A lot of people have been asking what i run this patch, and how im hitting so hard with what seems to be just 2 skills. Well, here it is!
"Bloody Vendetta"
Difficulty of play;
1-2-3-4-5-6-7-8-(9)-10
*1, Anyone can play it.. 10, only top tier players can do good with it*
Pros;
VERY huge burst
Amazing Sustain
Mobility
Sustained damage
Constant Pressure
Cons;
Not extremely tanky
Requires you to kite to sustain in a 1vX
VERY hard to play/master
Stats (The Important)
Magicka - 50k Backbar, 47k Frontbar (Necro Proc)
Stamina - 11k
Health - 16k In CP PvP.
Spell Damage - 3.3k Front-bar FULLY Buffed, 2.6k Surge buff, 2.2k unbuffed.
10k Spell penn.
35.7% Spell Crit.
1444 Magicka Recov, 1600 with a pot.
Important Tooltips;
21.1k CFrag, 11.4k Elemental Weapon, 17.3k Curse, 18.2k Endless. All fully buffed.
Attributes;
-64- Magicka
-0- Health
-0- Stamina
Race
(1) High Elf
(2) Breton
(3) Argonian
Food;
Ghastly Eyeball (Max Mag Mag Recov)
Mundus;
The Mage.
Weapons;
Destruction Staff, Inferno
Sword and Shield
Skills;
-FB, Destro- Endless Fury, Flame Reach, Elemental Weapon, Crystal Fragments, Haunting Curse, Ice Comet.
-BB, SnB- Power Surge, Harness Magicka, Hardened Ward, Dark Conversion, Ball Of Lightning, Energy Overload (Negate for GP)
-EO Bar- Boundless Storm, Daedric Minefield, Hardened Ward, Dark Conversion, Ball Of Lightning.
Sets+Traits+Glyphs;
x2 Engine Guardian (Head and Shoulder)
x5 Necropotence (x3 Jewerly, x2 Body)
x5 Innate Axiom (x1 Destro Staff, x3 Body)
x2 Willpower (Sword and Shield)
Infused on BIG pieces, divines on the SMALL pieces. Nirn staff, Defending Sword, Infused Shield.
Max Magicka on all armor + shield, Arcane Jewerly Weapon Damage enchant on staff, Drain Mag and Stam poison for SnB.
x3 Spell damage on the jewelry.
Champion Points;
-Green Tree- 82 Warlord, 4 mooncalf, 56 Arcanist, 56 Tenacity, 51 Tumbling, 1 Shadowward.
-Blue Tree- 65 Elemental Expert, 57 Elfborn, 55 Spell Erosion, 11 Shattering Blows, 72 Master At Arms.
-Red Tree- 27 Resistant, 72 Ironclad, 32 Elemental Defender, 23 Thick Skinned, 32 Hardy, 72 Bastion.
How to play this build (Burst, Sustain etc)
For our burst, we pretty much just turtle up, throw out Elemental Weapons.. when frags are procced, you do.. Curse, Light attack, Elemental Wep, Endless, Elemental, Frag. This kills just about everyone i encounter, if theyre a better player, itll take timing your burst JUST right and adding in a few more Elemental weapons.
For sustain, we rely off of Dark Conversion. We have pretty much infinite sustain because of so, AND SnB gives us nearly unlimited stam, which is pretty much unlimited Magicka. 0 stam, 2-3 heavy attacks can bring us back to full. Dark Conversion is also our burst heal.
I do just fine open world, but when i have a lot of pressure on me, i need a good spot to kite.
I hope you guys like the build!

Edit; More precious/accurate numbers