weedgenius wrote: »TheShadowScout wrote: »Too little Penalty - "What, the fight is going against me? F*** my team, I'm out..."
Average Penalty - "Waaah, I have to wait 20 minutes..."
I mean, its only frigging 20 minutes! Do a daily or something, then BG again!
Or, seeing how this is ZOS... woulde you like to see a "BG penalty reset token" in the crown store for a mere 500 crowns?
20 minutes too long when you are forcefully disconnected with the intent to reconnect
Exactly. Any penalty is too long when you’ve been disconnected from server and haven’t INTENTIONALLY done the thing you’re being penalized for.
But how can the game tell if it was an intentional or unintentional dc?
That's the problem. I don't think anyone here would object to removing the penalty if there was a way to identify it wasn't an intentional disconnect.
The game has a crash reporter, plus if your team is 1st or 2nd place, you're not going to have a reason to disconnect so by extension it's safe to say that there should be no penalty for people who DC in 1st or 2nd place
Oh man you guys will complain about anything. You obviously never played Overwatch. If you have repeated disconnects during a match, you can run the risk of being banned from game for 24 hours. Cry us a river!!!
I had to log out of the game to fix a bug where I was alive, but could not hit anything and no one could see me (basically I was like a ghost). A party member told me to relog...so I did and now I can't queue for a battleground for 20 minutes.
Can we not get like a grace period to log back in or something?
DMuehlhausen wrote: »I had to log out of the game to fix a bug where I was alive, but could not hit anything and no one could see me (basically I was like a ghost). A party member told me to relog...so I did and now I can't queue for a battleground for 20 minutes.
Can we not get like a grace period to log back in or something?
Sorry, but they used this to kick you out of the group as well.
While I'll agree it's to harsh. I don't think you should get the deserter until your character has engaged in combat in dungeon. They said to relog and when you didn't come back as soon as they thought they removed you. I've never gotten the debuff if I've had to relog.
weedgenius wrote: »TheShadowScout wrote: »Too little Penalty - "What, the fight is going against me? F*** my team, I'm out..."
Average Penalty - "Waaah, I have to wait 20 minutes..."
I mean, its only frigging 20 minutes! Do a daily or something, then BG again!
Or, seeing how this is ZOS... woulde you like to see a "BG penalty reset token" in the crown store for a mere 500 crowns?
20 minutes too long when you are forcefully disconnected with the intent to reconnect
Exactly. Any penalty is too long when you’ve been disconnected from server and haven’t INTENTIONALLY done the thing you’re being penalized for.
But how can the game tell if it was an intentional or unintentional dc?
That's the problem. I don't think anyone here would object to removing the penalty if there was a way to identify it wasn't an intentional disconnect.
The game has a crash reporter, plus if your team is 1st or 2nd place, you're not going to have a reason to disconnect so by extension it's safe to say that there should be no penalty for people who DC in 1st or 2nd place
It's not to harsh. It flat out shouldn't exist!
The amount of times the game bugs out and forces you out of the match I can't even count
I'm tired of being punished by choosing to walk away from toxic opponents. I'm not just saying toxic game-play like pure snipe spam I mean their behavior is also toxic. Since ZOS refuses to perma-ban some people then at least let me walk away from them.
It's not to harsh. It flat out shouldn't exist!
The amount of times the game bugs out and forces you out of the match I can't even count
I'm tired of being punished by choosing to walk away from toxic opponents. I'm not just saying toxic game-play like pure snipe spam I mean their behavior is also toxic. Since ZOS refuses to perma-ban some people then at least let me walk away from them.
You have to have some kind of penalty for desertion. Otherwise players would just instance jump until they got their ideal circumstances.
Desertion is already an issue in Battlegrounds. So if you were to remove the penalty it would likely just exacerbate it.
Is it annoying to get a penalized for an unintentional disconnect? It sure is. But when looking at the bigger picture - I think this small injustice is necessary to keep the group-finder effective.
It's not to harsh. It flat out shouldn't exist!
The amount of times the game bugs out and forces you out of the match I can't even count
I'm tired of being punished by choosing to walk away from toxic opponents. I'm not just saying toxic game-play like pure snipe spam I mean their behavior is also toxic. Since ZOS refuses to perma-ban some people then at least let me walk away from them.
You have to have some kind of penalty for desertion. Otherwise players would just instance jump until they got their ideal circumstances.
Desertion is already an issue in Battlegrounds. So if you were to remove the penalty it would likely just exacerbate it.
Is it annoying to get a penalized for an unintentional disconnect? It sure is. But when looking at the bigger picture - I think this small injustice is necessary to keep the group-finder effective.
Guarantee more innocents get punished than people who actually disconnect to desert
It's not to harsh. It flat out shouldn't exist!
It's not to harsh. It flat out shouldn't exist!
The amount of times the game bugs out and forces you out of the match I can't even count
I'm tired of being punished by choosing to walk away from toxic opponents. I'm not just saying toxic game-play like pure snipe spam I mean their behavior is also toxic. Since ZOS refuses to perma-ban some people then at least let me walk away from them.
You have to have some kind of penalty for desertion. Otherwise players would just instance jump until they got their ideal circumstances.
Desertion is already an issue in Battlegrounds. So if you were to remove the penalty it would likely just exacerbate it.
Is it annoying to get a penalized for an unintentional disconnect? It sure is. But when looking at the bigger picture - I think this small injustice is necessary to keep the group-finder effective.
Guarantee more innocents get punished than people who actually disconnect to desert
I doubt it.
I see people drop out of Battlegrounds on a routine basis because they don't like that particular arena or aren't impressed with their teammates etc. It's hard for me to imagine that many people are crashing so often (I know I'm not).
It's not to harsh. It flat out shouldn't exist!
The amount of times the game bugs out and forces you out of the match I can't even count
I'm tired of being punished by choosing to walk away from toxic opponents. I'm not just saying toxic game-play like pure snipe spam I mean their behavior is also toxic. Since ZOS refuses to perma-ban some people then at least let me walk away from them.
You have to have some kind of penalty for desertion. Otherwise players would just instance jump until they got their ideal circumstances.
Desertion is already an issue in Battlegrounds. So if you were to remove the penalty it would likely just exacerbate it.
Is it annoying to get a penalized for an unintentional disconnect? It sure is. But when looking at the bigger picture - I think this small injustice is necessary to keep the group-finder effective.
Guarantee more innocents get punished than people who actually disconnect to desert
I doubt it.
I see people drop out of Battlegrounds on a routine basis because they don't like that particular arena or aren't impressed with their teammates etc. It's hard for me to imagine that many people are crashing so often (I know I'm not).
You may not, but you're one of the lucky ones.
This game has an awful problem with disconnects. Especially in any kind of PvP for some reason
I get the rage quitting part. But seriously, since there isn’t a W-L record or any meaningful way of ranking (medals are just not capturing anything) one shouldn’t expect people to pull the cable.
Given the many bugs the BGs still have - and they often even don’t leave the starting area - the penalty is just plain awful.
starkerealm wrote: »It's not to harsh. It flat out shouldn't exist!
It's there do discourage rage quitting. Which, you know, happens. I had a guldie who started a BG match, and was against @FENGRUSH and @Gilliamtherogue. She quit out of the match on the spot. So, you're saying, she should have been allowed to do that with no penalty? Because that would make life very unpleasant for anyone with a recognizable PvP reputation.
I know for a fact, she would have quit out of any match where she saw either Gil or Feng, if that wasn't a consideration.