the ability to weave light attacks basically determines whether or not you have good dps, and is largely useless for tanks and anyone who channels. It is also highly dependent on lag and is practically begging you to macro to make best use of it. It is shameful that such a minor ability counts for so much so my idea is to improve light attacks to the end that everyone can use them effectively without spamming or macroing, and provide eso's real strength (choices) to the ability.
improved light attacks.
instead of a single attack players will now have a choice of 8 different light attacks that can be selected the same system you use for selecting a potion (the wheel. You can change on the fly but can only use one at a time, just like potions) You get the basic light attack for free like now but you will have to earn the other attacks through the various types of gameplay.
Basic light attack - high dmg single target attack
Sweeping Attack - aoe light attack 120 degrees in front of you
Taunting Attack - a single target attack that will taunt the enemy for 6 seconds
Absorbing Attack - a single target attack that absorbs your lowest attribute pool
Defensive Attack- a low dmg single target attack that lowers the cost of your next block or roll dodge by 25%
Piercing attack - a low dmg pinpoint attack that has a +1340 penetration and +5% crit chance.
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the critical part is that light attacks will be now on the same GCD as other skills so its no longer a filler attack but it is still a free attack.
a couple of minor changes to Nightblades might be required but for everyone else a greatly expanded utility of a mostly troublesome button.