Cooldown for enchantment when cast from an infused weapon while on a bar with a non-infused weapon: 2 seconds
Cooldown for enchantment when cast from a non-infused weapon while on a bar with an infused weapon: 4 seconds
Cooldown for enchantment when cast from an infused weapon while on a bar with a non-infused weapon: 2 seconds
Cooldown for enchantment when cast from a non-infused weapon while on a bar with an infused weapon: 4 seconds
This seems to confirm that the Infused trait, at least, "fuses" with enchantment, which it turn fuses with the DoT.
Would the Charged trait do the same? I'd think not, because as I understand it, Charged affects everything you do that has a chance to proc a status effect. Unlike Infused, it's not a direct buff to the enchantment and only the enchantment.
John_Falstaff wrote: »@Septimus_Magna , I'm frankly not sure about that. It may not be the case; I think ZOS explicitly stated that damage ticks will be recalculated using current stats, so it may depend on the trait. The way I thought it happens is, Nirnhoned will not be carried over with the DoT (after bar-swap, next damage tick will have damage corresponding to newly calculated weapon/spell damage), but infused trait is definitely remembered because it affects enchantment and not character stats. But we definitely could use either official comment, or a mention of someone having done the test. (I gave test to infused, but not to nirnhoned after the patch.)