PS. in the case of Asylum weapons, I would support only giving the 1pc stat bonus to the perfected variants, in a similar way to how the perfected Cloudrest sets get an additional stat bonus over the imperfect ones. Normal Asylum weapons are far too easy to obtain to justify receiving this buff, in my opinion.
PS. in the case of Asylum weapons, I would support only giving the 1pc stat bonus to the perfected variants, in a similar way to how the perfected Cloudrest sets get an additional stat bonus over the imperfect ones. Normal Asylum weapons are far too easy to obtain to justify receiving this buff, in my opinion.
PS. in the case of Asylum weapons, I would support only giving the 1pc stat bonus to the perfected variants, in a similar way to how the perfected Cloudrest sets get an additional stat bonus over the imperfect ones. Normal Asylum weapons are far too easy to obtain to justify receiving this buff, in my opinion.
WrathOfInnos wrote: »PS. in the case of Asylum weapons, I would support only giving the 1pc stat bonus to the perfected variants, in a similar way to how the perfected Cloudrest sets get an additional stat bonus over the imperfect ones. Normal Asylum weapons are far too easy to obtain to justify receiving this buff, in my opinion.
Some normal Asylum weapons have a much weaker 2pc bonus than the Perfected versions (destruction staff), while others are insignificantly different (2 hander).
What if they were to give the Perfected 2pc bonus to both Perfected and normal Asylum weapons, but as you said reserve the additional stat bonus for just the Perfected. This would mirror the Perfected sets from Cloudrest, by having equal unique bonuses, and just a single stat bonus difference between normal and Perfected versions.
Facefister wrote: »imperfected and perfected is the worst thing happened to this game.
I am not against cosmetic, pet and mount rewards. But I am especially against equipment disparity. If I want a gear treadmill, I switch to WoW.Facefister wrote: »imperfected and perfected is the worst thing happened to this game.
Why? Let the dedicated people be rewarded as they rightfully deserve.
Facefister wrote: »I am not against cosmetic, pet and mount rewards. But I am especially against equipment disparity. If I want a gear treadmill, I switch to WoW.Facefister wrote: »imperfected and perfected is the worst thing happened to this game.
Why? Let the dedicated people be rewarded as they rightfully deserve.
Almost none of the vMA weapons were any good before Summerset and stuff just got worse after. I'm kinda shocked this is a recent post as this was seen a mile away and was asked about before the release.
Agreed. I expect the people who can't earn the arena weapons themselves to disagree tho
WrathOfInnos wrote: »PS. in the case of Asylum weapons, I would support only giving the 1pc stat bonus to the perfected variants, in a similar way to how the perfected Cloudrest sets get an additional stat bonus over the imperfect ones. Normal Asylum weapons are far too easy to obtain to justify receiving this buff, in my opinion.
Some normal Asylum weapons have a much weaker 2pc bonus than the Perfected versions (destruction staff), while others are insignificantly different (2 hander).
What if they were to give the Perfected 2pc bonus to both Perfected and normal Asylum weapons, but as you said reserve the additional stat bonus for just the Perfected. This would mirror the Perfected sets from Cloudrest, by having equal unique bonuses, and just a single stat bonus difference between normal and Perfected versions.
That said, would making the new imperfect destro as strong as the current perfected be too much? The current perfected destro is BiS on a forcepulse non-pet sorc (PvE), as far as I know (the only frontbar Arena wep that's still competitive, although in a very niche way).
Well they’re giving us a 4 man arena instead of two like we asked and they’re giving the old vMA 1pc to the new weapons, and they haven’t fixed any of the bugs or done anything for vMA weapons since ruining 90% of them, so I wouldn’t hold your breath. ZOS tends to just push on into new territory while letting old stuff pile up.
PS. in the case of Asylum weapons, I would support only giving the 1pc stat bonus to the perfected variants, in a similar way to how the perfected Cloudrest sets get an additional stat bonus over the imperfect ones. Normal Asylum weapons are far too easy to obtain to justify receiving this buff, in my opinion.
Emma_Overload wrote: »PS. in the case of Asylum weapons, I would support only giving the 1pc stat bonus to the perfected variants, in a similar way to how the perfected Cloudrest sets get an additional stat bonus over the imperfect ones. Normal Asylum weapons are far too easy to obtain to justify receiving this buff, in my opinion.
LOL, you RUIN your argument in the original post with this second comment. What's good for the goose is good for the gander, in my opinion. It's totally hypocritical to beg for a "fix" for the Arena and Master's weapons, and then turn around and screw over imperfect Asylum staff owners, who are ALREADY overly nerfed compared to other Asylum weapon users.
Don't even bother making these selfish threads. It's obvious you don't care about what's fair or balanced and only want buffs for your own personal gear.
@John_Falstaff To be fair, you're not strictly losing a full 4 & 5pc bonus, because were you to frontbar an Arena wep, you'd probably pair it with agility/willpower jewels, which give the equivalent of 2.82 times of a standard 1-4pc bonus.John_Falstaff wrote: »I'm all for giving a boost to older Arena weapons. Though with Summerset changes, I'm not sure if simply returning old 1-piece bonuses would be enough, because this time around, 1-piece Arena bonus will be competing with 4- and 5-piece bonuses of a five-piece set combined. So if one was to replace, say, Hunding's axe + dagger with vMA Cruel Flurry set, then vMA's bonus better be worth the loss of 833 critical and 299 damage.
(Granted, yet to see if sustain changes aren't like "sustain buff" slap on the face given earlier to DKs, else I still won't be able to sustain Cruel Flurry rotation.)
Emma_Overload wrote: »PS. in the case of Asylum weapons, I would support only giving the 1pc stat bonus to the perfected variants, in a similar way to how the perfected Cloudrest sets get an additional stat bonus over the imperfect ones. Normal Asylum weapons are far too easy to obtain to justify receiving this buff, in my opinion.
LOL, you RUIN your argument in the original post with this second comment. What's good for the goose is good for the gander, in my opinion. It's totally hypocritical to beg for a "fix" for the Arena and Master's weapons, and then turn around and screw over imperfect Asylum staff owners, who are ALREADY overly nerfed compared to other Asylum weapon users.
Don't even bother making these selfish threads. It's obvious you don't care about what's fair or balanced and only want buffs for your own personal gear.