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Healing Questions

Kel
Kel
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Hello forums.

I recently turned my dark elf sorcerer into a healer. This is my first jump into healing, and it's been a great experience so far.
First, let me just say I like my dark elf. I fully understand that High Elf, Argonian, or Breton would be better. I, however, don't care. This is working just fine. This isn't about optimal race...I get that and there's been no complaints, and no deaths, so far.
But it does lead me to a few gear questions.
I'm running Vanus (very underrated) and Sanctuary with Bogdan Nightflame.
I'm using one resto (obviously) and destro.
That destro, however...since I am a dark elf, would running a flame staff over lightning do more damage, since the dark elves have a passive to boost flame damage, or is concussed from lightning still better?
Also, what enchants on weapons are best for healers? My jewelry is 2 spell cost reduction and 1 magicka recovery, and with Vanus I heavy attack quite frequently. So in this case, should I go spell damage? Does that help with crit heals?

Still getting the nuances and intricacies down, but having great fun. Healing has reinvigorated my love for dungeons. Thanks in advance for any answers or advice given!
  • Haashhtaag
    Haashhtaag
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    Reroll Templar or warden
  • Kel
    Kel
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    Haashhtaag wrote: »
    Reroll Templar or warden

    No
    Not at all what I asked.
    Edited by Kel on August 15, 2018 1:17PM
  • YamiKuruku
    YamiKuruku
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    Well as a healer you should focus on healing and buffing so don't take the destro ultimate c: (except you go into normal dungeons i guess?)
    infused or charged with shock enchant for lightning staff and absorb magicka + powered resto staff if the meta is still the same?

    and yes! two spellcost reduction is cool and one with spelldamage is perfect afaik xD

    And it's cool that you have fun as a sorcerer healer!
    -{ PC EU }-
    CP 810+
    x Khazadaar > lvl50 EP | Khajiit magblade | Main&Master Crafter | Bloodletter
    x Mazayee-Kajthux > lvl 50 EP | Argonian Warden Healer | Godslayer
    x Margaux the Undying > lvl50 DC | Breton Templar Healer | Tick-Tock Tormentor
    x Fendryn Olms >lvl 50 EP | Dunmer Necro Healer | Gryphon Heart
    xCassius Pavo > lvl50 EP | Imperial Necrotank | Bringer of Light
    x Haj Xal >lvl50 EP | Argonian Healblade | Immortal Redeemer
    x Caessia>lvl 50EP | Imperial Warden Tank | Bringer of Light
    x Andre Valere >lvl 50 AD | Breton SorcTank | Gryphon Heart
    x S'zhan'ir >lvl 50 EP | Khajiit StamDen| Alpha Predator
    x Ri'zaad Sajhan >lvl 50 EP | Khajiit DKTank | extinguisher of flames
    x Mi'ra-Do>lvl 50EP | Khajiit magPlar | Divayth Fyr's Coadjutor
    x Minwe Elsinor>lvl 50EP | Altmer MagDen | Dovahkriid
    x Velen Dres > lvl50 EP | Dunmer Magcro | Voice of Reason
    x Perathea > lvl50 AD | Argonian MagDK
    x Myvth >lvl 50 EP | Dunmer StamDK | Plague of Peryite
    x Nephaal Telvanni > lvl50 EP | dunmer MagSorc | Voice of Reason
    x Ko'haana > lvl50 AD | Khajiit Magsorc
    x Zasha gra-Lashk > lvl50 EP | Orc Stamcro
    xCassius Pavo > lvl50 EP | Imperial Necrotank | Bringer of Light
  • Armatesz
    Armatesz
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    jabrone77 wrote: »
    Haashhtaag wrote: »
    Reroll Templar or warden

    No

    I get you want to try running as a healer but sorcerer isn't a good choice for a healer, dark elf can be potentially good for certain situation dungeons. But yeah your class is not anywhere near the ideal choice in the matter. The passives for templars do matter.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Nestor
    Nestor
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    Sure use the flame staff to take advantage of the Dunmer flame passive. Lightening might be a better choice with a Sorcerer for the group ans Sorcerers have Shock Passives. And dont worry about the race of your healer, any race can effectively heal. Same with Class, although Templars and Wardens do bring some options.

    Underhealing is not a problem in this game, resource management is. Fortunately, you get awesome resource return from Heal Staff Heavies. Anything that helps spell damage helps healing. Criticals are nice but you can heal effectively without them.

    If you are not running out magic, swap out regen for damage on the jewelry.

    With 4 player content whatever gear works for you is fine. With Trials, sets like Sanctuary that benefit your group is good to have.

    I have yet to figure out what Monster set is good for a healer, most people have the same issue here. So, either pick one that heals and makes aense to you, or, find something does damage passively. Where it deals damage if you take damage, or one that generates Ultimate. Or, get the two one pieces that give more regen. In other words, try different monster sets to find one that works for you.
    Edited by Nestor on August 15, 2018 6:56PM
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Kel
    Kel
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    Armatesz wrote: »
    jabrone77 wrote: »
    Haashhtaag wrote: »
    Reroll Templar or warden

    No

    I get you want to try running as a healer but sorcerer isn't a good choice for a healer, dark elf can be potentially good for certain situation dungeons. But yeah your class is not anywhere near the ideal choice in the matter. The passives for templars do matter.

    As stated, do not care. It's been no issue. Jumped into vet Falkreath and no death on first try.
    I'm not trying to top the leaderboards here, just trying to be better at What I have to work with. Character slots are full and my templar and warden are fine the way they are, and set up for pvp anyway.
    Please, either help me with what I have, or save your comments.
    I have a sorc, it is what it is.


  • madchuska83
    madchuska83
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    Armatesz wrote: »
    jabrone77 wrote: »
    Haashhtaag wrote: »
    Reroll Templar or warden

    No

    I get you want to try running as a healer but sorcerer isn't a good choice for a healer, dark elf can be potentially good for certain situation dungeons. But yeah your class is not anywhere near the ideal choice in the matter. The passives for templars do matter.

    He flat out told you that he doesn't care. Any class can make a viable healer unless you're going for score runs in vet trials. I've ran plenty of vet dungeons with very capable Sorc Healers.
  • Sparr0w
    Sparr0w
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    jabrone77 wrote: »
    Hello forums.

    I recently turned my dark elf sorcerer into a healer. This is my first jump into healing, and it's been a great experience so far.
    First, let me just say I like my dark elf. I fully understand that High Elf, Argonian, or Breton would be better. I, however, don't care. This is working just fine. This isn't about optimal race...I get that and there's been no complaints, and no deaths, so far.
    But it does lead me to a few gear questions.
    I'm running Vanus (very underrated) and Sanctuary with Bogdan Nightflame.
    I'm using one resto (obviously) and destro.
    That destro, however...since I am a dark elf, would running a flame staff over lightning do more damage, since the dark elves have a passive to boost flame damage, or is concussed from lightning still better?
    Also, what enchants on weapons are best for healers? My jewelry is 2 spell cost reduction and 1 magicka recovery, and with Vanus I heavy attack quite frequently. So in this case, should I go spell damage? Does that help with crit heals?

    Still getting the nuances and intricacies down, but having great fun. Healing has reinvigorated my love for dungeons. Thanks in advance for any answers or advice given!

    @jabrone77

    Race is fine, the main reason those classes beat it is purely down to the sustain, I know awesome wood elf healers.

    Vanus and Sanctuary are good beginner sets since they both up your healing by a huge amount, however as you'll find 99% of the time you'll be overhealing anyway, example I run earthgore which procs under 50% health and this might literally proc once or twice per run.

    Healers run lightning staff to provide off balance for the group (Increasing the damage the mob/boss takes by 8%, yes for the WHOLE group) so even though an inferno staff would give you 3-4k extra damage, you'd be losing a tonne of damage overall.

    Enchants depend on the group, double weakening enchants are nice if your sustain is fine since the tank can then run double crusher enchants and not have to worry about bar swapping as much. You can also run a Magicka Steal enchant to help with your sustain, or a shock enchant to help with off balance and your own DPS.

    Spell damage enchants will increase the power of your heals, however you want to mix/match with regen or reduction so you don't run out of magicka.

    Reduction vs regen - reduction will flat out beat regen so long as you cast a skill at least once every 2 seconds, if you do find yourself heavy attacking regularly and not needing to cast many skills then a regen will likely be better for you.

    I personally go 2x spell damage 1x regen but this is a choice you have to decide yourself on.

    EDIT: Can't english today, so many spelling mistakes :lol:

    Want to add to gear, once you're comfortable healing I'd highly recommend swapping out Vanus for a group oriented set e.g. SPC or Olorime (Worm/Mending etc. are also good). This is because as I said you'll find yourself overhealing a lot anyway, so being able to buff your group in anyway is great to do. Tanks do the same with sets like Alkosh since honestly extra healing/tankyness isn't needed much outside of really difficult content or first runs.
    Edited by Sparr0w on August 15, 2018 1:32PM
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Kel
    Kel
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    Sparr0w wrote: »
    jabrone77 wrote: »
    Hello forums.

    I recently turned my dark elf sorcerer into a healer. This is my first jump into healing, and it's been a great experience so far.
    First, let me just say I like my dark elf. I fully understand that High Elf, Argonian, or Breton would be better. I, however, don't care. This is working just fine. This isn't about optimal race...I get that and there's been no complaints, and no deaths, so far.
    But it does lead me to a few gear questions.
    I'm running Vanus (very underrated) and Sanctuary with Bogdan Nightflame.
    I'm using one resto (obviously) and destro.
    That destro, however...since I am a dark elf, would running a flame staff over lightning do more damage, since the dark elves have a passive to boost flame damage, or is concussed from lightning still better?
    Also, what enchants on weapons are best for healers? My jewelry is 2 spell cost reduction and 1 magicka recovery, and with Vanus I heavy attack quite frequently. So in this case, should I go spell damage? Does that help with crit heals?

    Still getting the nuances and intricacies down, but having great fun. Healing has reinvigorated my love for dungeons. Thanks in advance for any answers or advice given!

    @jabrone77

    Race is fine, the main reason those classes beat it is purely down to the sustain, I know awesome wood elf healers.

    Vanus and Sanctuary are good beginner sets since they both up your healing by a huge amount, however as you'll find 99% of the time you'll be overhealing anyway, example I run earthgore which procs under 50% health and this might literally proc once or twice per run.

    Healers run lightning staff to provide off balance for the group (Increasing the damage the mob/boss takes by 8%, yes for the WHOLE group) so even though an inferno staff would give you 3-4k extra damage, you'd be losing a tonne of damage overall.

    Enchants depend on the group, double weakening enchants are nice if your sustain is fine since the tank can then run double crusher enchants and not have to worry about bar swapping as much. You can also run a Magicka Steal enchant to help with your sustain, or a shock enchant to help with off balance and your own DPS.

    Spell damage enchants will increase the power of your heals, however you want to mix/match with regen or reduction so you don't run out of magicka.

    Reduction vs regen - reduction will flat out beat regen so long as you cast a skill at least once every 2 seconds, if you do find yourself heavy attacking regularly and not needing to cast many skills then a regen will likely be better for you.

    I personally go 2x spell damage 1x regen but this is a choice you have to decide yourself on.

    EDIT: Can't english today, so many spelling mistakes :lol:

    Want to add to gear, once you're comfortable healing I'd highly recommend swapping out Vanus for a group oriented set e.g. SPC or Olorime (Worm/Mending etc. are also good). This is because as I said you'll find yourself overhealing a lot anyway, so being able to buff your group in anyway is great to do. Tanks do the same with sets like Alkosh since honestly extra healing/tankyness isn't needed much outside of really difficult content or first runs.

    Thank you for the great advice!

    Yes, I'm looking to upgrade to SPC, and I have been healing WGT, but it's slow going because everyone is hunting that set and it hasn't been dropping for me. I do have the gloves, though!

    Thanks to all who've given helpful and encouraging advice.
    Healing is awesome..I look forward to doing it more.
  • Armatesz
    Armatesz
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    jabrone77 wrote: »
    Armatesz wrote: »
    jabrone77 wrote: »
    Haashhtaag wrote: »
    Reroll Templar or warden

    No

    I get you want to try running as a healer but sorcerer isn't a good choice for a healer, dark elf can be potentially good for certain situation dungeons. But yeah your class is not anywhere near the ideal choice in the matter. The passives for templars do matter.

    As stated, do not care. It's been no issue. Jumped into vet Falkreath and no death on first try.
    I'm not trying to top the leaderboards here, just trying to be better at What I have to work with. Character slots are full and my templar and warden are fine the way they are, and set up for pvp anyway.
    Please, either help me with what I have, or save your comments.
    I have a sorc, it is what it is.


    No need to be snippy, I offered an opinion and advice. You take it or not it is your prerogative. Nice to say vet falkreath vet no death on first try, but a lot of us are skeptical on that part. I however would be very curious to see a video of you doing such a dungeon on vet as a healer as something to pool my thoughts over.
    Ärmätèsz
    Xbox NA
    Guildless (by choice)
  • Kel
    Kel
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    Armatesz wrote: »
    jabrone77 wrote: »
    Armatesz wrote: »
    jabrone77 wrote: »
    Haashhtaag wrote: »
    Reroll Templar or warden

    No

    I get you want to try running as a healer but sorcerer isn't a good choice for a healer, dark elf can be potentially good for certain situation dungeons. But yeah your class is not anywhere near the ideal choice in the matter. The passives for templars do matter.

    As stated, do not care. It's been no issue. Jumped into vet Falkreath and no death on first try.
    I'm not trying to top the leaderboards here, just trying to be better at What I have to work with. Character slots are full and my templar and warden are fine the way they are, and set up for pvp anyway.
    Please, either help me with what I have, or save your comments.
    I have a sorc, it is what it is.


    No need to be snippy, I offered an opinion and advice. You take it or not it is your prerogative. Nice to say vet falkreath vet no death on first try, but a lot of us are skeptical on that part. I however would be very curious to see a video of you doing such a dungeon on vet as a healer as something to pool my thoughts over.

    Don't have to prove anything to you mate. Don't care what you believe or not, not my problem. I already told you in the first post it is what it is and you still made issue with it.
    As far as I'm concerned, by your initial statement, you have nothing to offer, since you ignored my statement and gave "advice and opinion" where I already said that wasn't going to change and hasn't been an issue.
    Not responding to you futher.
    Have a good day.
    Edited by Kel on August 15, 2018 1:57PM
  • Rowjoh
    Rowjoh
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    You'd be so much better on a Templar or Warden.

    I get you're having fun, which is cool, but you will eventually and inevitably find yourself in situations when your group really needs the significantly better healing and buff abilities and attributes Templars/Wardens undoubtedly bring.

    Edited by Rowjoh on August 15, 2018 2:07PM
  • paulsimonps
    paulsimonps
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    @Tasear

    Sorc healer needs your help and support, I summon thee
  • zaria
    zaria
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    Armatesz wrote: »
    jabrone77 wrote: »
    Haashhtaag wrote: »
    Reroll Templar or warden

    No

    I get you want to try running as a healer but sorcerer isn't a good choice for a healer, dark elf can be potentially good for certain situation dungeons. But yeah your class is not anywhere near the ideal choice in the matter. The passives for templars do matter.
    Healed vet dlc on my sorcerer with an weak and inexperienced tank, yes templar would be better here but like sorcerer better for puging standard vet dungeons as you have higher dps and better burst heal.
    But yes had I knew it was vCoS I would used my templar, i though it was vault of madness.

    Race is far less important for healers than DD,
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Sparr0w
    Sparr0w
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    Rowjoh wrote: »
    You'd be so much better on a Templar or Warden.

    I get you're having fun, which is cool, but you will eventually and inevitably find yourself in situations when your group really needs the significantly better healing abilities and attributes Templars/Wardens undoubtedly bring.

    90% of healing abilities you use are resto skills anyway. The twilight burst heal is just as good as BoL, plus pets can take agro if you're last alive.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Silumgahr
    Silumgahr
    Like others have said, sets like spc, worm cult, sanctuary, mending, etc are good healer sets. If you ever get into doing trials (I know my guild could use another dedicated trial healer hint hint) it's a good idea to have an extra set or two you can swap to depending on what the other healer is wearing. (If both healers are wearing Sanctuary and Worm cult those bonuses don't stack). Infallible Aether is another good set if no one else is wearing it as it debuffs the boss. As far as monster sets go, I'm currently wearing nightflame. I hear Sentinel of Rekuskdueisjsn(sp) is a good set, along with Earthgore. Just haven't tried them yet
  • Nestor
    Nestor
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    Best Farm for SPC is to use the keys you get in the vault just to the right of the entrance of the Dungeon
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Sparr0w
    Sparr0w
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    Silumgahr wrote: »
    Like others have said, sets like spc, worm cult, sanctuary, mending, etc are good healer sets. If you ever get into doing trials (I know my guild could use another dedicated trial healer hint hint) it's a good idea to have an extra set or two you can swap to depending on what the other healer is wearing. (If both healers are wearing Sanctuary and Worm cult those bonuses don't stack). Infallible Aether is another good set if no one else is wearing it as it debuffs the boss. As far as monster sets go, I'm currently wearing nightflame. I hear Sentinel of Rekuskdueisjsn(sp) is a good set, along with Earthgore. Just haven't tried them yet

    Rkugamz is a nice set since it restores health & stamina to multiple people (tank will love you). Earthgore is a great set, but if your healers are good then you wont see it much.
    Edited by Sparr0w on August 15, 2018 2:27PM
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • Inarre
    Inarre
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    Sorc is perfectly viable for 4 man content, even when fulfilling meta expectations (such as resource support through orbs, drain, off balance).

    Flame staff isn't meta but i dont see why it can't work. Healers usually use wall of elements to proc off balance which is a debuff from lightning, but you might see decent uptime using a charged flame staff with shock enchant.

    Sorc healers are actually being used by leaderboard raids right now for the liquid lightning synergy, fun fact. I also run trials with woodelf healers so don't worry about that.

    Jewelry enchants are up to you. I personally run 3 regen (since my healer has cost reduction passive). Usually 1 reduction 2 regen work for my regen based classes.
  • Donnasnowheart_ESO
    Donnasnowheart_ESO
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    Lol Matriarch heal is stronger then BoL now since its constant nerfs. Lol the main things Templar have over other healers is a stronger resource shards if even taken, Purify on a 20 sec lockout synergy for the group and Nova Ult if even taken. All the other minior buffs can be excluded as dps or tanks of said class can provide them. So the Op is perfectly fine sorc healing in the whole viable/meta standings stop feeding them stuff they firstly didn't care about but even more so false information.
  • Mephisto939
    Mephisto939
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    Armatesz wrote: »
    jabrone77 wrote: »
    Armatesz wrote: »
    jabrone77 wrote: »
    Haashhtaag wrote: »
    Reroll Templar or warden

    No

    I get you want to try running as a healer but sorcerer isn't a good choice for a healer, dark elf can be potentially good for certain situation dungeons. But yeah your class is not anywhere near the ideal choice in the matter. The passives for templars do matter.

    As stated, do not care. It's been no issue. Jumped into vet Falkreath and no death on first try.
    I'm not trying to top the leaderboards here, just trying to be better at What I have to work with. Character slots are full and my templar and warden are fine the way they are, and set up for pvp anyway.
    Please, either help me with what I have, or save your comments.
    I have a sorc, it is what it is.


    No need to be snippy, I offered an opinion and advice. You take it or not it is your prerogative. Nice to say vet falkreath vet no death on first try, but a lot of us are skeptical on that part. I however would be very curious to see a video of you doing such a dungeon on vet as a healer as something to pool my thoughts over.

    I am skeptical too. Also try running Darkshade 2 vet as a sorc healer and let us know how you make out.
    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • DeadlyRecluse
    DeadlyRecluse
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    Ignore the "sorcs can't heal" comments.

    Sorcs can run Orbs, Ele drain, and Combat Prayer like everyone else. Shards is really the only templar-specific skill that you miss, and you can make up for that a bit by giving out the lightning flood synergy.

    Some actual answers:
    jabrone77 wrote: »
    I'm running Vanus (very underrated)
    It....really isn't. It's entirely up to you, but the times you need major mending, you probably need to not be heavy attacking--personally, I'd think about single-barred Eyes of Mara or the +spell damage to resto staff set, if you want a resto-specific set, or Siroria/SPC so you are buffing your group. That being said, Vanus is probably fine for 95% percent of groups/content.
    jabrone77 wrote: »
    That destro, however...since I am a dark elf, would running a flame staff over lightning do more damage, since the dark elves have a passive to boost flame damage, or is concussed from lightning still better?
    I'd lean towards lightning staff for the combination of Concussed, extra lightning damage from Energized (storm calling passive) and Implosion procs.
    jabrone77 wrote: »
    Also, what enchants on weapons are best for healers? My jewelry is 2 spell cost reduction and 1 magicka recovery, and with Vanus I heavy attack quite frequently. So in this case, should I go spell damage? Does that help with crit heals?
    The enchant thing is tricky, and a bit individual. If you have plenty of sustain, I'd lean towards spell damage enchants for bigger heals. For weapon enchants, an extra lightning enchant doesn't hurt for more uptime on the aforementioned effects, a crusher enchant is great if you are pugging and don't expect a tank that maintains it, etc. etc. Even basic restore magicka enchants are useful.
    Thrice Empress, Forever Scrub
  • chesspilgrim
    chesspilgrim
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    i’ve never played a sorc, so have nothing to offer from that point of view. but i’ll give my two cents about some aspects of healing.

    i will say that i would be hesitant to give up the vanus set, if i were in your place. getting major mending and the resource return are big benefits from a heavy attack. the longer the fight, the more you might appreciate having that asset.

    one real benefit templars have is an ult that heals the whole group. resto ult will heal one. for that reason, i suggest trying the earthgore set. if the group can stack, then all can get big heals during hard hitting boss fights.

    without breath of life you will be harder pressed to drop emergency heals, but know that mutagen will at least proc to keep someone alive. it can save (some) headaches when there are one shot mechanics envolved.

    most dps are touchy about the lightning staff. i get that you have bonuses of fire, but it will be seen as group asset if you run shock. honestly, i see that as a concession you can make to the group in exchange for less noise about your class. but that is obviously your choice.

    i main a dunmer templar and i have never regretted it. don’t take nonsense from anyone about race.

    a fair number of people have a meta in their heads and are quick to question anything that is not just what they were told is right. those people are not normally the ones who went through the trial and error of discovering said meta. i’ll be happy to see it if you are the first dunmer sorc to heal a leaderboard-worthy trial run, assuming it has not already been done. i guess the icing on the cake will be if the other healer is a nightblade and the team also has a templar and a warden dps. best wishes to you.

    edit: also, remember the ritual mundus stone. 10% extra heals is not nothing.
    Edited by chesspilgrim on August 15, 2018 3:11PM
  • Sheezabeast
    Sheezabeast
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    I strongly recommend you swap out Bogdan with Chokethorn or Earthgore or Troll King. Bogdan is such a low proc chance.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • Kel
    Kel
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    I strongly recommend you swap out Bogdan with Chokethorn or Earthgore or Troll King. Bogdan is such a low proc chance.

    Yeah, I've noticed that in the last few runs, I haven't noticed it proccing at all.
    Will try out other monster sets. Thanks for the tip.
  • Sparr0w
    Sparr0w
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    I strongly recommend you swap out Bogdan with Chokethorn or Earthgore or Troll King. Bogdan is such a low proc chance.

    5% chance on any heal. 3-11 other people (not sure if it includes yourself but I assume it does) multiple HoT's ticking it basically procs on cooldown.

    Chokethorn heals 1 person, Earthgore requires someone to actually drop below 50% then has half a minute cooldown, Trollking is useless on vampires.
    @Sparr0w so I get the notification
    Xbox (EU) - l Sparrow x | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc | NB | Warden | Necro
    Tank: NB | DK | Warden
    Completions: All HM's + TTT + IR + GH
    PC (EU) - Sparrxw | CP 810+
    DD: All Mag + Stam
    Heal: Templar | Sorc
    Tank: DK | NB
    Completions: All HM's + TTT + IR + GH + GS
  • AcadianPaladin
    AcadianPaladin
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    I run a magplar healer and a magsorc dps who runs Matriarch for in a pinch heals. Both are Bosmer and love them both.

    I'm in a position to compare the burst heals of Breath of Life (templar) to Matriarch (sorc). Despite the very minor need to monitor Matriarch so you don't lose her, the Matriarch's burst heal is far better in my opinion than Breath of Life. Not only is it easier to get out there with zero worry about pointing the right direction but it is always there on both bars meaning you don't even have to think about which bar you're on.

    Your sorc healer also is not dependent on 'building their house' like the templar. You run Surge and it travels with you.

    You probably know this but 'spell damage' boosts both your damage and your heals so I'd give that pretty good priority in your build.

    You'll need to use orbs since your sorc won't have shards to help sustain your group. Though I prefer shards and find them easier to put out (and easier to grab as a user), I'm sure orb proficiency just takes some practice.

    @Tasear is well-respected as a champion of sorc healers and it is worth reviewing the material and guide Tasear provides.

    Best of luck and happy healing! :)
    PC NA(no Steam), PvE, mostly solo
  • Anotherone773
    Anotherone773
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    Not much to say on your actual question, but i run a high elf sorc healer and do just fine even in subpar gear, so dont let the meta lovers get you down. Sure, you might have problems if you want to do very end of game content, but you never said you were trying to do end game vet HM content.
  • Cryptical
    Cryptical
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    I run a magplar healer and a magsorc dps who runs Matriarch for in a pinch heals. Both are Bosmer and love them both.

    I'm in a position to compare the burst heals of Breath of Life (templar) to Matriarch (sorc). Despite the very minor need to monitor Matriarch so you don't lose her, the Matriarch's burst heal is far better in my opinion than Breath of Life. Not only is it easier to get out there with zero worry about pointing the right direction but it is always there on both bars meaning you don't even have to think about which bar you're on.

    Your sorc healer also is not dependent on 'building their house' like the templar. You run Surge and it travels with you.

    You probably know this but 'spell damage' boosts both your damage and your heals so I'd give that pretty good priority in your build.

    You'll need to use orbs since your sorc won't have shards to help sustain your group. Though I prefer shards and find them easier to put out (and easier to grab as a user), I'm sure orb proficiency just takes some practice.

    @Tasear is well-respected as a champion of sorc healers and it is worth reviewing the material and guide Tasear provides.

    Best of luck and happy healing! :)

    You manage 20k-plus heals from the matriarch when the tank misses a block or a dps forgets that lava hurts?
    Xbox NA
  • craftycarper73
    craftycarper73
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    SPC & worm rainments work well on my templar healer, so i dont see why that setup wouldnt work on dunmer sorc for healing, monster set i use is troll king.

    Worm Rainment gives

    (2 items) Adds 129 Spell Damage

    (3 items) Adds 1096 Max Magicka

    (4 items) Adds 129 Magica Recovery

    (5 items) Reduces the cost of your Magicka abilities by 4% for you and your group

    Troll King Gives

    (1 items) Adds 2% Healing Done

    (2 items) When you heal a friendly target, if they are still below 50% Health, their Health Recovery is increased by 1548 for 10 seconds.

    If running the flame staff, i would run it with shock enchanchment infused trait, for the reasons mentioned in previous posts, its very strong, and the way i run the flame staff on my pvp dunmer.

    I am thinking of changing my monster set up to 2 SD pieces, because if this is a thing i never fall below 85% resources, so over sustain, so can afford to lose the troll king set for even stronger heals, with the 2 SD pieces.

    Hope that helps some in terms of sets
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