BANK_IT_HERE wrote: »When BGs first came out, I really like the idea. My friends and I prefer small scale. It was a big part of why we like the sewers. But I can't just queue solo and get some good games in on the one toon I want to play on. At least one of the teams is guaranteed to be an organized premade with 3-4 stam all timing Dawnbreakers and spin-to-win. Literally every real group is the same thing. I usually prefer to solo queue in between doing other things, but even when I do team up with friends, steam-rolling through people gets old....but that doesn't seem to be the case for some groups that seem to endlessly want to steamroll people. It's those groups that have likely made less experienced people leave. I am not inexperienced, nor am I bad. But solo on a Mag DK is tough when the groups are heavily mismatched. It causes me not to want to play. I really am only playing at this point for a few achievements, but even then I am thinking it isn't worth the effort. Trying to find a fair game is tedious and miserable. Nighttime is the worst for premades, but even playing at 7:00 a.m., I am finding the same thing. These types of game modes in games that are more stock car-like (i.e. Call of Duty) make more sense. In there, I can hold my own in many cases. Everyone has the same weapons. Everyone dies the same way. ESO is really is best suited for premade or solo, but not both...as a general rule.
That's just my experience after spending a bit of time in there in the past year. It just isn't fun. It is literally Dawnbreakers and spin-to-win, a few sorcs who just spam execute or tanky people who just sit on flags and take 4 people to kill them. This type of game just doesn't lend itself well to Battlegrounds. Maybe other MMOs have faired better....not sure.
Maybe get a team to play with?
The soloQ issue is present in every single competitive game, MOBAs alone gather the most toxic communities. It's understandable there is MMR and ZOS aren't applying it properly on queues but even if it gets applied there are high MMR players who can sometimes still be as bad as low ones.
you can't control how players behave and blame it on the game, it just happens. Either get a decent team to play with or just try your luck in soloQ.
Dalsinthus wrote: »I’ve noticed this recently as well. So many teams of all stam - most often sorcs and wardens - that are just bursting people down with dawn breakers, spin to win and either shalks or hurricane. It’s effective and I can’t really blame them but it is not the kind of thing I’m looking for. I am not really sure how things could be changed to avoid this.
Someone suggested using a similar build and making a team. Sure that works but it’s not really what I’m looking for. It’s honestly kind of boring to play that way. I usually play bg when I have an hour or so to play and just want some quick and fun pvp. When I run into teams like this for a match or two I usually just call it a day and do something else. If this is the trend going forward for bg i’ll probably stop playing them.
So are you implying that the people who play competitive pvp games are different from the ones who play competitive pvp in MMOs? Because I'm pretty sure if there are millions of them then there must be at least a large portion who play MMOs as well.
jediodyn_ESO wrote: »It makes no sense that solo que teams get put against group teams. With teams having only 4 players, even a good designed to work together duo wrecks any hope of balance.
Separate solo que please!!!
ralphylauren wrote: »Yes I agree OP, everything everyone and their mother is spinning to win. BG matches look like ballerina pageants now 😐
StamWhipCultist wrote: »ralphylauren wrote: »Yes I agree OP, everything everyone and their mother is spinning to win. BG matches look like ballerina pageants now 😐
deadly ballerina dance, in their blood soaked tutu, spinning like kids in 1st grade trying to become dizzy and vomit on their friends.
BANK_IT_HERE wrote: »
BANK_IT_HERE wrote: »
I just went back and reread every post of yours in the thread.
Solo as a mag DK in BGs is rough. Very rough, because mobility is one of the strongest factors in BGs. BGs differs from Cyro in that mobility and burst are, by far the most important factors. You don't have to worry about sustain as much. You still need to be survivable, but you do not have to worry about survivability as much either (for the most part).
I'd argue that for Cyrodiil (especially CP) tankiness and survivability are the most important factors.
The fact is premades are mixed in with solo and duo queues, which due to the small population of BGs, is unlikely to change.
awesomedave55 wrote: »running drain RSS poisons making impossible to do anything bewteen