Depends, my stam toons are less likely to see hard trial achievements since mag builds are more forgiving and prefered because shields, but some achievements like flawless conqueror are more impressive on other classes
electromagnets wrote: »ZoS will never implement account-wide achievements, the lack of it forces an insane amount of playtime, which is invaluable to them.
electromagnets wrote: »ZoS will never implement account-wide achievements, the lack of it forces an insane amount of playtime, which is invaluable to them.
Nah. I don't want to see 3 lvl players with Former Emperor title etc.
Nope, achievements should not be account wide
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Merlin13KAGL wrote: »No, but there should be an account wide summary page.
That way you could quickly check/link clears or achievements from other alts to show player capability and see what you'd like to work on next.
I'd also like to see stats included such as # of deaths, enemies killed, items stolen, number of dungeon/trial clears (by name), combined playtime, etc. Perhaps it could even show # of hours in specific content, like which 4-man/BG/Trial you've spent the majority of your time in.
They clearly track in on the Dev side, would be interesting to see personal stats, just because.
GuyNamedSean wrote: »Merlin13KAGL wrote: »No, but there should be an account wide summary page.
That way you could quickly check/link clears or achievements from other alts to show player capability and see what you'd like to work on next.
I'd also like to see stats included such as # of deaths, enemies killed, items stolen, number of dungeon/trial clears (by name), combined playtime, etc. Perhaps it could even show # of hours in specific content, like which 4-man/BG/Trial you've spent the majority of your time in.
They clearly track in on the Dev side, would be interesting to see personal stats, just because.
I agree pretty strongly with this sentiment. The rewards for achievements are already account wide. The point of combo achievements like OP is referring to is for them to be acquired on a single character. That's what makes them so challenging.
Say you cleared on one character, then did speed and no deaths on another, and HM on a 3rd? Or any combination.
Should all those achievements across characters count toward the final reward (skin, memento, personality)?
The rewards outside the title are already account wide anyway, and this would help healers who helped the team learn the ropes or get things like no deaths, people who can play all roles who changed up as needed, to help the group, etc.
No one would be left with 3/4 an achievement done and nothing to show for it.
Regarding titles, they can go only to the character who did the HM, or be account wide. I'm personally indifferent to this.
So should all achievements across account, count toward final reward?
I would be quite content with no achievements being account wide and that, of course, includes those won by Characters for completing Trials and DLC Dungeon content.
LadyNalcarya (at No 11) wrote
"I think all achievements should be account wide. After all, I got those achivements, not the char. The char itself is just a bunch of pixels."
In reply, I contend that:
The character might be "just a bunch of pixels" but it is the player's skill and ability to organise those pixels that is in question here.
Just because the player was successful on a particular race and class, does not necessarily mean that they would have the same success with a different race and class. For that matter, the player might even have been carried - to a greater or lesser extent - in gaining the achievement/s.The above are some of the factors that need to be taken into account in creating a successful build [Pixels] for the harder content.
- Weapon choices
- Armour choices
- Jewellery choices
- Style traits
- Enchantment choices
- CP allocation
- Foods
- Potions and/or poisons
- Active skill choices
- Passive skill allocation
- Skill rotations - competence in playing
By granting an account wide accolade to the player - and not the character - would be a deception that goes to devalue the skill and competence of those players who have truly mastered their 'pixel organising' skills and game-play on various races, classes and builds.
lordrichter wrote: »Aside from the point of an RPG being that it is the character, not the player, that is important...
Same player, yes, but with different construction and conditions. How do we know they can do it again? Or, with that particular build?
You've gotten those achievements on one of your chars. Bravo! It shows your dedication and mastery of that char's class and role...
But can you do the same with another class? That's the achievement
Nah. I don't want to see 3 lvl players with Former Emperor title etc.