We've been pushing for better forums presence since launch but it's sadly never happened.
We've had some moments when it's perked up, Wheeler has been good in the past with a number of PvP threads. I would wonder though how things would go if Wrobel or a member of his team did come on the forums though, look how much abuse people already get and they're not the people who proposed the changes.
We have the class reps program now which is a better connection, but I think if we ever want the dream of full developer/community interaction ZOS needs to give developers the means to go say what they need and we as a community need to learn to be critical without toxicity.
It's on ZOS to try and show we're important and listened to, however no matter how little communication you get from a dev team toxic replies and attacks should never be just.Like Morgul667 already mentioned. Community is toxic cause we get ignored all the time. Somehow only special member can talk to the devs (class reps) and even they get ignored when it comes to real changes in the game.
This just feels like we, as the community, are only good enough for throwing money at them while they do what they want this the game and ignoring our concerns and wishes for the game.
This is frustrating for players that love this game. And from frustration and ignorence comes hate and toxic comments/discussions.
So i would say its their own fault.
It's on ZOS to try and show we're important and listened to, however no matter how little communication you get from a dev team toxic replies and attacks should never be just.Like Morgul667 already mentioned. Community is toxic cause we get ignored all the time. Somehow only special member can talk to the devs (class reps) and even they get ignored when it comes to real changes in the game.
This just feels like we, as the community, are only good enough for throwing money at them while they do what they want this the game and ignoring our concerns and wishes for the game.
This is frustrating for players that love this game. And from frustration and ignorence comes hate and toxic comments/discussions.
So i would say its their own fault.
They have in the last year made a much better effort via different means and we see more information now than we did a year ago, people shouldn't forget the progress we've gained.
I fully understand peoples frustrations, we've all been there and been slapped in the face with changes in this game, however it's better to try and be calm, rational and debate why an idea is bad rather than just drum up more hatred and anger by posting things which encourage it.
We've been pushing for better forums presence since launch but it's sadly never happened.
We've had some moments when it's perked up, Wheeler has been good in the past with a number of PvP threads. I would wonder though how things would go if Wrobel or a member of his team did come on the forums though, look how much abuse people already get and they're not the people who proposed the changes.
We have the class reps program now which is a better connection, but I think if we ever want the dream of full developer/community interaction ZOS needs to give developers the means to go say what they need and we as a community need to learn to be critical without toxicity.
Like @Morgul667 already mentioned. Community is toxic cause we get ignored all the time. Somehow only special member can talk to the devs (class reps) and even they get ignored when it comes to real changes in the game.
This just feels like we, as the community, are only good enough for throwing money at them while they do what they want this the game and ignoring our concerns and wishes for the game.
This is frustrating for players that love this game. And from frustration and ignorence comes hate and toxic comments/discussions.
So i would say its their own fault.
VaranisArano wrote: »I suspect there's also a disconnect between players and the combat team.
Players seem to struggle with the idea that the combat team might implement things that players don't like.
The Great Sustain Nerfs of Morrowind were an example. Most players did not like it, the devs did it anyway. Why?
Because the game needed an overall DPS nerf or else ZOS was going to have to design harder content and the gulf between new players and top tier end game was going to get bigger. End game players found ZOS' hardest content to be easy peasy lemon squeezy and the, wondered why we got a huge DPS nerf.
We're in the same boat now. ZOS recently buffed light attack DPS. We knew we were due for a DPS nerf soon. ZOS just chose to take aim at MA and LA survivability by taking out passive dodge and damage shields.
The Devs on the combat team have different priorities than players. They have to consider how current DPS impacts furture game content and they do make changes to nerf players if the power creep gets too high.
Emma_Overload wrote: »I don't think the "combat team" or any other ZOS developers are behind these horrific nerfs, it's merely their job to implement them.
I suspect that the mandate for these nerfs and also the dumb Xv1 gear sets like Sload's and Anguish comes from higher up. I think that ZOS executives, whose names we don't know because we never see them, are behind all of this crap.
When you look at all the nerfs and other crazy decisions put together, it's clear that ZOS hates skilled players, 1vXers and "potato mashers". It's equally clear that ZOS loves newbies, potatoes and zergs.
This is why Sorcerers are getting nerfed. NOT because we are overpowered (we certainly are not), but because we are good at killing newbies and bad players (if not much else). Why is this a problem? I suspect that some bean counters at ZOS HQ have determined, rightly or wrongly, that crappy players and n00bs are more PROFITABLE. Maybe they buy more stuff in the Crown Store... who knows?
Unfortunately, there could be a perception among the powers-that-be that newbies get frustrated and quit ESO altogether when they get 1vXed by a skilled player. This is really bad news for Sorcs because we have a bad reputation for this due to all the 1vX videos on YouTube.
What do you guys think? Are Sorcs getting nerfed to death because we mashed too many potatoes?
Emma_Overload wrote: »I don't think the "combat team" or any other ZOS developers are behind these horrific nerfs, it's merely their job to implement them.
I suspect that the mandate for these nerfs and also the dumb Xv1 gear sets like Sload's and Anguish comes from higher up. I think that ZOS executives, whose names we don't know because we never see them, are behind all of this crap.
When you look at all the nerfs and other crazy decisions put together, it's clear that ZOS hates skilled players, 1vXers and "potato mashers". It's equally clear that ZOS loves newbies, potatoes and zergs.
This is why Sorcerers are getting nerfed. NOT because we are overpowered (we certainly are not), but because we are good at killing newbies and bad players (if not much else). Why is this a problem? I suspect that some bean counters at ZOS HQ have determined, rightly or wrongly, that crappy players and n00bs are more PROFITABLE. Maybe they buy more stuff in the Crown Store... who knows?
Unfortunately, there could be a perception among the powers-that-be that newbies get frustrated and quit ESO altogether when they get 1vXed by a skilled player. This is really bad news for Sorcs because we have a bad reputation for this due to all the 1vX videos on YouTube.
What do you guys think? Are Sorcs getting nerfed to death because we mashed too many potatoes?
Emma_Overload wrote: »I don't think the "combat team" or any other ZOS developers are behind these horrific nerfs, it's merely their job to implement them.
I suspect that the mandate for these nerfs and also the dumb Xv1 gear sets like Sload's and Anguish comes from higher up. I think that ZOS executives, whose names we don't know because we never see them, are behind all of this crap.
When you look at all the nerfs and other crazy decisions put together, it's clear that ZOS hates skilled players, 1vXers and "potato mashers". It's equally clear that ZOS loves newbies, potatoes and zergs.
This is why Sorcerers are getting nerfed. NOT because we are overpowered (we certainly are not), but because we are good at killing newbies and bad players (if not much else). Why is this a problem? I suspect that some bean counters at ZOS HQ have determined, rightly or wrongly, that crappy players and n00bs are more PROFITABLE. Maybe they buy more stuff in the Crown Store... who knows?
Unfortunately, there could be a perception among the powers-that-be that newbies get frustrated and quit ESO altogether when they get 1vXed by a skilled player. This is really bad news for Sorcs because we have a bad reputation for this due to all the 1vX videos on YouTube.
What do you guys think? Are Sorcs getting nerfed to death because we mashed too many potatoes?
VaranisArano wrote: »I suspect there's also a disconnect between players and the combat team.
Players seem to struggle with the idea that the combat team might implement things that players don't like.
The Great Sustain Nerfs of Morrowind were an example. Most players did not like it, the devs did it anyway. Why?
Because the game needed an overall DPS nerf or else ZOS was going to have to design harder content and the gulf between new players and top tier end game was going to get bigger. End game players found ZOS' hardest content to be easy peasy lemon squeezy and the, wondered why we got a huge DPS nerf.
We're in the same boat now. ZOS recently buffed light attack DPS. We knew we were due for a DPS nerf soon. ZOS just chose to take aim at MA and LA survivability by taking out passive dodge and damage shields.
The Devs on the combat team have different priorities than players. They have to consider how current DPS impacts furture game content and they do make changes to nerf players if the power creep gets too high.
You just highlighted how backwards Zenimax's logic can be, though. DPS is getting out of hand, so we're going to nerf... sustain and survivability? If DPS is getting out of hand, you bring DPS back in line, you don't nerf things entirely unrelated, especially in the way that Zenimax nerfs things.
So they just have to make some Stamina PvP characters and you'll pay them for it?maybe devs can make build and gameplay movie?
I will pay to see them pvp with no shields
Emma_Overload wrote: »I don't think the "combat team" or any other ZOS developers are behind these horrific nerfs, it's merely their job to implement them.
I suspect that the mandate for these nerfs and also the dumb Xv1 gear sets like Sload's and Anguish comes from higher up. I think that ZOS executives, whose names we don't know because we never see them, are behind all of this crap.
When you look at all the nerfs and other crazy decisions put together, it's clear that ZOS hates skilled players, 1vXers and "potato mashers". It's equally clear that ZOS loves newbies, potatoes and zergs.
This is why Sorcerers are getting nerfed. NOT because we are overpowered (we certainly are not), but because we are good at killing newbies and bad players (if not much else). Why is this a problem? I suspect that some bean counters at ZOS HQ have determined, rightly or wrongly, that crappy players and n00bs are more PROFITABLE. Maybe they buy more stuff in the Crown Store... who knows?
Unfortunately, there could be a perception among the powers-that-be that newbies get frustrated and quit ESO altogether when they get 1vXed by a skilled player. This is really bad news for Sorcs because we have a bad reputation for this due to all the 1vX videos on YouTube.
What do you guys think? Are Sorcs getting nerfed to death because we mashed too many potatoes?
VaranisArano wrote: »I suspect there's also a disconnect between players and the combat team.
Players seem to struggle with the idea that the combat team might implement things that players don't like.
The Great Sustain Nerfs of Morrowind were an example. Most players did not like it, the devs did it anyway. Why?
Because the game needed an overall DPS nerf or else ZOS was going to have to design harder content and the gulf between new players and top tier end game was going to get bigger. End game players found ZOS' hardest content to be easy peasy lemon squeezy and the, wondered why we got a huge DPS nerf.
We're in the same boat now. ZOS recently buffed light attack DPS. We knew we were due for a DPS nerf soon. ZOS just chose to take aim at MA and LA survivability by taking out passive dodge and damage shields.
The Devs on the combat team have different priorities than players. They have to consider how current DPS impacts furture game content and they do make changes to nerf players if the power creep gets too high.
The recent changes make it obvious they are nor playing the game nor able to witstand an argument about the changes
Toxicity is no excuse for what they are doing. Sure people have heated discussion but this is because they care about the game and most changes make no sense at all. Witnessing this and being ingored all the time kind of explains people comments
If they were actually communicating or making small changes every week instead of crazy changes every 3 months, things would go a long way.
One can dream
Emma_Overload wrote: »I don't think the "combat team" or any other ZOS developers are behind these horrific nerfs, it's merely their job to implement them.
I suspect that the mandate for these nerfs and also the dumb Xv1 gear sets like Sload's and Anguish comes from higher up. I think that ZOS executives, whose names we don't know because we never see them, are behind all of this crap.
When you look at all the nerfs and other crazy decisions put together, it's clear that ZOS hates skilled players, 1vXers and "potato mashers". It's equally clear that ZOS loves newbies, potatoes and zergs.
This is why Sorcerers are getting nerfed. NOT because we are overpowered (we certainly are not), but because we are good at killing newbies and bad players (if not much else). Why is this a problem? I suspect that some bean counters at ZOS HQ have determined, rightly or wrongly, that crappy players and n00bs are more PROFITABLE. Maybe they buy more stuff in the Crown Store... who knows?
Unfortunately, there could be a perception among the powers-that-be that newbies get frustrated and quit ESO altogether when they get 1vXed by a skilled player. This is really bad news for Sorcs because we have a bad reputation for this due to all the 1vX videos on YouTube.
What do you guys think? Are Sorcs getting nerfed to death because we mashed too many potatoes?
If there's 1 masher for any 10 potatoes (totally made up figures, I don't have any kind of statistic at hand) it makes sense to try and please the latter, I'd think.
We forum dwellers are a minority (a small one, I think) of the player base; a minority of this, the skilled forum dweller, thinks of themselves as the "community" that combat developers should listen to when making any change to the system; only, this community is really two different and opposing groups (endgame PVErs and PVPrs) within which there's a wide variety of opinions.
I'm not saying that developers should steer clear of the forum, but really, every one of us, however informed, competent and committed to the game, should put his own opinion in perspective.