In no game, ever, should a player be able to stand right next to another player and do melee damage while remaining invisible. This is *** ridiculous. We shouldn't have to fight invisible players. Stealth is for being stealthy, not for doing melee damage while standing right next to another player and remaining invisible.
In no game, ever, should a player be able to stand right next to another player and do melee damage while remaining invisible. This is *** ridiculous. We shouldn't have to fight invisible players. Stealth is for being stealthy, not for doing melee damage while standing right next to another player and remaining invisible.
As initially noted by Beruge, their invisibility breaks the second they attack you and detect pots can be very effective against players who are overly focused on remaining cloaked.
Every player has access to invisibility via invisibility pots. My personal preference is the one that also increases your movement speed.
More drastic counters to invisibility are skills like mage light, expert hunter, and revealing flare, which some might not be willing to slot. Of course, you could also make use of regular AoE abilities. If you know the approximate location of the invisible player you could drop an AoE ability in that direction and if the player is slow/inexperienced you can keep them from cloaking with this tactic.
In no game, ever, should a player be able to stand right next to another player and do melee damage while remaining invisible. This is *** ridiculous. We shouldn't have to fight invisible players. Stealth is for being stealthy, not for doing melee damage while standing right next to another player and remaining invisible.
If they attack you, that breaks their stealth. Unless they stealth again. Detection pots is a thing if you struggle.
Kuramas9tails wrote: »It's not the melee players who *** me off because I can magelight and counter their failed attack but its the one button pressing Poison Injection bow players who have Sloads, Valkyn, Viper and double dot poisons. It's even worse when it's a group of them. They are the garbage of Cyrodiil. Once they are off that wall though, because they are in all divines, they take two hits and they are practically dead. But standing up on that wall, spamming one attack, truly dishonorable and garbage player in PVP. Zero respect.