Shields

ZeroXFF
ZeroXFF
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With the recent attention given to shields, here is my proposal for the current PTS cycle:
- Remove cast time
- Make them benefit from ALL sources of mitigation, including block, basically making shield strength = HP.
- If too OP, nerf the total values by like 20-30%, whatever would make it "balanced".

This would make the shield mechanic a lot more intuitive and easy to understand. Also, the cast time that was introduced just makes these shields useless, in both PvP and PvE. I guarantee you, nobody will use shields if the cast time stays.
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