SantieClaws wrote: »Grumpy elves
Snooty elves
Bitey elves
That elf archeologist
That elf mage
That elf at the bank
Queeny elf
Crafting rewards elf
The rest of the elves
Furnishing limits
Yours with paws
Santie Claws
How about that elf that collects Master Writs. I start a writ, I turn writ in, all within 2 seconds (literally) and he says "What took you so long? Customers are waiting!"
1- The total and complete lack of stamina morphs. Every stam class is the same, only 2-4 skills change.
2- The CP system, or rather how long the grind is. The system itself is fine, but should be 10 CP every patch, not 30. It's very demoralizing for new players, or even not so new players who are still nowhere near the cap after 8 months of playing daily(that's me)...
3- CP PvP. Nobody ever dies.
4- The pre-applied execute sorcerers have. I love taking someone down to 20% on my own, just to have the kill automatically stolen.
5- The bugs. Specifically the sprint bug, and the constant weapon swap bug.
6- Thieves Guild and Dark Brotherhood only have passives, pretty useless at that. Who had this grandiose idea?
7- How outdated some models look for a 2014 game. WoW came out in 2004 and they're constantly updating older models, so what's your excuse for having such a crappy Werewolf model? And that's just an example.
8- Snipe...Why is this a thing, why are players allowed to take away half your HP with one button?
9- Researching traits. 27 days for a trait, that's just unnecessary.
10- Lack of obtainable cosmetic items in game.
1. The constant lag spikes and disconnections, especially in Cyrodiil.
2. Way too many useless sets. New sets are good, but please update older sets.
3. The meta for most PVE setup are the same between classes. Very little diversity (If at all, all stam PVE run the same Relequen/Berserking Warrior/ Selene/vMA bow).
4. Lack of meaning choice in making your character (in term of combat).
5. The crown store is packed with stuffs that can easily (and should have been) in game rewards.
6. The game is heavily leaning toward cosmetic end game. This is ESO, not GW2, we enjoy cosmetic, but please stop leaning so hard on it.
7. The stories are well written, but aren't great (not even close). And they're told very poorly with poor animations, character models and have little to no meaningful RPG choices.
8. A lot of new content and DLCs (which is a very good thing) but little to no update on older content (a lot of Asylum and Maelstrom weapons are undesirable, if not totally useless).
9. Champion points is a lazy progression system and split the player base.
10. Players are punished for having a lot of alts by being forced to grind mind numbing contents over and over again, aside from levels (Guild skill lines, especially Psijic, Mage and Undaunted; Alliance War skill lines).
1. The constant lag spikes and disconnections, especially in Cyrodiil.
1. Way too many useless sets. New sets are good, but please update older sets.
2. The meta for most PVE setup are the same between classes. Very little diversity (If at all, all stam PVE run the same Relequen/Berserking Warrior/ Selene/vMA bow).
3. Lack of meaning choice in making your character (in term of combat).
4. The crown store is packed with stuffs that can easily (and should have been) in game rewards.
5. The game is heavily leaning toward cosmetic end game. This is ESO, not GW2, we enjoy cosmetic, but please stop leaning so hard on it.
6. A lot of new content and DLCs (which is a very good thing) but little to no update on older content (a lot of Asylum and Maelstrom weapons are undesirable, if not totally useless).
7. Players are punished for having a lot of alts by being forced to grind mind numbing contents over and over again, aside from levels (Guild skill lines, especially Psijic, Mage and Undaunted; Alliance War skill lines).
XiDiabolismiX wrote: »1.) people
2.) complaining
3.) about
4.) animation
5.) cancelling
6.) instead
7.) of
8.) practicing
9.) git
10.) gud