Shuffle Reduce Cost Please

mr_wazzabi
mr_wazzabi
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At almost 4k stamina cost to activate, this skill costs more than blade cloak, which also gives the aoe protection buff with added damage and forward momentum, which has a longer snare immunity and gives major brutality plus a hot.

Shuffle needs its cost reduced to match these 2 skills. Its snare immunity should also match forward momentum.

@ZOS_GINA_BRUNO

@masel92 has this been discussed in the class rep meetings?
Edited by mr_wazzabi on September 25, 2018 12:53PM
Bosmer Stamina NB
Altmer Magicka TEMP
Dunmer DK both stam/mag (depends what I feel like)
Altmer Magicka NB
Breton Magicka Sorc
Redguard Stam Sorc
Max CP

Shuffle Reduce Cost Please 63 votes

Yes
66%
SolarikenCresIruil_ESOrichard.mcmanb16_ESOKolacheolsborgKanarNobleX35 TBoisMinnoStrider__Roshinacw37162leepalmer95Aliyavanamr_wazzabisneakymitchellTimeDazzlerJhalinsluicesusmitds 42 votes
No
23%
AshanneidkbooksmcreadCinbriDr.NRGJohn_1999TheHsNLadislaowaitwhatMicah_Bayerak_pvpRevokusJPcrazysquirrel3ccmedaddykeeno9881 15 votes
Other. Please explain
9%
ZelosXeniphRebornV3xDracan_FontomReactJXNwarrior 6 votes
  • leepalmer95
    leepalmer95
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    Yes
    Reduce cost and base 5s snare immunity which is increased by 0.5s per medium piece.

    So the squishy medium build actually has better mobility.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • mr_wazzabi
    mr_wazzabi
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    Yes
    @masel92 has this been discussed in the class rep meetings?
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • jcm2606
    jcm2606
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    Yes
    I've gone over the cost extensively on other threads, comparing the stamina cost of maintaining Shuffle's snare immunity for 40 seconds, versus Forward Momentum + Blade Cloak. Forward Momentum + Blade Cloak came out to be 2.5x cheaper than Shuffle to maintain the snare immunity over 40 seconds on my PVP 5/1/1 medium armour stamDK. Shuffle absolutely needs its cost reduced, and the duration should be increased.
    Edited by jcm2606 on September 25, 2018 1:21PM
  • Masel
    Masel
    Class Representative
    mr_wazzabi wrote: »
    @masel92 has this been discussed in the class rep meetings?

    As far as i remember, we discussed shuffle and forward momentum and that one is far better than the other one, especially in terms of cost. But it might've been in one of the internal rep meetings, i'm not sure :neutral:
    PC EU

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  • mr_wazzabi
    mr_wazzabi
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    Yes
    Masel92 wrote: »
    mr_wazzabi wrote: »
    @masel92 has this been discussed in the class rep meetings?

    As far as i remember, we discussed shuffle and forward momentum and that one is far better than the other one, especially in terms of cost. But it might've been in one of the internal rep meetings, i'm not sure :neutral:
    @masel92
    Did they state a reason for their reluctance to reduce the cost?
    Edited by mr_wazzabi on September 25, 2018 5:30PM
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • olsborg
    olsborg
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    Yes
    But, id rather see a buff to the snare immunity. Like 8s or so would just about do it.

    PC EU
    PvP only
  • BaylorCorvette
    BaylorCorvette
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    Yes
    Cost would be fine if snare immunity was longer. But if they don't increase snare immunity then cost def needs to come down. I currently run FM in my medium PvP builds because of how good it is.
    Supreme Leader Corvette - StamSorc
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  • Solariken
    Solariken
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    Yes
    Yes, reduce the cost AND the duration of Major Evasion.
  • RebornV3x
    RebornV3x
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    Other. Please explain
    we should reduce the cost yes but in doing so we need to add a 1 sec cast time just to make sure its balanced and in line with other skills.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Zelos
    Zelos
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    Other. Please explain
    Keep the cost but just extend the snare immunity to 1 second per medium piece ffs. Although if not then just reduce its cost, great idea.
    Aeonhack - AD Stamina Nightblade - 5 Star General

    CP1200

    Creator and user of "Questionable" addons and game mechanics.
  • TimeDazzler
    TimeDazzler
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    Yes
    Shuffle 3.8k stamina, requires 5 medium, removes snares for 3 seconds.
    Wings 3.5k magicka, dragonknight only, removes snares for 2 seconds.
    Forward momentum 2.6k stamina, anyone with 2H, removes snares for 8 seconds.

    Do you not see the issue? How is that balanced? I've said it before and I'll say it again...

    Either increase shuffle to 5 seconds immunity or bring down forward momentum to 5 seconds and increase cost. Also, increase wings to 3 seconds of immunity, and add snare removal but not immunity to streak and morphs.
    PC NA
    Characters:
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  • Cinbri
    Cinbri
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    No
    No need to make okay skill into OP one just to ensure it will be nerfed-hammered next update. Change to evazion buff will help a lot next update as counter to aoe that is melting medium style easily. In term of snare immunity - it should be Momentum to be turned down, without providing immunity for 100% time.
    Edited by Cinbri on September 25, 2018 7:11PM
  • mr_wazzabi
    mr_wazzabi
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    Yes
    Cinbri wrote: »
    No need to make okay skill into OP one just to ensure it will be nerfed-hammered next update. Change to evazion buff will help a lot next update as counter to aoe that is melting medium style easily. In term of snare immunity - it should be Momentum to be turned down, without providing immunity for 100% time.

    Why use this over blade cloak with forward momentum?
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Cinbri
    Cinbri
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    No
    mr_wazzabi wrote: »
    Cinbri wrote: »
    No need to make okay skill into OP one just to ensure it will be nerfed-hammered next update. Change to evazion buff will help a lot next update as counter to aoe that is melting medium style easily. In term of snare immunity - it should be Momentum to be turned down, without providing immunity for 100% time.

    Why use this over blade cloak with forward momentum?

    Well, no reason till zos understand that momentum is overperforming and will tone it down. It not Shuffle weak but Momentum too strong, as it currently goes in discussion of swift trait.
  • idk
    idk
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    No
    So Shuffle costs 3715 stam for 23 seconds of major evasion and adds snare immunity for up to 3.5 seconds which is very powerful buff.

    Quick cloak costs 3251 stam for 15 seconds of major evasion and momentum for 5 seconds plus a little bit of damage.

    Seems like a great set of choices and the costs seems more fair when looked at it appropriately.,

    Edi: I did not see the third skill mentioned. I had not seen the costs of shuffle or quick cloak causing me issues before.
    Edited by idk on September 26, 2018 2:10AM
  • jcm2606
    jcm2606
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    Yes
    idk wrote: »
    Either I misunderstand or OP is painting an incorrect picture of blade cloak. I probably misunderstand OP. But sets the difference between the two skills below to make sure.

    So I will just ask, since when does blade cloak grant snare immunity? it grants major momentum, major evasion and does a little damage. It also lasts only 15 seconds compared to shuffle's duration of 20 seconds.

    So Shuffle costs 3715 stam for 23 seconds of major evasion and adds snare immunity for up to 3.5 seconds which is very powerful buff.

    Quick cloak costs 3251 stam for 15 seconds of major evasion and momentum for 5 seconds plus a little bit of damage.

    Seems like a great set of choices and the costs seems more fair when looked at it appropriately.,

    BTW, I do not recall forward momentum granting snare immunity if what is what Waz is suggesting.

    "Forward Momentum: Cost: 2971 Stamina.

    Focus your strength to gain Major Brutality, increasing your Weapon Damage by 20% for 33 seconds.

    You heal for 282 Health every 2 seconds while active.

    Activating this ability removes all snares and immobilizations from you and grants immunity to them for [5 / 6 / 7 / 8] seconds."
  • sneakymitchell
    sneakymitchell
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    Yes
    Well since it ain’t that unquie shares the same like deadly cloak. And deadly cloak cost almost half than shuffle. If you use a two h and bow then your stam will be gone cause it’s quite expensive to have that mitigation.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • BlackLabel
    BlackLabel
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    Yes
    I think it would be fair to ask for 1 second immunity per piece of medium armor (average players will have 5 seconds but can be boosted to 7) and reduce cost by 25%. Along with its current effect of aoe mitigation.
  • leepalmer95
    leepalmer95
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    Yes
    Cinbri wrote: »
    mr_wazzabi wrote: »
    Cinbri wrote: »
    No need to make okay skill into OP one just to ensure it will be nerfed-hammered next update. Change to evazion buff will help a lot next update as counter to aoe that is melting medium style easily. In term of snare immunity - it should be Momentum to be turned down, without providing immunity for 100% time.

    Why use this over blade cloak with forward momentum?

    Well, no reason till zos understand that momentum is overperforming and will tone it down. It not Shuffle weak but Momentum too strong, as it currently goes in discussion of swift trait.

    Nah shuffle is definitely too weak. Too expensive and the snare immunity doesn't last anywhere near enough. You cast the time and attempt to go on the offensive and yet are snared again.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • leepalmer95
    leepalmer95
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    Yes
    mr_wazzabi wrote: »
    @masel92 has this been discussed in the class rep meetings?

    Maybe they decided to just straight up ignore feedback as usual..

    Players: Zos medium sucks becuase of how squishy it is and i'm far more mobile and have better sustain in heavy.

    Zos: Ok so we're going to give you a 3% wpn dmg increase and make medium more squishy in return.

    Players: But we said we're too squishy?

    Zos: Silence we have decided!
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • ak_pvp
    ak_pvp
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    No
    Cinbri wrote: »
    mr_wazzabi wrote: »
    Cinbri wrote: »
    No need to make okay skill into OP one just to ensure it will be nerfed-hammered next update. Change to evazion buff will help a lot next update as counter to aoe that is melting medium style easily. In term of snare immunity - it should be Momentum to be turned down, without providing immunity for 100% time.

    Why use this over blade cloak with forward momentum?

    Well, no reason till zos understand that momentum is overperforming and will tone it down. It not Shuffle weak but Momentum too strong, as it currently goes in discussion of swift trait.

    Nah shuffle is definitely too weak. Too expensive and the snare immunity doesn't last anywhere near enough. You cast the time and attempt to go on the offensive and yet are snared again.

    You can see the problem with snares in that too. Its an all or nothing thing, either you are snared a good 60% or you are completely immune. It'd be better to find a middle ground on it.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • leepalmer95
    leepalmer95
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    Yes
    ak_pvp wrote: »
    Cinbri wrote: »
    mr_wazzabi wrote: »
    Cinbri wrote: »
    No need to make okay skill into OP one just to ensure it will be nerfed-hammered next update. Change to evazion buff will help a lot next update as counter to aoe that is melting medium style easily. In term of snare immunity - it should be Momentum to be turned down, without providing immunity for 100% time.

    Why use this over blade cloak with forward momentum?

    Well, no reason till zos understand that momentum is overperforming and will tone it down. It not Shuffle weak but Momentum too strong, as it currently goes in discussion of swift trait.

    Nah shuffle is definitely too weak. Too expensive and the snare immunity doesn't last anywhere near enough. You cast the time and attempt to go on the offensive and yet are snared again.

    You can see the problem with snares in that too. Its an all or nothing thing, either you are snared a good 60% or you are completely immune. It'd be better to find a middle ground on it.

    Or just give every class an answer for snares.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • ak_pvp
    ak_pvp
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    No
    ak_pvp wrote: »
    Cinbri wrote: »
    mr_wazzabi wrote: »
    Cinbri wrote: »
    No need to make okay skill into OP one just to ensure it will be nerfed-hammered next update. Change to evazion buff will help a lot next update as counter to aoe that is melting medium style easily. In term of snare immunity - it should be Momentum to be turned down, without providing immunity for 100% time.

    Why use this over blade cloak with forward momentum?

    Well, no reason till zos understand that momentum is overperforming and will tone it down. It not Shuffle weak but Momentum too strong, as it currently goes in discussion of swift trait.

    Nah shuffle is definitely too weak. Too expensive and the snare immunity doesn't last anywhere near enough. You cast the time and attempt to go on the offensive and yet are snared again.

    You can see the problem with snares in that too. Its an all or nothing thing, either you are snared a good 60% or you are completely immune. It'd be better to find a middle ground on it.

    Or just give every class an answer for snares.

    If everyone is immune to snares, what is the point. Control should be a valid playstyle but a good 75% of the game is immune. This is a problem with ESO, everyone wants complete and easy immunity to mechanics they should indeed have to deal with instead of just normalizing them. So you end up with crap like bleeds/snares ripping through some players mercilessly whilst the other half goes lul what is the problem, whilst cloaking/being immune them respectively.
    Edited by ak_pvp on September 26, 2018 2:32AM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • John_1999
    John_1999
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    No
    in 5 Medium, Major Evasion gives 25% aoe damage reduction for 20+ sec ( thats a lot).

    Magicka Templar: Tammi von Tamriel
    Stammina Templar: John James Smith

    -Current CP: 3601-

    -Just a noob in a world full of pro's.-
    -There is no bussines like lag bussines-
  • React
    React
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    Other. Please explain
    Forward momentum needs it's snare immunity REDUCED, and shuffle needs it's snare immunity INCREASED. Sure, it is an expensive skill, but next patch the issue will be that you can run heavy armor with forward and blade cloak with little sacrifice whatsoever on any stam build and be MORE MOBILE than you can possibly be in medium.

    If you do not create some incentive to use medium, no one will run it in a meta better suited for heavy armor. I pray zos listens to the numerous threads requesting something along these lines.
    Edited by React on September 26, 2018 4:25PM
    @ReactSlower - PC/NA - 2000+ CP
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  • Jhalin
    Jhalin
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    Yes
    I would really rather have the existing buff still exist, make minor evasion 10% AoE dmg reduction, major 15% AoE reduction and 10% dodge chance.

    It really sucks the entire dodge system just got deleted after so many sets utilizing it were added
  • leepalmer95
    leepalmer95
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    Yes
    John_1999 wrote: »
    in 5 Medium, Major Evasion gives 25% aoe damage reduction for 20+ sec ( thats a lot).

    20+ sec of 15% dodge chance was stronger.

    Medium were squishy enough and now they're more.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Xeniph
    Xeniph
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    Other. Please explain
    I can't agree that the cost should be decreased. However I do think the skill needs adjustment. It's cost is inline with both the heavy and light armor skills, but with the dodge nerf it's utility took a huge hit.

    The base snare removal/immunity should be increased to 3 seconds + 1 second for every piece of medium. (numbers can be discussed, but it should provide 8 seconds like Forward Momentum @5 pc)

    I would just like to go on record of being apposed to removal of passive dodge in the game, it's a terrible decision for medium armor builds and quite a blow to nightblades and armor sets currently in the game.
    Here since Beta.

    Characters: All of them, both Stamina and Magicka.
  • Rex-Umbra
    Rex-Umbra
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    Should redo the medium and heavy armour abilities.
    Xbox GT: Rex Umbrah
    GM of IMPERIUM since 2015.
  • mr_wazzabi
    mr_wazzabi
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    Yes
    Xeniph wrote: »
    I can't agree that the cost should be decreased. However I do think the skill needs adjustment. It's cost is inline with both the heavy and light armor skills, but with the dodge nerf it's utility took a huge hit.

    The base snare removal/immunity should be increased to 3 seconds + 1 second for every piece of medium. (numbers can be discussed, but it should provide 8 seconds like Forward Momentum @5 pc)

    I would just like to go on record of being apposed to removal of passive dodge in the game, it's a terrible decision for medium armor builds and quite a blow to nightblades and armor sets currently in the game.

    I play my nb without passive dodge just fine. I'd rather take less damage to dawnbreaker and leap, 2 abilities that give me a lot of trouble.
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
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