- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Just do one extra heavy attack... you spend one less GCD on a skill and you gain resources from the heavy attack.So the counter to them is not to cast any heal, damage or defensive skills for more than 50% of the fight?
This, heavy attack and the off balance effect and all the buffs that come with is a
privilege only stam user can have access.
This is another reason why Stam > Mag in PvP.
TheDoomsdayMonster wrote: »Resource Poisons were implemented as a counter for players that had builds that could:
1) Wear Heavy Armor...
2) Hit hard as hell...
3) While simultaneously possessing seemingly infinite resources...
These type of builds still exist (albeit with lesser damage and excellent [but not infinite] resources)...
As a result, Resource Poisions are still needed...
Please keep in mind that these Poisons used to be 60% Cost Increase (and that could only slow down the above infinite sustain builds...lol)
If you have a proper build, you can manage against them at 30% Cost Increase (which is their current value)...
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
I used moon hunter+assassin's guile with a perfected asylum staff on magsorc in bgs for a week and simply couldn't continue because it felt so unfair that I felt bad for anyone who got hit by poisons+all three status effects... These poisons are really insane, especially if you use assassin's guile (6 second duration on health drain, stamina and magicka cost increase plus resources restored to you)...
TheDoomsdayMonster wrote: »Resource Poisons were implemented as a counter for players that had builds that could:
1) Wear Heavy Armor...
2) Hit hard as hell...
3) While simultaneously possessing seemingly infinite resources...
These type of builds still exist (albeit with lesser damage and excellent [but not infinite] resources)...
As a result, Resource Poisions are still needed...
Please keep in mind that these Poisons used to be 60% Cost Increase (and that could only slow down the above infinite sustain builds...lol)
If you have a proper build, you can manage against them at 30% Cost Increase (which is their current value)...
Actually they are the least affected by it since their defense is passive due to tankyness and not active like using a shield or dodge and try to out-heal the incoming damage on a not that tanky target. Play more defensive with less using skills does not really work on a light or medium armor build which main defense is active skill usage(lets exclude nb since they actually can). And it is not like they do not have a bad uptime: 50%-60% of the fight you should not use skills, dodge roll, block or break free?
The value of cost increase is absolutely way too high. Look at any sustain set what they offer 8% mag cost from seducer vs 30% for both stam and mag drain sources.
If you really think cost increase poisons are not broken duel a player that is about your lvl with it and see your self.
Ragnarock41 wrote: »
@Thogard just wondering, are u aware that the poisons are stackable?
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
They use to stack if you use different ones like restore stam and just normal stam cost increase, but not sure if they changed it. (meaning 30%+30% cost increase)
@ItsNebula please fight some player that is about your play lvl once with and once without the other player using cost increase poisons and you see what it makes for a difference. (assuming you are an okish player if you just zerg and spam light attacks well just go back to your zerg) Also if you think you actually can build to sustain cost increase poisons please give me the build but 5xalteration master does not count.
There is a reason they are banned from every duel tournament without anyone questioning it and every good pvp player with self-respect does not use them because of how broken they are.