codestripper wrote: »Not sure as I am not too experienced with the effect of the cap (I can’t go onto PTS as I am a console player). But can’t you just put more points into CP Bastion to make it more effective?
It's literally not even on the PTS yet. So we don't know. I'm assuming if this change actually goes live they will edit bastion to just take less damage on shields instead. Assuming Bastion can't push past the 40% cap.
Mudcrabber wrote: »I'm ok with 40% if the Bastion CP is still respected, so 25% from Bastion would push the cap to 50%.
Whether or not battle spirit reduces the cap to 20%, I'm fine either way.
ZOS likely wanted to make it 40% of max health from the very beginning. Introducing the cast time early in the process was to make sure people would be okay with this latest change because the alternative was much much worse.
Oreyn_Bearclaw wrote: »I dont really like any poll option.
Shields are overperfoming in PVE, but as someone who plays a magic sorc a fair amount in PVP, I am jealous of basically every other classes' defense mechanism. Shields are in last place by a mile for 1vX scenarios. They dont scale at all. Their only advantage is simplicity of use.
A typically mag sorc is going to have 22-24K health, lets call it 23k for an average. That is a max of a 9k shield. That is 2 skills at most for any competent stam player, 1 if it crits which it will now be able to (remember that blocking doesnt mitigate damage against a shield).
If we cap shields with health enough to where it prevents shield stacking, then the question becomes, what unique advantage does a sorc have? It seems obvious that both Hardend Ward and Annulment will likely be able to cap you. If both NBs and Sorcs can hit the cap with a button press, NB is far superior (applies to really any other class), as they have other class specific defense mechanisms.
Oreyn_Bearclaw wrote: »I dont really like any poll option.
Shields are overperfoming in PVE, but as someone who plays a magic sorc a fair amount in PVP, I am jealous of basically every other classes' defense mechanism. Shields are in last place by a mile for 1vX scenarios. They dont scale at all. Their only advantage is simplicity of use.
A typically mag sorc is going to have 22-24K health, lets call it 23k for an average. That is a max of a 9k shield. That is 2 skills at most for any competent stam player, 1 if it crits which it will now be able to (remember that blocking doesnt mitigate damage against a shield).
If we cap shields with health enough to where it prevents shield stacking, then the question becomes, what unique advantage does a sorc have? It seems obvious that both Hardend Ward and Annulment will likely be able to cap you. If both NBs and Sorcs can hit the cap with a button press, NB is far superior (applies to really any other class), as they have other class specific defense mechanisms.
Not sure how you’re at 23k. My non CP health is 18k...
I’m glad, thanks for adding that. However, there have been some posters that seemed to think that the change was 40% of current shield strength. Was just clarifying.Imperial_Voice wrote: »
The only nerf that should've happened was that shields shouldn't be stackable.
Capping shields at X percent of your max health makes having 2 morphs completely redundant since the weaker morphs will already be capped for light-armor users.
So, the Dampen Magic and Hardened Ward morphs are still useless. I just hope the community won't just eat this up since the alternative was so much worse, this is still bad.
AcadianPaladin wrote: »How about instacast, 100% strength but no stacking multiple shields. That seems to address the problem pretty painlessly.
Oreyn_Bearclaw wrote: »I dont really like any poll option.
Shields are overperfoming in PVE, but as someone who plays a magic sorc a fair amount in PVP, I am jealous of basically every other classes' defense mechanism. Shields are in last place by a mile for 1vX scenarios. They dont scale at all. Their only advantage is simplicity of use.
A typically mag sorc is going to have 22-24K health, lets call it 23k for an average. That is a max of a 9k shield. That is 2 skills at most for any competent stam player, 1 if it crits which it will now be able to (remember that blocking doesnt mitigate damage against a shield).
If we cap shields with health enough to where it prevents shield stacking, then the question becomes, what unique advantage does a sorc have? It seems obvious that both Hardend Ward and Annulment will likely be able to cap you. If both NBs and Sorcs can hit the cap with a button press, NB is far superior (applies to really any other class), as they have other class specific defense mechanisms.
Not sure how you’re at 23k. My non CP health is 18k...