Hello everyone, i write this post because i noticed in this game the pve/pvp guilds often suffer from the lack of players and in my opinion it is not so normal that instead in the commercial guilds there are 50-80 players and practically in the trade guilds the GM usually not organize nothing and his only goal is to kick the players and take the percentage of all selling + bid 150-200k for the public trader every week.
I think this in the long run involves the worsening in the game pve/pvp of many players, who are no longer accustomed to challenges in the most difficult end games but are only concentrated in random groups, which most often do not know the real tactics , and always repeat the same trials to get the desired gear in that specific period.
I think Zenimax should completely split the trade guilds with the pve/pvp guilds, even if i do not know how, in addition implement weekly guild quests, such as craft quests, dungeons quests, trials quests, etc. with gifts to the same guild and players for who completes or wins them; only in this way can be formed a strong gaming community for me, at the moment too many casual players who leave the game after 3 months.
What do you think about?
