mr_wazzabi wrote: »In Destiny 2 and Battlefield 1, one of the coolest features was "assist counted as kill"
mr_wazzabi wrote: »In Destiny 2 and Battlefield 1, one of the coolest features was "assist counted as kill"
Killing blows and assists are worth the same amount pts in BGs, that is why it is fine as is
DarkJester1 wrote: »Assists exist in the game to combat killing blows. I get the same amount of points for them, too.
mr_wazzabi wrote: »mr_wazzabi wrote: »In Destiny 2 and Battlefield 1, one of the coolest features was "assist counted as kill"
Killing blows and assists are worth the same amount pts in BGs, that is why it is fine as is
In deathmatch, when an opposing sorc steals my kill, his team gets the match winning point, not mine. We get the same number of individual points, but not team match points. That is the problem.
Let's say purple and red are tied at 495 and a player from each team gang on a green and kill him. Who wins? If the purple team lands the killing blow, they win the match. Yes the players get equal points, but who cares? The other team got 2nd place.
mr_wazzabi wrote: »mr_wazzabi wrote: »In Destiny 2 and Battlefield 1, one of the coolest features was "assist counted as kill"
Killing blows and assists are worth the same amount pts in BGs, that is why it is fine as is
In deathmatch, when an opposing sorc steals my kill, his team gets the match winning point, not mine. We get the same number of individual points, but not team match points. That is the problem.
Let's say purple and red are tied at 495 and a player from each team gang on a green and kill him. Who wins? If the purple team lands the killing blow, they win the match. Yes the players get equal points, but who cares? The other team got 2nd place.
That's very minor, that only matters for ONE kill out of the entire game. All of the rest of the kills, that does not matter, and the same number of points are given.
A player who mainly gets assists still has the chance to rack up other medals as well and be the highest scorer on the team
It's not a big issue
mr_wazzabi wrote: »DarkJester1 wrote: »Assists exist in the game to combat killing blows. I get the same amount of points for them, too.
But not match points. Only kills count for your team towards wins.
DarkJester1 wrote: »mr_wazzabi wrote: »DarkJester1 wrote: »Assists exist in the game to combat killing blows. I get the same amount of points for them, too.
But not match points. Only kills count for your team towards wins.
True, but I've found each team tends to steal kills as much as every other team.
mr_wazzabi wrote: »
But the team with 4 magsorcs steals the entire match. Endless fury and let the other teams do the work for them
mr_wazzabi wrote: »mr_wazzabi wrote: »In Destiny 2 and Battlefield 1, one of the coolest features was "assist counted as kill"
Killing blows and assists are worth the same amount pts in BGs, that is why it is fine as is
In deathmatch, when an opposing sorc steals my kill, his team gets the match winning point, not mine. We get the same number of individual points, but not team match points. That is the problem.
Let's say purple and red are tied at 495 and a player from each team gang on a green and kill him. Who wins? If the purple team lands the killing blow, they win the match. Yes the players get equal points, but who cares? The other team got 2nd place.
That's very minor, that only matters for ONE kill out of the entire game. All of the rest of the kills, that does not matter, and the same number of points are given.
A player who mainly gets assists still has the chance to rack up other medals as well and be the highest scorer on the team
It's not a big issue
I'm turning this into a NERF sorc thread ...
I run BG solo I leave with like 5 kills 20 assists ... It's always the damn sorc with 20 kills they've clearly stolen from me be it on my side or worse the enemy side ....
NERF sorcs
mr_wazzabi wrote: »mr_wazzabi wrote: »In Destiny 2 and Battlefield 1, one of the coolest features was "assist counted as kill"
Killing blows and assists are worth the same amount pts in BGs, that is why it is fine as is
In deathmatch, when an opposing sorc steals my kill, his team gets the match winning point, not mine. We get the same number of individual points, but not team match points. That is the problem.
Let's say purple and red are tied at 495 and a player from each team gang on a green and kill him. Who wins? If the purple team lands the killing blow, they win the match. Yes the players get equal points, but who cares? The other team got 2nd place.
That's very minor, that only matters for ONE kill out of the entire game. All of the rest of the kills, that does not matter, and the same number of points are given.
A player who mainly gets assists still has the chance to rack up other medals as well and be the highest scorer on the team
It's not a big issue
Tell that to magsorcs just spamming Endless Fury, or magblades just spamming Impale. If a team even has a single magsorc or magblade spamming executes, more often than not they will get the kill. Especially if the person who should have gotten the kill is running a class that doesn't excel in burst damage, like DK.
You also didn't refute the actual point being made, in that this not only affects player scoring, but match scoring. Medals don't matter in the slightest for which team wins the match.
mr_wazzabi wrote: »mr_wazzabi wrote: »In Destiny 2 and Battlefield 1, one of the coolest features was "assist counted as kill"
Killing blows and assists are worth the same amount pts in BGs, that is why it is fine as is
In deathmatch, when an opposing sorc steals my kill, his team gets the match winning point, not mine. We get the same number of individual points, but not team match points. That is the problem.
Let's say purple and red are tied at 495 and a player from each team gang on a green and kill him. Who wins? If the purple team lands the killing blow, they win the match. Yes the players get equal points, but who cares? The other team got 2nd place.
That's very minor, that only matters for ONE kill out of the entire game. All of the rest of the kills, that does not matter, and the same number of points are given.
A player who mainly gets assists still has the chance to rack up other medals as well and be the highest scorer on the team
It's not a big issue
Tell that to magsorcs just spamming Endless Fury, or magblades just spamming Impale. If a team even has a single magsorc or magblade spamming executes, more often than not they will get the kill. Especially if the person who should have gotten the kill is running a class that doesn't excel in burst damage, like DK.
You also didn't refute the actual point being made, in that this not only affects player scoring, but match scoring. Medals don't matter in the slightest for which team wins the match.
Well winning always has to be based off killing blows because that is how deathmatch just works, doesn't matter what game ur playin
I've seen plenty DKs end up with more than enough killing blows. You just need to time your execute for the killing blow (if you're running one).
mr_wazzabi wrote: »mr_wazzabi wrote: »mr_wazzabi wrote: »In Destiny 2 and Battlefield 1, one of the coolest features was "assist counted as kill"
Killing blows and assists are worth the same amount pts in BGs, that is why it is fine as is
In deathmatch, when an opposing sorc steals my kill, his team gets the match winning point, not mine. We get the same number of individual points, but not team match points. That is the problem.
Let's say purple and red are tied at 495 and a player from each team gang on a green and kill him. Who wins? If the purple team lands the killing blow, they win the match. Yes the players get equal points, but who cares? The other team got 2nd place.
That's very minor, that only matters for ONE kill out of the entire game. All of the rest of the kills, that does not matter, and the same number of points are given.
A player who mainly gets assists still has the chance to rack up other medals as well and be the highest scorer on the team
It's not a big issue
Tell that to magsorcs just spamming Endless Fury, or magblades just spamming Impale. If a team even has a single magsorc or magblade spamming executes, more often than not they will get the kill. Especially if the person who should have gotten the kill is running a class that doesn't excel in burst damage, like DK.
You also didn't refute the actual point being made, in that this not only affects player scoring, but match scoring. Medals don't matter in the slightest for which team wins the match.
Well winning always has to be based off killing blows because that is how deathmatch just works, doesn't matter what game ur playin
I've seen plenty DKs end up with more than enough killing blows. You just need to time your execute for the killing blow (if you're running one).
If two teams can split the points for a shared kill, then the killstealers won't run BG. As it stands now, players who build around killstealing run the match.
I'm turning this into a NERF sorc thread ...
I run BG solo I leave with like 5 kills 20 assists ... It's always the damn sorc with 20 kills they've clearly stolen from me be it on my side or worse the enemy side ....
NERF sorcs
tfw You're STILL calling for nerfs to sorcs
It's been nerfed so many times. It's terrible now! Sorcs are more than beatable now
Dalsinthus wrote: »I agree with the OP and am surprised by the push back in many of the comments. I play a sorc in bg almost every day and the mechanics of wrath lead to kill stealing, which determines the overall score in the match. This is fine when you kill steal from your teammates, because who cares as long as our team gets the kill. But it's kind of ridiculous when one team gets an opponent's health down to 5% and then a one button spamming sorc from the third team steals the credit. I say this as someone who kill steals all the time; I've won many close matches for my team by doing this.
IMHO the solution is not to nerf sorcs, but to tweak the scoring system so that both assists and kills contribute to your team's score. They already have the assist system for individual medals, so this would be a simple matter of tweaking how team score is calculated. Kills should probably count for more than assists but assists shouldn't give zero credit towards a win.
Correct me if I'm wrong...But team wins are not calculated in the leaderboard...only points. I suggest you build somewhat tanky and dive bomb with a *** ton of Aoes to rack up assists.
You get more points for damage and assists than you do for killing blows alone. AOES are very high damage when hitting multiple targets.
Only reason I know this is I have a magplar build that is full balls to the walls damage. Absolutely zero ducks given to sustain or survival. My highest Killing blow count was 29 kills and 5 deaths. I dealt so much upfront single target burst that my temamates didn't help me with single target killing. But their sustained damage ended up giving them more points to the total score. I think I was actually LAST in total points that match.
In other words if you deal 30k damage in two seconds to ur target and kill him, great you get the KB points. But ur teammate gets 100k damage to two targets and no killing blows (his targets were able to heal continuously while he was attacking them, where my build is almost unstoppable burst) he will get more points...confusing but it's balanced. Only thing max burst builds are good at is keeping one team locked behind the respawn timer, and ending the match quicker. Not points!
Merlin13KAGL wrote: »Why not leave assists as is, but give the actual kill to the one that dealt the most damage?
Then it doesn't matter if you landed the KB or not, you clearly contributed the most to the demise of the fallen player.