I don't remember saying such thing recently.(times and times again I did quit this game. I'm playing this since it came out , obviously I didnt sit and play it for 4 years, I take breaks when it gets too repetetive, and I'm still here because in the end of the day this game only gets better and better, minus a few aspects like performance and pvp meta.) So go find a real argument.
Also ,I like sDk. I never said I hated the class. However I hated what the devs have done to the class, how they dumbed down the itemization options , killed a lot of viable build paths. Though I do think someone with a signature saying ''Everything is viable'' , has probably not much to do with theorycrafting builds(If you were familiar you would know how quickly your favourite build can turn into trash in one patch and how frequently this can happen over and over again.), so you can just skip this paragraph entirely if you wish to. No, Not everything is viable. Balance means sacrifices to fun, in other words, nerfs are needed when things overperform due to the evolving nature of multiplayer games. Though I was telling again and again since morrowind that stamDK nerfs were overkill and the real issue was always other factors like CP, broken sets, exploits and yada yada. Cause It was in a really bad state.
And just a while ago Dk sustain and survivability actually got quite the buffs, which goes to show ; I was probably very right about my rants.
Also just so you know, yes, I play stamden. I enjoy it. Its a stamina class that is actually fun to play. Yes it is literally stamDk 2.0 with the facts and better at almost everything, So what?