event. More people complete the content over time, driving up supply, and more people finish their collection over time, lowering overall demand. If you want to stay competitive on the motif market then you should be farming the new products in a timely manner, not lamenting how the old merchandise is dropping in value.
weedgenius wrote: »weedgenius wrote: »MLGProPlayer wrote: »IMO, the event was too generous last year.
It's well known that ESO is enjoyed at least somewhat competitively at a PVE and PVP combat level, but there is also a somewhat competitive trading scene that players enjoy. Events like these can be extremely disruptive to the trading game in ESO. Rare items give the trading game depth.
This is also true of the collecting game. As someone who has enjoyed that, it's been, at times, frustrating to see rare items I worked hard to obtain over the summer given away so frivolously during events.
I think ZOS can balance this better by giving away fewer dropped items by replacing them with Crown Store exclusive items.
This is why I dislike the anniversary event. It completely kills the motif trading scene for months.
The motif market is still dead right now from the Anniversary event in March I'm not sure if it's because there are more players every year, motifs were more abundant, or what... but the market did not recover this time.
I'm still selling motif pages every week, I'm not sure what you're talking about. If you mean that they don't sell for as much, then that's normal and expected regardless of the event. More people complete the content over time, driving up supply, and more people finish their collection over time, lowering overall demand. If you want to stay competitive on the motif market then you should be farming the new products in a timely manner, not lamenting how the old merchandise is dropping in value.
The same way people are constantly finishing their collections, new players are constantly joining and starting their collections. Sure, more people complete the content over time, but people are also joining the game that don't complete the content AND older players who have previously farmed get bored and move on. Markets have an equilibrium and, yeah, that gradually shifts over time but there's absolutely no way you can say that an event during which thousands of people are farming 30+ motif pages a day from simple dailies doesn't have a disruptive impact. Get off your high horse dude.
weedgenius wrote: »It says you can possibly earn full houses in the reward boxes... did they have this last year? Maybe that is replacing furnishing plans?