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The newest patch v4.2.1 raises a very concerning alarm.

Pr0Skygon
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You only need to read the first patch note to realize how terrible the cast time idea for shield is.
The forum is flooded with "dead sorc" posts, overwhelmingly negative respond to this horrible change.
Just look at the poll I made last week, and you can feel how the community feels about the idiotic 1s cast time idea.
wrqpite2t5pt.png
"Because combat pace is so quick, allowing this ability to be interrupted meant that Light Armor players would be vulnerable for too long" - said in dev comment in patch note v4.2.1
If you really want the combat pace to be "quick", then please forget about the cast time on 1 of the most useful and widely beloved skill (especially for sorcs). Having the cast time is the total opposite of "quick".
AND, this only shows how disconnected whoever decided on this with the entire playerbase. Nobody gives a damn about whether the skill can be interrupted or not, make it so that we can't even interrupt it at all (remove the cast time asap).
IF this change goes live, it will be a very concerning alarm for the future, for which ZOS does not care what the class reps say, or what the community say. If they deem something fit, they'll push for it regardless, you can either live with it, or just quit.
  • Lord_Eomer
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    ZOS never care about his customers feedback.

    More players may quit or un-sub, indeed ZOS wrong decision.
    Edited by Lord_Eomer on September 24, 2018 5:17PM
  • Dr.NRG
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    of course the poll looks like this lol it is biased as hell lmao. Make a neutral poll then see how it will look! Also this is barly week 2 so how about yall try to build your easymode character around it instead of complaing abiut a change that’s unlikely to be reversed. If you build your character right and play smartly then that cast time wont affect you as much as you think. yes it is a nerf to sorcs but it was long long needed.
    Edited by Dr.NRG on September 24, 2018 5:26PM
    .
  • OrphanHelgen
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    Making players satisfied isn't the main priority in a competitive game.... oh wait
    PC, EU server, Ebonheart Pact


    Finally a reason not to play League of Legends
  • CP5
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    Also, it was explicitly mentioned that shields would be uninterruptable for this patch cycle and any more dramatic changes wouldn't come until pts 3 next week, hold your horses.
  • VaranisArano
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    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.
  • oxygen_thief
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    Dr.NRG wrote: »
    of course the poll looks like this lol it is biased as hell lmao. Make a neutral poll then see how it will look! Also this is barly week 2 so how about yall try to build your easymode character around it instead of complaing abiut a change that’s unlikely to be reversed. If you build your character right and play smartly then that cast time wont affect you as much as you think. yes it is a nerf to sorcs but it was long long needed.

    can you build it for me please? teach me to adapt and to play. show me the way please
    its my live bgs build
    https://en.uesp.net/wiki/Special:EsoBuildData?id=81158
    Edited by oxygen_thief on September 24, 2018 5:30PM
  • Pr0Skygon
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    Dr.NRG wrote: »
    of course the poll looks like this lol it is biased as hell lmao. Make a neutral poll then see how it will look! Also this is barly week 2 so how about yall try to build your easymode character around it instead of complaing abiut a change that’s unlikely to be reversed. If you build your character right and play smartly then that cast time wont affect you as much as you think. yes it is a nerf to sorcs but it was long long needed.

    How is this poll bias, when the number of positive answer choice is equal to the negative, yet more than 70% of people still chose the negative one?
    Before defending ZOS with their terrible decision, just to let you know that I've tried to duel as much as possible on PTS with magSorc, and the 1 sec cast time kills me more than I've ever imagined. So please, don't spill your none sense with me about how "cast time won't affect you as much as you think".
    And no, the cast time nerf is very unneeded, and it is far away from what most people would have ever imagined.
    To sum it up, your comment has no redeeming quality.
  • Pr0Skygon
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    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.
  • idk
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    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    I believe counter play was mentioned. 1s cast time is not counter play. Zos took the lazy route.

    Other ideas have been suggested such as a weakening of subsequent uses of shields during a short time frame which would also effect stacking. This is probably the best idea. Especially if each application was weaker until the player allowed the debuff to fall off.

    It would mean a player could not keep the shield up for eternity forcing more strategic use of the shields which is what Zos has stated is their intent.
  • Pr0Skygon
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    idk wrote: »
    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    I believe counter play was mentioned. 1s cast time is not counter play. Zos took the lazy route.

    Other ideas have been suggested such as a weakening of subsequent uses of shields during a short time frame which would also effect stacking. This is probably the best idea. Especially if each application was weaker until the player allowed the debuff to fall off.

    It would mean a player could not keep the shield up for eternity forcing more strategic use of the shields which is what Zos has stated is their intent.

    People as for no more shield stack.
    ZOS: "Did you mean we should have a cast time on shields?"
  • Phreeki
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    Dr.NRG wrote: »
    of course the poll looks like this lol it is biased as hell lmao. Make a neutral poll then see how it will look! Also this is barly week 2 so how about yall try to build your easymode character around it instead of complaing abiut a change that’s unlikely to be reversed. If you build your character right and play smartly then that cast time wont affect you as much as you think. yes it is a nerf to sorcs but it was long long needed.

    Spoken like someone who has never played a sorc, if you think sorc is "easymode". Let me guess, you got killed by a sorc once on your super swift stam blah blah blah and now sorc is "op"?

    Unf*&^ing real the level of stupidity in your post rivals that of ZoS and their shield change.
  • StamWhipCultist
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    cry more, zos will revert it then
  • Odovacar
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    I could never un-sub. #craftbagislife
  • VaranisArano
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    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    Specifically, Rob Garrett commented that they were going to make the cast time uninterruptible and that further changes were going to wait for a later PTS update.

    Lo and behold, ZOS makes them uninterruptible and no other changes, yet.

    Greatly alarmed. Very concerned.
  • Pr0Skygon
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    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    Specifically, Rob Garrett commented that they were going to make the cast time uninterruptible and that further changes were going to wait for a later PTS update.

    Lo and behold, ZOS makes them uninterruptible and no other changes, yet.

    Greatly alarmed. Very concerned.

    You know what meant with "concerning alarm"? It is that ZOS believe that putting a cast time on a survival purpose skill is a good idea. Did they learn nothing with Healing Ritual? (probably no).
  • Pr0Skygon
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    Odovacar wrote: »
    I could never un-sub. #craftbagislife

    well, you can still sub and play stam toons XD
    But seriously though, if this change goes through, I fear Vigor will be next on the chopping block.
  • Pr0Skygon
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    cry more, zos will revert it then

    You sir, have 0 valuable opinion. Just an overused dead meme.
  • VaranisArano
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    Specifically, Rob Garrett commented that they were going to make the cast time uninterruptible and that further changes were going to wait for a later PTS update.

    Lo and behold, ZOS makes them uninterruptible and no other changes, yet.

    Greatly alarmed. Very concerned.

    You know what meant with "concerning alarm"? It is that ZOS believe that putting a cast time on a survival purpose skill is a good idea. Did they learn nothing with Healing Ritual? (probably no).

    Oh. Sorry, I thought this was about the latest patch notes and the lack of changes.

    Not a rehash of the same alarms and concerns flooding the forums since the Murkmire patch notes dropped last week. I mean, how many threads do we really need?
  • KingExecration
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    Dr.NRG wrote: »
    of course the poll looks like this lol it is biased as hell lmao. Make a neutral poll then see how it will look! Also this is barly week 2 so how about yall try to build your easymode character around it instead of complaing abiut a change that’s unlikely to be reversed. If you build your character right and play smartly then that cast time wont affect you as much as you think. yes it is a nerf to sorcs but it was long long needed.

    You must not play pvp because sorcs have been free ap since they nerfed rune cage back into the dirt, murkmire you might be able to kill a sorc if you can find one lmao.
  • The_Lex
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    Specifically, Rob Garrett commented that they were going to make the cast time uninterruptible and that further changes were going to wait for a later PTS update.

    Lo and behold, ZOS makes them uninterruptible and no other changes, yet.

    Greatly alarmed. Very concerned.

    You know what meant with "concerning alarm"? It is that ZOS believe that putting a cast time on a survival purpose skill is a good idea. Did they learn nothing with Healing Ritual? (probably no).

    Oh. Sorry, I thought this was about the latest patch notes and the lack of changes.

    Not a rehash of the same alarms and concerns flooding the forums since the Murkmire patch notes dropped last week. I mean, how many threads do we really need?

    Uh. oh. Looks like someone is gunning for a Moderator position. :D
  • Kadoin
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    Specifically, Rob Garrett commented that they were going to make the cast time uninterruptible and that further changes were going to wait for a later PTS update.

    Lo and behold, ZOS makes them uninterruptible and no other changes, yet.

    Greatly alarmed. Very concerned.

    You know what meant with "concerning alarm"? It is that ZOS believe that putting a cast time on a survival purpose skill is a good idea. Did they learn nothing with Healing Ritual? (probably no).

    That skill is still probably never slotted on live :D
  • Pr0Skygon
    Pr0Skygon
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    Specifically, Rob Garrett commented that they were going to make the cast time uninterruptible and that further changes were going to wait for a later PTS update.

    Lo and behold, ZOS makes them uninterruptible and no other changes, yet.

    Greatly alarmed. Very concerned.

    You know what meant with "concerning alarm"? It is that ZOS believe that putting a cast time on a survival purpose skill is a good idea. Did they learn nothing with Healing Ritual? (probably no).

    Oh. Sorry, I thought this was about the latest patch notes and the lack of changes.

    Not a rehash of the same alarms and concerns flooding the forums since the Murkmire patch notes dropped last week. I mean, how many threads do we really need?

    As much as needed.
  • Doctordarkspawn
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    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    They mentioned they'd remove the ability for it to be interrupted. But the dude is a PVP apologist, so it's standard fair for him to go off on it.
  • Pr0Skygon
    Pr0Skygon
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    Kadoin wrote: »
    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    Specifically, Rob Garrett commented that they were going to make the cast time uninterruptible and that further changes were going to wait for a later PTS update.

    Lo and behold, ZOS makes them uninterruptible and no other changes, yet.

    Greatly alarmed. Very concerned.

    You know what meant with "concerning alarm"? It is that ZOS believe that putting a cast time on a survival purpose skill is a good idea. Did they learn nothing with Healing Ritual? (probably no).

    That skill is still probably never slotted on live :D

    Exactly :trollface:
  • ezio45
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    Dr.NRG wrote: »
    of course the poll looks like this lol it is biased as hell lmao. Make a neutral poll then see how it will look! Also this is barly week 2 so how about yall try to build your easymode character around it instead of complaing abiut a change that’s unlikely to be reversed. If you build your character right and play smartly then that cast time wont affect you as much as you think. yes it is a nerf to sorcs but it was long long needed.

    does it really matter? does the poll even matter? the point is alot of sorcs are very mad right now and zos either doesnt care or is still fine with going along with the games changes. Which if so, they can, doesnt mean sorcs have to be happy and cheerful or stick around for it. f the vast majority of players feel this is a correct change maybe this isnt the game for me anyway
    Edited by ezio45 on September 24, 2018 6:07PM
  • VaranisArano
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    Specifically, Rob Garrett commented that they were going to make the cast time uninterruptible and that further changes were going to wait for a later PTS update.

    Lo and behold, ZOS makes them uninterruptible and no other changes, yet.

    Greatly alarmed. Very concerned.

    You know what meant with "concerning alarm"? It is that ZOS believe that putting a cast time on a survival purpose skill is a good idea. Did they learn nothing with Healing Ritual? (probably no).

    Oh. Sorry, I thought this was about the latest patch notes and the lack of changes.

    Not a rehash of the same alarms and concerns flooding the forums since the Murkmire patch notes dropped last week. I mean, how many threads do we really need?

    Uh. oh. Looks like someone is gunning for a Moderator position. :D

    LOL, then I'd have to be polite all the time. :)
  • AsNied
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    I have 15 characters at the maximum level, including each class in the Stam / Mag version. I really am on the scaffold of sacrificing myself - by protest - for recording a movie as erasing my main MagSorc. If it were not that the achievements are attributed to the character - another ZOS masterpiece - it would be twelve to do it.
  • StamWhipCultist
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    Pr0Skygon wrote: »
    cry more, zos will revert it then

    You sir, have 0 valuable opinion. Just an overused dead meme.

    Yeah, I dont shieldstack so I have no value for a sorc.
  • The_Lex
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    Pr0Skygon wrote: »
    Pr0Skygon wrote: »
    ZOS does exactly what they said they would in an early dev comment.

    Very alarming.

    Did they ever mentioned about the 1s cast time nerf before? Cause I think not.

    Specifically, Rob Garrett commented that they were going to make the cast time uninterruptible and that further changes were going to wait for a later PTS update.

    Lo and behold, ZOS makes them uninterruptible and no other changes, yet.

    Greatly alarmed. Very concerned.

    You know what meant with "concerning alarm"? It is that ZOS believe that putting a cast time on a survival purpose skill is a good idea. Did they learn nothing with Healing Ritual? (probably no).

    Oh. Sorry, I thought this was about the latest patch notes and the lack of changes.

    Not a rehash of the same alarms and concerns flooding the forums since the Murkmire patch notes dropped last week. I mean, how many threads do we really need?

    Uh. oh. Looks like someone is gunning for a Moderator position. :D

    LOL, then I'd have to be polite all the time. :)

    I don't think that would be a big problem for you. I've never seen rude or trolling comments from you. Me, on the other hand ...

    >:)
  • eso_nya
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    Dr.NRG wrote: »
    of course the poll looks like this lol it is biased as hell lmao. Make a neutral poll then see how it will look! Also this is barly week 2 so how about yall try to build your easymode character around it instead of complaing abiut a change that’s unlikely to be reversed. If you build your character right and play smartly then that cast time wont affect you as much as you think. yes it is a nerf to sorcs but it was long long needed.

    can you build it for me please? teach me to adapt and to play. show me the way please
    its my live bgs build
    https://en.uesp.net/wiki/Special:EsoBuildData?id=81158

    drop resto for s&b, slot spellwall and defensive stance (replacing harness), drop hardened ward for energy orb.
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