Revi_Nightfire wrote: »OP never stated that he attempted to arbitrate. Your next statement is also baseless if you were posting a few years back before storage chests were implemented this may have been "don't expect storage chests to happen because there are already several third party ways to store items without directly impacting game performance or complicating the existing banking system."
Revi_Nightfire wrote: »I dont know who this pompous post was addressing but it clearly wasn't the OP, but please stop putting words in OP's mouth and being pompous in an effort to debase him and elevate yourself.
I don't expect ZOS to arbitrate, particularly as there was seemingly no formal contract for transfer of in-game item ownership to a new guildmaster should the old one retire. And I don't expect guild halls to happen because there are already several third party ways to assemble a large quantity of guild members without directly impacting game performance or complicating the existing housing system.
The situation will stop happening when enough people get burned and learn to only donate to their guild what they're willing to lose. As you suggest, this lesson was not learned the first time around.
It's been abundantly clear from the beginning that player housing instances were not communally owned, even if designated as a "guild hall".
I do fault guild owners who lure members of their guild into donating by using a false sense of security. But I also fault any player who failed to see the risk given how the system is set up. If your entire guild cannot fit into the instance, it's not a guild hall. You're an authorized guest at your guildmaster's personal housing instance.
I don't expect ZOS to arbitrate, particularly as there was seemingly no formal contract for transfer of in-game item ownership to a new guildmaster should the old one retire. And I don't expect guild halls to happen because there are already several third party ways to assemble a large quantity of guild members without directly impacting game performance or complicating the existing housing system.
The situation will stop happening when enough people get burned and learn to only donate to their guild what they're willing to lose. As you suggest, this lesson was not learned the first time around.
It's been abundantly clear from the beginning that player housing instances were not communally owned, even if designated as a "guild hall".
I do fault guild owners who lure members of their guild into donating by using a false sense of security. But I also fault any player who failed to see the risk given how the system is set up. If your entire guild cannot fit into the instance, it's not a guild hall. You're an authorized guest at your guildmaster's personal housing instance.
I don't expect ZOS to arbitrate, particularly as there was seemingly no formal contract for transfer of in-game item ownership to a new guildmaster should the old one retire. And I don't expect guild halls to happen because there are already several third party ways to assemble a large quantity of guild members without directly impacting game performance or complicating the existing housing system.
The situation will stop happening when enough people get burned and learn to only donate to their guild what they're willing to lose. As you suggest, this lesson was not learned the first time around.
What if the guild leader just flat out kicks everyone after they have donated to the new guild housing?
Or what about someone who made their home, with all attuned stations/mundus stones/target dummies themselves and then is forced to take an extended leave of absense in which someone else is given, by ZOS, ownership of guild? And then possibly even kicked out of the guild.
What if the guild leader just flat out kicks everyone after they have donated to the new guild housing?
Or what about someone who made their home, with all attuned stations/mundus stones/target dummies themselves and then is forced to take an extended leave of absense in which someone else is given, by ZOS, ownership of guild? And then possibly even kicked out of the guild.
1. Pretty sure that would be easily rectified by ZOS seeing its a guild house and not a personally owned house if all the sudden a single person was a guild. To be honest I'm not even sure if that's possible.
2. That's a personal home, no one is giving away a personal home.
My examples are in the system OP is proposing. One of the proposels is to tie a personal home to being a guild home.
What if the guild leader just flat out kicks everyone after they have donated to the new guild housing?
Or what about someone who made their home, with all attuned stations/mundus stones/target dummies themselves and then is forced to take an extended leave of absense in which someone else is given, by ZOS, ownership of guild? And then possibly even kicked out of the guild.
1. Pretty sure that would be easily rectified by ZOS seeing its a guild house and not a personally owned house if all the sudden a single person was a guild. To be honest I'm not even sure if that's possible.
2. That's a personal home, no one is giving away a personal home.
My examples are in the system OP is proposing. One of the proposels is to tie a personal home to being a guild home.
@Acrolas We actually did contact Zenimax to see if there was any way we could transfer the items and we were told no. And (I kid you not), the person who was GM wrote in his will that our now current GM would get the guild should anything happen to him. So formal contract wise, I think that is about as serious as it gets.
We have a very active discord that we use for meetings, but we also have a lot of activities that necessitate a guild hall. And again, the point of this isn't to ask ZOS to fix anything in this situation, but rather to point out a flaw in the system that could use addressing.
What a pompous reply.
Horowonnoe wrote: »It's been abundantly clear from the beginning that player housing instances were not communally owned, even if designated as a "guild hall".
Horowonnoe wrote: »I do fault guild owners who lure members of their guild into donating by using a false sense of security. But I also fault any player who failed to see the risk given how the system is set up. If your entire guild cannot fit into the instance, it's not a guild hall. You're an authorized guest at your guildmaster's personal housing instance.
Horowonnoe wrote: »I don't expect ZOS to arbitrate, particularly as there was seemingly no formal contract for transfer of in-game item ownership to a new guildmaster should the old one retire. And I don't expect guild halls to happen because there are already several third party ways to assemble a large quantity of guild members without directly impacting game performance or complicating the existing housing system.
Horowonnoe wrote: »The situation will stop happening when enough people get burned and learn to only donate to their guild what they're willing to lose. As you suggest, this lesson was not learned the first time around.
It's been abundantly clear from the beginning that player housing instances were not communally owned, even if designated as a "guild hall".
I do fault guild owners who lure members of their guild into donating by using a false sense of security. But I also fault any player who failed to see the risk given how the system is set up. If your entire guild cannot fit into the instance, it's not a guild hall. You're an authorized guest at your guildmaster's personal housing instance.
I don't expect ZOS to arbitrate, particularly as there was seemingly no formal contract for transfer of in-game item ownership to a new guildmaster should the old one retire. And I don't expect guild halls to happen because there are already several third party ways to assemble a large quantity of guild members without directly impacting game performance or complicating the existing housing system.
The situation will stop happening when enough people get burned and learn to only donate to their guild what they're willing to lose. As you suggest, this lesson was not learned the first time around.
My examples are in the system OP is proposing. One of the proposels is to tie a personal home to being a guild home.
That's how the system works now, with a personal home being tied to a guild hall. The system I want would make the actual guild the owner, much like a personal bank vs a guild bank.
In order for no one to get screwed ZOS would have to allow donations of actual furnishings(even bound ones) that are then returned to the player who donated them when they are no longer in the guild.
@Acrolas We actually did contact Zenimax to see if there was any way we could transfer the items and we were told no. And (I kid you not), the person who was GM wrote in his will that our now current GM would get the guild should anything happen to him. So formal contract wise, I think that is about as serious as it gets.
We have a very active discord that we use for meetings, but we also have a lot of activities that necessitate a guild hall. And again, the point of this isn't to ask ZOS to fix anything in this situation, but rather to point out a flaw in the system that could use addressing.
But there was no flaw in the housing system. There was an incorrect assumption.
It is smart of zos not to set themselves up for legal muddy waters, figuratively. How do guild lodgings open zos to this though?The limitations of the current guild system allow ZOS to remain neutral. A good general guideline is that all player interactions in this game are at your own risk so proceed with caution and a good dose of skepticism.
I expect to take personal accountability for the actions I've taken, understand how and why they happened, learn from them, and not repeat them with the assumption that next time will be different.