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Jewelry trait for CP Campaign

Mayrael
Mayrael
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Did you tested new traits in CP PvP open world environment? What is your experience in this matter? Which suits you best? What play style?
Say no to Toxic Casuals!
I am doing my best, but I am not a native speaker, sorry.


"Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge

Jewelry trait for CP Campaign 87 votes

Arcane/Robust
18%
WuffyCeruleiultimnib16_ESONobleX35 MinnoValarMorghulis1896CeeJonesySkinzzAedarylFloppyTouchEclipse0990BigBadVolkPeacatcherDivineFirstYOLOCoggoBoccobfrostz417 16 votes
Healthy
0%
Triune
9%
The_ShadowbornKadoinMorgul667PijngSparr0wcommdtvingarmoMaiyu93 8 votes
Protective
5%
MaximillianDiEEnkilTakes-No-PrisonerLichbourne90_Salty_ 5 votes
Infused
12%
XeniphRamzdonb16_ESOwuka91kollege14a5SugaComaphillyproductDar'Norokthe_broo11WildRaptorXTheRedRavenTRcrazy_catman21 11 votes
Swift
54%
Gilvothjosh.lackey_ESOarkansas_ESOCresSpringt-Über-ZwergeSarousseSodanTokdassneakereb17_ESOtechnohicElongChrlynschDarkmage1337AdzyTaylorIlluvatarrDefiltedmeekeyceeleepalmer95weg0NBrookusWreckfulAbandon 47 votes
Harmony
0%
Bloodthirsty
0%
  • Springt-Über-Zwerge
    Springt-Über-Zwerge
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    Swift
    Magplar: I use swift to make my house into a caravan
    PC,EU, EP
    Der-über-Zwerge-springt (Argonian, Magplar), Surtur Velothi (Dunmer, Magdk), Jaqene H'ghar (Imperial, Stamblade), Puppyslayer (Orc, Stamdk), Dagoth Era (Dunmer, Magblade), Æthmon Trevas (Altmer, Magsorc), Der-Zuletzt-Lacht (Argonian, Magden), Sir-Lanzeflott (Redguard, Stamplar)
  • Datthaw
    Datthaw
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    Swift
    Swift is op in terms of open world mobility and it is honestly pay to win.
  • Tommy_The_Gun
    Tommy_The_Gun
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    Swift
    Yep... probably the most broken trait right now. Would not be surprised to see a nerf in near future.
  • Septimus_Magna
    Septimus_Magna
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    I think the question should be, how many swift do you run?
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • frostz417
    frostz417
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    Arcane/Robust
    Datthaw wrote: »
    Swift is op in terms of open world mobility and it is honestly pay to win.

    It’s not pay to win, nor is it broken OP, all it does is increases movement speed which is doesn’t include any damage buff or any defensive buffs. It’s a normal trait that has its counter play. How about snaring your super fast target? What’s he going to do? Run around you to death? Run away? Nothing in this game is pay to win, just an argument noobs use because they can’t access such features. Smh I’m more than sure someone who doesn’t have summerset can just ask a crafter to craft them a specific jewlery. Or l2p
  • Pijng
    Pijng
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    Triune
    frostz417 wrote: »
    Datthaw wrote: »
    Swift is op in terms of open world mobility and it is honestly pay to win.

    It’s not pay to win, nor is it broken OP, all it does is increases movement speed which is doesn’t include any damage buff or any defensive buffs. It’s a normal trait that has its counter play. How about snaring your super fast target? What’s he going to do? Run around you to death? Run away? Nothing in this game is pay to win, just an argument noobs use because they can’t access such features. Smh I’m more than sure someone who doesn’t have summerset can just ask a crafter to craft them a specific jewlery. Or l2p

    He can use forward momentum to remove snare and gain snare immun for 8 secs c: That's for stambuild (and for magones with 2h, melee mNB for example)

    What about "What’s he going to do? Run around you to death? Run away?" — nah, he will wait for his ult and combo and burst you down. As always. You don't need 3x robust with 3x wep dmg enchants to kill someone with burst.

    Idk how many swift jewelry magbuilds are using atm, but let's assume at least one. It's already free constant minor expedition. Mags don't have a reliable snare removal source except, well, purge (which is garbage for that). So they're not that op IN COMPARISON to stambuilds with swift. But still are a lot more tougher opponents than without swift.

    What about trading dmg and/or defensive buffs by running swift — cmon, 2610 stam (3x robust) for example, traded to constant major expedition (3x swift). If we will add latency and server delays (in terms of enemy position), the enemy who always strifes around you, LoS'ing ect – try to hit him while being a melee build. Basically it's best defensive and offensive kit you can get if you can manage it in a right way.

    Nothing op, ye.
    Edited by Pijng on September 4, 2018 11:56AM
  • Datthaw
    Datthaw
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    Swift
    frostz417 wrote: »
    Datthaw wrote: »
    Swift is op in terms of open world mobility and it is honestly pay to win.

    It’s not pay to win, nor is it broken OP, all it does is increases movement speed which is doesn’t include any damage buff or any defensive buffs. It’s a normal trait that has its counter play. How about snaring your super fast target? What’s he going to do? Run around you to death? Run away? Nothing in this game is pay to win, just an argument noobs use because they can’t access such features. Smh I’m more than sure someone who doesn’t have summerset can just ask a crafter to craft them a specific jewlery. Or l2p

    Lol it is pay to win in my opinion. And the way you comment makes me feel you spend very little time in cyro.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Protective
    I use a multiple builds. My magic toons primarily use arcane, stamina robust/sometimes protective. For my StamDK bloodthrist.

    I've personally not had a problem with people running high speed builds. But seeing so many people here saying Swift being as strong as it is, I would be curious to hear more of your thoughts on it.

    I understand how powerful mobility in general is, as a Fighting Game player who enjoys using high mobility characters -- I get how strong this is in concept. I feel I am missing something and wish to learn about why Swift is powerful from those perspectives.
  • _Salty_
    _Salty_
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    Protective
    Protective.

    I have 5k weap dam 40k stam, 29k resists, 1700 stam regen. In medium. 20k dizzy swings.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • Minno
    Minno
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    Arcane/Robust
    Swift/robust/healthy for me.

    In nCP, Swift might Rob you of valuable health/stamina you need to sustain fights. But in CP Swift let's you run around like a crazy person.

    Honestly in a BG, the extra health/sustain is probably better. The times Swift saves you, is usually when you are watching your positioning anyway, but the extra health/stamina could have let you avoid that long ranged poison Injection.

    Really its build dependant.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Waffennacht
    Waffennacht
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    Swift
    Protective
    Arcane/Robust/healthy

    Have all made their way onto my builds - like @Minno said; build dependant.

    Swift is on 2 of my builds at x2
    Protective x2 on one
    At least 1 arcane/robust/healthy is on all
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Datthaw
    Datthaw
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    Swift
    I use a multiple builds. My magic toons primarily use arcane, stamina robust/sometimes protective. For my StamDK bloodthrist.

    I've personally not had a problem with people running high speed builds. But seeing so many people here saying Swift being as strong as it is, I would be curious to hear more of your thoughts on it.

    I understand how powerful mobility in general is, as a Fighting Game player who enjoys using high mobility characters -- I get how strong this is in concept. I feel I am missing something and wish to learn about why Swift is powerful from those perspectives.

    I'll put it this way. In a big group swift doesn't mean much. It's with the solo and small groups where you use it and see a noticeable difference. Mainly it has a huge impact with Stam builds but I am running 2 swift rings on both my mag toons I play. The movement speed buff from them stacks with Immovable speed pot and then throw fm on top of it. On my magnb i run 2h/resto, if I pull too many and start getting chased by like 10 people, normally I would die. However with swift>fm>pot I'm hauling butt and unless you're also in swift there is absolutely no way you're going to catch and kill me. Aaaaaannd on top of that those poor guys chasing you are stung out and stam drained so you turn back and pick then all off. If you're into the small group thing in cyro you're probably all about that swift
  • WuffyCerulei
    WuffyCerulei
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    Arcane/Robust
    I'll probably go 1 Swift when it's done being researched.
    For the love of Kyne, buff sorc. PC NACP 2100+Star-Sïnger - Khajiit Magicka Sorc - EP Grand Overlord - Flawless Conqueror vMA/vBRP/vDSA no death/vHel Ra HM/vAA HM/vSO HM/vMoL HM/vHoF HM/vAS +2/vCR+3/vSS HMs/vKA HMs/vVH/vRG Oax HM/vDSR
  • Takes-No-Prisoner
    Takes-No-Prisoner
    ✭✭✭✭✭
    Protective
    Datthaw wrote: »
    I use a multiple builds. My magic toons primarily use arcane, stamina robust/sometimes protective. For my StamDK bloodthrist.

    I've personally not had a problem with people running high speed builds. But seeing so many people here saying Swift being as strong as it is, I would be curious to hear more of your thoughts on it.

    I understand how powerful mobility in general is, as a Fighting Game player who enjoys using high mobility characters -- I get how strong this is in concept. I feel I am missing something and wish to learn about why Swift is powerful from those perspectives.

    I'll put it this way. In a big group swift doesn't mean much. It's with the solo and small groups where you use it and see a noticeable difference. Mainly it has a huge impact with Stam builds but I am running 2 swift rings on both my mag toons I play. The movement speed buff from them stacks with Immovable speed pot and then throw fm on top of it. On my magnb i run 2h/resto, if I pull too many and start getting chased by like 10 people, normally I would die. However with swift>fm>pot I'm hauling butt and unless you're also in swift there is absolutely no way you're going to catch and kill me. Aaaaaannd on top of that those poor guys chasing you are stung out and stam drained so you turn back and pick then all off. If you're into the small group thing in cyro you're probably all about that swift

    I also take it, with Swift being active, you are spending less resources on sprinting / using stamina as well? Since for every time you commit to moving a direction, you get a lot of millage/distance from just moving in general versus not having the buff active.

    I don't know enough peoples to run small scale, I just know to leave a guy a lone if he's getting 1vX'ed, unless of course he decides to mess with me. There is typically 0 reasons to chase a guy who is outnumbered from my perspective.

    Interesting you're running a 2H/Resto MagNB with Swift, how does this build play out? If you don't mind me asking. I've run it before, but this was well prior to MagNB getting better buffs that we see today.
  • dassneakereb17_ESO
    dassneakereb17_ESO
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    Swift
    lol just put 3 swift with speed buffs, run around players like sanic on meth and abuse lag on potato servers, it's the best defense and offence buff in game
    you get like 50% dodge because enemy can't use skills on you while wasting their resourses and you can focus on bursting instead of defense
    enjoy another little unintended feature from zos
  • Datthaw
    Datthaw
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    Swift
    Datthaw wrote: »
    I use a multiple builds. My magic toons primarily use arcane, stamina robust/sometimes protective. For my StamDK bloodthrist.

    I've personally not had a problem with people running high speed builds. But seeing so many people here saying Swift being as strong as it is, I would be curious to hear more of your thoughts on it.

    I understand how powerful mobility in general is, as a Fighting Game player who enjoys using high mobility characters -- I get how strong this is in concept. I feel I am missing something and wish to learn about why Swift is powerful from those perspectives.

    I'll put it this way. In a big group swift doesn't mean much. It's with the solo and small groups where you use it and see a noticeable difference. Mainly it has a huge impact with Stam builds but I am running 2 swift rings on both my mag toons I play. The movement speed buff from them stacks with Immovable speed pot and then throw fm on top of it. On my magnb i run 2h/resto, if I pull too many and start getting chased by like 10 people, normally I would die. However with swift>fm>pot I'm hauling butt and unless you're also in swift there is absolutely no way you're going to catch and kill me. Aaaaaannd on top of that those poor guys chasing you are stung out and stam drained so you turn back and pick then all off. If you're into the small group thing in cyro you're probably all about that swift

    I also take it, with Swift being active, you are spending less resources on sprinting / using stamina as well? Since for every time you commit to moving a direction, you get a lot of millage/distance from just moving in general versus not having the buff active.

    I don't know enough peoples to run small scale, I just know to leave a guy a lone if he's getting 1vX'ed, unless of course he decides to mess with me. There is typically 0 reasons to chase a guy who is outnumbered from my perspective.

    Interesting you're running a 2H/Resto MagNB with Swift, how does this build play out? If you don't mind me asking. I've run it before, but this was well prior to MagNB getting better buffs that we see today.

    Well, with light attack buff, I am really thinking of going back to destro resto. I normally run with a buddy so it makes my life easier dps wise but I am def missing some damage and the ease of ranged weave. I have also thought a lot about going destro/2h and dropping resto all together just because swife makes you that much more elusive.
  • jaime1982
    jaime1982
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    I play magnb right now with 2x swift, dont think I can go back to normal now.
  • Adenoma
    Adenoma
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    I run 1x swift on medium stamNB, 3x swift on heavy armor that doesn’t use cloak.
    Adenoma-Badenoma-Sadenoma
  • Maryal
    Maryal
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    I think a few of the posts glorifying swift have a little too much hyperbole in them and I'm concerned that they may be posted by people who covertly want it nerfed (by making it appear as if it were 'OP' ... which it's not). Swift is helpful, but you're not going to get much of an edge from it unless you are also hyper- vigilant to potential danger and have very quick reaction time. In other words, the more experienced and skillful you are, the more you will get out of it (which is true for just about anything). That being said, many 'enemy' players are equally as swift as you, so any 'edge' you get from swift is nullified when your opponent also has it.

    I like it being a jewelry trait because it alleviates the need to wear specialized armor for a 'non-temporary' speed buff.

    Edited by Maryal on September 4, 2018 9:21PM
  • ccmedaddy
    ccmedaddy
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    Too many great jewelry traits to choose just one--Protective, Triune, Swift, and Infused are all amazing. My only complaint is there are not enough jewelry slots to accomodate all of them in a single build lol.
  • daemonor
    daemonor
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    Swift
    Has to be swift, I was VERY skeptical of it being useful but after reading countless forum posts I've decided to actually try it and well...it just blew my mind how good it is. Playing without swift feels like being snared 100% of the time and I will trade that lousy 980x3 stam for 30% move speed ALL THE TIME ANY TIME. Paired it with an orc sorc (which I've been playing for ages now) and I don't want to try anything else anymore)))
  • Waffennacht
    Waffennacht
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    daemonor wrote: »
    Has to be swift, I was VERY skeptical of it being useful but after reading countless forum posts I've decided to actually try it and well...it just blew my mind how good it is. Playing without swift feels like being snared 100% of the time and I will trade that lousy 980x3 stam for 30% move speed ALL THE TIME ANY TIME. Paired it with an orc sorc (which I've been playing for ages now) and I don't want to try anything else anymore)))

    Well I really think Stam sorc has some of the best synergy with swift; another is melee magplar.

    It's not as attractive on mag sorc or Magden

    Healthden is a lumbering beast anyway; I don't feel the difference as much on him either.

    My gold swift is on my Stam sorc that's how much I love it
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • TheMystid
    TheMystid
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    Swift
    frostz417 wrote: »
    Datthaw wrote: »
    Swift is op in terms of open world mobility and it is honestly pay to win.

    It’s not pay to win, nor is it broken OP, all it does is increases movement speed which is doesn’t include any damage buff or any defensive buffs. It’s a normal trait that has its counter play. How about snaring your super fast target? What’s he going to do? Run around you to death? Run away? Nothing in this game is pay to win, just an argument noobs use because they can’t access such features. Smh I’m more than sure someone who doesn’t have summerset can just ask a crafter to craft them a specific jewlery. Or l2p

    a GOOD player running 2-3 swift is just a nightmare to play against. Those who say "swift is not P2W" are those who have golden Swift jewels.
    PC EU

    Nostalgic StamDk
  • Enkil
    Enkil
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    Protective
    I play mostly healers so protective is indespensible. On a warden with heal gap closer swift is just not worth it. I plan to use swift on melee templar tho.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Protective
    Enkil wrote: »
    I play mostly healers so protective is indespensible. On a warden with heal gap closer swift is just not worth it. I plan to use swift on melee templar tho.

    This post is pretty much what I have experienced as well. I dont run healers for pvp, but running protective on my stamplar I have seen a huge boost to her tankyness.
  • Hutch679
    Hutch679
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    Swift
    _Salty_ wrote: »
    Protective.

    I have 5k weap dam 40k stam, 29k resists, 1700 stam regen. In medium. 20k dizzy swings.

    How's your healing though?
  • _Salty_
    _Salty_
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    Protective
    Hutch679 wrote: »
    _Salty_ wrote: »
    Protective.

    I have 5k weap dam 40k stam, 29k resists, 1700 stam regen. In medium. 20k dizzy swings.

    How's your healing though?

    17k vigor on back bar. Higher on 2h. I have just over 5k weapon damage and a hair under 40k (39 and change) stamina.

    I heal for days. I sit at 47% crit as well so my crit surge is going off like crazy.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • phillyproduct
    phillyproduct
    ✭✭✭
    Infused
    _Salty_ wrote: »
    Hutch679 wrote: »
    _Salty_ wrote: »
    Protective.

    I have 5k weap dam 40k stam, 29k resists, 1700 stam regen. In medium. 20k dizzy swings.

    How's your healing though?

    17k vigor on back bar. Higher on 2h. I have just over 5k weapon damage and a hair under 40k (39 and change) stamina.

    I heal for days. I sit at 47% crit as well so my crit surge is going off like crazy.

    How do u get that wpdmg and stam?
    CP-750 orc nighblade ebonheart NA
    Dark elf sorc ebonheart
    Orc templar
    Dark elf Dragon knight
    Redguard warden

    Vet CoA saved the day https://www.youtube.com/watch?v=S616Dhc2Yu4
  • phillyproduct
    phillyproduct
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    Infused
    3infused wpdmg on a stamplar is kinda nice with ravenger/bone pirate
    CP-750 orc nighblade ebonheart NA
    Dark elf sorc ebonheart
    Orc templar
    Dark elf Dragon knight
    Redguard warden

    Vet CoA saved the day https://www.youtube.com/watch?v=S616Dhc2Yu4
  • Gilvoth
    Gilvoth
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    Swift
    frostz417 wrote: »
    Datthaw wrote: »
    Swift is op in terms of open world mobility and it is honestly pay to win.

    It’s not pay to win, nor is it broken OP, all it does is increases movement speed which is doesn’t include any damage buff or any defensive buffs. It’s a normal trait that has its counter play. How about snaring your super fast target? What’s he going to do? Run around you to death? Run away? Nothing in this game is pay to win, just an argument noobs use because they can’t access such features. Smh I’m more than sure someone who doesn’t have summerset can just ask a crafter to craft them a specific jewlery. Or l2p

    well said.
    all truth.
    It’s not pay to win, nor is it broken OP, all it does is increases movement speed which is doesn’t include any damage buff or any defensive buffs. It’s a normal trait that has its counter play. How about snaring your super fast target? What’s he going to do? Run around you to death? Run away? Nothing in this game is pay to win, just an argument noobs use because they can’t access such features. Smh I’m more than sure someone who doesn’t have summerset can just ask a crafter to craft them a specific jewlery. Or l2p
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